Update dolphin_state.c

This commit is contained in:
VerstreuteSeele
2022-12-23 21:31:14 +01:00
parent 6bd9b0ce88
commit 590e21c739
@@ -14,6 +14,7 @@
#define DOLPHIN_STATE_PATH INT_PATH(DOLPHIN_STATE_FILE_NAME)
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
#define DOLPHIN_STATE_HEADER_VERSION 0x01
int level_array[] = {100, 200, 300, 450, 600, 750, 950, 1150, 1350, 1600, 1850, 2100, 2400, 2700, 3000, 3350, 3700, 4050, 4450, 4850, 5250, 5700, 6150, 6600, 7100, 7600, 8100, 8650, 9200};
#define LEVEL2_THRESHOLD 100
#define LEVEL3_THRESHOLD 200
#define LEVEL4_THRESHOLD 300
@@ -107,217 +108,43 @@ uint64_t dolphin_state_timestamp() {
}
bool dolphin_state_is_levelup(uint32_t icounter) {
return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD) ||
(icounter == LEVEL4_THRESHOLD) || (icounter == LEVEL5_THRESHOLD) ||
(icounter == LEVEL6_THRESHOLD) || (icounter == LEVEL7_THRESHOLD) ||
(icounter == LEVEL8_THRESHOLD) || (icounter == LEVEL9_THRESHOLD) ||
(icounter == LEVEL10_THRESHOLD) || (icounter == LEVEL11_THRESHOLD) ||
(icounter == LEVEL12_THRESHOLD) || (icounter == LEVEL13_THRESHOLD) ||
(icounter == LEVEL14_THRESHOLD) || (icounter == LEVEL15_THRESHOLD) ||
(icounter == LEVEL16_THRESHOLD) || (icounter == LEVEL17_THRESHOLD) ||
(icounter == LEVEL18_THRESHOLD) || (icounter == LEVEL19_THRESHOLD) ||
(icounter == LEVEL20_THRESHOLD) || (icounter == LEVEL21_THRESHOLD) ||
(icounter == LEVEL22_THRESHOLD) || (icounter == LEVEL23_THRESHOLD) ||
(icounter == LEVEL24_THRESHOLD) || (icounter == LEVEL25_THRESHOLD) ||
(icounter == LEVEL26_THRESHOLD) || (icounter == LEVEL27_THRESHOLD) ||
(icounter == LEVEL28_THRESHOLD) || (icounter == LEVEL29_THRESHOLD) ||
(icounter == LEVEL30_THRESHOLD);
for (int i = 0; i < 29; ++i) {
if ((icounter == level_array[i])) {
return true;
}
};
return false;
}
uint8_t dolphin_get_level(uint32_t icounter) {
if(icounter <= LEVEL2_THRESHOLD) {
return 1;
} else if(icounter <= LEVEL3_THRESHOLD) {
return 2;
} else if(icounter <= LEVEL4_THRESHOLD) {
return 3;
} else if(icounter <= LEVEL5_THRESHOLD) {
return 4;
} else if(icounter <= LEVEL6_THRESHOLD) {
return 5;
} else if(icounter <= LEVEL7_THRESHOLD) {
return 6;
} else if(icounter <= LEVEL8_THRESHOLD) {
return 7;
} else if(icounter <= LEVEL9_THRESHOLD) {
return 8;
} else if(icounter <= LEVEL10_THRESHOLD) {
return 9;
} else if(icounter <= LEVEL11_THRESHOLD) {
return 10;
} else if(icounter <= LEVEL12_THRESHOLD) {
return 11;
} else if(icounter <= LEVEL13_THRESHOLD) {
return 12;
} else if(icounter <= LEVEL14_THRESHOLD) {
return 13;
} else if(icounter <= LEVEL15_THRESHOLD) {
return 14;
} else if(icounter <= LEVEL16_THRESHOLD) {
return 15;
} else if(icounter <= LEVEL17_THRESHOLD) {
return 16;
} else if(icounter <= LEVEL18_THRESHOLD) {
return 16;
} else if(icounter <= LEVEL19_THRESHOLD) {
return 18;
} else if(icounter <= LEVEL20_THRESHOLD) {
