updates
23
ReadMe.md
@@ -12,25 +12,10 @@
|
||||
- To avoid Application errors and duplicates, delete /ext/apps before doing the RM firmware update
|
||||
- Known Issues: `Chess`, `Tanks` & `Chip8` (No Controls)
|
||||
- Last Synced/Checked [Unleashed/xMasterX](https://github.com/Eng1n33r/flipperzero-firmware), changes in [changelog](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/blob/420/CHANGELOG.md): `2022-09-27 04:47 GMT`
|
||||
- Last Synced/Checked [OFW](https://github.com/flipperdevices/flipperzero-firmware), changes in [commits](https://github.com/flipperdevices/flipperzero-firmware/commits/dev): `2022-09-27 04:47 GMT`
|
||||
- Assets: Includes New Dolphin Animations: [Calcifier & Last Unicorn (By NeonKodama)]
|
||||
- Assets: Includes New Dolphin Animations: [Jiji Milk (By NeonKodama)]
|
||||
- Assets: Includes New Dolphin Animations: [Kam3Ham3Ha (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [M3gamanZ3r0 Battle (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [OP G3ar 4 (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Kirbs (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Kirbs Confused (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Z3lda 0h (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Init D Water (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Hexadecimal (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Halloween (By RogueMaster)]
|
||||
- Assets: Includes New Dolphin Animations: [Rekall (By Kuronons)]
|
||||
- Restored iButton CLI [thanks to ESurge](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/pull/346)
|
||||
- Corrected MiFare Classic Dictionary [thanks to bernouilli](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/pull/347)
|
||||
- Assets: Includes New Dolphin Animations: [Stick Fight (By Sasquach)]
|
||||
- Assets: Includes New Dolphin Animations: [G0ku, Lufy & Mug1wara (By Haseo)]
|
||||
- Assets: Includes New Dolphin Animations: [Tardi5 (By RogueMaster)]
|
||||
- Last Synced/Checked [OFW](https://github.com/flipperdevices/flipperzero-firmware), changes in [commits](https://github.com/flipperdevices/flipperzero-firmware/commits/dev): `2022-09-27 22:03 GMT`
|
||||
- Assets: Includes New Dolphin Animations: [80s (By Haseo)]
|
||||
- Added: [Minesweeper (By panki27)](https://github.com/panki27/minesweeper) Thank you @Panki27
|
||||
- Added: [USB Keyboard (By huuck)](https://github.com/huuck/FlipperZeroUSBKeyboard)
|
||||
|
||||
<details>
|
||||
<summary><B>TO DO</b></summary><br/>
|
||||
@@ -197,6 +182,7 @@ $ ./fbt plugin_dist FIRMWARE_APP_SET=ext_apps
|
||||
- [Flappy Bird (By DroomOne)](https://github.com/DroomOne/flipperzero-firmware/tree/dev/applications/flappy_bird)
|
||||
- [Game of Life (Updated to work by tgxn) (By itsyourbedtime)](https://github.com/tgxn/flipperzero-firmware/blob/dev/applications/game_of_life/game_of_life.c)
|
||||
- [Mandelbrot Set (By Possibly-Matt)](https://github.com/Possibly-Matt/flipperzero-firmware-wPlugins)
|
||||
- [Minesweeper (By panki27)](https://github.com/panki27/minesweeper)
|
||||
- [Monty Hall (By DevMilanIan)](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/pull/203)
|
||||
- Snake [OFW]
|
||||
- [TAMA P1 (By GMMan)](https://github.com/GMMan/flipperzero-firmware/tree/tama-p1) requires [this rom](https://tinyurl.com/tamap1) IN `tama_p1` on SD as `rom.bin` to make it work.
|
||||
@@ -235,6 +221,7 @@ $ ./fbt plugin_dist FIRMWARE_APP_SET=ext_apps
|
||||
- [Sub-GHz Bruteforcer (By Ganapati & xMasterX)](https://github.com/Eng1n33r/flipperzero-firmware/pull/57)
|
||||
- [Sub-GHz Playlist (By darmiel)](https://github.com/darmiel/flipper-playlist)
|
||||
- [UPC-A Generator (By McAzzaMan)](https://github.com/McAzzaMan/flipperzero-firmware/tree/UPC-A_Barcode_Generator/applications/barcode_generator)
|
||||
- [USB Keyboard (By huuck)](https://github.com/huuck/FlipperZeroUSBKeyboard)
|
||||
- [WAV Player (By Zlo)](https://github.com/flipperdevices/flipperzero-firmware/tree/zlo/wav-player) Updated by Atmanos & RogueMaster To Work
|
||||
- [WiFi (Deauther) (By Timmotools)](https://github.com/Timmotools/flipperzero_esp8266_deautherv2)
|
||||
- [WiFi (Marauder) (By 0xchocolate)](https://github.com/0xchocolate/flipperzero-firmware-with-wifi-marauder-companion) `REQUIRES ESP32 WITH MARAUDER FLASHED`
|
||||
|
||||
674
applications/plugins/minesweeper/LICENSE
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
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||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
17
applications/plugins/minesweeper/README.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# Minesweeper
|
||||
|
||||
This is a Minesweeper implementation for the Flipper Zero device.
|
||||
|
||||

|
||||
|
||||
## Controls
|
||||
|
||||
- Arrow buttons to move
|
||||
- Push center button to open field
|
||||
- Hold center button to toggle flag
|
||||
|
||||
## Compiling
|
||||
|
||||
```
|
||||
./fbt firmware_minesweeper
|
||||
```
|
||||
12
applications/plugins/minesweeper/application.fam
Normal file
@@ -0,0 +1,12 @@
|
||||
App(
|
||||
appid="Minesweeper",
|
||||
name="Minesweeper",
|
||||
apptype=FlipperAppType.EXTERNAL,
|
||||
entry_point="minesweeper_app",
|
||||
cdefines=["APP_MINESWEEPER"],
|
||||
requires=["gui"],
|
||||
stack_size=4 * 1024,
|
||||
fap_category="Games",
|
||||
fap_icon="minesweeper_icon.png",
|
||||
order=35,
|
||||
)
|
||||
48
applications/plugins/minesweeper/assets.h
Normal file
@@ -0,0 +1,48 @@
|
||||
#define tile_0_width 8
|
||||
#define tile_0_height 8
|
||||
static uint8_t tile_0_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
|
||||
#define tile_1_width 8
|
||||
#define tile_1_height 8
|
||||
static uint8_t tile_1_bits[] = {
|
||||
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
|
||||
#define tile_2_width 8
|
||||
#define tile_2_height 8
|
||||
static uint8_t tile_2_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
|
||||
#define tile_3_width 8
|
||||
#define tile_3_height 8
|
||||
static uint8_t tile_3_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
|
||||
#define tile_4_width 8
|
||||
#define tile_4_height 8
|
||||
static uint8_t tile_4_bits[] = {
|
||||
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
|
||||
#define tile_5_width 8
|
||||
#define tile_5_height 8
|
||||
static uint8_t tile_5_bits[] = {
|
||||
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
|
||||
#define tile_6_width 8
|
||||
#define tile_6_height 8
|
||||
static uint8_t tile_6_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
|
||||
#define tile_7_width 8
|
||||
#define tile_7_height 8
|
||||
static uint8_t tile_7_bits[] = {
|
||||
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
|
||||
#define tile_8_width 8
|
||||
#define tile_8_height 8
|
||||
static uint8_t tile_8_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
|
||||
#define tile_flag_width 8
|
||||
#define tile_flag_height 8
|
||||
static uint8_t tile_flag_bits[] = {
|
||||
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
|
||||
#define tile_mine_width 8
|
||||
#define tile_mine_height 8
|
||||
static uint8_t tile_mine_bits[] = {
|
||||
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };
|
||||
#define tile_uncleared_width 8
|
||||
#define tile_uncleared_height 8
|
||||
static uint8_t tile_uncleared_bits[] = {
|
||||
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
|
||||
48
applications/plugins/minesweeper/assets/asset
Normal file
@@ -0,0 +1,48 @@
|
||||
#define tile_0_width 8
|
||||
#define tile_0_height 8
|
||||
static uint8_t tile_0_bits[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, };
|
||||
#define tile_1_width 8
|
||||
#define tile_1_height 8
|
||||
static uint8_t tile_1_bits[] = {
|
||||
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
|
||||
#define tile_2_width 8
|
||||
#define tile_2_height 8
|
||||
static uint8_t tile_2_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
|
||||
#define tile_3_width 8
|
||||
#define tile_3_height 8
|
||||
static uint8_t tile_3_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
|
||||
#define tile_4_width 8
|
||||
#define tile_4_height 8
|
||||
static uint8_t tile_4_bits[] = {
|
||||
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
|
||||
#define tile_5_width 8
|
||||
#define tile_5_height 8
|
||||
static uint8_t tile_5_bits[] = {
|
||||
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
|
||||
#define tile_6_width 8
|
||||
#define tile_6_height 8
|
||||
static uint8_t tile_6_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
|
||||
#define tile_7_width 8
|
||||
#define tile_7_height 8
|
||||
static uint8_t tile_7_bits[] = {
|
||||
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
|
||||
#define tile_8_width 8
|
||||
#define tile_8_height 8
|
||||
static uint8_t tile_8_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
|
||||
#define tile_flag_width 8
|
||||
#define tile_flag_height 8
|
||||
static uint8_t tile_flag_bits[] = {
|
||||
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
|
||||
#define tile_mine_width 8
|
||||
#define tile_mine_height 8
|
||||
static uint8_t tile_mine_bits[] = {
|
||||
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };
|
||||
#define tile_uncleared_width 8
|
||||
#define tile_uncleared_height 8
|
||||
static uint8_t tile_uncleared_bits[] = {
|
||||
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
|
||||
BIN
applications/plugins/minesweeper/assets/mockup.png
Normal file
|
After Width: | Height: | Size: 400 B |
BIN
applications/plugins/minesweeper/assets/tile_0.png
Normal file
|
After Width: | Height: | Size: 130 B |
4
applications/plugins/minesweeper/assets/tile_0.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_0_width 8
|
||||
#define tile_0_height 8
|
||||
static char tile_0_bits[] = {
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_1.png
Normal file
|
After Width: | Height: | Size: 152 B |
4
applications/plugins/minesweeper/assets/tile_1.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_1_width 8
|
||||
#define tile_1_height 8
|
||||
static uint8_t tile_1_bits[] = {
|
||||
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_2.png
Normal file
|
After Width: | Height: | Size: 164 B |
4
applications/plugins/minesweeper/assets/tile_2.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_2_width 8
|
||||
#define tile_2_height 8
|
||||
static uint8_t tile_2_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_3.png
Normal file
|
After Width: | Height: | Size: 166 B |
4
applications/plugins/minesweeper/assets/tile_3.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_3_width 8
|
||||
#define tile_3_height 8
|
||||
static uint8_t tile_3_bits[] = {
|
||||
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_4.png
Normal file
|
After Width: | Height: | Size: 164 B |
4
applications/plugins/minesweeper/assets/tile_4.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_4_width 8
|
||||
#define tile_4_height 8
|
||||
static uint8_t tile_4_bits[] = {
|
||||
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_5.png
Normal file
|
After Width: | Height: | Size: 167 B |
4
applications/plugins/minesweeper/assets/tile_5.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_5_width 8
|
||||
#define tile_5_height 8
|
||||
static uint8_t tile_5_bits[] = {
|
||||
