Merge pull request #178 from Next-Flip/yeet-lfs

Remove LFS, FuriEventLoop pt2, and more OFW merging
This commit is contained in:
WillyJL
2024-08-21 19:10:58 +02:00
committed by GitHub
2202 changed files with 6692 additions and 4617 deletions
+1 -1
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@@ -23,4 +23,4 @@ jobs:
ref: ${{ github.event.pull_request.head.sha }}
- name: "Check code formatting"
run: ./fbt lint lint_py
run: ./fbt lint_all
-3
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@@ -8,9 +8,6 @@
[submodule "lib/mlib"]
path = lib/mlib
url = https://github.com/P-p-H-d/mlib.git
[submodule "lib/littlefs"]
path = lib/littlefs
url = https://github.com/littlefs-project/littlefs.git
[submodule "lib/nanopb"]
path = lib/nanopb
url = https://github.com/nanopb/nanopb.git
+1 -1
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@@ -1 +1 @@
--ignore-ccache -C gccarm --rules-config .pvsconfig -e lib/cmsis_core -e lib/fatfs -e lib/fnv1a-hash -e lib/FreeRTOS-Kernel -e lib/heatshrink -e lib/libusb_stm32 -e lib/littlefs -e lib/mbedtls -e lib/microtar -e lib/mlib -e lib/stm32wb_cmsis -e lib/stm32wb_copro -e lib/stm32wb_hal -e lib/u8g2 -e lib/nanopb -e lib/mjs -e */arm-none-eabi/*
--ignore-ccache -C gccarm --rules-config .pvsconfig -e lib/cmsis_core -e lib/fatfs -e lib/fnv1a-hash -e lib/FreeRTOS-Kernel -e lib/heatshrink -e lib/libusb_stm32 -e lib/mbedtls -e lib/microtar -e lib/mlib -e lib/stm32wb_cmsis -e lib/stm32wb_copro -e lib/stm32wb_hal -e lib/u8g2 -e lib/nanopb -e lib/mjs -e */arm-none-eabi/*
+59 -6
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@@ -1,21 +1,74 @@
### Breaking Changes:
- Desktop: Settings restructured due to removal of LFS / LittleFS Internal Storage
- You might need to reconfigure Desktop Settings (PIN code, auto lock, show clock)
- Desktop Keybinds should transfer correctly automatically
### Added:
- Apps:
- Tools: Key Copier (by @zinongli)
- Sub-GHz: Music to Sub-GHz Radio (by @jamisonderek)
- Settings: Show free flash amount in internal storage info (by @Willy-JL)
- Services:
- OFW: On SD insert load BT, Desktop, Dolphin, Expansion, Notification, Region files (by @gsurkov)
- On SD insert also load Momentum Settings, Asset Packs, FindMy Flipper, NameSpoof, RGB Backlight, Power, SubGHz options, and migrate files (by @Willy-JL)
- Furi: Re-enabled `FURI_TRACE` since LFS removal frees DFU, will get better crash messages with source code path (by @Willy-JL)
- OFW: Sub-GHz: Add Dickert MAHS garage door protocol (by @OevreFlataeker)
- OFW: RFID: Add GProxII support (by @BarTenderNZ)
- OFW: iButton: Support ID writing (by @Astrrra)
- OFW: FBT: Add `-Wundef` to compiler options (by @hedger)
- OFW: GUI: Added a text input that only accepts full numbers (by @leedave)
- FBT:
- OFW: Add `-Wundef` to compiler options (by @hedger)
- OFW: Ensure that all images conform specification (by @skyhawkillusions & @hedger)
- Don't format images in external apps folder, only firmware (by @Willy-JL)
### Updated:
- Apps:
- Seader: Remove some optional asn1 fields (by @bettse)
- NFC Playlist: Fix extension check and error messages (by @acegoal07)
- BLE Spam: Can use 20ms advertising again with LFS gone (by @Willy-JL)
- Seader: Remove some optional ASN1 fields, disable ASN1 debug (by @bettse)
- NFC Playlist: Fix extension check and error messages, bugfixes and improvements (by @acegoal07)
- ESP Flasher: Update Marauder bins to v1.0.0 (by @justcallmekoko)
- Sub-GHz Bruteforcer: Fix one/two byte text (by @Willy-JL)
- Pokemon Trading: Reset trade without affecting current pokemon, major refactoring (by @kbembedded)
- T5577 Raw Writer: Code refactor, bugfixes and improvements (by @zinongli)
- AirMouse: Fix compatibility with new firmwares (by @ginkage)
- Flizzer Tracker: Fix app not responding to keypresses (by @LTVA1)
- UHF RFID: Bugfixes, some refactoring, write modes (by @frux-c)
- Authenticator: Fix BT keys filenames format (by @akopachov)
- UL: UART Terminal: Configurable CRLF or newline mode (by @xMasterX)
- UL: SubGHz Bruteforcer: App refactoring and code documentation (by @derskythe)
- Various app fixes for `-Wundef` option (by @Willy-JL)
- Many app fixes for deprecated `view_dispatcher_enable_queue()` (by @xMasterX & @Willy-JL)
- BadKB: Lower BLE conn interval like base HID profile (by @Willy-JL)
- Desktop: Refactor Keybinds, no more 63 character limit, only load when activated to save RAM (by @Willy-JL)
- MNTM Settings: SubGHz frequency add screen uses new NumberInput view (by @Willy-JL)
- GUI: Small tweaks to NumberInput to match Text and Byte, and for better usability (by @Willy-JL)
- Settings:
- Statusbar Clock and Left Handed options show in normal Settings app like OFW (by @Willy-JL)
- Update list of keys files for forget all devices (by @Willy-JL)
- Services:
- Big cleanup of all services and settings handling, refactor lots old code (by @Willy-JL)
- Update all settings paths to use equivalents like OFW or UL for better compatibility (by @Willy-JL)
- Updater: Change to `resources.tar.gz` filename to avoid confusion with update `.tgz` (by @Willy-JL)
- OFW: NFC: Refactor detected protocols list (by @Astrrra)
- Furi:
- OFW: FuriEventLoop Pt.2 with `Mutex` `Semaphore` `StreamBuffer`, refactor Power service (by @gsurkov)
- OFW: Update string documentation (by @skotopes)
- OFW: CCID: App refactor (by @kidbomb)
- OFW: Furi: Update string documentation (by @skotopes)
- OFW: FBT: Toolchain v39 (by @hedger)
### Fixed:
- GUI: Fix Dark Mode after XOR canvas color, like in NFC dict attack (by @Willy-JL)
- OFW: NFC: Fix plantain balance string (by @Astrrra)
- GUI:
- Fix Dark Mode after XOR canvas color, like in NFC dict attack (by @Willy-JL)
- OFW: Make file extensions case-insensitive (by @gsurkov))
- NFC:
- OFW: Fix plantain balance string (by @Astrrra)
- OFW: Now fifo size in ST25 chip is calculated properly (by @RebornedBrain)
- OFW: Sub-GHz: Fix RPC status for ButtonRelease event (by @Skorpionm)
- OFW: Infrared: Fix cumulative error in infrared signals (by @gsurkov)
- OFW: Desktop: Separate callbacks for dolphin and storage subscriptions (by @skotopes)
- OFW: FBT: Improved size validator for updater image (by @hedger)
- OFW: JS: Ensure proper closure of variadic function in `mjs_array` (by @derskythe)
### Removed:
- OFW: Storage: Remove LFS / LittleFS Internal Storage, all config on SD Card (by @skotopes & @gsurkov)
- Storage: Remove `CFG_PATH()` and `.config/` folder, `INT_PATH()` is now on SD card at `.int/` due to LFS removal and should be used instead (by @Willy-JL)
+40 -1
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@@ -322,7 +322,13 @@ firmware_env.Append(
"SConstruct",
"firmware.scons",
"fbt_options.py",
]
],
IMG_LINT_SOURCES=[
# Image assets
"applications",
"!applications/external",
"assets",
],
)
@@ -359,6 +365,39 @@ distenv.PhonyTarget(
PY_LINT_SOURCES=firmware_env["PY_LINT_SOURCES"],
)
# Image assets linting
distenv.PhonyTarget(
"lint_img",
[
[
"${PYTHON3}",
"${FBT_SCRIPT_DIR}/imglint.py",
"check",
"${IMG_LINT_SOURCES}",
"${ARGS}",
]
],
IMG_LINT_SOURCES=firmware_env["IMG_LINT_SOURCES"],
)
distenv.PhonyTarget(
"format_img",
[
[
"${PYTHON3}",
"${FBT_SCRIPT_DIR}/imglint.py",
"format",
"${IMG_LINT_SOURCES}",
"${ARGS}",
]
],
IMG_LINT_SOURCES=firmware_env["IMG_LINT_SOURCES"],
)
distenv.Alias("lint_all", ["lint", "lint_py", "lint_img"])
distenv.Alias("format_all", ["format", "format_py", "format_img"])
# Start Flipper CLI via PySerial's miniterm
distenv.PhonyTarget(
"cli",
@@ -5,45 +5,49 @@
AccessorAppViewManager::AccessorAppViewManager() {
event_queue = furi_message_queue_alloc(10, sizeof(AccessorEvent));
view_dispatcher = view_dispatcher_alloc();
auto callback = cbc::obtain_connector(this, &AccessorAppViewManager::previous_view_callback);
view_holder = view_holder_alloc();
auto callback =
cbc::obtain_connector(this, &AccessorAppViewManager::view_holder_back_callback);
// allocate views
submenu = submenu_alloc();
add_view(ViewType::Submenu, submenu_get_view(submenu));
popup = popup_alloc();
add_view(ViewType::Popup, popup_get_view(popup));
// set back callback
view_holder_set_back_callback(view_holder, callback, NULL);
gui = static_cast<Gui*>(furi_record_open(RECORD_GUI));
view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
// set previous view callback for all views
view_set_previous_callback(submenu_get_view(submenu), callback);
view_set_previous_callback(popup_get_view(popup), callback);
view_holder_attach_to_gui(view_holder, gui);
}
AccessorAppViewManager::~AccessorAppViewManager() {
// remove views
view_dispatcher_remove_view(
view_dispatcher, static_cast<uint32_t>(AccessorAppViewManager::ViewType::Submenu));
view_dispatcher_remove_view(
view_dispatcher, static_cast<uint32_t>(AccessorAppViewManager::ViewType::Popup));
// remove current view
view_holder_set_view(view_holder, NULL);
// free view modules
furi_record_close(RECORD_GUI);
submenu_free(submenu);
popup_free(popup);
// free dispatcher
view_dispatcher_free(view_dispatcher);
// free view holder
view_holder_free(view_holder);
// free event queue
furi_message_queue_free(event_queue);
}
void AccessorAppViewManager::switch_to(ViewType type) {
view_dispatcher_switch_to_view(view_dispatcher, static_cast<uint32_t>(type));
View* view;
switch(type) {
case ViewType::Submenu:
view = submenu_get_view(submenu);
break;
case ViewType::Popup:
view = popup_get_view(popup);
break;
default:
furi_crash();
}
view_holder_set_view(view_holder, view);
}
Submenu* AccessorAppViewManager::get_submenu() {
@@ -65,16 +69,10 @@ void AccessorAppViewManager::send_event(AccessorEvent* event) {
furi_check(result == FuriStatusOk);
}
uint32_t AccessorAppViewManager::previous_view_callback(void*) {
void AccessorAppViewManager::view_holder_back_callback(void*) {
if(event_queue != NULL) {
AccessorEvent event;
event.type = AccessorEvent::Type::Back;
send_event(&event);
}
return VIEW_IGNORE;
}
void AccessorAppViewManager::add_view(ViewType view_type, View* view) {
view_dispatcher_add_view(view_dispatcher, static_cast<uint32_t>(view_type), view);
}
@@ -1,6 +1,6 @@
#pragma once
#include <furi.h>
#include <gui/view_dispatcher.h>
#include <gui/view_holder.h>
#include <gui/modules/submenu.h>
#include <gui/modules/popup.h>
#include "accessor_event.h"
@@ -10,7 +10,6 @@ public:
enum class ViewType : uint8_t {
Submenu,
Popup,
Tune,
};
FuriMessageQueue* event_queue;
@@ -27,11 +26,10 @@ public:
Popup* get_popup(void);
private:
ViewDispatcher* view_dispatcher;
Gui* gui;
ViewHolder* view_holder;
uint32_t previous_view_callback(void* context);
void add_view(ViewType view_type, View* view);
void view_holder_back_callback(void* context);
// view elements
Submenu* submenu;
@@ -42,7 +42,6 @@ BatteryTestApp* battery_test_alloc(void) {
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, battery_test_battery_info_update_model, 500);
@@ -36,7 +36,6 @@ BtDebugApp* bt_debug_app_alloc(void) {
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
@@ -66,7 +66,6 @@ CrashTest* crash_test_alloc(void) {
instance->gui = furi_record_open(RECORD_GUI);
instance->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(instance->view_dispatcher);
view_dispatcher_attach_to_gui(
instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen);
@@ -126,7 +126,6 @@ DisplayTest* display_test_alloc(void) {
instance->gui = furi_record_open(RECORD_GUI);
instance->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(instance->view_dispatcher);
view_dispatcher_attach_to_gui(
instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen);
@@ -82,7 +82,8 @@ static void view_port_input_callback(InputEvent* input_event, void* context) {
furi_message_queue_put(app->input_queue, input_event, 0);
}
static bool input_queue_callback(FuriMessageQueue* queue, void* context) {
static bool input_queue_callback(FuriEventLoopObject* object, void* context) {
FuriMessageQueue* queue = object;
EventLoopBlinkTestApp* app = context;
InputEvent event;
@@ -144,7 +145,7 @@ int32_t event_loop_blink_test_app(void* arg) {
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
furi_event_loop_tick_set(app.event_loop, 500, event_loop_tick_callback, &app);
furi_event_loop_message_queue_subscribe(
furi_event_loop_subscribe_message_queue(
app.event_loop, app.input_queue, FuriEventLoopEventIn, input_queue_callback, &app);
furi_event_loop_run(app.event_loop);
@@ -154,7 +155,7 @@ int32_t event_loop_blink_test_app(void* arg) {
furi_record_close(RECORD_GUI);
furi_event_loop_message_queue_unsubscribe(app.event_loop, app.input_queue);
furi_event_loop_unsubscribe(app.event_loop, app.input_queue);
furi_message_queue_free(app.input_queue);