return 19;
} else if(icounter <= LEVEL21_THRESHOLD) {
return 20;
} else if(icounter <= LEVEL22_THRESHOLD) {
return 21;
} else if(icounter <= LEVEL23_THRESHOLD) {
return 22;
} else if(icounter <= LEVEL24_THRESHOLD) {
return 23;
} else if(icounter <= LEVEL25_THRESHOLD) {
return 24;
} else if(icounter <= LEVEL26_THRESHOLD) {
return 25;
} else if(icounter <= LEVEL27_THRESHOLD) {
return 26;
} else if(icounter <= LEVEL28_THRESHOLD) {
return 27;
} else if(icounter <= LEVEL29_THRESHOLD) {
return 28;
} else if(icounter <= LEVEL30_THRESHOLD) {
return 29;
} else {
return 30;
}
uint32_t threshold = 0;
for (int i = 0; i < 29; ++i) {
if (icounter <= level_array[i]) {
return i;
}
};
return 30;
}
uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
uint32_t threshold = 0;
if(icounter <= LEVEL2_THRESHOLD) {
threshold = 0;
} else if(icounter <= LEVEL3_THRESHOLD) {
threshold = LEVEL2_THRESHOLD + 1;
} else if(icounter <= LEVEL4_THRESHOLD) {
threshold = LEVEL3_THRESHOLD + 1;
} else if(icounter <= LEVEL5_THRESHOLD) {
threshold = LEVEL4_THRESHOLD + 1;
} else if(icounter <= LEVEL6_THRESHOLD) {
threshold = LEVEL5_THRESHOLD + 1;
} else if(icounter <= LEVEL7_THRESHOLD) {
threshold = LEVEL6_THRESHOLD + 1;
} else if(icounter <= LEVEL8_THRESHOLD) {
threshold = LEVEL7_THRESHOLD + 1;
} else if(icounter <= LEVEL9_THRESHOLD) {
threshold = LEVEL8_THRESHOLD + 1;
} else if(icounter <= LEVEL10_THRESHOLD) {
threshold = LEVEL9_THRESHOLD + 1;
} else if(icounter <= LEVEL11_THRESHOLD) {
threshold = LEVEL10_THRESHOLD + 1;
} else if(icounter <= LEVEL12_THRESHOLD) {
threshold = LEVEL11_THRESHOLD + 1;
} else if(icounter <= LEVEL13_THRESHOLD) {
threshold = LEVEL12_THRESHOLD + 1;
} else if(icounter <= LEVEL14_THRESHOLD) {
threshold = LEVEL13_THRESHOLD + 1;
} else if(icounter <= LEVEL15_THRESHOLD) {
threshold = LEVEL14_THRESHOLD + 1;
} else if(icounter <= LEVEL16_THRESHOLD) {
threshold = LEVEL15_THRESHOLD + 1;
} else if(icounter <= LEVEL17_THRESHOLD) {
threshold = LEVEL16_THRESHOLD + 1;
} else if(icounter <= LEVEL18_THRESHOLD) {
threshold = LEVEL17_THRESHOLD + 1;
} else if(icounter <= LEVEL19_THRESHOLD) {
threshold = LEVEL18_THRESHOLD + 1;
} else if(icounter <= LEVEL20_THRESHOLD) {
threshold = LEVEL19_THRESHOLD + 1;
} else if(icounter <= LEVEL21_THRESHOLD) {
threshold = LEVEL20_THRESHOLD + 1;
} else if(icounter <= LEVEL22_THRESHOLD) {
threshold = LEVEL21_THRESHOLD + 1;
} else if(icounter <= LEVEL23_THRESHOLD) {
threshold = LEVEL22_THRESHOLD + 1;
} else if(icounter <= LEVEL24_THRESHOLD) {
threshold = LEVEL23_THRESHOLD + 1;
} else if(icounter <= LEVEL25_THRESHOLD) {
threshold = LEVEL24_THRESHOLD + 1;
} else if(icounter <= LEVEL26_THRESHOLD) {
threshold = LEVEL25_THRESHOLD + 1;
} else if(icounter <= LEVEL27_THRESHOLD) {
threshold = LEVEL26_THRESHOLD + 1;
} else if(icounter <= LEVEL28_THRESHOLD) {
threshold = LEVEL27_THRESHOLD + 1;