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_6.png
Normal file
|
After Width: | Height: | Size: 164 B |
4
applications/plugins/minesweeper/assets/tile_6.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_6_width 8
|
||||
#define tile_6_height 8
|
||||
static uint8_t tile_6_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_7.png
Normal file
|
After Width: | Height: | Size: 165 B |
4
applications/plugins/minesweeper/assets/tile_7.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_7_width 8
|
||||
#define tile_7_height 8
|
||||
static uint8_t tile_7_bits[] = {
|
||||
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_8.png
Normal file
|
After Width: | Height: | Size: 161 B |
4
applications/plugins/minesweeper/assets/tile_8.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_8_width 8
|
||||
#define tile_8_height 8
|
||||
static uint8_t tile_8_bits[] = {
|
||||
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_empty.png
Normal file
|
After Width: | Height: | Size: 131 B |
BIN
applications/plugins/minesweeper/assets/tile_flag.png
Normal file
|
After Width: | Height: | Size: 170 B |
4
applications/plugins/minesweeper/assets/tile_flag.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_flag_width 8
|
||||
#define tile_flag_height 8
|
||||
static uint8_t tile_flag_bits[] = {
|
||||
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_mine.png
Normal file
|
After Width: | Height: | Size: 152 B |
4
applications/plugins/minesweeper/assets/tile_mine.xbm
Normal file
@@ -0,0 +1,4 @@
|
||||
#define tile_mine_width 8
|
||||
#define tile_mine_height 8
|
||||
static uint8_t tile_mine_bits[] = {
|
||||
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };
|
||||
BIN
applications/plugins/minesweeper/assets/tile_uncleared.png
Normal file
|
After Width: | Height: | Size: 127 B |
@@ -0,0 +1,4 @@
|
||||
#define tile_uncleared_width 8
|
||||
#define tile_uncleared_height 8
|
||||
static uint8_t tile_uncleared_bits[] = {
|
||||
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
|
||||
BIN
applications/plugins/minesweeper/img/screenshot.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
509
applications/plugins/minesweeper/minesweeper.c
Normal file
@@ -0,0 +1,509 @@
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <notification/notification_messages.h>
|
||||
#include <dialogs/dialogs.h>
|
||||
#include <m-string.h>
|
||||
|
||||
#include "assets.h"
|
||||
|
||||
#define PLAYFIELD_WIDTH 16
|
||||
#define PLAYFIELD_HEIGHT 7
|
||||
#define TILE_WIDTH 8
|
||||
#define TILE_HEIGHT 8
|
||||
|
||||
#define MINECOUNT 20
|
||||
|
||||
typedef enum {
|
||||
EventTypeTick,
|
||||
EventTypeKey,
|
||||
} EventType;
|
||||
|
||||
typedef struct {
|
||||
EventType type;
|
||||
InputEvent input;
|
||||
} PluginEvent;
|
||||
|
||||
typedef enum {
|
||||
TileType0, // this HAS to be in order, for hint assignment to be ez pz
|
||||
TileType1,
|
||||
TileType2,
|
||||
TileType3,
|
||||
TileType4,
|
||||
TileType5,
|
||||
TileType6,
|
||||
TileType7,
|
||||
TileType8,
|
||||
TileTypeUncleared,
|
||||
TileTypeFlag,
|
||||
TileTypeMine
|
||||
} TileType;
|
||||
|
||||
typedef enum {
|
||||
FieldEmpty, // <-- same goes for this
|
||||
FieldMine
|
||||
} Field;
|
||||
|
||||
typedef struct {
|
||||
Field minefield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
|
||||
TileType playfield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
|
||||
int cursor_x;
|
||||
int cursor_y;
|
||||
int mines_left;
|
||||
int fields_cleared;
|
||||
int flags_set;
|
||||
bool game_started;
|
||||
bool showing_dialog;
|
||||
uint32_t game_started_tick;
|
||||
} Minesweeper;
|
||||
|
||||
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
||||
furi_assert(event_queue);
|
||||
|
||||
PluginEvent event = {.type = EventTypeKey, .input = *input_event};
|
||||
furi_message_queue_put(event_queue, &event, FuriWaitForever);
|
||||
}
|
||||
|
||||
static void render_callback(Canvas* const canvas, void* ctx) {
|
||||
const Minesweeper* minesweeper_state = acquire_mutex((ValueMutex*)ctx, 25);
|
||||
if (minesweeper_state == NULL) {
|
||||
return;
|
||||
}
|
||||
if (minesweeper_state->showing_dialog) {
|
||||
release_mutex((ValueMutex*)ctx, minesweeper_state);
|
||||
return;
|
||||
}
|
||||
string_t tempStr;
|
||||
string_init(tempStr);
|
||||
string_printf(tempStr, "Mines: %d", MINECOUNT - minesweeper_state->flags_set);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, string_get_cstr(tempStr));
|
||||
string_clear(tempStr);
|
||||
int seconds = 0;
|
||||
int minutes = 0;
|
||||
if (minesweeper_state->game_started) {
|
||||
uint32_t ticks_elapsed = furi_get_tick() - minesweeper_state->game_started_tick;
|
||||
seconds = (int) ticks_elapsed / furi_kernel_get_tick_frequency();
|
||||
minutes = (int) seconds / 60;
|
||||
seconds = seconds % 60;
|
||||
}
|
||||
string_printf(tempStr, "%01d:%02d", minutes, seconds);
|
||||
canvas_draw_str_aligned(canvas, 128, 0, AlignRight, AlignTop, string_get_cstr(tempStr));
|
||||
string_clear(tempStr);
|
||||
|
||||
for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
|
||||
for (int x = 0; x < PLAYFIELD_WIDTH; x++) {
|
||||
if ( x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
|
||||
canvas_invert_color(canvas);
|
||||
}
|
||||
switch (minesweeper_state->playfield[x][y]) {
|
||||
case TileType0:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_0_bits);
|
||||
break;
|
||||
case TileType1:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_1_bits);
|
||||
break;
|
||||
case TileType2:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_2_bits);
|
||||
break;
|
||||
case TileType3:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_3_bits);
|
||||
break;
|
||||
case TileType4:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_4_bits);
|
||||
break;
|
||||
case TileType5:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_5_bits);
|
||||
break;
|
||||
case TileType6:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_6_bits);
|
||||
break;
|
||||
case TileType7:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_7_bits);
|
||||
break;
|
||||
case TileType8:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_8_bits);
|
||||
break;
|
||||
case TileTypeFlag:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_flag_bits);
|
||||
break;
|
||||
case TileTypeUncleared:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_uncleared_bits);
|
||||
break;
|
||||
case TileTypeMine:
|
||||
canvas_draw_xbm(
|
||||
canvas,
|
||||
x*TILE_HEIGHT, // x
|
||||
8 + (y * TILE_WIDTH), // y
|
||||
TILE_WIDTH,
|
||||
TILE_HEIGHT,
|
||||
tile_mine_bits);
|
||||
break;
|
||||
}
|
||||
if ( x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
|
||||
canvas_invert_color(canvas);
|
||||
}
|
||||
}
|
||||
}
|
||||
string_clear(tempStr);
|
||||
release_mutex((ValueMutex*)ctx, minesweeper_state);
|
||||
}
|
||||
|
||||
static void setup_playfield(Minesweeper* minesweeper_state) {
|
||||
int mines_left = MINECOUNT;
|
||||
for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
|
||||
for (int x = 0; x < PLAYFIELD_WIDTH; x++){
|
||||
minesweeper_state->minefield[x][y] = FieldEmpty;
|
||||
minesweeper_state->playfield[x][y] = TileTypeUncleared;
|
||||
}
|
||||
}
|
||||
while(mines_left > 0) {
|
||||
int rand_x = rand() % PLAYFIELD_WIDTH;
|
||||
int rand_y = rand() % PLAYFIELD_HEIGHT;
|
||||
// make sure first guess isn't a mine
|
||||
if (minesweeper_state->minefield[rand_x][rand_y] == FieldEmpty &&
|
||||
(minesweeper_state->cursor_x != rand_x && minesweeper_state->cursor_y != rand_y )) {
|
||||
minesweeper_state->minefield[rand_x][rand_y] = FieldMine;
|
||||
mines_left--;
|
||||
}
|
||||
minesweeper_state->mines_left = MINECOUNT;
|
||||
minesweeper_state->fields_cleared = 0;
|
||||
minesweeper_state->flags_set = 0;
|
||||
minesweeper_state->game_started_tick = furi_get_tick();
|
||||
minesweeper_state->game_started = false;
|
||||
minesweeper_state->showing_dialog = false;
|
||||
}
|
||||
}
|
||||
|
||||
static void place_flag(Minesweeper* minesweeper_state) {
|
||||
if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeUncleared) {
|
||||
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeFlag;
|
||||
minesweeper_state->flags_set++;
|
||||
} else if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeFlag) {
|
||||
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeUncleared;
|
||||
minesweeper_state->flags_set--;
|
||||
}
|
||||
}
|
||||
|
||||
static bool game_lost(Minesweeper* minesweeper_state) {
|
||||
// returns true if the player wants to restart, otherwise false
|
||||
minesweeper_state->showing_dialog = true;
|
||||
NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
|
||||
DialogsApp *dialogs = furi_record_open(RECORD_DIALOGS);
|
||||
|
||||
DialogMessage* message = dialog_message_alloc();
|
||||
const char* header_text = "Game Over";
|
||||
const char* message_text = "You hit a mine!";
|
||||
|
||||
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
|
||||
dialog_message_set_text(message, message_text, 64, 32, AlignCenter, AlignCenter);
|
||||
dialog_message_set_buttons(message, NULL, "Play again", NULL);
|
||||
|
||||
dialog_message_set_icon(message, NULL, 0, 10);
|
||||
|
||||
notification_message(notifications, &sequence_set_vibro_on);
|
||||
furi_delay_ms(200);
|
||||
notification_message(notifications, &sequence_reset_vibro);
|
||||
|
||||
DialogMessageButton choice = dialog_message_show(dialogs, message);
|
||||
dialog_message_free(message);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
|
||||
return choice == DialogMessageButtonCenter;
|
||||
}
|
||||
|
||||
static bool game_won(Minesweeper* minesweeper_state) {
|
||||
DialogsApp *dialogs = furi_record_open(RECORD_DIALOGS);
|
||||
|
||||
minesweeper_state->showing_dialog = true;
|
||||
|
||||
string_t tempStr;
|
||||
string_init(tempStr);
|
||||
|
||||
int seconds = 0;
|
||||
int minutes = 0;
|
||||
uint32_t ticks_elapsed = furi_get_tick() - minesweeper_state->game_started_tick;
|
||||
seconds = (int) ticks_elapsed / furi_kernel_get_tick_frequency();
|
||||
minutes = (int) seconds / 60;
|
||||
seconds = seconds % 60;
|
||||
|
||||
DialogMessage* message = dialog_message_alloc();
|
||||
const char* header_text = "Game won!";
|
||||
string_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds);
|
||||
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
|
||||
dialog_message_set_text(message, string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
|
||||
dialog_message_set_buttons(message, NULL, "Play again", NULL);
|
||||
// TODO: create icon
|
||||
dialog_message_set_icon(message, NULL, 72, 17);
|
||||
|
||||
DialogMessageButton choice = dialog_message_show(dialogs, message);
|
||||
dialog_message_free(message);
|
||||
//minesweeper_state->showing_dialog = false;
|
||||
string_clear(tempStr);
|
||||
string_reset(tempStr);
|
||||
furi_record_close(RECORD_DIALOGS);
|
||||
return choice == DialogMessageButtonCenter;
|
||||
}
|
||||
|
||||
static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y) {
|
||||
if (minesweeper_state->playfield[cursor_x][cursor_y] != TileTypeUncleared) {
|
||||
// we're on an already uncovered field
|
||||
return true;
|
||||
}
|
||||
if (minesweeper_state->minefield[cursor_x][cursor_y] == FieldMine) {
|
||||
// TODO: player loses!
|
||||
minesweeper_state->playfield[cursor_x][cursor_y] = TileTypeMine;
|
||||
return false;
|
||||
} else {
|
||||
// get number of surrounding mines.
|
||||
int hint = 0;
|
||||
for (int y = cursor_y-1; y <= cursor_y+1; y++) {
|
||||
for (int x = cursor_x-1; x <= cursor_x+1; x++) {
|
||||
if ( x == cursor_x && y == cursor_y ) {
|
||||
// we're on the cell the user selected, so ignore.
|
||||
continue;
|
||||
}
|
||||
// make sure we don't go OOB
|
||||
if ( x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
|
||||
if(minesweeper_state->minefield[x][y] == FieldMine) {
|
||||
hint ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
|
||||
minesweeper_state->playfield[cursor_x][cursor_y] = hint;
|
||||
minesweeper_state->fields_cleared++;
|
||||
FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
|
||||
if (hint == 0) {
|
||||
// auto open surrounding fields.
|
||||
for (int auto_y = cursor_y-1; auto_y <= cursor_y+1; auto_y++) {
|
||||
for (int auto_x = cursor_x-1; auto_x <= cursor_x+1; auto_x++) {
|
||||
if ( auto_x == cursor_x && auto_y == cursor_y ) {
|
||||
continue;
|
||||
}
|
||||
if ( auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 && auto_y < PLAYFIELD_HEIGHT) {
|
||||
if (minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
|
||||
play_move(minesweeper_state, auto_x, auto_y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static void minesweeper_state_init(Minesweeper* const minesweeper_state) {
|
||||
minesweeper_state->cursor_x = minesweeper_state->cursor_y = 0;
|
||||
minesweeper_state->game_started = false;
|
||||
minesweeper_state->showing_dialog = false;
|
||||
for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
|
||||
for (int x = 0; x < PLAYFIELD_WIDTH; x++){
|
||||
minesweeper_state->playfield[x][y] = TileTypeUncleared;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int32_t minesweeper_app(void* p) {
|
||||
UNUSED(p);
|
||||
|
||||
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
|
||||
|
||||
Minesweeper* minesweeper_state = malloc(sizeof(Minesweeper));
|
||||
// setup
|
||||
minesweeper_state_init(minesweeper_state);
|
||||
|
||||
ValueMutex state_mutex;
|
||||
if (!init_mutex(&state_mutex, minesweeper_state, sizeof(minesweeper_state))) {
|
||||
FURI_LOG_E("Minesweeper", "cannot create mutex\r\n");
|
||||
free(minesweeper_state);
|
||||
return 255;
|
||||
}
|
||||
// BEGIN IMPLEMENTATION
|
||||
|
||||
// Set system callbacks
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
|
||||
view_port_input_callback_set(view_port, input_callback, event_queue);
|
||||
|
||||
// Open GUI and register view_port
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
||||
|
||||
PluginEvent event;
|
||||
for (bool processing = true; processing;) {
|
||||
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
|
||||
Minesweeper* minesweeper_state = (Minesweeper*)acquire_mutex_block(&state_mutex);
|
||||
if (minesweeper_state->showing_dialog) {
|
||||
// this should not happen.
|
||||
//release_mutex(&state_mutex, minesweeper_state);
|
||||
processing = false;
|
||||
//continue;
|
||||
}
|
||||
if(event_status == FuriStatusOk) {
|
||||
// press events
|
||||
if(event.type == EventTypeKey) {
|
||||
if(event.input.type == InputTypeShort) {
|
||||
switch(event.input.key) {
|
||||
case InputKeyUp:
|
||||
minesweeper_state->cursor_y--;
|
||||
if(minesweeper_state->cursor_y < 0) {
|
||||
minesweeper_state->cursor_y = 0;
|
||||
}
|
||||
break;
|
||||
case InputKeyDown:
|
||||
minesweeper_state->cursor_y++;
|
||||
if(minesweeper_state->cursor_y >= PLAYFIELD_HEIGHT) {
|
||||
minesweeper_state->cursor_y = PLAYFIELD_HEIGHT-1;
|
||||
}
|
||||
break;
|
||||
case InputKeyRight:
|
||||
minesweeper_state->cursor_x++;
|
||||
if(minesweeper_state->cursor_x >= PLAYFIELD_WIDTH) {
|
||||
minesweeper_state->cursor_x = PLAYFIELD_WIDTH-1;
|
||||
}
|
||||
break;
|
||||
case InputKeyLeft:
|
||||
minesweeper_state->cursor_x--;
|
||||
if(minesweeper_state->cursor_x < 0) {
|
||||
minesweeper_state->cursor_x = 0;
|
||||
}
|
||||
break;
|
||||
case InputKeyOk:
|
||||
if (!minesweeper_state->game_started) {
|
||||
setup_playfield(minesweeper_state);
|
||||
minesweeper_state->game_started = true;
|
||||
}
|
||||
if (!play_move(minesweeper_state, minesweeper_state->cursor_x, minesweeper_state->cursor_y)) {
|
||||
// ooops. looks like we hit a mine!
|
||||
if (game_lost(minesweeper_state)) {
|
||||
// player wants to restart.
|
||||
setup_playfield(minesweeper_state);
|
||||
} else {
|
||||
// player wants to exit :(
|
||||
processing = false;
|
||||
}
|
||||
} else {
|
||||
// check win condition.
|
||||
if (minesweeper_state->fields_cleared == (PLAYFIELD_HEIGHT*PLAYFIELD_WIDTH) - MINECOUNT){
|
||||
if (game_won(minesweeper_state)) {
|
||||
//player wants to restart
|
||||
setup_playfield(minesweeper_state);
|
||||
} else {
|
||||
processing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case InputKeyBack:
|
||||
// Exit the plugin
|
||||
processing = false;
|
||||
break;
|
||||
}
|
||||
} else if (event.input.type == InputTypeLong) {
|
||||
// hold events
|
||||
FURI_LOG_D("Minesweeper", "Got a long press!");
|
||||
switch(event.input.key) {
|
||||
case InputKeyUp:
|
||||
case InputKeyDown:
|
||||
case InputKeyRight:
|
||||
case InputKeyLeft:
|
||||
break;
|
||||
case InputKeyOk:
|
||||
FURI_LOG_D("Minesweeper", "Toggling flag");
|
||||
place_flag(minesweeper_state);
|
||||
break;
|
||||
case InputKeyBack:
|
||||
processing = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// event timeout
|
||||
;
|
||||
}
|
||||
view_port_update(view_port);
|
||||
release_mutex(&state_mutex, minesweeper_state);
|
||||
}
|
||||
view_port_enabled_set(view_port, false);
|
||||
gui_remove_view_port(gui, view_port);
|
||||
furi_record_close("gui");
|
||||
view_port_free(view_port);
|
||||
furi_message_queue_free(event_queue);
|
||||
delete_mutex(&state_mutex);
|
||||
free(minesweeper_state);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BIN
applications/plugins/minesweeper/minesweeper_icon.png
Normal file
|
After Width: | Height: | Size: 161 B |
8
applications/plugins/usbkeyboard/README.md
Normal file
@@ -0,0 +1,8 @@
|
||||
# FlipperZeroUSBKeyboard
|
||||
Turn your Flipper Zero into an USB keyboard. Works with the [latest Unleashed firmware](https://github.com/Eng1n33r/flipperzero-firmware). See the release on how to install the external app on the sdcard. For building instructions please refer the [official FAP guide](https://github.com/Eng1n33r/flipperzero-firmware/blob/dev/documentation/AppsOnSDCard.md).
|
||||
|
||||
How it works: https://twitter.com/hookgab/status/1572537933210718211
|
||||
|
||||
Credits:
|
||||
|
||||
All the good people that made the [BT HID remote](https://github.com/flipperdevices/flipperzero-firmware/tree/873e1f114b7ca55a72dc68bf1b1fa6d169e7c17e/applications/plugins/bt_hid_app) and the [USB Mouse](https://github.com/flipperdevices/flipperzero-firmware/tree/873e1f114b7ca55a72dc68bf1b1fa6d169e7c17e/applications/debug/usb_mouse).
|
||||
14
applications/plugins/usbkeyboard/application.fam
Normal file
@@ -0,0 +1,14 @@
|
||||
App(
|
||||
appid="USB_Keyboard",
|
||||
name="USB Keyboard",
|
||||
apptype=FlipperAppType.EXTERNAL,
|
||||
entry_point="usb_hid_app",
|
||||
stack_size=1 * 1024,
|
||||
cdefines=["APP_USB_KEYBOARD"],
|
||||
requires=[
|
||||
"gui",
|
||||
],
|
||||
order=60,
|
||||
fap_icon="usb_keyboard_10px.png",
|
||||
fap_category="Tools",
|
||||
)
|
||||
171
applications/plugins/usbkeyboard/usb_hid.c
Normal file
@@ -0,0 +1,171 @@
|
||||
#include "usb_hid.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
#define TAG "UsbHidApp"
|
||||
|
||||
enum UsbDebugSubmenuIndex {
|
||||
UsbHidSubmenuIndexDirpad,
|
||||
UsbHidSubmenuIndexKeyboard,
|
||||
UsbHidSubmenuIndexMedia,
|
||||
UsbHidSubmenuIndexMouse,
|
||||
};
|
||||
|
||||
void usb_hid_submenu_callback(void* context, uint32_t index) {
|
||||
furi_assert(context);
|
||||
UsbHid* app = context;
|
||||
if(index == UsbHidSubmenuIndexDirpad) {
|
||||
app->view_id = UsbHidViewDirpad;
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, UsbHidViewDirpad);
|
||||
} else if(index == UsbHidSubmenuIndexKeyboard) {
|
||||
app->view_id = UsbHidViewKeyboard;
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, UsbHidViewKeyboard);
|
||||
} else if(index == UsbHidSubmenuIndexMedia) {
|
||||
app->view_id = UsbHidViewMedia;
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, UsbHidViewMedia);
|
||||
} else if(index == UsbHidSubmenuIndexMouse) {
|
||||
app->view_id = UsbHidViewMouse;
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, UsbHidViewMouse);
|
||||
}
|
||||
}
|
||||
|
||||
void usb_hid_dialog_callback(DialogExResult result, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHid* app = context;
|
||||
if(result == DialogExResultLeft) {
|
||||
view_dispatcher_stop(app->view_dispatcher);
|
||||
} else if(result == DialogExResultRight) {
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id); // Show last view
|
||||
} else if(result == DialogExResultCenter) {
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, UsbHidViewSubmenu);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t usb_hid_exit_confirm_view(void* context) {
|
||||
UNUSED(context);
|
||||
return UsbHidViewExitConfirm;
|
||||
}
|
||||
|
||||
uint32_t usb_hid_exit(void* context) {
|
||||
UNUSED(context);
|
||||
return VIEW_NONE;
|
||||
}
|
||||
|
||||
UsbHid* usb_hid_app_alloc() {
|
||||
UsbHid* app = malloc(sizeof(UsbHid));
|
||||
|
||||
// Gui
|
||||
app->gui = furi_record_open(RECORD_GUI);
|
||||
|
||||
// Notifications
|
||||
app->notifications = furi_record_open(RECORD_NOTIFICATION);
|
||||
|
||||
// View dispatcher
|
||||
app->view_dispatcher = view_dispatcher_alloc();
|
||||
view_dispatcher_enable_queue(app->view_dispatcher);
|
||||
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
|
||||
|
||||
// Submenu view
|
||||
app->submenu = submenu_alloc();
|
||||
submenu_add_item(
|
||||
app->submenu, "Dirpad", UsbHidSubmenuIndexDirpad, usb_hid_submenu_callback, app);
|
||||
submenu_add_item(
|
||||
app->submenu, "Keyboard", UsbHidSubmenuIndexKeyboard, usb_hid_submenu_callback, app);
|
||||
submenu_add_item(app->submenu, "Media", UsbHidSubmenuIndexMedia, usb_hid_submenu_callback, app);
|
||||
submenu_add_item(app->submenu, "Mouse", UsbHidSubmenuIndexMouse, usb_hid_submenu_callback, app);
|
||||
view_set_previous_callback(submenu_get_view(app->submenu), usb_hid_exit);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewSubmenu, submenu_get_view(app->submenu));
|
||||
|
||||
// Dialog view
|
||||
app->dialog = dialog_ex_alloc();
|
||||
dialog_ex_set_result_callback(app->dialog, usb_hid_dialog_callback);
|
||||
dialog_ex_set_context(app->dialog, app);
|
||||
dialog_ex_set_left_button_text(app->dialog, "Exit");
|
||||
dialog_ex_set_right_button_text(app->dialog, "Stay");
|
||||
dialog_ex_set_center_button_text(app->dialog, "Menu");
|
||||
dialog_ex_set_header(app->dialog, "Close Current App?", 16, 12, AlignLeft, AlignTop);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewExitConfirm, dialog_ex_get_view(app->dialog));
|
||||
|
||||
// Dirpad view
|
||||
app->usb_hid_dirpad = usb_hid_dirpad_alloc();
|
||||
view_set_previous_callback(
|
||||
usb_hid_dirpad_get_view(app->usb_hid_dirpad), usb_hid_exit_confirm_view);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewDirpad, usb_hid_dirpad_get_view(app->usb_hid_dirpad));
|
||||
|
||||
// Keyboard view
|
||||
app->usb_hid_keyboard = usb_hid_keyboard_alloc();
|
||||
view_set_previous_callback(
|
||||
usb_hid_keyboard_get_view(app->usb_hid_keyboard), usb_hid_exit_confirm_view);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewKeyboard, usb_hid_keyboard_get_view(app->usb_hid_keyboard));
|
||||
|
||||
// Media view
|
||||
app->usb_hid_media = usb_hid_media_alloc();
|
||||
view_set_previous_callback(usb_hid_media_get_view(app->usb_hid_media), usb_hid_exit_confirm_view);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewMedia, usb_hid_media_get_view(app->usb_hid_media));
|
||||
|
||||
// Mouse view
|
||||
app->usb_hid_mouse = usb_hid_mouse_alloc();
|
||||
view_set_previous_callback(usb_hid_mouse_get_view(app->usb_hid_mouse), usb_hid_exit_confirm_view);
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, UsbHidViewMouse, usb_hid_mouse_get_view(app->usb_hid_mouse));
|
||||
|
||||
// TODO switch to menu after Media is done
|
||||
app->view_id = UsbHidViewSubmenu;
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id);
|
||||
|
||||
return app;
|
||||
}
|
||||
|
||||
void usb_hid_app_free(UsbHid* app) {
|
||||
furi_assert(app);
|
||||
|
||||
// Reset notification
|
||||
notification_internal_message(app->notifications, &sequence_reset_blue);
|
||||
|
||||
// Free views
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewSubmenu);
|
||||
submenu_free(app->submenu);
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewExitConfirm);
|
||||
dialog_ex_free(app->dialog);
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewDirpad);
|
||||
usb_hid_dirpad_free(app->usb_hid_dirpad);
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewKeyboard);
|
||||
usb_hid_keyboard_free(app->usb_hid_keyboard);
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewMedia);
|
||||
usb_hid_media_free(app->usb_hid_media);
|
||||
view_dispatcher_remove_view(app->view_dispatcher, UsbHidViewMouse);
|
||||
usb_hid_mouse_free(app->usb_hid_mouse);
|
||||
view_dispatcher_free(app->view_dispatcher);
|
||||
// Close records
|
||||
furi_record_close(RECORD_GUI);
|
||||
app->gui = NULL;
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
app->notifications = NULL;
|
||||
|
||||
// Free rest
|
||||
free(app);
|
||||
}
|
||||
|
||||
int32_t usb_hid_app(void* p) {
|
||||
UNUSED(p);
|
||||
// Switch profile to Hid
|
||||
UsbHid* app = usb_hid_app_alloc();
|
||||
|
||||
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
||||
furi_hal_usb_unlock();
|
||||
furi_check(furi_hal_usb_set_config(&usb_hid, NULL) == true);
|
||||
|
||||
view_dispatcher_run(app->view_dispatcher);
|
||||
|
||||
// Change back profile
|
||||
furi_hal_usb_set_config(usb_mode_prev, NULL);
|
||||
usb_hid_app_free(app);
|
||||
|
||||
return 0;
|
||||
}
|
||||
36
applications/plugins/usbkeyboard/usb_hid.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <notification/notification.h>
|
||||
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
#include "views/usb_hid_dirpad.h"
|
||||
#include "views/usb_hid_keyboard.h"
|
||||
#include "views/usb_hid_media.h"
|
||||
#include "views/usb_hid_mouse.h"
|
||||
|
||||
typedef struct {
|
||||
Gui* gui;
|
||||
NotificationApp* notifications;
|
||||
ViewDispatcher* view_dispatcher;
|
||||
Submenu* submenu;
|
||||
DialogEx* dialog;
|
||||
UsbHidDirpad* usb_hid_dirpad;
|
||||
UsbHidKeyboard* usb_hid_keyboard;
|
||||
UsbHidMedia* usb_hid_media;
|
||||
UsbHidMouse* usb_hid_mouse;
|
||||
uint32_t view_id;
|
||||
} UsbHid;
|
||||
|
||||
typedef enum {
|
||||
UsbHidViewSubmenu,
|
||||
UsbHidViewDirpad,
|
||||
UsbHidViewKeyboard,
|
||||
UsbHidViewMedia,
|
||||
UsbHidViewMouse,
|
||||
UsbHidViewExitConfirm,
|
||||
} UsbHidView;
|
||||
BIN
applications/plugins/usbkeyboard/usb_keyboard_10px.png
Normal file
|
After Width: | Height: | Size: 174 B |
197
applications/plugins/usbkeyboard/views/usb_hid_dirpad.c
Normal file
@@ -0,0 +1,197 @@
|
||||
#include "usb_hid_dirpad.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
struct UsbHidDirpad {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool left_pressed;
|
||||
bool up_pressed;
|
||||
bool right_pressed;
|
||||
bool down_pressed;
|
||||
bool ok_pressed;
|
||||
bool back_pressed;
|
||||
bool connected;
|
||||
} UsbHidDirpadModel;
|
||||
|
||||
static void usb_hid_dirpad_draw_arrow(Canvas* canvas, uint8_t x, uint8_t y, CanvasDirection dir) {
|
||||
canvas_draw_triangle(canvas, x, y, 5, 3, dir);
|
||||
if(dir == CanvasDirectionBottomToTop) {
|
||||
canvas_draw_line(canvas, x, y + 6, x, y - 1);
|
||||
} else if(dir == CanvasDirectionTopToBottom) {
|
||||
canvas_draw_line(canvas, x, y - 6, x, y + 1);
|
||||
} else if(dir == CanvasDirectionRightToLeft) {
|
||||
canvas_draw_line(canvas, x + 6, y, x - 1, y);
|
||||
} else if(dir == CanvasDirectionLeftToRight) {
|
||||
canvas_draw_line(canvas, x - 6, y, x + 1, y);
|
||||
}
|
||||
}
|
||||
|
||||
static void usb_hid_dirpad_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidDirpadModel* model = context;
|
||||
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Dirpad");
|
||||
|
||||
canvas_draw_icon(canvas, 68, 2, &I_Pin_back_arrow_10x8);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
elements_multiline_text_aligned(canvas, 127, 3, AlignRight, AlignTop, "Hold to exit");
|
||||
|
||||
// Up
|
||||
canvas_draw_icon(canvas, 21, 24, &I_Button_18x18);
|
||||
if(model->up_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 24, 26, 13, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_dirpad_draw_arrow(canvas, 30, 30, CanvasDirectionBottomToTop);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Down
|
||||
canvas_draw_icon(canvas, 21, 45, &I_Button_18x18);
|
||||
if(model->down_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 24, 47, 13, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_dirpad_draw_arrow(canvas, 30, 55, CanvasDirectionTopToBottom);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Left
|
||||
canvas_draw_icon(canvas, 0, 45, &I_Button_18x18);
|
||||
if(model->left_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 3, 47, 13, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_dirpad_draw_arrow(canvas, 7, 53, CanvasDirectionRightToLeft);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Right
|
||||
canvas_draw_icon(canvas, 42, 45, &I_Button_18x18);
|
||||
if(model->right_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 45, 47, 13, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_dirpad_draw_arrow(canvas, 53, 53, CanvasDirectionLeftToRight);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Ok
|
||||
canvas_draw_icon(canvas, 63, 25, &I_Space_65x18);
|
||||
if(model->ok_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 66, 27, 60, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 74, 29, &I_Ok_btn_9x9);
|
||||
elements_multiline_text_aligned(canvas, 91, 36, AlignLeft, AlignBottom, "Space");
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Back
|
||||
canvas_draw_icon(canvas, 63, 45, &I_Space_65x18);
|
||||
if(model->back_pressed) {
|
||||
elements_slightly_rounded_box(canvas, 66, 47, 60, 13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 74, 49, &I_Pin_back_arrow_10x8);
|
||||
elements_multiline_text_aligned(canvas, 91, 57, AlignLeft, AlignBottom, "Back");
|
||||
}
|
||||
|
||||
static void usb_hid_dirpad_process(UsbHidDirpad* usb_hid_dirpad, InputEvent* event) {
|
||||
with_view_model(
|
||||
usb_hid_dirpad->view, (UsbHidDirpadModel * model) {
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
model->up_pressed = true;
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_UP_ARROW);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->down_pressed = true;
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_DOWN_ARROW);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
model->left_pressed = true;
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_LEFT_ARROW);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_RIGHT_ARROW);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
model->ok_pressed = true;
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_SPACEBAR);
|
||||
} else if(event->key == InputKeyBack) {
|
||||
model->back_pressed = true;
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
model->up_pressed = false;
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_UP_ARROW);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->down_pressed = false;
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_DOWN_ARROW);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
model->left_pressed = false;
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_LEFT_ARROW);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_RIGHT_ARROW);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
model->ok_pressed = false;
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_SPACEBAR);
|
||||
} else if(event->key == InputKeyBack) {
|
||||
model->back_pressed = false;
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_DELETE);
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_DELETE);
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_AC_BACK);
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_AC_BACK);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool usb_hid_dirpad_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidDirpad* usb_hid_dirpad = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
furi_hal_hid_kb_release_all();
|
||||
} else {
|
||||
usb_hid_dirpad_process(usb_hid_dirpad, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
UsbHidDirpad* usb_hid_dirpad_alloc() {
|
||||
UsbHidDirpad* usb_hid_dirpad = malloc(sizeof(UsbHidDirpad));
|
||||
usb_hid_dirpad->view = view_alloc();
|
||||
view_set_context(usb_hid_dirpad->view, usb_hid_dirpad);
|
||||
view_allocate_model(usb_hid_dirpad->view, ViewModelTypeLocking, sizeof(UsbHidDirpadModel));
|
||||
view_set_draw_callback(usb_hid_dirpad->view, usb_hid_dirpad_draw_callback);
|
||||
view_set_input_callback(usb_hid_dirpad->view, usb_hid_dirpad_input_callback);
|
||||
|
||||
return usb_hid_dirpad;
|
||||
}
|
||||
|
||||
void usb_hid_dirpad_free(UsbHidDirpad* usb_hid_dirpad) {
|
||||
furi_assert(usb_hid_dirpad);
|
||||
view_free(usb_hid_dirpad->view);
|
||||
free(usb_hid_dirpad);
|
||||
}
|
||||
|
||||
View* usb_hid_dirpad_get_view(UsbHidDirpad* usb_hid_dirpad) {
|
||||
furi_assert(usb_hid_dirpad);
|
||||
return usb_hid_dirpad->view;
|
||||
}
|
||||
|
||||
void usb_hid_dirpad_set_connected_status(UsbHidDirpad* usb_hid_dirpad, bool connected) {
|
||||
furi_assert(usb_hid_dirpad);
|
||||
with_view_model(
|
||||
usb_hid_dirpad->view, (UsbHidDirpadModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
13
applications/plugins/usbkeyboard/views/usb_hid_dirpad.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct UsbHidDirpad UsbHidDirpad;
|
||||
|
||||
UsbHidDirpad* usb_hid_dirpad_alloc();
|
||||
|
||||
void usb_hid_dirpad_free(UsbHidDirpad* usb_hid_dirpad);
|
||||
|
||||
View* usb_hid_dirpad_get_view(UsbHidDirpad* usb_hid_dirpad);
|
||||
|
||||
void usb_hid_dirpad_set_connected_status(UsbHidDirpad* usb_hid_dirpad, bool connected);
|
||||
371
applications/plugins/usbkeyboard/views/usb_hid_keyboard.c
Normal file
@@ -0,0 +1,371 @@
|
||||
#include "usb_hid_keyboard.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
#include <gui/icon_i.h>
|
||||
|
||||
struct UsbHidKeyboard {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool shift;
|
||||
bool alt;
|
||||
bool ctrl;
|
||||
bool gui;
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
uint8_t last_key_code;
|
||||
uint16_t modifier_code;
|
||||
bool ok_pressed;
|
||||
bool back_pressed;
|
||||
bool connected;
|
||||
char key_string[5];
|
||||
} UsbHidKeyboardModel;
|
||||
|
||||
typedef struct {
|
||||
uint8_t width;
|
||||
char* key;
|
||||
const Icon* icon;
|
||||
char* shift_key;
|
||||
uint8_t value;
|
||||
} UsbHidKeyboardKey;
|
||||
|
||||
typedef struct {
|
||||
int8_t x;
|
||||
int8_t y;
|
||||
} UsbHidKeyboardPoint;
|
||||
|
||||
// 4 BY 12
|
||||
#define MARGIN_TOP 0
|
||||
#define MARGIN_LEFT 4
|
||||
#define KEY_WIDTH 9
|
||||
#define KEY_HEIGHT 12
|
||||
#define KEY_PADDING 1
|
||||
#define ROW_COUNT 6
|
||||
#define COLUMN_COUNT 12
|
||||
|
||||
// 0 width items are not drawn, but there value is used
|
||||
const UsbHidKeyboardKey usb_hid_keyboard_keyset[ROW_COUNT][COLUMN_COUNT] = {
|
||||
{
|
||||
{.width = 1, .icon = NULL, .key = "1", .shift_key = "!", .value = HID_KEYBOARD_1},
|
||||
{.width = 1, .icon = NULL, .key = "2", .shift_key = "@", .value = HID_KEYBOARD_2},
|
||||
{.width = 1, .icon = NULL, .key = "3", .shift_key = "#", .value = HID_KEYBOARD_3},
|
||||
{.width = 1, .icon = NULL, .key = "4", .shift_key = "$", .value = HID_KEYBOARD_4},
|
||||
{.width = 1, .icon = NULL, .key = "5", .shift_key = "%", .value = HID_KEYBOARD_5},
|
||||
{.width = 1, .icon = NULL, .key = "6", .shift_key = "^", .value = HID_KEYBOARD_6},
|
||||
{.width = 1, .icon = NULL, .key = "7", .shift_key = "&", .value = HID_KEYBOARD_7},
|
||||
{.width = 1, .icon = NULL, .key = "8", .shift_key = "*", .value = HID_KEYBOARD_8},
|
||||
{.width = 1, .icon = NULL, .key = "9", .shift_key = "(", .value = HID_KEYBOARD_9},
|
||||
{.width = 1, .icon = NULL, .key = "0", .shift_key = ")", .value = HID_KEYBOARD_0},
|
||||
{.width = 2, .icon = &I_Pin_arrow_left_9x7, .value = HID_KEYBOARD_DELETE},
|
||||
{.width = 0, .value = HID_KEYBOARD_DELETE},
|
||||
},
|
||||
{
|
||||
{.width = 1, .icon = NULL, .key = "q", .shift_key = "Q", .value = HID_KEYBOARD_Q},
|
||||
{.width = 1, .icon = NULL, .key = "w", .shift_key = "W", .value = HID_KEYBOARD_W},
|
||||
{.width = 1, .icon = NULL, .key = "e", .shift_key = "E", .value = HID_KEYBOARD_E},
|
||||
{.width = 1, .icon = NULL, .key = "r", .shift_key = "R", .value = HID_KEYBOARD_R},
|
||||
{.width = 1, .icon = NULL, .key = "t", .shift_key = "T", .value = HID_KEYBOARD_T},
|
||||
{.width = 1, .icon = NULL, .key = "y", .shift_key = "Y", .value = HID_KEYBOARD_Y},
|
||||
{.width = 1, .icon = NULL, .key = "u", .shift_key = "U", .value = HID_KEYBOARD_U},
|
||||
{.width = 1, .icon = NULL, .key = "i", .shift_key = "I", .value = HID_KEYBOARD_I},
|
||||
{.width = 1, .icon = NULL, .key = "o", .shift_key = "O", .value = HID_KEYBOARD_O},
|
||||
{.width = 1, .icon = NULL, .key = "p", .shift_key = "P", .value = HID_KEYBOARD_P},
|
||||
{.width = 1, .icon = NULL, .key = "[", .shift_key = "{", .value = HID_KEYBOARD_OPEN_BRACKET},
|
||||
{.width = 1,
|
||||
.icon = NULL,
|
||||
.key = "]",
|
||||
.shift_key = "}",
|
||||
.value = HID_KEYBOARD_CLOSE_BRACKET},
|
||||
},
|
||||
{
|
||||
{.width = 1, .icon = NULL, .key = "a", .shift_key = "A", .value = HID_KEYBOARD_A},
|
||||
{.width = 1, .icon = NULL, .key = "s", .shift_key = "S", .value = HID_KEYBOARD_S},
|
||||
{.width = 1, .icon = NULL, .key = "d", .shift_key = "D", .value = HID_KEYBOARD_D},
|
||||
{.width = 1, .icon = NULL, .key = "f", .shift_key = "F", .value = HID_KEYBOARD_F},
|
||||
{.width = 1, .icon = NULL, .key = "g", .shift_key = "G", .value = HID_KEYBOARD_G},
|
||||
{.width = 1, .icon = NULL, .key = "h", .shift_key = "H", .value = HID_KEYBOARD_H},
|
||||
{.width = 1, .icon = NULL, .key = "j", .shift_key = "J", .value = HID_KEYBOARD_J},
|
||||
{.width = 1, .icon = NULL, .key = "k", .shift_key = "K", .value = HID_KEYBOARD_K},
|
||||
{.width = 1, .icon = NULL, .key = "l", .shift_key = "L", .value = HID_KEYBOARD_L},
|
||||
{.width = 1, .icon = NULL, .key = ";", .shift_key = ":", .value = HID_KEYBOARD_SEMICOLON},
|
||||
{.width = 2, .icon = &I_Pin_arrow_right_9x7, .value = HID_KEYBOARD_RETURN},
|
||||
{.width = 0, .value = HID_KEYBOARD_RETURN},
|
||||
},
|
||||
{
|
||||
{.width = 1, .icon = NULL, .key = "z", .shift_key = "Z", .value = HID_KEYBOARD_Z},
|
||||
{.width = 1, .icon = NULL, .key = "x", .shift_key = "X", .value = HID_KEYBOARD_X},
|
||||
{.width = 1, .icon = NULL, .key = "c", .shift_key = "C", .value = HID_KEYBOARD_C},
|
||||
{.width = 1, .icon = NULL, .key = "v", .shift_key = "V", .value = HID_KEYBOARD_V},
|
||||
{.width = 1, .icon = NULL, .key = "b", .shift_key = "B", .value = HID_KEYBOARD_B},
|
||||
{.width = 1, .icon = NULL, .key = "n", .shift_key = "N", .value = HID_KEYBOARD_N},
|
||||
{.width = 1, .icon = NULL, .key = "m", .shift_key = "M", .value = HID_KEYBOARD_M},
|
||||
{.width = 1, .icon = NULL, .key = "/", .shift_key = "?", .value = HID_KEYBOARD_SLASH},
|
||||
{.width = 1, .icon = NULL, .key = "\\", .shift_key = "|", .value = HID_KEYBOARD_BACKSLASH},
|
||||
{.width = 1, .icon = NULL, .key = "`", .shift_key = "~", .value = HID_KEYBOARD_GRAVE_ACCENT},
|
||||
{.width = 1, .icon = &I_ButtonUp_7x4, .value = HID_KEYBOARD_UP_ARROW},
|
||||
{.width = 1, .icon = NULL, .key = "-", .shift_key = "_", .value = HID_KEYBOARD_MINUS},
|
||||
},
|
||||
{
|
||||
{.width = 1, .icon = &I_Pin_arrow_up_7x9, .value = HID_KEYBOARD_L_SHIFT},
|
||||
{.width = 1, .icon = NULL, .key = ",", .shift_key = "<", .value = HID_KEYPAD_COMMA},
|
||||
{.width = 1, .icon = NULL, .key = ".", .shift_key = ">", .value = HID_KEYBOARD_DOT},
|
||||
{.width = 4, .icon = NULL, .key = " ", .value = HID_KEYBOARD_SPACEBAR},
|
||||
{.width = 0, .value = HID_KEYBOARD_SPACEBAR},
|
||||
{.width = 0, .value = HID_KEYBOARD_SPACEBAR},
|
||||
{.width = 0, .value = HID_KEYBOARD_SPACEBAR},
|
||||
{.width = 1, .icon = NULL, .key = "'", .shift_key = "\"", .value = HID_KEYBOARD_APOSTROPHE},
|
||||
{.width = 1, .icon = NULL, .key = "=", .shift_key = "+", .value = HID_KEYBOARD_EQUAL_SIGN},
|
||||
{.width = 1, .icon = &I_ButtonLeft_4x7, .value = HID_KEYBOARD_LEFT_ARROW},
|
||||
{.width = 1, .icon = &I_ButtonDown_7x4, .value = HID_KEYBOARD_DOWN_ARROW},
|
||||
{.width = 1, .icon = &I_ButtonRight_4x7, .value = HID_KEYBOARD_RIGHT_ARROW},
|
||||
},
|
||||
{
|
||||
{.width = 3, .icon = NULL, .key = "Ctrl", .value = HID_KEYBOARD_L_CTRL},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_CTRL},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_CTRL},
|
||||
{.width = 3, .icon = NULL, .key = "Alt", .value = HID_KEYBOARD_L_ALT},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_ALT},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_ALT},
|
||||
{.width = 3, .icon = NULL, .key = "Cmd", .value = HID_KEYBOARD_L_GUI},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_GUI},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_GUI},
|
||||
{.width = 3, .icon = NULL, .key = "Tab", .value = HID_KEYBOARD_TAB},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_TAB},
|
||||
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_TAB},
|
||||
},
|
||||
};
|
||||
|
||||
static void usb_hid_keyboard_to_upper(char* str) {
|
||||
while(*str) {
|
||||
*str = toupper((unsigned char)*str);
|
||||
str++;
|
||||
}
|
||||
}
|
||||
|
||||
static void usb_hid_keyboard_draw_key(
|
||||
Canvas* canvas,
|
||||
UsbHidKeyboardModel* model,
|
||||
uint8_t x,
|
||||
uint8_t y,
|
||||
UsbHidKeyboardKey key,
|
||||
bool selected) {
|
||||
if(!key.width) return;
|
||||
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
uint8_t keyWidth = KEY_WIDTH * key.width + KEY_PADDING * (key.width - 1);
|
||||
if(selected) {
|
||||
// Draw a filled box
|
||||
elements_slightly_rounded_box(
|
||||
canvas,
|
||||
MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING),
|
||||
MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING),
|
||||
keyWidth,
|
||||
KEY_HEIGHT);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
} else {
|
||||
// Draw a framed box
|
||||
elements_slightly_rounded_frame(
|
||||
canvas,
|
||||
MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING),
|
||||
MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING),
|
||||
keyWidth,
|
||||
KEY_HEIGHT);
|
||||
}
|
||||
if(key.icon != NULL) {
|
||||
// Draw the icon centered on the button
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING) + keyWidth / 2 - key.icon->width / 2,
|
||||
MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING) + KEY_HEIGHT / 2 - key.icon->height / 2,
|
||||
key.icon);
|
||||
} else {
|
||||
// If shift is toggled use the shift key when available
|
||||
strcpy(model->key_string, (model->shift && key.shift_key != 0) ? key.shift_key : key.key);
|
||||
// Upper case if ctrl or alt was toggled true
|
||||
if((model->ctrl && key.value == HID_KEYBOARD_L_CTRL) ||
|
||||
(model->alt && key.value == HID_KEYBOARD_L_ALT) ||
|
||||
(model->gui && key.value == HID_KEYBOARD_L_GUI)) {
|
||||
usb_hid_keyboard_to_upper(model->key_string);
|
||||
}
|
||||
canvas_draw_str_aligned(
|
||||
canvas,
|
||||
MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING) + keyWidth / 2 + 1,
|
||||
MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING) + KEY_HEIGHT / 2,
|
||||
AlignCenter,
|
||||
AlignCenter,
|
||||
model->key_string);
|
||||
}
|
||||
}
|
||||
|
||||
static void usb_hid_keyboard_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidKeyboardModel* model = context;
|
||||
|
||||
canvas_set_font(canvas, FontKeyboard);
|
||||
// Start shifting the all keys up if on the next row (Scrolling)
|
||||
uint8_t initY = model->y - 4 > 0 ? model->y - 4 : 0;
|
||||
for(uint8_t y = initY; y < ROW_COUNT; y++) {
|
||||
const UsbHidKeyboardKey* keyboardKeyRow = usb_hid_keyboard_keyset[y];
|
||||
uint8_t x = 0;
|
||||
for(uint8_t i = 0; i < COLUMN_COUNT; i++) {
|
||||
UsbHidKeyboardKey key = keyboardKeyRow[i];
|
||||
// Select when the button is hovered
|
||||
// Select if the button is hovered within its width
|
||||
// Select if back is clicked and its the backspace key
|
||||
// Deselect when the button clicked or not hovered
|
||||
bool keySelected = (x <= model->x && model->x < (x + key.width)) && y == model->y;
|
||||
bool backSelected = model->back_pressed && key.value == HID_KEYBOARD_DELETE;
|
||||
usb_hid_keyboard_draw_key(
|
||||
canvas,
|
||||
model,
|
||||
x,
|
||||
y - initY,
|
||||
key,
|
||||
(!model->ok_pressed && keySelected) || backSelected);
|
||||
x += key.width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static uint8_t usb_hid_keyboard_get_selected_key(UsbHidKeyboardModel* model) {
|
||||
UsbHidKeyboardKey key = usb_hid_keyboard_keyset[model->y][model->x];
|
||||
// Use upper case if shift is toggled
|
||||
bool useUppercase = model->shift;
|
||||
// Check if the key has an upper case version
|
||||
bool hasUppercase = key.shift_key != 0;
|
||||
if(useUppercase && hasUppercase)
|
||||
return key.value;
|
||||
else
|
||||
return key.value;
|
||||
}
|
||||
|
||||
static void usb_hid_keyboard_get_select_key(UsbHidKeyboardModel* model, UsbHidKeyboardPoint delta) {
|
||||
// Keep going until a valid spot is found, this allows for nulls and zero width keys in the map
|
||||
do {
|
||||
if(((int8_t)model->y) + delta.y < 0)
|
||||
model->y = ROW_COUNT - 1;
|
||||
else
|
||||
model->y = (model->y + delta.y) % ROW_COUNT;
|
||||
} while(delta.y != 0 && usb_hid_keyboard_keyset[model->y][model->x].value == 0);
|
||||
|
||||
do {
|
||||
if(((int8_t)model->x) + delta.x < 0)
|
||||
model->x = COLUMN_COUNT - 1;
|
||||
else
|
||||
model->x = (model->x + delta.x) % COLUMN_COUNT;
|
||||
} while(delta.x != 0 && usb_hid_keyboard_keyset[model->y][model->x].width ==
|
||||
0); // Skip zero width keys, pretend they are one key
|
||||
}
|
||||
|
||||
static void usb_hid_keyboard_process(UsbHidKeyboard* usb_hid_keyboard, InputEvent* event) {
|
||||
with_view_model(
|
||||
usb_hid_keyboard->view, (UsbHidKeyboardModel * model) {
|
||||
if(event->key == InputKeyOk) {
|
||||
if(event->type == InputTypePress) {
|
||||
model->ok_pressed = true;
|
||||
} else if(event->type == InputTypeLong || event->type == InputTypeShort) {
|
||||