for(size_t i = 0; i < TIMER_COUNT; ++i) {
@@ -33,8 +33,6 @@ FileBrowserApp* file_browser_app_alloc(char* arg) {
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
app->scene_manager = scene_manager_alloc(&file_browser_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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@@ -19,7 +19,7 @@ bool file_browser_scene_start_on_event(void* context, SceneManagerEvent event) {
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
furi_string_set(app->file_path, ANY_PATH("badusb/Demos/demo_windows.txt"));
furi_string_set(app->file_path, EXT_PATH("badusb/Demos/demo_windows.txt"));
scene_manager_next_scene(app->scene_manager, FileBrowserSceneBrowser);
consumed = true;
} else if(event.type == SceneManagerEventTypeTick) {
@@ -0,0 +1,8 @@
App(
appid="infrared_test",
name="Infrared Test",
apptype=FlipperAppType.DEBUG,
entry_point="infrared_test_app",
fap_category="Debug",
targets=["f7"],
)
@@ -0,0 +1,61 @@
#include <furi.h>
#include <furi_hal_infrared.h>
#define TAG "InfraredTest"
#define CARRIER_FREQ_HZ (38000UL)
#define CARRIER_DUTY (0.33f)
#define BURST_DURATION_US (600UL)
#define BURST_COUNT (50UL)
typedef struct {
bool level;
uint32_t count;
} InfraredTestApp;
static FuriHalInfraredTxGetDataState
infrared_test_app_tx_data_callback(void* context, uint32_t* duration, bool* level) {
furi_assert(context);
furi_assert(duration);
furi_assert(level);
InfraredTestApp* app = context;
*duration = BURST_DURATION_US;
*level = app->level;
app->level = !app->level;
app->count += 1;
if(app->count < BURST_COUNT * 2) {
return FuriHalInfraredTxGetDataStateOk;
} else {
return FuriHalInfraredTxGetDataStateLastDone;
}
}
int32_t infrared_test_app(void* arg) {
UNUSED(arg);
InfraredTestApp app = {
.level = true,
};
FURI_LOG_I(TAG, "Starting test signal on PA7");
furi_hal_infrared_set_tx_output(FuriHalInfraredTxPinExtPA7);
furi_hal_infrared_async_tx_set_data_isr_callback(infrared_test_app_tx_data_callback, &app);
furi_hal_infrared_async_tx_start(CARRIER_FREQ_HZ, CARRIER_DUTY);
furi_hal_infrared_async_tx_wait_termination();
furi_hal_infrared_set_tx_output(FuriHalInfraredTxPinInternal);
FURI_LOG_I(TAG, "Test signal end");
FURI_LOG_I(
TAG,
"The measured signal should be %luus +-%.1fus",
(app.count - 1) * BURST_DURATION_US,
(double)1000000.0 / CARRIER_FREQ_HZ);
return 0;
}
@@ -17,7 +17,6 @@ static LfRfidDebug* lfrfid_debug_alloc(void) {
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&lfrfid_debug_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, lfrfid_debug_custom_event_callback);
@@ -61,7 +61,6 @@ static LocaleTestApp* locale_test_alloc(void) {
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
@@ -99,7 +99,6 @@ static RpcDebugApp* rpc_debug_app_alloc(void) {
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, rpc_debug_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_enable_queue(app->view_dispatcher);
app->widget = widget_alloc();
view_dispatcher_add_view(
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@@ -30,7 +30,6 @@ SubGhzTestApp* subghz_test_app_alloc(void) {
// View Dispatcher
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&subghz_test_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
@@ -126,7 +126,6 @@ int32_t text_box_view_test_app(void* p) {
Gui* gui = furi_record_open(RECORD_GUI);
ViewDispatcher* view_dispatcher = view_dispatcher_alloc();
view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
view_dispatcher_enable_queue(view_dispatcher);
TextBoxViewTest instance = {
.text_box = text_box_alloc(),
-1
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@@ -242,7 +242,6 @@ static UartEchoApp* uart_echo_app_alloc(uint32_t baudrate) {
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
@@ -0,0 +1,7 @@
Filetype: Flipper SubGhz Key File
Version: 1
Frequency: 433920000
Preset: FuriHalSubGhzPresetOok650Async
Protocol: Dickert_MAHS
Bit: 36
Key: 00 00 00 01 55 57 55 15
@@ -0,0 +1,7 @@
Filetype: Flipper SubGhz RAW File
Version: 1
Frequency: 433920000
Preset: FuriHalSubGhzPresetOok650Async
Protocol: RAW
RAW_Data: 112254 -62882 64 -8912 798 -844 416 -418 806 -850 396 -45206 440 -428 794 -442 804 -422 822 -810 414 -414 824 -832 412 -416 808 -848 376 -446 792 -846 382 -448 816 -828 410 -416 810 -844 382 -416 834 -818 410 -414 810 -856 408 -810 412 -836 384 -442 808 -814 402 -844 414 -834 378 -436 808 -844 396 -422 798 -844 416 -416 814 -404 812 -440 810 -842 396 -422 798 -840 414 -414 806 -850 398 -45210 450 -420 796 -436 780 -446 802 -848 380 -434 806 -846 400 -422 800 -840 410 -408 836 -812 414 -410 826 -840 378 -440 804 -848 396 -426 812 -810 426 -394 826 -844 414 -810 420 -834 378 -442 808 -832 412 -812 416 -830 410 -406 810 -844 400 -420 832 -810 414 -416 800 -446 798 -440 812 -808 426 -410 800 -836 412 -414 806 -836 412 -45216 450 -420 798 -434 806 -414 802 -846 382 -438 814 -832 410 -410 838 -834 396 -430 810 -842 394 -392 826 -840 414 -414 802 -850 396 -428 812 -842 394 -394 828 -842 414 -810 424 -812 392 -434 812 -844 398 -848 380 -844 408 -416 820 -810 414 -406 816 -836 412 -416 836 -414 816 -398 816 -840 420 -410 802 -844 416 -416 804 -824 410 -45232 446 -400 802 -442 810 -432 804 -842 396 -392 826 -842 410 -410 834 -818 378 -442 804 -854 406 -408 806 -838 408 -428 804 -844 396 -392 826 -840 410 -410 834 -810 414 -832 408 -834 380 -440 802 -826 410 -836 412 -838 396 -424 796 -842 414 -414 804 -848 396 -426 812 -412 814 -414 824 -832 410 -416 806 -848 382 -420 834 -814 422 -45228 416 -422 802 -446 810 -420 790 -846 382 -448 818 -828 408 -416 808 -848 382 -418 830 -816 410 -412 812 -856 410 -382 834 -846 382 -418 832 -818 408 -412 812 -856 408 -814 414 -838 396 -428 810 -808 424 -836 380 -844 404 -416 802 -840 424 -394 826 -840 414 -382 836 -412 822 -436 812 -806 424 -394 826 -844 416 -382 838 -816 402 -45228 438 -430 796 -444 806 -424 822 -810 412 -416 822 -832 412 -416 804 -844 408 -414 824 -812 412 -408 812 -834 410 -414 804 -848 408 -412 802 -840 424 -412 802 -834 412 -842 384 -848 396 -426 814 -808 424 -816 392 -866 382 -414 838 -816 414 -428 792 -846 380 -440 810 -438 812 -412 802 -846 380 -438 826 -840 380 -416 838 -814 404 -45226 450 -404 820 -408 806 -452 792 -848 382 -440 814 -832 410 -416 810 -846 378 -450 792 -846 380 -446 816 -830 410 -386 836 -846 376 -410 828 -846 380 -446 814 -828 410 -814 414 -836 396 -428 810 -842 394 -816 410 -836 406 -430 812 -810 426 -394 826 -838
RAW_Data: 414 -414 808 -416 826 -438 814 -816 420 -414 834 -814 418 -418 808 -848 398 -45218 412 -438 824 -412 812 -418 832 -852 378 -446 782 -862 410 -386 838 -848 384 -420 836 -820 418 -414 814 -854 408 -388 838 -814 418 -422 836 -816 394 -434 812 -846 398 -850 380 -848 410 -418 822 -812 416 -850 368 -854 412 -418 810 -850 384 -422 834 -820 416 -414 812 -428 836 -412 804 -848 382 -450 818 -828 412 -418 808 -850 380 -45228 452 -420 798 -434 806 -416 834 -818 384 -440 810 -820 404 -420 834 -814 416 -418 834 -824 386 -442 810 -818 404 -420 834 -814 416 -418 834 -820 410 -414 810 -850 406 -812 414 -816 404 -420 818 -838 386 -848 394 -828 414 -414 838 -814 406 -420 820 -842 384 -446 794 -438 810 -412 802 -848 394 -432 812 -842 394 -392 830 -842 414 -105578 64 -1760 130 -196 130 -832 160 -128 62 -1278 194 -1316 230 -96 362 -64 64 -398
@@ -19,25 +19,24 @@ typedef struct {
uint32_t consumer_counter;
} TestFuriData;
bool test_furi_event_loop_producer_mq_callback(FuriMessageQueue* queue, void* context) {
bool test_furi_event_loop_producer_mq_callback(FuriEventLoopObject* object, void* context) {
furi_check(context);
TestFuriData* data = context;
furi_check(data->mq == queue, "Invalid queue");
furi_check(data->mq == object, "Invalid queue");
FURI_LOG_I(
TAG, "producer_mq_callback: %lu %lu", data->producer_counter, data->consumer_counter);
// Remove and add should not cause crash
// if(data->producer_counter == EVENT_LOOP_EVENT_COUNT/2) {
// furi_event_loop_message_queue_remove(data->producer_event_loop, data->mq);
// furi_event_loop_message_queue_add(
// data->producer_event_loop,
// data->mq,
// FuriEventLoopEventOut,
// test_furi_event_loop_producer_mq_callback,
// data);
// }
if(data->producer_counter == EVENT_LOOP_EVENT_COUNT / 2) {
furi_event_loop_unsubscribe(data->producer_event_loop, data->mq);
furi_event_loop_subscribe_message_queue(
data->producer_event_loop,
data->mq,
FuriEventLoopEventOut,
test_furi_event_loop_producer_mq_callback,
data);
}
if(data->producer_counter == EVENT_LOOP_EVENT_COUNT) {
furi_event_loop_stop(data->producer_event_loop);
@@ -61,7 +60,7 @@ int32_t test_furi_event_loop_producer(void* p) {
FURI_LOG_I(TAG, "producer start 1st run");
data->producer_event_loop = furi_event_loop_alloc();
furi_event_loop_message_queue_subscribe(
furi_event_loop_subscribe_message_queue(
data->producer_event_loop,
data->mq,
FuriEventLoopEventOut,
@@ -73,7 +72,7 @@ int32_t test_furi_event_loop_producer(void* p) {
// 2 EventLoop index, 0xFFFFFFFF - all possible flags, emulate uncleared flags
xTaskNotifyIndexed(xTaskGetCurrentTaskHandle(), 2, 0xFFFFFFFF, eSetBits);
furi_event_loop_message_queue_unsubscribe(data->producer_event_loop, data->mq);
furi_event_loop_unsubscribe(data->producer_event_loop, data->mq);
furi_event_loop_free(data->producer_event_loop);
FURI_LOG_I(TAG, "producer start 2nd run");
@@ -81,7 +80,7 @@ int32_t test_furi_event_loop_producer(void* p) {
data->producer_counter = 0;
data->producer_event_loop = furi_event_loop_alloc();
furi_event_loop_message_queue_subscribe(
furi_event_loop_subscribe_message_queue(
data->producer_event_loop,
data->mq,
FuriEventLoopEventOut,
@@ -90,7 +89,7 @@ int32_t test_furi_event_loop_producer(void* p) {
furi_event_loop_run(data->producer_event_loop);
furi_event_loop_message_queue_unsubscribe(data->producer_event_loop, data->mq);
furi_event_loop_unsubscribe(data->producer_event_loop, data->mq);
furi_event_loop_free(data->producer_event_loop);
FURI_LOG_I(TAG, "producer end");
@@ -98,11 +97,11 @@ int32_t test_furi_event_loop_producer(void* p) {
return 0;
}
bool test_furi_event_loop_consumer_mq_callback(FuriMessageQueue* queue, void* context) {
bool test_furi_event_loop_consumer_mq_callback(FuriEventLoopObject* object, void* context) {
furi_check(context);
TestFuriData* data = context;
furi_check(data->mq == queue);
furi_check(data->mq == object);
furi_delay_us(furi_hal_random_get() % 1000);
furi_check(furi_message_queue_get(data->mq, &data->consumer_counter, 0) == FuriStatusOk);
@@ -110,16 +109,15 @@ bool test_furi_event_loop_consumer_mq_callback(FuriMessageQueue* queue, void* co
FURI_LOG_I(
TAG, "consumer_mq_callback: %lu %lu", data->producer_counter, data->consumer_counter);
// Remove and add should not cause crash
// if(data->producer_counter == EVENT_LOOP_EVENT_COUNT/2) {
// furi_event_loop_message_queue_remove(data->consumer_event_loop, data->mq);
// furi_event_loop_message_queue_add(
// data->consumer_event_loop,
// data->mq,
// FuriEventLoopEventIn,
// test_furi_event_loop_producer_mq_callback,
// data);
// }
if(data->consumer_counter == EVENT_LOOP_EVENT_COUNT / 2) {
furi_event_loop_unsubscribe(data->consumer_event_loop, data->mq);
furi_event_loop_subscribe_message_queue(
data->consumer_event_loop,
data->mq,
FuriEventLoopEventIn,
test_furi_event_loop_consumer_mq_callback,
data);
}
if(data->consumer_counter == EVENT_LOOP_EVENT_COUNT) {
furi_event_loop_stop(data->consumer_event_loop);
@@ -137,7 +135,7 @@ int32_t test_furi_event_loop_consumer(void* p) {
FURI_LOG_I(TAG, "consumer start 1st run");
data->consumer_event_loop = furi_event_loop_alloc();
furi_event_loop_message_queue_subscribe(
furi_event_loop_subscribe_message_queue(
data->consumer_event_loop,
data->mq,
FuriEventLoopEventIn,
@@ -149,14 +147,14 @@ int32_t test_furi_event_loop_consumer(void* p) {
// 2 EventLoop index, 0xFFFFFFFF - all possible flags, emulate uncleared flags
xTaskNotifyIndexed(xTaskGetCurrentTaskHandle(), 2, 0xFFFFFFFF, eSetBits);
furi_event_loop_message_queue_unsubscribe(data->consumer_event_loop, data->mq);
furi_event_loop_unsubscribe(data->consumer_event_loop, data->mq);
furi_event_loop_free(data->consumer_event_loop);
FURI_LOG_I(TAG, "consumer start 2nd run");
data->consumer_counter = 0;
data->consumer_event_loop = furi_event_loop_alloc();
furi_event_loop_message_queue_subscribe(
furi_event_loop_subscribe_message_queue(
data->consumer_event_loop,
data->mq,
FuriEventLoopEventIn,
@@ -165,7 +163,7 @@ int32_t test_furi_event_loop_consumer(void* p) {
furi_event_loop_run(data->consumer_event_loop);
furi_event_loop_message_queue_unsubscribe(data->consumer_event_loop, data->mq);
furi_event_loop_unsubscribe(data->consumer_event_loop, data->mq);
furi_event_loop_free(data->consumer_event_loop);
FURI_LOG_I(TAG, "consumer end");
@@ -8,6 +8,7 @@
#include <loader/loader.h>
#include <storage/filesystem_api_defines.h>
#include <lib/toolbox/api_lock.h>
#include <lib/toolbox/md5_calc.h>
#include <lib/toolbox/path.h>
@@ -35,8 +36,8 @@ static uint32_t command_id = 0;
typedef struct {
RpcSession* session;
FuriStreamBuffer* output_stream;
FuriSemaphore* close_session_semaphore;
FuriSemaphore* terminate_semaphore;
FuriApiLock session_close_lock;
FuriApiLock session_terminate_lock;
uint32_t timeout;
} RpcSessionContext;
@@ -92,8 +93,8 @@ static void test_rpc_setup(void) {
rpc_session[0].output_stream = furi_stream_buffer_alloc(4096, 1);
rpc_session_set_send_bytes_callback(rpc_session[0].session, output_bytes_callback);
rpc_session[0].close_session_semaphore = furi_semaphore_alloc(1, 0);
rpc_session[0].terminate_semaphore = furi_semaphore_alloc(1, 0);
rpc_session[0].session_close_lock = api_lock_alloc_locked();
rpc_session[0].session_terminate_lock = api_lock_alloc_locked();
rpc_session_set_close_callback(rpc_session[0].session, test_rpc_session_close_callback);
rpc_session_set_terminated_callback(
rpc_session[0].session, test_rpc_session_terminated_callback);
@@ -112,8 +113,8 @@ static void test_rpc_setup_second_session(void) {
rpc_session[1].output_stream = furi_stream_buffer_alloc(1000, 1);
rpc_session_set_send_bytes_callback(rpc_session[1].session, output_bytes_callback);
rpc_session[1].close_session_semaphore = furi_semaphore_alloc(1, 0);
rpc_session[1].terminate_semaphore = furi_semaphore_alloc(1, 0);
rpc_session[1].session_close_lock = api_lock_alloc_locked();
rpc_session[1].session_terminate_lock = api_lock_alloc_locked();
rpc_session_set_close_callback(rpc_session[1].session, test_rpc_session_close_callback);
rpc_session_set_terminated_callback(
rpc_session[1].session, test_rpc_session_terminated_callback);
@@ -121,36 +122,32 @@ static void test_rpc_setup_second_session(void) {
}
static void test_rpc_teardown(void) {
furi_check(rpc_session[0].close_session_semaphore);
furi_semaphore_acquire(rpc_session[0].terminate_semaphore, 0);
furi_check(rpc_session[0].session_close_lock);
api_lock_relock(rpc_session[0].session_terminate_lock);
rpc_session_close(rpc_session[0].session);
furi_check(
furi_semaphore_acquire(rpc_session[0].terminate_semaphore, FuriWaitForever) ==
FuriStatusOk);
api_lock_wait_unlock(rpc_session[0].session_terminate_lock);
furi_record_close(RECORD_RPC);
furi_stream_buffer_free(rpc_session[0].output_stream);
furi_semaphore_free(rpc_session[0].close_session_semaphore);
furi_semaphore_free(rpc_session[0].terminate_semaphore);
api_lock_free(rpc_session[0].session_close_lock);
api_lock_free(rpc_session[0].session_terminate_lock);
++command_id;
rpc_session[0].output_stream = NULL;
rpc_session[0].close_session_semaphore = NULL;
rpc_session[0].session_close_lock = NULL;
rpc = NULL;
rpc_session[0].session = NULL;
}
static void test_rpc_teardown_second_session(void) {
furi_check(rpc_session[1].close_session_semaphore);
furi_semaphore_acquire(rpc_session[1].terminate_semaphore, 0);
furi_check(rpc_session[1].session_close_lock);
api_lock_relock(rpc_session[1].session_terminate_lock);
rpc_session_close(rpc_session[1].session);
furi_check(
furi_semaphore_acquire(rpc_session[1].terminate_semaphore, FuriWaitForever) ==
FuriStatusOk);
api_lock_wait_unlock(rpc_session[1].session_terminate_lock);
furi_stream_buffer_free(rpc_session[1].output_stream);
furi_semaphore_free(rpc_session[1].close_session_semaphore);
furi_semaphore_free(rpc_session[1].terminate_semaphore);
api_lock_free(rpc_session[1].session_close_lock);
api_lock_free(rpc_session[1].session_terminate_lock);
++command_id;
rpc_session[1].output_stream = NULL;
rpc_session[1].close_session_semaphore = NULL;
rpc_session[1].session_close_lock = NULL;
rpc_session[1].session = NULL;
}
@@ -204,14 +201,14 @@ static void test_rpc_session_close_callback(void* context) {
furi_check(context);
RpcSessionContext* callbacks_context = context;
furi_check(furi_semaphore_release(callbacks_context->close_session_semaphore) == FuriStatusOk);
api_lock_unlock(callbacks_context->session_close_lock);
}
static void test_rpc_session_terminated_callback(void* context) {
furi_check(context);
RpcSessionContext* callbacks_context = context;
furi_check(furi_semaphore_release(callbacks_context->terminate_semaphore) == FuriStatusOk);
api_lock_unlock(callbacks_context->session_terminate_lock);
}
static void test_rpc_print_message_list(MsgList_t msg_list) {
@@ -1645,7 +1642,7 @@ static void test_rpc_feed_rubbish_run(
test_rpc_add_empty_to_list(expected, PB_CommandStatus_ERROR_DECODE, 0);
furi_check(furi_semaphore_acquire(rpc_session[0].close_session_semaphore, 0) != FuriStatusOk);
furi_check(api_lock_is_locked(rpc_session[0].session_close_lock));
test_rpc_encode_and_feed(input_before, 0);
test_send_rubbish(rpc_session[0].session, pattern, pattern_size, size);
test_rpc_encode_and_feed(input_after, 0);
@@ -663,6 +663,13 @@ MU_TEST(subghz_decoder_mastercode_test) {
"Test decoder " SUBGHZ_PROTOCOL_MASTERCODE_NAME " error\r\n");
}
MU_TEST(subghz_decoder_dickert_test) {
mu_assert(
subghz_decoder_test(
EXT_PATH("unit_tests/subghz/dickert_raw.sub"), SUBGHZ_PROTOCOL_DICKERT_MAHS_NAME),
"Test decoder " SUBGHZ_PROTOCOL_DICKERT_MAHS_NAME " error\r\n");
}
//test encoders
MU_TEST(subghz_encoder_princeton_test) {
mu_assert(
@@ -827,6 +834,12 @@ MU_TEST(subghz_decoder_acurite_592txr_test) {
"Test decoder " WS_PROTOCOL_ACURITE_592TXR_NAME " error\r\n");
}
MU_TEST(subghz_encoder_dickert_test) {
mu_assert(
subghz_encoder_test(EXT_PATH("unit_tests/subghz/dickert_mahs.sub")),
"Test encoder " SUBGHZ_PROTOCOL_DICKERT_MAHS_NAME " error\r\n");
}
MU_TEST(subghz_random_test) {
mu_assert(subghz_decode_random_test(TEST_RANDOM_DIR_NAME), "Random test error\r\n");
}
@@ -878,6 +891,7 @@ MU_TEST_SUITE(subghz) {
MU_RUN_TEST(subghz_decoder_nice_one_test);
MU_RUN_TEST(subghz_decoder_kinggates_stylo4k_test);
MU_RUN_TEST(subghz_decoder_mastercode_test);
MU_RUN_TEST(subghz_decoder_dickert_test);
MU_RUN_TEST(subghz_encoder_princeton_test);
MU_RUN_TEST(subghz_encoder_came_test);
@@ -906,6 +920,7 @@ MU_TEST_SUITE(subghz) {
MU_RUN_TEST(subghz_encoder_dooya_test);
MU_RUN_TEST(subghz_encoder_mastercode_test);
MU_RUN_TEST(subghz_decoder_acurite_592txr_test);
MU_RUN_TEST(subghz_encoder_dickert_test);
MU_RUN_TEST(subghz_random_test);
subghz_test_deinit();
@@ -36,14 +36,10 @@ static constexpr auto unit_tests_api_table = sort(create_array_t<sym_entry>(
API_METHOD(furi_event_loop_alloc, FuriEventLoop*, (void)),
API_METHOD(furi_event_loop_free, void, (FuriEventLoop*)),
API_METHOD(
furi_event_loop_message_queue_subscribe,
furi_event_loop_subscribe_message_queue,
void,
(FuriEventLoop*,
FuriMessageQueue*,
FuriEventLoopEvent,
FuriEventLoopMessageQueueCallback,
void*)),
API_METHOD(furi_event_loop_message_queue_unsubscribe, void, (FuriEventLoop*, FuriMessageQueue*)),
(FuriEventLoop*, FuriMessageQueue*, FuriEventLoopEvent, FuriEventLoopEventCallback, void*)),
API_METHOD(furi_event_loop_unsubscribe, void, (FuriEventLoop*, FuriEventLoopObject*)),
API_METHOD(furi_event_loop_run, void, (FuriEventLoop*)),
API_METHOD(furi_event_loop_stop, void, (FuriEventLoop*)),
API_VARIABLE(PB_Main_msg, PB_Main_msg_t)));
+3 -11
View File
@@ -1,6 +1,7 @@
#include <furi.h>
#include <furi_hal.h>
#include <cli/cli.h>
#include <toolbox/run_parallel.h>
#include "test_runner.h"
@@ -13,21 +14,14 @@ void unit_tests_cli(Cli* cli, FuriString* args, void* context) {
test_runner_free(test_runner);
}
static void unit_tests_pending(void* context, uint32_t arg) {
UNUSED(arg);
FuriThread* thread = context;
furi_thread_join(thread);
furi_thread_free(thread);
}
static int32_t unit_tests_thread(void* context) {
UNUSED(context);
furi_delay_ms(5000);
FuriString* args = furi_string_alloc();
TestRunner* test_runner = test_runner_alloc(NULL, args);
test_runner_run(test_runner);
test_runner_free(test_runner);
furi_string_free(args);
furi_timer_pending_callback(unit_tests_pending, context, 0);
return 0;
}
@@ -38,8 +32,6 @@ void unit_tests_on_system_start(void) {
furi_record_close(RECORD_CLI);
#endif
if(furi_hal_is_normal_boot()) {
FuriThread* thread = furi_thread_alloc_ex("UnitTests", 4 * 1024, unit_tests_thread, NULL);
furi_thread_set_context(thread, thread);
furi_thread_start(thread);
run_parallel(unit_tests_thread, NULL, 4 * 1024);
}
}
-1
View File
@@ -63,7 +63,6 @@ UsbTestApp* usb_test_app_alloc(void) {
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
@@ -75,7 +75,6 @@ static BleBeaconApp* ble_beacon_app_alloc(void) {
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, ble_beacon_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_enable_queue(app->view_dispatcher);
app->submenu = submenu_alloc();
view_dispatcher_add_view(
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@@ -0,0 +1,36 @@
App(
appid="example_event_loop_timer",
name="Example: Event Loop Timer",
apptype=FlipperAppType.EXTERNAL,
sources=["example_event_loop_timer.c"],
entry_point="example_event_loop_timer_app",
fap_category="Examples",
)
App(
appid="example_event_loop_mutex",
name="Example: Event Loop Mutex",
apptype=FlipperAppType.EXTERNAL,
sources=["example_event_loop_mutex.c"],
entry_point="example_event_loop_mutex_app",
fap_category="Examples",
)
App(
appid="example_event_loop_stream_buffer",
name="Example: Event Loop Stream Buffer",
apptype=FlipperAppType.EXTERNAL,
sources=["example_event_loop_stream_buffer.c"],
entry_point="example_event_loop_stream_buffer_app",
fap_category="Examples",
)
App(
appid="example_event_loop_multi",
name="Example: Event Loop Multi",
apptype=FlipperAppType.EXTERNAL,
sources=["example_event_loop_multi.c"],
entry_point="example_event_loop_multi_app",
requires=["gui"],
fap_category="Examples",
)
@@ -0,0 +1,342 @@
/**
* @file example_event_loop_multi.c
* @brief Example application that demonstrates multiple primitives used with two FuriEventLoop instances.
*
* This application simulates a complex use case of having two concurrent event loops (each one executing in
* its own thread) using a stream buffer for communication and additional timers and message passing to handle
* the keypad input. Additionally, it shows how to use thread signals to stop an event loop in another thread.
* The GUI functionality is there only for the purpose of exclusive access to the input events.
*
* The application's functionality consists of the following:
* - Print keypad key names and types when pressed,
* - If the Back key is long-pressed, a countdown starts upon completion of which the app exits,
* - The countdown can be cancelled by long-pressing the Ok button, it also resets the counter,
* - Blocks of random data are periodically generated in a separate thread,
* - When ready, the main application thread gets notified and prints the data.
*/
#include <furi.h>
#include <gui/gui.h>
#include <gui/view_port.h>
#include <furi_hal_random.h>
#define TAG "ExampleEventLoopMulti"
#define COUNTDOWN_START_VALUE (5UL)
#define COUNTDOWN_INTERVAL_MS (1000UL)
#define WORKER_DATA_INTERVAL_MS (1500UL)
#define INPUT_QUEUE_SIZE (8)
#define STREAM_BUFFER_SIZE (16)
typedef struct {
FuriEventLoop* event_loop;
FuriEventLoopTimer* timer;
FuriStreamBuffer* stream_buffer;
} EventLoopMultiAppWorker;
typedef struct {
Gui* gui;
ViewPort* view_port;
FuriThread* worker_thread;
FuriEventLoop* event_loop;
FuriMessageQueue* input_queue;
FuriEventLoopTimer* exit_timer;
FuriStreamBuffer* stream_buffer;
uint32_t exit_countdown_value;
} EventLoopMultiApp;
/*
* Worker functions
*/
// This function is executed each time the data is taken out of the stream buffer. It is used to restart the worker timer.
static bool
event_loop_multi_app_stream_buffer_worker_callback(FuriEventLoopObject* object, void* context) {
furi_assert(context);
EventLoopMultiAppWorker* worker = context;
furi_assert(object == worker->stream_buffer);
FURI_LOG_I(TAG, "Data was removed from buffer");
// Restart the timer to generate another block of random data.
furi_event_loop_timer_start(worker->timer, WORKER_DATA_INTERVAL_MS);
return true;
}
// This function is executed when the worker timer expires. The timer will NOT restart automatically
// since it is of one-shot type.
static void event_loop_multi_app_worker_timer_callback(void* context) {
furi_assert(context);
EventLoopMultiAppWorker* worker = context;
// Generate a block of random data.
uint8_t data[STREAM_BUFFER_SIZE];
furi_hal_random_fill_buf(data, sizeof(data));
// Put the generated data in the stream buffer.
// IMPORTANT: No waiting in the event handlers!
furi_check(
furi_stream_buffer_send(worker->stream_buffer, &data, sizeof(data), 0) == sizeof(data));
}
static EventLoopMultiAppWorker*
event_loop_multi_app_worker_alloc(FuriStreamBuffer* stream_buffer) {
EventLoopMultiAppWorker* worker = malloc(sizeof(EventLoopMultiAppWorker));
// Create the worker event loop.
worker->event_loop = furi_event_loop_alloc();
// Create the timer governing the data generation.
// It is of one-shot type, i.e. it will not restart automatically upon expiration.
worker->timer = furi_event_loop_timer_alloc(
worker->event_loop,
event_loop_multi_app_worker_timer_callback,
FuriEventLoopTimerTypeOnce,
worker);
// Using the same stream buffer as the main thread (it was already created beforehand).
worker->stream_buffer = stream_buffer;
// Notify the worker event loop about data being taken out of the stream buffer.
furi_event_loop_subscribe_stream_buffer(
worker->event_loop,
worker->stream_buffer,
FuriEventLoopEventOut | FuriEventLoopEventFlagEdge,
event_loop_multi_app_stream_buffer_worker_callback,
worker);
return worker;
}
static void event_loop_multi_app_worker_free(EventLoopMultiAppWorker* worker) {
// IMPORTANT: The user code MUST unsubscribe from all events before deleting the event loop.
// Failure to do so will result in a crash.
furi_event_loop_unsubscribe(worker->event_loop, worker->stream_buffer);
// IMPORTANT: All timers MUST be deleted before deleting the associated event loop.
// Failure to do so will result in a crash.
furi_event_loop_timer_free(worker->timer);
// Now it is okay to delete the event loop.
furi_event_loop_free(worker->event_loop);
free(worker);
}
static void event_loop_multi_app_worker_run(EventLoopMultiAppWorker* worker) {
furi_event_loop_timer_start(worker->timer, WORKER_DATA_INTERVAL_MS);
furi_event_loop_run(worker->event_loop);
}
// This function is the worker thread body and (obviously) is executed in the worker thread.
static int32_t event_loop_multi_app_worker_thread(void* context) {
furi_assert(context);
EventLoopMultiApp* app = context;
// Because an event loop is used, it MUST be created in the thread it will be run in.
// Therefore, the worker creation and deletion is handled in the worker thread.
EventLoopMultiAppWorker* worker = event_loop_multi_app_worker_alloc(app->stream_buffer);
event_loop_multi_app_worker_run(worker);
event_loop_multi_app_worker_free(worker);
return 0;
}
/*
* Main application functions
*/
// This function is executed in the GUI context each time an input event occurs (e.g. the user pressed a key)
static void event_loop_multi_app_input_callback(InputEvent* event, void* context) {
furi_assert(context);
EventLoopMultiApp* app = context;
// Pass the event to the the application's input queue
furi_check(furi_message_queue_put(app->input_queue, event, FuriWaitForever) == FuriStatusOk);
}
// This function is executed each time new data is available in the stream buffer.
static bool
event_loop_multi_app_stream_buffer_callback(FuriEventLoopObject* object, void* context) {
furi_assert(context);
EventLoopMultiApp* app = context;
furi_assert(object == app->stream_buffer);
// Get the data from the stream buffer
uint8_t data[STREAM_BUFFER_SIZE];
// IMPORTANT: No waiting in the event handlers!
furi_check(
furi_stream_buffer_receive(app->stream_buffer, &data, sizeof(data), 0) == sizeof(data));
// Format the data for printing and print it to the debug output.
FuriString* tmp_str = furi_string_alloc();
for(uint32_t i = 0; i < sizeof(data); ++i) {
furi_string_cat_printf(tmp_str, "%02X ", data[i]);
}
FURI_LOG_I(TAG, "Received data: %s", furi_string_get_cstr(tmp_str));
furi_string_free(tmp_str);
return true;
}
// This function is executed each time a new message is inserted in the input queue.
static bool event_loop_multi_app_input_queue_callback(FuriEventLoopObject* object, void* context) {
furi_assert(context);
EventLoopMultiApp* app = context;
furi_assert(object == app->input_queue);
InputEvent event;
// IMPORTANT: No waiting in the event handlers!
furi_check(furi_message_queue_get(app->input_queue, &event, 0) == FuriStatusOk);
if(event.type == InputTypeLong) {
// The user has long-pressed the Back key, try starting the countdown.
if(event.key == InputKeyBack) {
if(!furi_event_loop_timer_is_running(app->exit_timer)) {
// Actually start the countdown
FURI_LOG_I(TAG, "Starting exit countdown!");
furi_event_loop_timer_start(app->exit_timer, COUNTDOWN_INTERVAL_MS);
} else {
// The countdown is already in progress, print a warning message
FURI_LOG_W(TAG, "Countdown has already been started");
}
// The user has long-pressed the Ok key, try stopping the countdown.
} else if(event.key == InputKeyOk) {
if(furi_event_loop_timer_is_running(app->exit_timer)) {
// Actually cancel the countdown
FURI_LOG_I(TAG, "Exit countdown cancelled!");
app->exit_countdown_value = COUNTDOWN_START_VALUE;
furi_event_loop_timer_stop(app->exit_timer);
} else {
// The countdown is not running, print a warning message
FURI_LOG_W(TAG, "Countdown has not been started yet");
}
} else {
// Not a Back or Ok key, just print its name.
FURI_LOG_I(TAG, "Long press: %s", input_get_key_name(event.key));
}
} else if(event.type == InputTypeShort) {
// Not a long press, just print the key's name.
FURI_LOG_I(TAG, "Short press: %s", input_get_key_name(event.key));
}
return true;
}
// This function is executed each time the countdown timer expires.
static void event_loop_multi_app_exit_timer_callback(void* context) {
furi_assert(context);
EventLoopMultiApp* app = context;
FURI_LOG_I(TAG, "Exiting in %lu ...", app->exit_countdown_value);
// If the coundown value has reached 0, exit the application
if(app->exit_countdown_value == 0) {
FURI_LOG_I(TAG, "Exiting NOW!");
// Send a signal to the worker thread to exit.
// A signal handler that handles FuriSignalExit is already set by default.
furi_thread_signal(app->worker_thread, FuriSignalExit, NULL);
// Request the application event loop to stop.
furi_event_loop_stop(app->event_loop);
// Otherwise just decrement it and wait for the next time the timer expires.
} else {
app->exit_countdown_value -= 1;
}
}
static EventLoopMultiApp* event_loop_multi_app_alloc(void) {
EventLoopMultiApp* app = malloc(sizeof(EventLoopMultiApp));
// Create event loop instances.
app->event_loop = furi_event_loop_alloc();
// Create a worker thread instance. The worker event loop will execute inside it.
app->worker_thread = furi_thread_alloc_ex(
"EventLoopMultiWorker", 1024, event_loop_multi_app_worker_thread, app);
// Create a message queue to receive the input events.
app->input_queue = furi_message_queue_alloc(INPUT_QUEUE_SIZE, sizeof(InputEvent));
// Create a stream buffer to receive the generated data.
app->stream_buffer = furi_stream_buffer_alloc(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE);
// Create a timer to run the countdown.
app->exit_timer = furi_event_loop_timer_alloc(
app->event_loop,
event_loop_multi_app_exit_timer_callback,
FuriEventLoopTimerTypePeriodic,
app);
app->gui = furi_record_open(RECORD_GUI);
app->view_port = view_port_alloc();
// Start the countdown from this value
app->exit_countdown_value = COUNTDOWN_START_VALUE;
// Gain exclusive access to the input events
view_port_input_callback_set(app->view_port, event_loop_multi_app_input_callback, app);
gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
// Notify the event loop about incoming messages in the queue
furi_event_loop_subscribe_message_queue(
app->event_loop,
app->input_queue,
FuriEventLoopEventIn,
event_loop_multi_app_input_queue_callback,
app);
// Notify the event loop about new data in the stream buffer
furi_event_loop_subscribe_stream_buffer(
app->event_loop,
app->stream_buffer,
FuriEventLoopEventIn | FuriEventLoopEventFlagEdge,
event_loop_multi_app_stream_buffer_callback,
app);
return app;
}
static void event_loop_multi_app_free(EventLoopMultiApp* app) {
gui_remove_view_port(app->gui, app->view_port);
furi_record_close(RECORD_GUI);
// IMPORTANT: The user code MUST unsubscribe from all events before deleting the event loop.
// Failure to do so will result in a crash.
furi_event_loop_unsubscribe(app->event_loop, app->input_queue);
furi_event_loop_unsubscribe(app->event_loop, app->stream_buffer);
// Delete all instances
view_port_free(app->view_port);
furi_message_queue_free(app->input_queue);
furi_stream_buffer_free(app->stream_buffer);
// IMPORTANT: All timers MUST be deleted before deleting the associated event loop.
// Failure to do so will result in a crash.
furi_event_loop_timer_free(app->exit_timer);
furi_thread_free(app->worker_thread);
furi_event_loop_free(app->event_loop);
free(app);
}
static void event_loop_multi_app_run(EventLoopMultiApp* app) {
FURI_LOG_I(TAG, "Press keys to see them printed here.");
FURI_LOG_I(TAG, "Long press \"Back\" to exit after %lu seconds.", COUNTDOWN_START_VALUE);
FURI_LOG_I(TAG, "Long press \"Ok\" to cancel the countdown.");
// Start the worker thread
furi_thread_start(app->worker_thread);
// Run the application event loop. This call will block until the application is about to exit.
furi_event_loop_run(app->event_loop);
// Wait for the worker thread to finish.
furi_thread_join(app->worker_thread);
}
/*******************************************************************
* vvv START HERE vvv
*
* The application's entry point - referenced in application.fam
*******************************************************************/
int32_t example_event_loop_multi_app(void* arg) {
UNUSED(arg);
EventLoopMultiApp* app = event_loop_multi_app_alloc();
event_loop_multi_app_run(app);
event_loop_multi_app_free(app);
return 0;
}
@@ -0,0 +1,140 @@
/**
* @file example_event_loop_mutex.c
* @brief Example application that demonstrates the FuriEventLoop and FuriMutex integration.
*
* This application simulates a use case where a time-consuming blocking operation is executed
* in a separate thread and a mutex is being used for synchronization. The application runs 10 iterations
* of the above mentioned simulated work and prints the results to the debug output each time, then exits.
*/
#include <furi.h>
#include <furi_hal_random.h>
#define TAG "ExampleEventLoopMutex"
#define WORKER_ITERATION_COUNT (10)
// We are interested in IN events (for the mutex, that means that the mutex has been released),
// using edge trigger mode (reacting only to changes in mutex state) and
// employing one-shot mode to automatically unsubscribe before the event is processed.
#define MUTEX_EVENT_AND_FLAGS \
(FuriEventLoopEventIn | FuriEventLoopEventFlagEdge | FuriEventLoopEventFlagOnce)
typedef struct {
FuriEventLoop* event_loop;
FuriThread* worker_thread;
FuriMutex* worker_mutex;
uint8_t worker_result;
} EventLoopMutexApp;
// This funciton is being run in a separate thread to simulate lenghty blocking operations
static int32_t event_loop_mutex_app_worker_thread(void* context) {
furi_assert(context);
EventLoopMutexApp* app = context;
FURI_LOG_I(TAG, "Worker thread started");
// Run 10 iterations of simulated work
for(uint32_t i = 0; i < WORKER_ITERATION_COUNT; ++i) {
FURI_LOG_I(TAG, "Doing work ...");
// Take the mutex so that no-one can access the worker_result variable
furi_check(furi_mutex_acquire(app->worker_mutex, FuriWaitForever) == FuriStatusOk);
// Simulate a blocking operation with a random delay between 900 and 1100 ms
const uint32_t work_time_ms = 900 + furi_hal_random_get() % 200;
furi_delay_ms(work_time_ms);
// Simulate a result with a random number between 0 and 255
app->worker_result = furi_hal_random_get() % 0xFF;
FURI_LOG_I(TAG, "Work done in %lu ms", work_time_ms);
// Release the mutex, which will notify the event loop that the result is ready
furi_check(furi_mutex_release(app->worker_mutex) == FuriStatusOk);
// Return control to the scheduler so that the event loop can take the mutex in its turn
furi_thread_yield();
}
FURI_LOG_I(TAG, "All work done, worker thread out!");
// Request the event loop to stop
furi_event_loop_stop(app->event_loop);
return 0;
}
// This function is being run each time when the mutex gets released
static bool event_loop_mutex_app_event_callback(FuriEventLoopObject* object, void* context) {
furi_assert(context);
EventLoopMutexApp* app = context;
furi_assert(object == app->worker_mutex);
// Take the mutex so that no-one can access the worker_result variable
// IMPORTANT: the wait time MUST be 0, i.e. the event loop event callbacks
// must NOT ever block. If it is possible that the mutex will be taken by
// others, then the event callback code must take it into account.
furi_check(furi_mutex_acquire(app->worker_mutex, 0) == FuriStatusOk);
// Access the worker_result variable and print it.
FURI_LOG_I(TAG, "Result available! Value: %u", app->worker_result);
// Release the mutex, enabling the worker thread to continue when it's ready
furi_check(furi_mutex_release(app->worker_mutex) == FuriStatusOk);
// Subscribe for the mutex release events again, since we were unsubscribed automatically
// before processing the event.
furi_event_loop_subscribe_mutex(
app->event_loop,
app->worker_mutex,
MUTEX_EVENT_AND_FLAGS,
event_loop_mutex_app_event_callback,
app);
return true;
}
static EventLoopMutexApp* event_loop_mutex_app_alloc(void) {
EventLoopMutexApp* app = malloc(sizeof(EventLoopMutexApp));
// Create an event loop instance.
app->event_loop = furi_event_loop_alloc();
// Create a worker thread instance.
app->worker_thread = furi_thread_alloc_ex(
"EventLoopMutexWorker", 1024, event_loop_mutex_app_worker_thread, app);
// Create a mutex instance.
app->worker_mutex = furi_mutex_alloc(FuriMutexTypeNormal);
// Subscribe for the mutex release events.
// Note that since FuriEventLoopEventFlagOneShot is used, we will be automatically unsubscribed
// from events before entering the event processing callback. This is necessary in order to not
// trigger on events caused by releasing the mutex in the callback.
furi_event_loop_subscribe_mutex(
app->event_loop,
app->worker_mutex,
MUTEX_EVENT_AND_FLAGS,
event_loop_mutex_app_event_callback,
app);
return app;
}
static void event_loop_mutex_app_free(EventLoopMutexApp* app) {
// IMPORTANT: The user code MUST unsubscribe from all events before deleting the event loop.
// Failure to do so will result in a crash.
furi_event_loop_unsubscribe(app->event_loop, app->worker_mutex);
// Delete all instances
furi_thread_free(app->worker_thread);
furi_mutex_free(app->worker_mutex);
furi_event_loop_free(app->event_loop);
free(app);
}
static void event_loop_mutex_app_run(EventLoopMutexApp* app) {
furi_thread_start(app->worker_thread);
furi_event_loop_run(app->event_loop);
furi_thread_join(app->worker_thread);
}
// The application's entry point - referenced in application.fam
int32_t example_event_loop_mutex_app(void* arg) {
UNUSED(arg);
EventLoopMutexApp* app = event_loop_mutex_app_alloc();
event_loop_mutex_app_run(app);
event_loop_mutex_app_free(app);
return 0;
}
@@ -0,0 +1,131 @@
/**
* @file example_event_loop_stream_buffer.c
* @brief Example application that demonstrates the FuriEventLoop and FuriStreamBuffer integration.
*
* This application simulates a use case where some data data stream comes from a separate thread (or hardware)
* and a stream buffer is used to act as an intermediate buffer. The worker thread produces 10 iterations of 32
* bytes of simulated data, and each time when the buffer is half-filled, the data is taken out of it and printed
* to the debug output. After completing all iterations, the application exits.
*/
#include <furi.h>
#include <furi_hal_random.h>
#define TAG "ExampleEventLoopStreamBuffer"
#define WORKER_ITERATION_COUNT (10)
#define STREAM_BUFFER_SIZE (32)
#define STREAM_BUFFER_TRIG_LEVEL (STREAM_BUFFER_SIZE / 2)
#define STREAM_BUFFER_EVENT_AND_FLAGS (FuriEventLoopEventIn | FuriEventLoopEventFlagEdge)
typedef struct {
FuriEventLoop* event_loop;
FuriThread* worker_thread;
FuriStreamBuffer* stream_buffer;
} EventLoopStreamBufferApp;
// This funciton is being run in a separate thread to simulate data coming from a producer thread or some device.
static int32_t event_loop_stream_buffer_app_worker_thread(void* context) {
furi_assert(context);
EventLoopStreamBufferApp* app = context;
FURI_LOG_I(TAG, "Worker thread started");
for(uint32_t i = 0; i < WORKER_ITERATION_COUNT; ++i) {
// Produce 32 bytes of simulated data.
for(uint32_t j = 0; j < STREAM_BUFFER_SIZE; ++j) {
// Simulate incoming data by generating a random byte.
uint8_t data = furi_hal_random_get() % 0xFF;
// Put the byte in the buffer. Depending on the use case, it may or may be not acceptable
// to wait for free space to become available.
furi_check(
furi_stream_buffer_send(app->stream_buffer, &data, 1, FuriWaitForever) == 1);
// Delay between 30 and 50 ms to slow down the output for clarity.
furi_delay_ms(30 + furi_hal_random_get() % 20);
}
}
FURI_LOG_I(TAG, "All work done, worker thread out!");
// Request the event loop to stop
furi_event_loop_stop(app->event_loop);
return 0;
}
// This function is being run each time when the number of bytes in the buffer is above its trigger level.
static bool
event_loop_stream_buffer_app_event_callback(FuriEventLoopObject* object, void* context) {
furi_assert(context);
EventLoopStreamBufferApp* app = context;
furi_assert(object == app->stream_buffer);
// Temporary buffer that can hold at most half of the stream buffer's capacity.
uint8_t data[STREAM_BUFFER_TRIG_LEVEL];
// Receive the data. It is guaranteed that the amount of data in the buffer will be equal to
// or greater than the trigger level, therefore, no waiting delay is necessary.
furi_check(
furi_stream_buffer_receive(app->stream_buffer, data, sizeof(data), 0) == sizeof(data));
// Format the data for printing and print it to the debug output.
FuriString* tmp_str = furi_string_alloc();
for(uint32_t i = 0; i < sizeof(data); ++i) {
furi_string_cat_printf(tmp_str, "%02X ", data[i]);
}
FURI_LOG_I(TAG, "Received data: %s", furi_string_get_cstr(tmp_str));
furi_string_free(tmp_str);
return true;
}
static EventLoopStreamBufferApp* event_loop_stream_buffer_app_alloc(void) {
EventLoopStreamBufferApp* app = malloc(sizeof(EventLoopStreamBufferApp));
// Create an event loop instance.
app->event_loop = furi_event_loop_alloc();
// Create a worker thread instance.
app->worker_thread = furi_thread_alloc_ex(
"EventLoopStreamBufferWorker", 1024, event_loop_stream_buffer_app_worker_thread, app);
// Create a stream_buffer instance.
app->stream_buffer = furi_stream_buffer_alloc(STREAM_BUFFER_SIZE, STREAM_BUFFER_TRIG_LEVEL);
// Subscribe for the stream buffer IN events in edge triggered mode.
furi_event_loop_subscribe_stream_buffer(
app->event_loop,
app->stream_buffer,
STREAM_BUFFER_EVENT_AND_FLAGS,
event_loop_stream_buffer_app_event_callback,
app);
return app;
}
static void event_loop_stream_buffer_app_free(EventLoopStreamBufferApp* app) {
// IMPORTANT: The user code MUST unsubscribe from all events before deleting the event loop.
// Failure to do so will result in a crash.
furi_event_loop_unsubscribe(app->event_loop, app->stream_buffer);
// Delete all instances
furi_thread_free(app->worker_thread);
furi_stream_buffer_free(app->stream_buffer);
furi_event_loop_free(app->event_loop);
free(app);
}
static void event_loop_stream_buffer_app_run(EventLoopStreamBufferApp* app) {
furi_thread_start(app->worker_thread);
furi_event_loop_run(app->event_loop);
furi_thread_join(app->worker_thread);
}
// The application's entry point - referenced in application.fam
int32_t example_event_loop_stream_buffer_app(void* arg) {
UNUSED(arg);
EventLoopStreamBufferApp* app = event_loop_stream_buffer_app_alloc();
event_loop_stream_buffer_app_run(app);
event_loop_stream_buffer_app_free(app);
return 0;
}
@@ -0,0 +1,87 @@
/**
* @file example_event_loop_timer.c
* @brief Example application that demonstrates FuriEventLoop's software timer capability.
*
* This application prints a countdown from 10 to 0 to the debug output and then exits.
* Despite only one timer being used in this example for clarity, an event loop instance can have
* an arbitrary number of independent timers of any type (periodic or one-shot).
*
*/
#include <furi.h>
#define TAG "ExampleEventLoopTimer"
#define COUNTDOWN_START_VALUE (10)
#define COUNTDOWN_INTERVAL_MS (1000)
typedef struct {
FuriEventLoop* event_loop;
FuriEventLoopTimer* timer;
uint32_t countdown_value;
} EventLoopTimerApp;
// This function is called each time the timer expires (i.e. once per 1000 ms (1s) in this example)
static void event_loop_timer_callback(void* context) {
furi_assert(context);
EventLoopTimerApp* app = context;
// Print the countdown value
FURI_LOG_I(TAG, "T-00:00:%02lu", app->countdown_value);
if(app->countdown_value == 0) {
// If the countdown reached 0, print the final line and stop the event loop
FURI_LOG_I(TAG, "Blast off to adventure!");
// After this call, the control will be returned back to event_loop_timers_app_run()
furi_event_loop_stop(app->event_loop);
} else {
// Decrement the countdown value
app->countdown_value -= 1;
}
}
static EventLoopTimerApp* event_loop_timer_app_alloc(void) {
EventLoopTimerApp* app = malloc(sizeof(EventLoopTimerApp));
// Create an event loop instance.
app->event_loop = furi_event_loop_alloc();
// Create a software timer instance.
// The timer is bound to the event loop instance and will execute in its context.
// Here, the timer type is periodic, i.e. it will restart automatically after expiring.
app->timer = furi_event_loop_timer_alloc(
app->event_loop, event_loop_timer_callback, FuriEventLoopTimerTypePeriodic, app);
// The countdown value will be tracked in this variable.
app->countdown_value = COUNTDOWN_START_VALUE;
return app;
}
static void event_loop_timer_app_free(EventLoopTimerApp* app) {
// IMPORTANT: All event loop timers MUST be deleted BEFORE deleting the event loop itself.
// Failure to do so will result in a crash.
furi_event_loop_timer_free(app->timer);
// With all timers deleted, it's safe to delete the event loop.
furi_event_loop_free(app->event_loop);
free(app);
}
static void event_loop_timer_app_run(EventLoopTimerApp* app) {
FURI_LOG_I(TAG, "All systems go! Prepare for countdown!");
// Timers can be started either before the event loop is run, or in any
// callback function called by a running event loop.
furi_event_loop_timer_start(app->timer, COUNTDOWN_INTERVAL_MS);
// This call will block until furi_event_loop_stop() is called.
furi_event_loop_run(app->event_loop);
}
// The application's entry point - referenced in application.fam
int32_t example_event_loop_timer_app(void* arg) {
UNUSED(arg);
EventLoopTimerApp* app = event_loop_timer_app_alloc();
event_loop_timer_app_run(app);
event_loop_timer_app_free(app);
return 0;
}
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# Number Input
Simple keyboard that limits user inputs to a full number (integer). Useful to enforce correct entries without the need of intense validations after a user input.
Definition of min/max values is required. Numbers are of type int32_t. If negative numbers are allowed withing min - max, an additional button is displayed to switch the sign between + and -.
It is also possible to define a header text, shown in this example app with the 3 different input options.
@@ -0,0 +1,10 @@
App(
appid="example_number_input",
name="Example: Number Input",
apptype=FlipperAppType.EXTERNAL,
entry_point="example_number_input",
requires=["gui"],
stack_size=1 * 1024,
fap_icon="example_number_input_10px.png",
fap_category="Examples",
)
@@ -0,0 +1,79 @@
#include "example_number_input.h"
bool example_number_input_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
ExampleNumberInput* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool example_number_input_back_event_callback(void* context) {
furi_assert(context);
ExampleNumberInput* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static ExampleNumberInput* example_number_input_alloc() {
ExampleNumberInput* app = malloc(sizeof(ExampleNumberInput));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&example_number_input_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, example_number_input_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, example_number_input_back_event_callback);
app->number_input = number_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
ExampleNumberInputViewIdNumberInput,
number_input_get_view(app->number_input));
app->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
ExampleNumberInputViewIdShowNumber,
dialog_ex_get_view(app->dialog_ex));
app->current_number = 5;
app->min_value = INT32_MIN;
app->max_value = INT32_MAX;
return app;
}
static void example_number_input_free(ExampleNumberInput* app) {
furi_assert(app);
view_dispatcher_remove_view(app->view_dispatcher, ExampleNumberInputViewIdShowNumber);
dialog_ex_free(app->dialog_ex);
view_dispatcher_remove_view(app->view_dispatcher, ExampleNumberInputViewIdNumberInput);
number_input_free(app->number_input);
scene_manager_free(app->scene_manager);
view_dispatcher_free(app->view_dispatcher);
furi_record_close(RECORD_GUI);
app->gui = NULL;
//Remove whatever is left
free(app);
}
int32_t example_number_input(void* p) {
UNUSED(p);
ExampleNumberInput* app = example_number_input_alloc();
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(app->scene_manager, ExampleNumberInputSceneShowNumber);
view_dispatcher_run(app->view_dispatcher);
example_number_input_free(app);
return 0;
}
@@ -0,0 +1,35 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <gui/elements.h>
#include <gui/scene_manager.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/number_input.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <input/input.h>
#include "scenes/example_number_input_scene.h"
typedef struct ExampleNumberInputShowNumber ExampleNumberInputShowNumber;
typedef enum {
ExampleNumberInputViewIdShowNumber,
ExampleNumberInputViewIdNumberInput,
} ExampleNumberInputViewId;
typedef struct {
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
NumberInput* number_input;
DialogEx* dialog_ex;
int32_t current_number;
int32_t min_value;
int32_t max_value;
} ExampleNumberInput;
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#include "example_number_input_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const example_number_input_on_enter_handlers[])(void*) = {
#include "example_number_input_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const example_number_input_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "example_number_input_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const example_number_input_on_exit_handlers[])(void* context) = {
#include "example_number_input_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers example_number_input_scene_handlers = {
.on_enter_handlers = example_number_input_on_enter_handlers,
.on_event_handlers = example_number_input_on_event_handlers,
.on_exit_handlers = example_number_input_on_exit_handlers,
.scene_num = ExampleNumberInputSceneNum,
};
@@ -3,27 +3,27 @@
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) StorageMoveToSd##id,
#define ADD_SCENE(prefix, name, id) ExampleNumberInputScene##id,
typedef enum {
#include "storage_move_to_sd_scene_config.h"
StorageMoveToSdSceneNum,
} StorageMoveToSdScene;
#include "example_number_input_scene_config.h"
ExampleNumberInputSceneNum,
} ExampleNumberInputScene;
#undef ADD_SCENE
extern const SceneManagerHandlers storage_move_to_sd_scene_handlers;
extern const SceneManagerHandlers example_number_input_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "storage_move_to_sd_scene_config.h"
#include "example_number_input_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "storage_move_to_sd_scene_config.h"
#include "example_number_input_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "storage_move_to_sd_scene_config.h"
#include "example_number_input_scene_config.h"
#undef ADD_SCENE
@@ -0,0 +1,4 @@
ADD_SCENE(example_number_input, input_number, InputNumber)
ADD_SCENE(example_number_input, show_number, ShowNumber)
ADD_SCENE(example_number_input, input_max, InputMax)
ADD_SCENE(example_number_input, input_min, InputMin)
@@ -0,0 +1,39 @@
#include "../example_number_input.h"
void example_number_input_scene_input_max_callback(void* context, int32_t number) {
ExampleNumberInput* app = context;
app->max_value = number;
view_dispatcher_send_custom_event(app->view_dispatcher, 0);
}
void example_number_input_scene_input_max_on_enter(void* context) {
furi_assert(context);
ExampleNumberInput* app = context;
NumberInput* number_input = app->number_input;
number_input_set_header_text(number_input, "Enter the maximum value");
number_input_set_result_callback(
number_input,
example_number_input_scene_input_max_callback,
context,
app->max_value,
app->min_value,
INT32_MAX);
view_dispatcher_switch_to_view(app->view_dispatcher, ExampleNumberInputViewIdNumberInput);
}
bool example_number_input_scene_input_max_on_event(void* context, SceneManagerEvent event) {
ExampleNumberInput* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_previous_scene(app->scene_manager);
return true;
}
return consumed;
}
void example_number_input_scene_input_max_on_exit(void* context) {
UNUSED(context);
}
@@ -0,0 +1,39 @@
#include "../example_number_input.h"
void example_number_input_scene_input_min_callback(void* context, int32_t number) {
ExampleNumberInput* app = context;
app->min_value = number;
view_dispatcher_send_custom_event(app->view_dispatcher, 0);
}
void example_number_input_scene_input_min_on_enter(void* context) {
furi_assert(context);
ExampleNumberInput* app = context;
NumberInput* number_input = app->number_input;
number_input_set_header_text(number_input, "Enter the minimum value");
number_input_set_result_callback(
number_input,
example_number_input_scene_input_min_callback,
context,
app->min_value,
INT32_MIN,
app->max_value);
view_dispatcher_switch_to_view(app->view_dispatcher, ExampleNumberInputViewIdNumberInput);
}
bool example_number_input_scene_input_min_on_event(void* context, SceneManagerEvent event) {
ExampleNumberInput* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_previous_scene(app->scene_manager);
return true;
}
return consumed;
}
void example_number_input_scene_input_min_on_exit(void* context) {
UNUSED(context);
}
@@ -0,0 +1,42 @@
#include "../example_number_input.h"
void example_number_input_scene_input_number_callback(void* context, int32_t number) {
ExampleNumberInput* app = context;
app->current_number = number;
view_dispatcher_send_custom_event(app->view_dispatcher, 0);
}
void example_number_input_scene_input_number_on_enter(void* context) {
furi_assert(context);
ExampleNumberInput* app = context;
NumberInput* number_input = app->number_input;
char str[50];
snprintf(str, sizeof(str), "Set Number (%ld - %ld)", app->min_value, app->max_value);
number_input_set_header_text(number_input, str);
number_input_set_result_callback(
number_input,
example_number_input_scene_input_number_callback,
context,
app->current_number,
app->min_value,
app->max_value);
view_dispatcher_switch_to_view(app->view_dispatcher, ExampleNumberInputViewIdNumberInput);
}
bool example_number_input_scene_input_number_on_event(void* context, SceneManagerEvent event) {
ExampleNumberInput* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) { //Back button pressed
scene_manager_previous_scene(app->scene_manager);
return true;
}
return consumed;
}
void example_number_input_scene_input_number_on_exit(void* context) {
UNUSED(context);
}
@@ -0,0 +1,66 @@
#include "../example_number_input.h"
static void
example_number_input_scene_confirm_dialog_callback(DialogExResult result, void* context) {
ExampleNumberInput* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, result);
}
static void example_number_input_scene_update_view(void* context) {
ExampleNumberInput* app = context;
DialogEx* dialog_ex = app->dialog_ex;
dialog_ex_set_header(dialog_ex, "The number is", 64, 0, AlignCenter, AlignTop);
static char buffer[12]; //needs static for extended lifetime
snprintf(buffer, sizeof(buffer), "%ld", app->current_number);
dialog_ex_set_text(dialog_ex, buffer, 64, 29, AlignCenter, AlignCenter);
dialog_ex_set_left_button_text(dialog_ex, "Min");
dialog_ex_set_right_button_text(dialog_ex, "Max");
dialog_ex_set_center_button_text(dialog_ex, "Change");
dialog_ex_set_result_callback(dialog_ex, example_number_input_scene_confirm_dialog_callback);
dialog_ex_set_context(dialog_ex, app);
}
void example_number_input_scene_show_number_on_enter(void* context) {
furi_assert(context);
ExampleNumberInput* app = context;
example_number_input_scene_update_view(app);
view_dispatcher_switch_to_view(app->view_dispatcher, ExampleNumberInputViewIdShowNumber);
}
bool example_number_input_scene_show_number_on_event(void* context, SceneManagerEvent event) {
ExampleNumberInput* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DialogExResultCenter:
scene_manager_next_scene(app->scene_manager, ExampleNumberInputSceneInputNumber);
consumed = true;
break;
case DialogExResultLeft:
scene_manager_next_scene(app->scene_manager, ExampleNumberInputSceneInputMin);
consumed = true;
break;
case DialogExResultRight:
scene_manager_next_scene(app->scene_manager, ExampleNumberInputSceneInputMax);
consumed = true;
break;
default:
break;
}
}
return consumed;
}
void example_number_input_scene_show_number_on_exit(void* context) {
UNUSED(context);
}
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@@ -0,0 +1,8 @@
App(
appid="example_view_dispatcher",
name="Example: ViewDispatcher",
apptype=FlipperAppType.EXTERNAL,
entry_point="example_view_dispatcher_app",
requires=["gui"],
fap_category="Examples",
)
@@ -0,0 +1,173 @@
/**
* @file example_view_dispatcher.c
* @brief Example application demonstrating the usage of the ViewDispatcher library.
*
* This application can display one of two views: either a Widget or a Submenu.
* Each view has its own way of switching to another one:
*
* - A center button in the Widget view.
* - A submenu item in the Submenu view
*
* Press either to switch to a different view. Press Back to exit the application.
*
*/
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/widget.h>
#include <gui/modules/submenu.h>
// Enumeration of the view indexes.
typedef enum {
ViewIndexWidget,
ViewIndexSubmenu,
ViewIndexCount,
} ViewIndex;
// Enumeration of submenu items.
typedef enum {
SubmenuIndexNothing,
SubmenuIndexSwitchView,
} SubmenuIndex;
// Main application structure.
typedef struct {
ViewDispatcher* view_dispatcher;
Widget* widget;
Submenu* submenu;
} ExampleViewDispatcherApp;
// This function is called when the user has pressed the Back key.
static bool example_view_dispatcher_app_navigation_callback(void* context) {
furi_assert(context);
ExampleViewDispatcherApp* app = context;
// Back means exit the application, which can be done by stopping the ViewDispatcher.
view_dispatcher_stop(app->view_dispatcher);
return true;
}
// This function is called when there are custom events to process.
static bool example_view_dispatcher_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
ExampleViewDispatcherApp* app = context;
// The event numerical value can mean different things (the application is responsible to uphold its chosen convention)
// In this example, the only possible meaning is the view index to switch to.
furi_assert(event < ViewIndexCount);
// Switch to the requested view.
view_dispatcher_switch_to_view(app->view_dispatcher, event);
return true;
}
// This function is called when the user presses the "Switch View" button on the Widget view.
static void example_view_dispatcher_app_button_callback(
GuiButtonType button_type,
InputType input_type,
void* context) {
furi_assert(context);
ExampleViewDispatcherApp* app = context;
// Only request the view switch if the user short-presses the Center button.
if(button_type == GuiButtonTypeCenter && input_type == InputTypeShort) {
// Request switch to the Submenu view via the custom event queue.
view_dispatcher_send_custom_event(app->view_dispatcher, ViewIndexSubmenu);
}
}
// This function is called when the user activates the "Switch View" submenu item.
static void example_view_dispatcher_app_submenu_callback(void* context, uint32_t index) {
furi_assert(context);
ExampleViewDispatcherApp* app = context;
// Only request the view switch if the user activates the "Switch View" item.
if(index == SubmenuIndexSwitchView) {
// Request switch to the Widget view via the custom event queue.
view_dispatcher_send_custom_event(app->view_dispatcher, ViewIndexWidget);
}
}
// Application constructor function.
static ExampleViewDispatcherApp* example_view_dispatcher_app_alloc() {
ExampleViewDispatcherApp* app = malloc(sizeof(ExampleViewDispatcherApp));
// Access the GUI API instance.
Gui* gui = furi_record_open(RECORD_GUI);
// Create and initialize the Widget view.
app->widget = widget_alloc();
widget_add_string_multiline_element(
app->widget, 64, 32, AlignCenter, AlignCenter, FontSecondary, "Press the Button below");
widget_add_button_element(
app->widget,
GuiButtonTypeCenter,
"Switch View",
example_view_dispatcher_app_button_callback,
app);
// Create and initialize the Submenu view.
app->submenu = submenu_alloc();
submenu_add_item(app->submenu, "Do Nothing", SubmenuIndexNothing, NULL, NULL);
submenu_add_item(
app->submenu,
"Switch View",
SubmenuIndexSwitchView,
example_view_dispatcher_app_submenu_callback,
app);
// Create the ViewDispatcher instance.
app->view_dispatcher = view_dispatcher_alloc();
// Let the GUI know about this ViewDispatcher instance.
view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
// Register the views within the ViewDispatcher instance. This alone will not show any of them on the screen.
// Each view must have its own index to refer to it later (it is best done via an enumeration as shown here).
view_dispatcher_add_view(app->view_dispatcher, ViewIndexWidget, widget_get_view(app->widget));
view_dispatcher_add_view(
app->view_dispatcher, ViewIndexSubmenu, submenu_get_view(app->submenu));
// Set the custom event callback. It will be called each time a custom event is scheduled
// using the view_dispatcher_send_custom_callback() function.
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, example_view_dispatcher_app_custom_event_callback);
// Set the navigation, or back button callback. It will be called if the user pressed the Back button
// and the event was not handled in the currently displayed view.
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, example_view_dispatcher_app_navigation_callback);
// The context will be passed to the callbacks as a parameter, so we have access to our application object.
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
return app;
}
// Application destructor function.
static void example_view_dispatcher_app_free(ExampleViewDispatcherApp* app) {
// All views must be un-registered (removed) from a ViewDispatcher instance
// before deleting it. Failure to do so will result in a crash.
view_dispatcher_remove_view(app->view_dispatcher, ViewIndexWidget);
view_dispatcher_remove_view(app->view_dispatcher, ViewIndexSubmenu);
// Now it is safe to delete the ViewDispatcher instance.
view_dispatcher_free(app->view_dispatcher);
// Delete the views
widget_free(app->widget);
submenu_free(app->submenu);
// End access to hte the GUI API.
furi_record_close(RECORD_GUI);
// Free the remaining memory.
free(app);
}
static void example_view_dispatcher_app_run(ExampleViewDispatcherApp* app) {
// Display the Widget view on the screen.
view_dispatcher_switch_to_view(app->view_dispatcher, ViewIndexWidget);
// This function will block until view_dispatcher_stop() is called.
// Internally, it uses a FuriEventLoop (see FuriEventLoop examples for more info on this).
view_dispatcher_run(app->view_dispatcher);
}
/*******************************************************************
* vvv START HERE vvv
*
* The application's entry point - referenced in application.fam
*******************************************************************/
int32_t example_view_dispatcher_app(void* arg) {
UNUSED(arg);
ExampleViewDispatcherApp* app = example_view_dispatcher_app_alloc();
example_view_dispatcher_app_run(app);
example_view_dispatcher_app_free(app);
return 0;
}
@@ -0,0 +1,8 @@
App(
appid="example_view_holder",
name="Example: ViewHolder",
apptype=FlipperAppType.EXTERNAL,
entry_point="example_view_holder_app",
requires=["gui"],
fap_category="Examples",
)
@@ -0,0 +1,78 @@
/**
* @file example_view_holder.c
* @brief Example application demonstrating the usage of the ViewHolder library.
*
* This application will display a text box with some scrollable text in it.
* Press the Back key to exit the application.
*/
#include <gui/gui.h>
#include <gui/view_holder.h>
#include <gui/modules/text_box.h>
#include <api_lock.h>
// This function will be called when the user presses the Back button.
static void example_view_holder_back_callback(void* context) {
FuriApiLock exit_lock = context;
// Unlock the exit lock, thus enabling the app to exit.
api_lock_unlock(exit_lock);
}
int32_t example_view_holder_app(void* arg) {
UNUSED(arg);
// Access the GUI API instance.
Gui* gui = furi_record_open(RECORD_GUI);
// Create a TextBox view. The Gui object only accepts
// ViewPort instances, so we will need to address that later.
TextBox* text_box = text_box_alloc();
// Set some text so that the text box is not empty.
text_box_set_text(
text_box,
"ViewHolder is being used\n"
"to show this TextBox view.\n\n"
"Scroll down to see more.\n\n\n"
"Press \"Back\" to exit.");
// Create a ViewHolder instance. It will serve as an adapter to convert
// between the View type provided by the TextBox view and the ViewPort type
// that the GUI can actually display.
ViewHolder* view_holder = view_holder_alloc();
// Let the GUI know about this ViewHolder instance.
view_holder_attach_to_gui(view_holder, gui);
// Set the view that we want to display.
view_holder_set_view(view_holder, text_box_get_view(text_box));
// The part below is not really related to this example, but is necessary for it to function.
// We need to somehow stall the application thread so that the view stays on the screen (otherwise
// the app will just exit and won't display anything) and at the same time we need a way to quit out
// of the application.
// In this example, a simple FuriApiLock instance is used. A real-world application is likely to have some
// kind of event handling loop here instead. (see the ViewDispatcher example or one of FuriEventLoop
// examples for that).
// Create a pre-locked FuriApiLock instance.
FuriApiLock exit_lock = api_lock_alloc_locked();
// Set a Back event callback for the ViewHolder instance. It will be called when the user
// presses the Back button. We pass the exit lock instance as the context to be able to access
// it inside the callback function.
view_holder_set_back_callback(view_holder, example_view_holder_back_callback, exit_lock);
// This call will block the application thread from running until the exit lock gets unlocked somehow
// (the only way it can happen in this example is via the back callback).
api_lock_wait_unlock_and_free(exit_lock);
// The back key has been pressed, which unlocked the exit lock. The application is about to exit.
// The view must be removed from a ViewHolder instance before deleting it.
view_holder_set_view(view_holder, NULL);
// Delete everything to prevent memory leaks.
view_holder_free(view_holder);
text_box_free(text_box);
// End access to the GUI API.
furi_record_close(RECORD_GUI);
return 0;
}
-1
View File
@@ -30,7 +30,6 @@ static ArchiveApp* archive_alloc(void) {
archive->view_dispatcher = view_dispatcher_alloc();
ViewDispatcher* view_dispatcher = archive->view_dispatcher;
view_dispatcher_enable_queue(view_dispatcher);
view_dispatcher_set_event_callback_context(view_dispatcher, archive);
view_dispatcher_set_custom_event_callback(view_dispatcher, archive_custom_event_callback);
view_dispatcher_set_navigation_event_callback(view_dispatcher, archive_back_event_callback);
@@ -510,18 +510,15 @@ void archive_favorites_move_mode(ArchiveBrowserView* browser, bool active) {
}
static bool archive_is_dir_exists(FuriString* path) {
if(furi_string_equal(path, STORAGE_INT_PATH_PREFIX) ||
furi_string_equal(path, STORAGE_EXT_PATH_PREFIX) ||
furi_string_equal(path, STORAGE_MNT_PATH_PREFIX)) {
return true;
}
bool state = false;
FileInfo file_info;
Storage* storage = furi_record_open(RECORD_STORAGE);
if(storage_common_stat(storage, furi_string_get_cstr(path), &file_info) == FSE_OK) {
if(file_info_is_dir(&file_info)) {
state = true;
}
if(furi_string_equal(path, STORAGE_EXT_PATH_PREFIX) ||
furi_string_equal(path, STORAGE_MNT_PATH_PREFIX)) {
state = storage_sd_status(storage) == FSE_OK;
} else if(storage_common_stat(storage, furi_string_get_cstr(path), &file_info) == FSE_OK) {
state = file_info_is_dir(&file_info);
}
furi_record_close(RECORD_STORAGE);
return state;
@@ -2,8 +2,8 @@
#include <storage/storage.h>
#define ARCHIVE_FAV_PATH ANY_PATH("favorites.txt")
#define ARCHIVE_FAV_TEMP_PATH ANY_PATH("favorites.tmp")
#define ARCHIVE_FAV_PATH EXT_PATH("favorites.txt")
#define ARCHIVE_FAV_TEMP_PATH EXT_PATH("favorites.tmp")
uint16_t archive_favorites_count(void);
bool archive_favorites_read(void* context);
@@ -18,7 +18,7 @@ void archive_set_file_type(ArchiveFile_t* file, const char* path, bool is_folder
} else {
for(size_t i = 0; i < COUNT_OF(known_ext); i++) {
if((known_ext[i][0] == '?') || (known_ext[i][0] == '*')) continue;
if(furi_string_end_with(file->path, known_ext[i])) {
if(furi_string_end_withi(file->path, known_ext[i])) {
// Check for .txt containing folder
if(strcmp(known_ext[i], ".txt") == 0) {
const char* txt_path = NULL;
-1
View File
@@ -320,7 +320,6 @@ BadKbApp* bad_kb_app_alloc(char* arg) {
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
app->scene_manager = scene_manager_alloc(&bad_kb_scene_handlers, app);
+8 -2
View File
@@ -373,6 +373,12 @@ bool ble_profile_hid_mouse_scroll(FuriHalBleProfileBase* profile, int8_t delta)
return state;
}
// AN5289: 4.7, in order to use flash controller interval must be at least 25ms + advertisement, which is 30 ms
// Since we don't use flash controller anymore interval can be lowered to 7.5ms
#define CONNECTION_INTERVAL_MIN (0x0006)
// Up to 45 ms
#define CONNECTION_INTERVAL_MAX (0x24)
static GapConfig template_config = {
.adv_service_uuid = HUMAN_INTERFACE_DEVICE_SERVICE_UUID,
.appearance_char = GAP_APPEARANCE_KEYBOARD,
@@ -380,8 +386,8 @@ static GapConfig template_config = {
.pairing_method = GapPairingPinCodeVerifyYesNo,
.conn_param =
{
.conn_int_min = 0x18, // 30 ms
.conn_int_max = 0x24, // 45 ms
.conn_int_min = CONNECTION_INTERVAL_MIN,
.conn_int_max = CONNECTION_INTERVAL_MAX,
.slave_latency = 0,
.supervisor_timeout = 0,
},
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@@ -32,7 +32,6 @@ GpioApp* gpio_app_alloc(void) {
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&gpio_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
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@@ -87,7 +87,6 @@ iButton* ibutton_alloc(void) {
ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
ibutton->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(ibutton->view_dispatcher);
view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
view_dispatcher_set_custom_event_callback(
ibutton->view_dispatcher, ibutton_custom_event_callback);
+1 -1
View File
@@ -28,7 +28,7 @@
#include "ibutton_custom_event.h"
#include "scenes/ibutton_scene.h"
#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
#define IBUTTON_APP_FOLDER EXT_PATH("ibutton")
#define IBUTTON_APP_FILENAME_PREFIX "iBtn"
#define IBUTTON_APP_FILENAME_EXTENSION ".ibtn"
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+1 -1
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@@ -150,7 +150,6 @@ static InfraredApp* infrared_alloc(void) {
infrared->gui = furi_record_open(RECORD_GUI);
ViewDispatcher* view_dispatcher = infrared->view_dispatcher;
view_dispatcher_enable_queue(view_dispatcher);
view_dispatcher_set_event_callback_context(view_dispatcher, infrared);
view_dispatcher_set_custom_event_callback(view_dispatcher, infrared_custom_event_callback);
view_dispatcher_set_navigation_event_callback(view_dispatcher, infrared_back_event_callback);
@@ -476,6 +475,7 @@ static void infrared_load_settings(InfraredApp* infrared) {
INFRARED_SETTINGS_MAGIC,
INFRARED_SETTINGS_VERSION)) {
FURI_LOG_D(TAG, "Failed to load settings, using defaults");
// infrared_save_settings(infrared);
}
infrared_set_tx_pin(infrared, settings.tx_pin);
+1 -1
View File
@@ -17,7 +17,7 @@ typedef struct InfraredApp InfraredApp;
#include <storage/storage.h>
#include <furi_hal_infrared.h>
#define INFRARED_SETTINGS_PATH EXT_PATH("infrared/.infrared.settings")
#define INFRARED_SETTINGS_PATH INT_PATH(".infrared.settings")
#define INFRARED_SETTINGS_VERSION (1)
#define INFRARED_SETTINGS_MAGIC (0x1F)
+1 -1
View File
@@ -46,7 +46,7 @@
#define INFRARED_MAX_BUTTON_NAME_LENGTH 22
#define INFRARED_MAX_REMOTE_NAME_LENGTH 22
#define INFRARED_APP_FOLDER ANY_PATH("infrared")
#define INFRARED_APP_FOLDER EXT_PATH("infrared")
#define INFRARED_APP_EXTENSION ".ir"
#define INFRARED_DEFAULT_REMOTE_NAME "Remote"
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@@ -78,7 +78,6 @@ static LfRfid* lfrfid_alloc(void) {
lfrfid->view_dispatcher = view_dispatcher_alloc();
lfrfid->scene_manager = scene_manager_alloc(&lfrfid_scene_handlers, lfrfid);
view_dispatcher_enable_queue(lfrfid->view_dispatcher);
view_dispatcher_set_event_callback_context(lfrfid->view_dispatcher, lfrfid);
view_dispatcher_set_custom_event_callback(
lfrfid->view_dispatcher, lfrfid_debug_custom_event_callback);
+1 -1
View File
@@ -37,7 +37,7 @@
#define LFRFID_TEXT_STORE_SIZE 40
#define LFRFID_APP_FOLDER ANY_PATH("lfrfid")
#define LFRFID_APP_FOLDER EXT_PATH("lfrfid")
#define LFRFID_SD_FOLDER EXT_PATH("lfrfid")
#define LFRFID_APP_FILENAME_PREFIX "RFID"
#define LFRFID_APP_FILENAME_EXTENSION ".rfid"
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@@ -0,0 +1,7 @@
// Since settings app is external, it cannot access firmware functions
// For simple utils like this, easier to include C code in app rather than exposing to API
// Instead of copying the file, can (ab)use the preprocessor to insert the source code here
// Then, we still use the Header from original code as if nothing happened
// desktop_api_get_settings(), desktop_api_set_settings()
#include <applications/services/desktop/desktop.c>
@@ -0,0 +1,7 @@
// Since settings app is external, it cannot access firmware functions
// For simple utils like this, easier to include C code in app rather than exposing to API
// Instead of copying the file, can (ab)use the preprocessor to insert the source code here
// Then, we still use the Header from original code as if nothing happened
// DOLPHIN_LEVELS, DOLPHIN_LEVEL_COUNT
#include <applications/services/dolphin/helpers/dolphin_state.c>
+24 -4
View File
@@ -8,7 +8,8 @@ static bool momentum_app_custom_event_callback(void* context, uint32_t event) {
void callback_reboot(void* context) {
UNUSED(context);
power_reboot(PowerBootModeNormal);
Power* power = furi_record_open(RECORD_POWER);
power_reboot(power, PowerBootModeNormal);
}
bool momentum_app_apply(MomentumApp* app) {
@@ -26,6 +27,10 @@ bool momentum_app_apply(MomentumApp* app) {
stream_free(stream);
}
if(app->save_desktop) {
desktop_api_set_settings(app->desktop, &app->desktop_settings);
}
if(app->save_subghz_freqs) {
FlipperFormat* file = flipper_format_file_alloc(storage);
do {
@@ -97,7 +102,7 @@ bool momentum_app_apply(MomentumApp* app) {
}
}
if(app->save_level || app->save_angry) {
if(app->save_dolphin) {
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
if(app->save_level) {
int32_t xp = app->dolphin_level > 1 ? DOLPHIN_LEVELS[app->dolphin_level - 2] : 0;
@@ -107,7 +112,8 @@ bool momentum_app_apply(MomentumApp* app) {
dolphin->state->data.butthurt = app->dolphin_angry;
}
dolphin->state->dirty = true;
dolphin_state_save(dolphin->state);
dolphin_flush(dolphin);
dolphin_reload_state(dolphin);
furi_record_close(RECORD_DOLPHIN);
}
@@ -180,6 +186,7 @@ static void momentum_app_push_mainmenu_app(MomentumApp* app, FuriString* label,
MomentumApp* momentum_app_alloc() {
MomentumApp* app = malloc(sizeof(MomentumApp));
app->gui = furi_record_open(RECORD_GUI);
app->desktop = furi_record_open(RECORD_DESKTOP);
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->expansion = furi_record_open(RECORD_EXPANSION);
app->notification = furi_record_open(RECORD_NOTIFICATION);
@@ -187,7 +194,7 @@ MomentumApp* momentum_app_alloc() {
// View Dispatcher and Scene Manager
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&momentum_app_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
@@ -216,6 +223,12 @@ MomentumApp* momentum_app_alloc() {
view_dispatcher_add_view(
app->view_dispatcher, MomentumAppViewByteInput, byte_input_get_view(app->byte_input));
app->number_input = number_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
MomentumAppViewNumberInput,
number_input_get_view(app->number_input));
app->popup = popup_alloc();
view_dispatcher_add_view(
app->view_dispatcher, MomentumAppViewPopup, popup_get_view(app->popup));
@@ -275,6 +288,8 @@ MomentumApp* momentum_app_alloc() {
furi_string_set(line, "125 kHz RFID");
} else if(furi_string_equal(line, "SubGHz")) {
furi_string_set(line, "Sub-GHz");
} else if(furi_string_equal(line, "Xtreme")) {
furi_string_set(line, "Momentum");
}
}
if(furi_string_start_with(line, "/")) {
@@ -322,6 +337,8 @@ MomentumApp* momentum_app_alloc() {
file_stream_close(stream);
stream_free(stream);
desktop_api_get_settings(app->desktop, &app->desktop_settings);
FlipperFormat* file = flipper_format_file_alloc(storage);
FrequencyList_init(app->subghz_static_freqs);
FrequencyList_init(app->subghz_hopper_freqs);
@@ -410,6 +427,8 @@ void momentum_app_free(MomentumApp* app) {
text_input_free(app->text_input);
view_dispatcher_remove_view(app->view_dispatcher, MomentumAppViewByteInput);
byte_input_free(app->byte_input);
view_dispatcher_remove_view(app->view_dispatcher, MomentumAppViewNumberInput);
number_input_free(app->number_input);
view_dispatcher_remove_view(app->view_dispatcher, MomentumAppViewPopup);
popup_free(app->popup);
view_dispatcher_remove_view(app->view_dispatcher, MomentumAppViewDialogEx);
@@ -445,6 +464,7 @@ void momentum_app_free(MomentumApp* app) {
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_EXPANSION);
furi_record_close(RECORD_DIALOGS);
furi_record_close(RECORD_DESKTOP);
furi_record_close(RECORD_GUI);
free(app);
}
+36 -24
View File
@@ -1,51 +1,60 @@
#pragma once
#include <gui/gui.h>
#include <desktop/desktop.h>
#include <dialogs/dialogs.h>
#include <expansion/expansion.h>
#include <notification/notification_app.h>
#include <gui/scene_manager.h>
#include <gui/view_dispatcher.h>
#include <power/power_service/power.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/number_input.h>
#include <gui/modules/popup.h>
#include <gui/modules/dialog_ex.h>
#include <momentum/asset_packs.h>
#include <loader/loader_menu.h>
#include <lib/subghz/subghz_setting.h>
#include <rgb_backlight.h>
#include <momentum/namespoof.h>
#include <dolphin/dolphin.h>
#include <dolphin/dolphin_i.h>
#include <dolphin/helpers/dolphin_state.h>
#include <momentum/settings.h>
#include <applications.h>
#include <assets_icons.h>
#include <dialogs/dialogs.h>
#include <dolphin/dolphin_i.h>
#include <dolphin/dolphin.h>
#include <dolphin/helpers/dolphin_state.h>
#include <expansion/expansion.h>
#include <flipper_application/flipper_application.h>
#include <furi.h>
#include <gui/gui.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/popup.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/variable_item_list.h>
#include <gui/scene_manager.h>
#include <gui/view_dispatcher.h>
#include <gui/view.h>
#include <lib/flipper_format/flipper_format.h>
#include <lib/subghz/subghz_setting.h>
#include <lib/toolbox/value_index.h>
#include <loader/loader_menu.h>
#include <m-array.h>
#include <momentum/asset_packs.h>
#include <momentum/namespoof.h>
#include <momentum/settings.h>
#include <notification/notification_app.h>
#include <power/power_service/power.h>
#include <rgb_backlight.h>
#include <scenes/momentum_app_scene.h>
#include <toolbox/stream/file_stream.h>
#include "scenes/momentum_app_scene.h"
ARRAY_DEF(CharList, char*)
typedef struct {
Gui* gui;
Desktop* desktop;
DialogsApp* dialogs;
Expansion* expansion;
NotificationApp* notification;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
VariableItemList* var_item_list;
Submenu* submenu;
TextInput* text_input;
ByteInput* byte_input;
NumberInput* number_input;
Popup* popup;
DialogEx* dialog_ex;
@@ -54,12 +63,12 @@ typedef struct {
CharList_t mainmenu_app_labels;
CharList_t mainmenu_app_exes;
uint8_t mainmenu_app_index;
DesktopSettings desktop_settings;
bool subghz_use_defaults;
FrequencyList_t subghz_static_freqs;
uint8_t subghz_static_index;
FrequencyList_t subghz_hopper_freqs;
uint8_t subghz_hopper_index;
char subghz_freq_buffer[7];
bool subghz_extend;
bool subghz_bypass;
RgbColor lcd_color;
@@ -70,11 +79,13 @@ typedef struct {
FuriString* version_tag;
bool save_mainmenu_apps;
bool save_desktop;
bool save_subghz_freqs;
bool save_subghz;
bool save_name;
bool save_level;
bool save_angry;
bool save_dolphin;
bool save_backlight;
bool save_settings;
bool apply_pack;
@@ -87,6 +98,7 @@ typedef enum {
MomentumAppViewSubmenu,
MomentumAppViewTextInput,
MomentumAppViewByteInput,
MomentumAppViewNumberInput,
MomentumAppViewPopup,
MomentumAppViewDialogEx,
} MomentumAppView;
@@ -28,16 +28,14 @@ static void momentum_app_scene_interface_statusbar_battery_icon_changed(Variable
variable_item_set_current_value_text(item, battery_icon_names[index]);
momentum_settings.battery_icon = index;
app->save_settings = true;
power_set_battery_icon_enabled(furi_record_open(RECORD_POWER), index != BatteryIconOff);
furi_record_close(RECORD_POWER);
}
static void momentum_app_scene_interface_statusbar_statusbar_clock_changed(VariableItem* item) {
MomentumApp* app = variable_item_get_context(item);
bool value = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, value ? "ON" : "OFF");
momentum_settings.statusbar_clock = value;
app->save_settings = true;
app->desktop_settings.display_clock = value;
app->save_desktop = true;
}
static void momentum_app_scene_interface_statusbar_status_icons_changed(VariableItem* item) {
@@ -84,8 +82,8 @@ void momentum_app_scene_interface_statusbar_on_enter(void* context) {
2,
momentum_app_scene_interface_statusbar_statusbar_clock_changed,
app);
variable_item_set_current_value_index(item, momentum_settings.statusbar_clock);
variable_item_set_current_value_text(item, momentum_settings.statusbar_clock ? "ON" : "OFF");
variable_item_set_current_value_index(item, app->desktop_settings.display_clock);
variable_item_set_current_value_text(item, app->desktop_settings.display_clock ? "ON" : "OFF");
item = variable_item_list_add(
var_item_list,
@@ -18,6 +18,7 @@ static void momentum_app_scene_misc_dolphin_dolphin_level_changed(VariableItem*
snprintf(level_str, 4, "%li", app->dolphin_level);
variable_item_set_current_value_text(item, level_str);
app->save_level = true;
app->save_dolphin = true;
}
static void momentum_app_scene_misc_dolphin_dolphin_angry_changed(VariableItem* item) {
@@ -27,6 +28,7 @@ static void momentum_app_scene_misc_dolphin_dolphin_angry_changed(VariableItem*
snprintf(angry_str, 4, "%li", app->dolphin_angry);
variable_item_set_current_value_text(item, angry_str);
app->save_angry = true;
app->save_dolphin = true;
}
const char* const butthurt_timer_names[] = {
@@ -59,7 +61,7 @@ static void momentum_app_scene_misc_dolphin_butthurt_timer_changed(VariableItem*
variable_item_set_current_value_text(item, butthurt_timer_names[index]);
momentum_settings.butthurt_timer = butthurt_timer_values[index];
app->save_settings = true;
app->require_reboot = true;
app->save_dolphin = true;
}
void momentum_app_scene_misc_dolphin_on_enter(void* context) {
@@ -5,12 +5,12 @@ enum TextInputResult {
TextInputResultError,
};
static void momentum_app_scene_protocols_freqs_add_text_input_callback(void* context) {
static void
momentum_app_scene_protocols_freqs_add_number_input_callback(void* context, int32_t number) {
MomentumApp* app = context;
char* end;
uint32_t value = strtol(app->subghz_freq_buffer, &end, 0) * 1000;
if(*end || !furi_hal_subghz_is_frequency_valid(value)) {
uint32_t value = number * 1000;
if(!furi_hal_subghz_is_frequency_valid(value)) {
view_dispatcher_send_custom_event(app->view_dispatcher, TextInputResultError);
return;
}
@@ -27,26 +27,24 @@ static void momentum_app_scene_protocols_freqs_add_text_input_callback(void* con
void momentum_app_scene_protocols_freqs_add_on_enter(void* context) {
MomentumApp* app = context;
TextInput* text_input = app->text_input;
NumberInput* number_input = app->number_input;
text_input_set_header_text(text_input, "Ex: 123456 for 123.456 MHz");
number_input_set_header_text(number_input, "Use kHz values, like 433920");
strlcpy(app->subghz_freq_buffer, "", sizeof(app->subghz_freq_buffer));
text_input_set_result_callback(
text_input,
momentum_app_scene_protocols_freqs_add_text_input_callback,
number_input_set_result_callback(
number_input,
momentum_app_scene_protocols_freqs_add_number_input_callback,
app,
app->subghz_freq_buffer,
sizeof(app->subghz_freq_buffer),
true);
0,
100000,
999999);
view_dispatcher_switch_to_view(app->view_dispatcher, MomentumAppViewTextInput);
view_dispatcher_switch_to_view(app->view_dispatcher, MomentumAppViewNumberInput);
}
void callback_return(void* context) {
MomentumApp* app = context;
scene_manager_previous_scene(app->scene_manager);
view_dispatcher_switch_to_view(app->view_dispatcher, MomentumAppViewNumberInput);
}
bool momentum_app_scene_protocols_freqs_add_on_event(void* context, SceneManagerEvent event) {
@@ -60,9 +58,15 @@ bool momentum_app_scene_protocols_freqs_add_on_event(void* context, SceneManager
scene_manager_previous_scene(app->scene_manager);
break;
case TextInputResultError:
popup_set_header(app->popup, "Invalid value!", 64, 26, AlignCenter, AlignCenter);
popup_set_header(app->popup, "Invalid frequency!", 64, 18, AlignCenter, AlignCenter);
popup_set_text(
app->popup, "Frequency was not added...", 64, 40, AlignCenter, AlignCenter);
app->popup,
"Must be 281-361,\n"
"378-481, 749-962 MHz",
64,
40,
AlignCenter,
AlignCenter);
popup_set_callback(app->popup, callback_return);
popup_set_context(app->popup, app);
popup_set_timeout(app->popup, 1000);
+1 -1
View File
@@ -4,7 +4,7 @@
#include <nfc/protocols/mf_classic/mf_classic.h>
#include <furi/furi.h>
#define NFC_APP_FOLDER ANY_PATH("nfc")
#define NFC_APP_FOLDER EXT_PATH("nfc")
#define NFC_APP_MF_CLASSIC_DICT_USER_PATH (NFC_APP_FOLDER "/assets/mf_classic_dict_user.nfc")
struct MfUserDict {
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View File
@@ -42,7 +42,6 @@ NfcApp* nfc_app_alloc(void) {
instance->view_dispatcher = view_dispatcher_alloc();
instance->scene_manager = scene_manager_alloc(&nfc_scene_handlers, instance);
view_dispatcher_enable_queue(instance->view_dispatcher);
view_dispatcher_set_event_callback_context(instance->view_dispatcher, instance);
view_dispatcher_set_custom_event_callback(
instance->view_dispatcher, nfc_custom_event_callback);
+1 -1
View File
@@ -67,7 +67,7 @@
#define NFC_TEXT_STORE_SIZE 128
#define NFC_BYTE_INPUT_STORE_SIZE 10
#define NFC_LOG_SIZE_MAX (1024)
#define NFC_APP_FOLDER ANY_PATH("nfc")
#define NFC_APP_FOLDER EXT_PATH("nfc")
#define NFC_APP_EXTENSION ".nfc"
#define NFC_APP_SHADOW_EXTENSION ".shd"
#define NFC_APP_FILENAME_PREFIX "NFC"
+1
View File
@@ -16,6 +16,7 @@ App(
# "!helpers/subghz_chat.c",
# "!subghz_extended_freq.c",
# ],
requires=["region"],
resources="resources",
fap_libs=["hwdrivers"],
fap_icon="icon.png",
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@@ -59,7 +59,8 @@ bool subghz_scene_rpc_on_event(void* context, SceneManagerEvent event) {
default: //if(SubGhzTxRxStartTxStateOk)
result = true;
subghz_blink_start(subghz);
state = SubGhzRpcStateTx;
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneRpc, SubGhzRpcStateTx);
break;
}
}
@@ -71,7 +72,8 @@ bool subghz_scene_rpc_on_event(void* context, SceneManagerEvent event) {
subghz_blink_stop(subghz);
result = true;
}
state = SubGhzRpcStateIdle;
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneRpc, SubGhzRpcStateIdle);
rpc_system_app_confirm(subghz->rpc_ctx, result);
} else if(event.event == SubGhzCustomEventSceneRpcLoad) {
bool result = false;
-1
View File
@@ -102,7 +102,6 @@ SubGhz* subghz_alloc(bool alloc_for_tx_only) {
// View Dispatcher
subghz->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(subghz->view_dispatcher);
subghz->scene_manager = scene_manager_alloc(&subghz_scene_handlers, subghz);
view_dispatcher_set_event_callback_context(subghz->view_dispatcher, subghz);
+4 -6
View File
@@ -426,7 +426,7 @@ void subghz_cli_command_rx_raw(Cli* cli, FuriString* args, void* context) {
// Configure radio
furi_hal_subghz_reset();
furi_hal_subghz_load_custom_preset(subghz_device_cc1101_preset_ook_650khz_async_regs);
furi_hal_subghz_load_custom_preset(subghz_device_cc1101_preset_ook_270khz_async_regs);
frequency = furi_hal_subghz_set_frequency_and_path(frequency);
furi_hal_gpio_init(&gpio_cc1101_g0, GpioModeInput, GpioPullNo, GpioSpeedLow);
@@ -478,7 +478,7 @@ void subghz_cli_command_rx_raw(Cli* cli, FuriString* args, void* context) {
void subghz_cli_command_decode_raw(Cli* cli, FuriString* args, void* context) {
UNUSED(context);
FuriString* file_name = furi_string_alloc();
furi_string_set(file_name, ANY_PATH("subghz/test.sub"));
furi_string_set(file_name, EXT_PATH("subghz/test.sub"));
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* fff_data_file = flipper_format_file_alloc(storage);
@@ -592,7 +592,7 @@ void subghz_cli_command_tx_from_file(Cli* cli, FuriString* args, void* context)
UNUSED(context);
FuriString* file_name;
file_name = furi_string_alloc();
furi_string_set(file_name, ANY_PATH("subghz/test.sub"));
furi_string_set(file_name, EXT_PATH("subghz/test.sub"));
uint32_t repeat = 10;
uint32_t device_ind = 0; // 0 - CC1101_INT, 1 - CC1101_EXT
@@ -959,9 +959,7 @@ static void subghz_cli_command_chat(Cli* cli, FuriString* args) {
subghz_cli_radio_device_power_off();
return;
}
// TODO
if(!furi_hal_subghz_is_tx_allowed(frequency)) {
if(!furi_hal_region_is_frequency_allowed(frequency)) {
printf(
"In your settings/region, only reception on this frequency (%lu) is allowed,\r\n"
"the actual operation of the application is not possible\r\n ",
@@ -1,10 +1,16 @@
#include <furi.h>
#include <furi_hal.h>
#include <furi_hal_subghz_i.h>
#include <toolbox/run_parallel.h>
#include <subghz/subghz_last_settings.h>
#include <flipper_format/flipper_format_i.h>
void subghz_extended_freq() {
#define TAG "SubGhzExtendedFreq"
static int32_t subghz_extended_freq_apply(void* context) {
UNUSED(context);
FURI_LOG_D(TAG, "Loading settings");
bool is_extended_i = false;
bool is_bypassed = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
@@ -13,6 +19,7 @@ void subghz_extended_freq() {
if(flipper_format_file_open_existing(file, "/ext/subghz/assets/extend_range.txt")) {
flipper_format_read_bool(file, "use_ext_range_at_own_risk", &is_extended_i, 1);
flipper_format_read_bool(file, "ignore_default_tx_region", &is_bypassed, 1);
flipper_format_file_close(file);
}
furi_hal_subghz_set_extended_range(is_extended_i);
@@ -20,11 +27,29 @@ void subghz_extended_freq() {
flipper_format_free(file);
furi_record_close(RECORD_STORAGE);
// Load external module power amp setting (TODO: move to other place)
// TODO: Disable this when external module is not CC1101 E07
SubGhzLastSettings* last_settings = subghz_last_settings_alloc();
subghz_last_settings_load(last_settings, 0);
subghz_last_settings_free(last_settings);
return 0;
}
static void subghz_extended_freq_mount_callback(const void* message, void* context) {
UNUSED(context);
const StorageEvent* event = message;
if(event->type == StorageEventTypeCardMount) {
run_parallel(subghz_extended_freq_apply, NULL, 1024);
}
}
void subghz_extended_freq() {
if(!furi_hal_is_normal_boot()) return;
Storage* storage = furi_record_open(RECORD_STORAGE);
furi_pubsub_subscribe(storage_get_pubsub(storage), subghz_extended_freq_mount_callback, NULL);
if(storage_sd_status(storage) != FSE_OK) {
FURI_LOG_D(TAG, "SD Card not ready, skipping settings");
} else {
subghz_extended_freq_apply(NULL);
}
furi_record_close(RECORD_STORAGE);
}
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+5 -2
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@@ -4,7 +4,6 @@
#include <furi.h>
#include <furi_hal.h>
#include <furi_hal_random.h>
#include <littlefs/lfs_util.h> // for lfs_tobe32
#include <mbedtls/sha256.h>
#include <mbedtls/md.h>
@@ -319,6 +318,10 @@ static uint16_t u2f_register(U2fData* U2F, uint8_t* buf) {
return sizeof(U2fRegisterResp) + cert_len + signature_len + 2;
}
static inline uint32_t u2f_to_big_endian(uint32_t a) {
return __builtin_bswap32(a);
}
static uint16_t u2f_authenticate(U2fData* U2F, uint8_t* buf) {
U2fAuthReq* req = (U2fAuthReq*)buf;
U2fAuthResp* resp = (U2fAuthResp*)buf;
@@ -348,7 +351,7 @@ static uint16_t u2f_authenticate(U2fData* U2F, uint8_t* buf) {
U2F->user_present = false;
// The 4 byte counter is represented in big endian. Increment it before use
be_u2f_counter = lfs_tobe32(U2F->counter + 1);
be_u2f_counter = u2f_to_big_endian(U2F->counter + 1);
// Generate hash
{
-1
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@@ -30,7 +30,6 @@ U2fApp* u2f_app_alloc(void) {
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&u2f_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, u2f_app_tick_event_callback, 500);

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