} else if(icounter <= LEVEL29_THRESHOLD) {
threshold = LEVEL28_THRESHOLD + 1;
} else if(icounter <= LEVEL30_THRESHOLD) {
threshold = LEVEL29_THRESHOLD + 1;
} else {
threshold = LEVEL30_THRESHOLD + 1;
if (level_array[0] <= icounter){
return icounter;
}else{
for (int i = 1; i < 29; ++i) {
if (icounter <= level_array[i]) {
return level_array[i] - icounter + 1;
}
}
return icounter - threshold;
}
}
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
uint32_t threshold = 0;
if(icounter <= LEVEL2_THRESHOLD) {
threshold = LEVEL2_THRESHOLD;
} else if(icounter <= LEVEL3_THRESHOLD) {
threshold = LEVEL3_THRESHOLD;
} else if(icounter <= LEVEL4_THRESHOLD) {
threshold = LEVEL4_THRESHOLD;
} else if(icounter <= LEVEL5_THRESHOLD) {
threshold = LEVEL5_THRESHOLD;
} else if(icounter <= LEVEL6_THRESHOLD) {
threshold = LEVEL6_THRESHOLD;
} else if(icounter <= LEVEL7_THRESHOLD) {
threshold = LEVEL7_THRESHOLD;
} else if(icounter <= LEVEL8_THRESHOLD) {
threshold = LEVEL8_THRESHOLD;
} else if(icounter <= LEVEL9_THRESHOLD) {
threshold = LEVEL9_THRESHOLD;
} else if(icounter <= LEVEL10_THRESHOLD) {
threshold = LEVEL10_THRESHOLD;
} else if(icounter <= LEVEL11_THRESHOLD) {
threshold = LEVEL11_THRESHOLD;
} else if(icounter <= LEVEL12_THRESHOLD) {
threshold = LEVEL12_THRESHOLD;
} else if(icounter <= LEVEL13_THRESHOLD) {
threshold = LEVEL13_THRESHOLD;
} else if(icounter <= LEVEL14_THRESHOLD) {
threshold = LEVEL14_THRESHOLD;
} else if(icounter <= LEVEL15_THRESHOLD) {
threshold = LEVEL15_THRESHOLD;
} else if(icounter <= LEVEL16_THRESHOLD) {
threshold = LEVEL16_THRESHOLD;
} else if(icounter <= LEVEL17_THRESHOLD) {
threshold = LEVEL17_THRESHOLD;
} else if(icounter <= LEVEL18_THRESHOLD) {
threshold = LEVEL18_THRESHOLD;
} else if(icounter <= LEVEL19_THRESHOLD) {
threshold = LEVEL19_THRESHOLD;
} else if(icounter <= LEVEL20_THRESHOLD) {
threshold = LEVEL20_THRESHOLD;
} else if(icounter <= LEVEL21_THRESHOLD) {
threshold = LEVEL21_THRESHOLD;
} else if(icounter <= LEVEL22_THRESHOLD) {
threshold = LEVEL22_THRESHOLD;
} else if(icounter <= LEVEL23_THRESHOLD) {
threshold = LEVEL23_THRESHOLD;
} else if(icounter <= LEVEL24_THRESHOLD) {
threshold = LEVEL24_THRESHOLD;
} else if(icounter <= LEVEL25_THRESHOLD) {
threshold = LEVEL25_THRESHOLD;
} else if(icounter <= LEVEL26_THRESHOLD) {
threshold = LEVEL26_THRESHOLD;
} else if(icounter <= LEVEL27_THRESHOLD) {
threshold = LEVEL27_THRESHOLD;
} else if(icounter <= LEVEL28_THRESHOLD) {
threshold = LEVEL28_THRESHOLD;
} else if(icounter <= LEVEL29_THRESHOLD) {
threshold = LEVEL29_THRESHOLD;
} else if(icounter <= LEVEL30_THRESHOLD) {
threshold = LEVEL30_THRESHOLD;
} else {
threshold = (uint32_t)-1;
for (int i = 0; i < 29; ++i) {
if (icounter <= level_array[i]) {
return level_array[i] - icounter;
}
return threshold - icounter;
}
return (uint32_t)-1 - icounter;
}
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {