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Fix asset pack setting sorting
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@@ -161,7 +161,7 @@ void xtreme_settings_scene_start_on_enter(void* context) {
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}
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asset_packs_push_at(app->asset_packs, idx, copy);
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if(current_pack != 0) {
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if(idx <= current_pack) current_pack++;
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if(idx < current_pack) current_pack++;
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} else {
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if(strcmp(copy, xtreme_settings->asset_pack) == 0) current_pack = idx + 1;
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}
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