model->last_key_code = usb_hid_keyboard_get_selected_key(model);
|
||||
|
||||
// Toggle the modifier key when clicked, and click the key
|
||||
if(model->last_key_code == HID_KEYBOARD_L_SHIFT) {
|
||||
model->shift = !model->shift;
|
||||
if(model->shift)
|
||||
model->modifier_code |= KEY_MOD_LEFT_SHIFT;
|
||||
else
|
||||
model->modifier_code &= ~KEY_MOD_LEFT_SHIFT;
|
||||
} else if(model->last_key_code == HID_KEYBOARD_L_ALT) {
|
||||
model->alt = !model->alt;
|
||||
if(model->alt)
|
||||
model->modifier_code |= KEY_MOD_LEFT_ALT;
|
||||
else
|
||||
model->modifier_code &= ~KEY_MOD_LEFT_ALT;
|
||||
} else if(model->last_key_code == HID_KEYBOARD_L_CTRL) {
|
||||
model->ctrl = !model->ctrl;
|
||||
if(model->ctrl)
|
||||
model->modifier_code |= KEY_MOD_LEFT_CTRL;
|
||||
else
|
||||
model->modifier_code &= ~KEY_MOD_LEFT_CTRL;
|
||||
} else if(model->last_key_code == HID_KEYBOARD_L_GUI) {
|
||||
model->gui = !model->gui;
|
||||
if(model->gui)
|
||||
model->modifier_code |= KEY_MOD_LEFT_GUI;
|
||||
else
|
||||
model->modifier_code &= ~KEY_MOD_LEFT_GUI;
|
||||
}
|
||||
furi_hal_hid_kb_press(model->modifier_code | model->last_key_code);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
// Release happens after short and long presses
|
||||
furi_hal_hid_kb_release(model->modifier_code | model->last_key_code);
|
||||
model->ok_pressed = false;
|
||||
}
|
||||
} else if(event->key == InputKeyBack) {
|
||||
// If back is pressed for a short time, backspace
|
||||
if(event->type == InputTypePress) {
|
||||
model->back_pressed = true;
|
||||
} else if(event->type == InputTypeShort) {
|
||||
furi_hal_hid_kb_press(HID_KEYBOARD_DELETE);
|
||||
furi_hal_hid_kb_release(HID_KEYBOARD_DELETE);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->back_pressed = false;
|
||||
}
|
||||
} else if(event->type == InputTypePress || event->type == InputTypeRepeat) {
|
||||
// Cycle the selected keys
|
||||
if(event->key == InputKeyUp) {
|
||||
usb_hid_keyboard_get_select_key(model, (UsbHidKeyboardPoint){.x = 0, .y = -1});
|
||||
} else if(event->key == InputKeyDown) {
|
||||
usb_hid_keyboard_get_select_key(model, (UsbHidKeyboardPoint){.x = 0, .y = 1});
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
usb_hid_keyboard_get_select_key(model, (UsbHidKeyboardPoint){.x = -1, .y = 0});
|
||||
} else if(event->key == InputKeyRight) {
|
||||
usb_hid_keyboard_get_select_key(model, (UsbHidKeyboardPoint){.x = 1, .y = 0});
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool usb_hid_keyboard_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidKeyboard* usb_hid_keyboard = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
furi_hal_hid_kb_release_all();
|
||||
} else {
|
||||
usb_hid_keyboard_process(usb_hid_keyboard, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
UsbHidKeyboard* usb_hid_keyboard_alloc() {
|
||||
UsbHidKeyboard* usb_hid_keyboard = malloc(sizeof(UsbHidKeyboard));
|
||||
|
||||
usb_hid_keyboard->view = view_alloc();
|
||||
view_set_context(usb_hid_keyboard->view, usb_hid_keyboard);
|
||||
view_allocate_model(usb_hid_keyboard->view, ViewModelTypeLocking, sizeof(UsbHidKeyboardModel));
|
||||
view_set_draw_callback(usb_hid_keyboard->view, usb_hid_keyboard_draw_callback);
|
||||
view_set_input_callback(usb_hid_keyboard->view, usb_hid_keyboard_input_callback);
|
||||
|
||||
with_view_model(
|
||||
usb_hid_keyboard->view, (UsbHidKeyboardModel * model) {
|
||||
model->connected = true;
|
||||
return true;
|
||||
});
|
||||
|
||||
return usb_hid_keyboard;
|
||||
}
|
||||
|
||||
void usb_hid_keyboard_free(UsbHidKeyboard* usb_hid_keyboard) {
|
||||
furi_assert(usb_hid_keyboard);
|
||||
view_free(usb_hid_keyboard->view);
|
||||
free(usb_hid_keyboard);
|
||||
}
|
||||
|
||||
View* usb_hid_keyboard_get_view(UsbHidKeyboard* usb_hid_keyboard) {
|
||||
furi_assert(usb_hid_keyboard);
|
||||
return usb_hid_keyboard->view;
|
||||
}
|
||||
13
applications/plugins/usbkeyboard/views/usb_hid_keyboard.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct UsbHidKeyboard UsbHidKeyboard;
|
||||
|
||||
UsbHidKeyboard* usb_hid_keyboard_alloc();
|
||||
|
||||
void usb_hid_keyboard_free(UsbHidKeyboard* usb_hid_keyboard);
|
||||
|
||||
View* usb_hid_keyboard_get_view(UsbHidKeyboard* usb_hid_keyboard);
|
||||
|
||||
void usb_hid_keyboard_set_connected_status(UsbHidKeyboard* usb_hid_keyboard, bool connected);
|
||||
202
applications/plugins/usbkeyboard/views/usb_hid_media.c
Normal file
@@ -0,0 +1,202 @@
|
||||
#include "usb_hid_media.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
struct UsbHidMedia {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool left_pressed;
|
||||
bool up_pressed;
|
||||
bool right_pressed;
|
||||
bool down_pressed;
|
||||
bool ok_pressed;
|
||||
bool connected;
|
||||
} UsbHidMediaModel;
|
||||
|
||||
static void usb_hid_media_draw_arrow(Canvas* canvas, uint8_t x, uint8_t y, CanvasDirection dir) {
|
||||
canvas_draw_triangle(canvas, x, y, 5, 3, dir);
|
||||
if(dir == CanvasDirectionBottomToTop) {
|
||||
canvas_draw_dot(canvas, x, y - 1);
|
||||
} else if(dir == CanvasDirectionTopToBottom) {
|
||||
canvas_draw_dot(canvas, x, y + 1);
|
||||
} else if(dir == CanvasDirectionRightToLeft) {
|
||||
canvas_draw_dot(canvas, x - 1, y);
|
||||
} else if(dir == CanvasDirectionLeftToRight) {
|
||||
canvas_draw_dot(canvas, x + 1, y);
|
||||
}
|
||||
}
|
||||
|
||||
static void usb_hid_media_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidMediaModel* model = context;
|
||||
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Media");
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
// Keypad circles
|
||||
canvas_draw_icon(canvas, 76, 8, &I_Circles_47x47);
|
||||
|
||||
// Up
|
||||
if(model->up_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 93, 9, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 96, 12, &I_Volup_8x6);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Down
|
||||
if(model->down_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 93, 41, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 96, 45, &I_Voldwn_6x6);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Left
|
||||
if(model->left_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 77, 25, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_media_draw_arrow(canvas, 82, 31, CanvasDirectionRightToLeft);
|
||||
usb_hid_media_draw_arrow(canvas, 86, 31, CanvasDirectionRightToLeft);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 109, 25, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_media_draw_arrow(canvas, 112, 31, CanvasDirectionLeftToRight);
|
||||
usb_hid_media_draw_arrow(canvas, 116, 31, CanvasDirectionLeftToRight);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Ok
|
||||
if(model->ok_pressed) {
|
||||
canvas_draw_icon(canvas, 93, 25, &I_Pressed_Button_13x13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
usb_hid_media_draw_arrow(canvas, 96, 31, CanvasDirectionLeftToRight);
|
||||
canvas_draw_line(canvas, 100, 29, 100, 33);
|
||||
canvas_draw_line(canvas, 102, 29, 102, 33);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Exit
|
||||
canvas_draw_icon(canvas, 0, 54, &I_Pin_back_arrow_10x8);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
elements_multiline_text_aligned(canvas, 13, 62, AlignLeft, AlignBottom, "Hold to exit");
|
||||
}
|
||||
|
||||
static void usb_hid_media_process_press(UsbHidMedia* usb_hid_media, InputEvent* event) {
|
||||
with_view_model(
|
||||
usb_hid_media->view, (UsbHidMediaModel * model) {
|
||||
if(event->key == InputKeyUp) {
|
||||
model->up_pressed = true;
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_VOLUME_INCREMENT);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->down_pressed = true;
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_VOLUME_DECREMENT);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
model->left_pressed = true;
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_SCAN_PREVIOUS_TRACK);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_SCAN_NEXT_TRACK);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
model->ok_pressed = true;
|
||||
furi_hal_hid_consumer_key_press(HID_CONSUMER_PLAY_PAUSE);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static void hid_media_process_release(UsbHidMedia* usb_hid_media, InputEvent* event) {
|
||||
with_view_model(
|
||||
usb_hid_media->view, (UsbHidMediaModel * model) {
|
||||
if(event->key == InputKeyUp) {
|
||||
model->up_pressed = false;
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_VOLUME_INCREMENT);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->down_pressed = false;
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_VOLUME_DECREMENT);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
model->left_pressed = false;
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_SCAN_PREVIOUS_TRACK);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_SCAN_NEXT_TRACK);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
model->ok_pressed = false;
|
||||
furi_hal_hid_consumer_key_release(HID_CONSUMER_PLAY_PAUSE);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool usb_hid_media_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidMedia* usb_hid_media = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypePress) {
|
||||
usb_hid_media_process_press(usb_hid_media, event);
|
||||
consumed = true;
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
hid_media_process_release(usb_hid_media, event);
|
||||
consumed = true;
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
furi_hal_hid_kb_release_all();
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
UsbHidMedia* usb_hid_media_alloc() {
|
||||
UsbHidMedia* usb_hid_media = malloc(sizeof(UsbHidMedia));
|
||||
usb_hid_media->view = view_alloc();
|
||||
view_set_context(usb_hid_media->view, usb_hid_media);
|
||||
view_allocate_model(usb_hid_media->view, ViewModelTypeLocking, sizeof(UsbHidMediaModel));
|
||||
view_set_draw_callback(usb_hid_media->view, usb_hid_media_draw_callback);
|
||||
view_set_input_callback(usb_hid_media->view, usb_hid_media_input_callback);
|
||||
|
||||
with_view_model(
|
||||
usb_hid_media->view, (UsbHidMediaModel* model) {
|
||||
model->connected = true;
|
||||
return true;
|
||||
});
|
||||
|
||||
return usb_hid_media;
|
||||
}
|
||||
|
||||
void usb_hid_media_free(UsbHidMedia* usb_hid_media) {
|
||||
furi_assert(usb_hid_media);
|
||||
view_free(usb_hid_media->view);
|
||||
free(usb_hid_media);
|
||||
}
|
||||
|
||||
View* usb_hid_media_get_view(UsbHidMedia* usb_hid_media) {
|
||||
furi_assert(usb_hid_media);
|
||||
return usb_hid_media->view;
|
||||
}
|
||||
|
||||
void usb_hid_media_set_connected_status(UsbHidMedia* usb_hid_media, bool connected) {
|
||||
furi_assert(usb_hid_media);
|
||||
with_view_model(
|
||||
usb_hid_media->view, (UsbHidMediaModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
13
applications/plugins/usbkeyboard/views/usb_hid_media.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct UsbHidMedia UsbHidMedia;
|
||||
|
||||
UsbHidMedia* usb_hid_media_alloc();
|
||||
|
||||
void usb_hid_media_free(UsbHidMedia* usb_hid_media);
|
||||
|
||||
View* usb_hid_media_get_view(UsbHidMedia* usb_hid_media);
|
||||
|
||||
void usb_hid_media_set_connected_status(UsbHidMedia* usb_hid_media, bool connected);
|
||||
216
applications/plugins/usbkeyboard/views/usb_hid_mouse.c
Normal file
@@ -0,0 +1,216 @@
|
||||
#include "usb_hid_mouse.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
struct UsbHidMouse {
|
||||
View* view;
|
||||
};
|
||||
#define MOUSE_MOVE_SHORT 5
|
||||
#define MOUSE_MOVE_LONG 20
|
||||
|
||||
typedef struct {
|
||||
bool left_pressed;
|
||||
bool up_pressed;
|
||||
bool right_pressed;
|
||||
bool down_pressed;
|
||||
bool left_mouse_pressed;
|
||||
bool left_mouse_held;
|
||||
bool right_mouse_pressed;
|
||||
bool connected;
|
||||
} UsbHidMouseModel;
|
||||
|
||||
static void usb_hid_mouse_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidMouseModel* model = context;
|
||||
|
||||
// Header
|
||||
if(model->connected) {
|
||||
canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
|
||||
} else {
|
||||
canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
|
||||
}
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Mouse");
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
if(model->left_mouse_held == true) {
|
||||
elements_multiline_text_aligned(canvas, 0, 62, AlignLeft, AlignBottom, "Selecting...");
|
||||
} else {
|
||||
canvas_draw_icon(canvas, 0, 54, &I_Pin_back_arrow_10x8);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
elements_multiline_text_aligned(canvas, 13, 62, AlignLeft, AlignBottom, "Hold to exit");
|
||||
}
|
||||
|
||||
// Keypad circles
|
||||
canvas_draw_icon(canvas, 64, 8, &I_Circles_47x47);
|
||||
|
||||
// Up
|
||||
if(model->up_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 81, 9, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 84, 10, &I_Pin_arrow_up_7x9);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Down
|
||||
if(model->down_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 81, 41, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 84, 43, &I_Pin_arrow_down_7x9);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Left
|
||||
if(model->left_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 65, 25, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 67, 28, &I_Pin_arrow_left_9x7);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_draw_icon(canvas, 97, 25, &I_Pressed_Button_13x13);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 99, 28, &I_Pin_arrow_right_9x7);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// Ok
|
||||
if(model->left_mouse_pressed) {
|
||||
canvas_draw_icon(canvas, 81, 25, &I_Ok_btn_pressed_13x13);
|
||||
} else {
|
||||
canvas_draw_icon(canvas, 83, 27, &I_Left_mouse_icon_9x9);
|
||||
}
|
||||
|
||||
// Back
|
||||
if(model->right_mouse_pressed) {
|
||||
canvas_draw_icon(canvas, 108, 48, &I_Ok_btn_pressed_13x13);
|
||||
} else {
|
||||
canvas_draw_icon(canvas, 110, 50, &I_Right_mouse_icon_9x9);
|
||||
}
|
||||
}
|
||||
|
||||
static void usb_hid_mouse_process(UsbHidMouse* usb_hid_mouse, InputEvent* event) {
|
||||
with_view_model(
|
||||
usb_hid_mouse->view, (UsbHidMouseModel * model) {
|
||||
if(event->key == InputKeyBack) {
|
||||
if(event->type == InputTypeShort) {
|
||||
furi_hal_hid_mouse_press(HID_MOUSE_BTN_RIGHT);
|
||||
furi_hal_hid_mouse_release(HID_MOUSE_BTN_RIGHT);
|
||||
} else if(event->type == InputTypePress) {
|
||||
model->right_mouse_pressed = true;
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->right_mouse_pressed = false;
|
||||
}
|
||||
} else if(event->key == InputKeyOk) {
|
||||
if(event->type == InputTypeShort) {
|
||||
// Just release if it was being held before
|
||||
if(!model->left_mouse_held) furi_hal_hid_mouse_press(HID_MOUSE_BTN_LEFT);
|
||||
furi_hal_hid_mouse_release(HID_MOUSE_BTN_LEFT);
|
||||
model->left_mouse_held = false;
|
||||
} else if(event->type == InputTypeLong) {
|
||||
furi_hal_hid_mouse_press(HID_MOUSE_BTN_LEFT);
|
||||
model->left_mouse_held = true;
|
||||
model->left_mouse_pressed = true;
|
||||
} else if(event->type == InputTypePress) {
|
||||
model->left_mouse_pressed = true;
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
// Only release if it wasn't a long press
|
||||
if(!model->left_mouse_held) model->left_mouse_pressed = false;
|
||||
}
|
||||
|
||||
} else if(event->key == InputKeyRight) {
|
||||
if(event->type == InputTypePress) {
|
||||
model->right_pressed = true;
|
||||
furi_hal_hid_mouse_move(MOUSE_MOVE_SHORT, 0);
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
furi_hal_hid_mouse_move(MOUSE_MOVE_LONG, 0);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->right_pressed = false;
|
||||
}
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
if(event->type == InputTypePress) {
|
||||
model->left_pressed = true;
|
||||
furi_hal_hid_mouse_move(-MOUSE_MOVE_SHORT, 0);
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
furi_hal_hid_mouse_move(-MOUSE_MOVE_LONG, 0);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->left_pressed = false;
|
||||
}
|
||||
} else if(event->key == InputKeyDown) {
|
||||
if(event->type == InputTypePress) {
|
||||
model->down_pressed = true;
|
||||
furi_hal_hid_mouse_move(0, MOUSE_MOVE_SHORT);
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
furi_hal_hid_mouse_move(0, MOUSE_MOVE_LONG);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->down_pressed = false;
|
||||
}
|
||||
} else if(event->key == InputKeyUp) {
|
||||
if(event->type == InputTypePress) {
|
||||
model->up_pressed = true;
|
||||
furi_hal_hid_mouse_move(0, -MOUSE_MOVE_SHORT);
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
furi_hal_hid_mouse_move(0, -MOUSE_MOVE_LONG);
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
model->up_pressed = false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool usb_hid_mouse_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
UsbHidMouse* usb_hid_mouse = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
furi_hal_hid_mouse_release(HID_MOUSE_BTN_LEFT);
|
||||
furi_hal_hid_mouse_release(HID_MOUSE_BTN_RIGHT);
|
||||
} else {
|
||||
usb_hid_mouse_process(usb_hid_mouse, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
UsbHidMouse* usb_hid_mouse_alloc() {
|
||||
UsbHidMouse* usb_hid_mouse = malloc(sizeof(UsbHidMouse));
|
||||
usb_hid_mouse->view = view_alloc();
|
||||
view_set_context(usb_hid_mouse->view, usb_hid_mouse);
|
||||
view_allocate_model(usb_hid_mouse->view, ViewModelTypeLocking, sizeof(UsbHidMouseModel));
|
||||
view_set_draw_callback(usb_hid_mouse->view, usb_hid_mouse_draw_callback);
|
||||
view_set_input_callback(usb_hid_mouse->view, usb_hid_mouse_input_callback);
|
||||
|
||||
with_view_model(
|
||||
usb_hid_mouse->view, (UsbHidMouseModel* model) {
|
||||
model->connected = true;
|
||||
return true;
|
||||
});
|
||||
|
||||
return usb_hid_mouse;
|
||||
}
|
||||
|
||||
void usb_hid_mouse_free(UsbHidMouse* usb_hid_mouse) {
|
||||
furi_assert(usb_hid_mouse);
|
||||
view_free(usb_hid_mouse->view);
|
||||
free(usb_hid_mouse);
|
||||
}
|
||||
|
||||
View* usb_hid_mouse_get_view(UsbHidMouse* usb_hid_mouse) {
|
||||
furi_assert(usb_hid_mouse);
|
||||
return usb_hid_mouse->view;
|
||||
}
|
||||
|
||||
13
applications/plugins/usbkeyboard/views/usb_hid_mouse.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct UsbHidMouse UsbHidMouse;
|
||||
|
||||
UsbHidMouse* usb_hid_mouse_alloc();
|
||||
|
||||
void usb_hid_mouse_free(UsbHidMouse* usb_hid_mouse);
|
||||
|
||||
View* usb_hid_mouse_get_view(UsbHidMouse* usb_hid_mouse);
|
||||
|
||||
void usb_hid_mouse_set_connected_status(UsbHidMouse* usb_hid_mouse, bool connected);
|
||||