ifttt updates

This commit is contained in:
RogueMaster
2022-11-02 20:21:24 -04:00
parent b2f0be3dc7
commit 6174fd22cf
16 changed files with 277 additions and 564 deletions
+168 -20
View File
@@ -1,5 +1,150 @@
#include "ifttt_virtual_button.h"
#define IFTTT_FOLDER "/ext/ifttt"
#define IFTTT_CONFIG_FOLDER "/ext/ifttt/config"
const char *CONFIG_FILE_PATH = "/ext/ifttt/config/config.settings";
#define FLIPPERZERO_SERIAL_BAUD 115200
typedef enum ESerialCommand { ESerialCommand_Config } ESerialCommand;
Settings save_settings(Settings settings) {
Storage *storage = furi_record_open(RECORD_STORAGE);
FlipperFormat *file = flipper_format_file_alloc(storage);
if (flipper_format_file_open_existing(file, CONFIG_FILE_PATH)) {
flipper_format_update_string_cstr(file, CONF_SSID, settings.save_ssid);
flipper_format_update_string_cstr(file, CONF_PASSWORD, settings.save_password);
flipper_format_update_string_cstr(file, CONF_KEY, settings.save_key);
flipper_format_update_string_cstr(file, CONF_EVENT, settings.save_event);
}else{
}
flipper_format_file_close(file);
flipper_format_free(file);
furi_record_close(RECORD_STORAGE);
return settings;
}
void save_settings_file(FlipperFormat *file, Settings *settings) {
flipper_format_write_header_cstr(file, CONFIG_FILE_HEADER, CONFIG_FILE_VERSION);
flipper_format_write_comment_cstr(file, "Enter here the SSID of the wifi network");
flipper_format_write_string_cstr(file, CONF_SSID, settings->save_ssid);
flipper_format_write_comment_cstr(file, "Enter here the PASSWORD of the wifi network");
flipper_format_write_string_cstr(file, CONF_PASSWORD, settings->save_password);
flipper_format_write_comment_cstr(file, "Enter here the WEBHOOKS of your IFTTT account");
flipper_format_write_string_cstr(file, CONF_KEY, settings->save_key);
flipper_format_write_comment_cstr(file, "Enter here the EVENT name of your trigger");
flipper_format_write_string_cstr(file, CONF_EVENT, settings->save_event);
}
Settings *load_settings() {
Settings *settings=malloc(sizeof(Settings));
Storage *storage = furi_record_open(RECORD_STORAGE);
FlipperFormat *file = flipper_format_file_alloc(storage);
FuriString *string_value;
string_value = furi_string_alloc();
FuriString *text_ssid_value;
text_ssid_value = furi_string_alloc();
FuriString *text_password_value;
text_password_value = furi_string_alloc();
FuriString *text_key_value;
text_key_value = furi_string_alloc();
FuriString *text_event_value;
text_event_value = furi_string_alloc();
if (storage_common_stat(storage, CONFIG_FILE_PATH, NULL) != FSE_OK) {
if (!flipper_format_file_open_new(file, CONFIG_FILE_PATH)) {
flipper_format_file_close(file);
} else {
settings->save_ssid = malloc( 1);
settings->save_password = malloc( 1);
settings->save_key = malloc( 1);
settings->save_event = malloc( 1);
settings->save_ssid[0]='\0';
settings->save_password[0]='\0';
settings->save_key[0]='\0';
settings->save_event[0]='\0';
save_settings_file(file, settings);
flipper_format_file_close(file);
}
} else {
if (!flipper_format_file_open_existing(file, CONFIG_FILE_PATH)) {
flipper_format_file_close(file);
} else {
uint32_t value;
if (!flipper_format_read_header(file, string_value, &value)) {
} else {
if (flipper_format_read_string(file, CONF_SSID, text_ssid_value)) {
settings->save_ssid = malloc(furi_string_size(text_ssid_value) + 1);
strcpy(settings->save_ssid, furi_string_get_cstr(text_ssid_value));
}
if (flipper_format_read_string(file, CONF_PASSWORD, text_password_value)) {
settings->save_password = malloc(furi_string_size(text_password_value) + 1);
strcpy(settings->save_password, furi_string_get_cstr(text_password_value));
}
if (flipper_format_read_string(file, CONF_KEY, text_key_value)) {
settings->save_key = malloc(furi_string_size(text_key_value) + 1);
strcpy(settings->save_key, furi_string_get_cstr(text_key_value));
}
if (flipper_format_read_string(file, CONF_EVENT, text_event_value)) {
settings->save_event = malloc(furi_string_size(text_event_value) + 1);
strcpy(settings->save_event, furi_string_get_cstr(text_event_value));
}
}
flipper_format_file_close(file);
}
}
furi_string_free(text_ssid_value);
furi_string_free(text_password_value);
furi_string_free(text_key_value);
furi_string_free(text_event_value);
flipper_format_free(file);
furi_record_close(RECORD_STORAGE);
return settings;
}
void send_serial_command_config(ESerialCommand command, Settings *settings) {
uint8_t data[1] = {0};
char config_tmp[100];
strcpy(config_tmp,"config,");
strcat(config_tmp, settings->save_key);
char config_tmp2[5];
strcpy(config_tmp2, config_tmp);
strcat(config_tmp2,",");
char config_tmp3[100];
strcpy(config_tmp3, config_tmp2);
strcat(config_tmp3,settings->save_ssid);
char config_tmp4[5];
strcpy(config_tmp4, config_tmp3);
strcat(config_tmp4,",");
char config_tmp5[100];
strcpy(config_tmp5, config_tmp4);
strcat(config_tmp5,settings->save_password);
char config_tmp6[5];
strcpy(config_tmp6, config_tmp5);
strcat(config_tmp6,",");
char config[350];
strcpy(config, config_tmp6);
strcat(config,settings->save_event);
int length = strlen(config);
for (int i = 0; i < length; i++){
switch(command) {
case ESerialCommand_Config:
data[0] = config[i];
break;
default:
return;
};
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
}
}
static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
VirtualButtonApp* app = context;
@@ -43,21 +188,11 @@ VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
view_dispatcher_add_view(
app->view_dispatcher, VirtualButtonAppViewSendView, send_view_get_view(app->sen_view));
app->modul_view = module_view_alloc();
app->abou_view = about_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewModuleView,
module_view_get_view(app->modul_view));
app->reboo_view = reboot_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewRebootView,
reboot_view_get_view(app->reboo_view));
app->rese_view = reset_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher, VirtualButtonAppViewResetView, reset_view_get_view(app->rese_view));
VirtualButtonAppViewAboutView,
about_view_get_view(app->abou_view));
app->submenu = submenu_alloc();
view_dispatcher_add_view(
@@ -73,15 +208,16 @@ VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
furi_assert(app);
free(app->settings.save_ssid);
free(app->settings.save_password);
free(app->settings.save_key);
// Views
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
send_view_free(app->sen_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
module_view_free(app->modul_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
reboot_view_free(app->reboo_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
reset_view_free(app->rese_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewAboutView);
about_view_free(app->abou_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
@@ -92,14 +228,26 @@ void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
// Records
furi_record_close(RECORD_POWER);
furi_record_close(RECORD_GUI);
free(app);
}
int32_t ifttt_virtual_button_app(void* p) {
UNUSED(p);
Storage* storage = furi_record_open(RECORD_STORAGE);
if(!storage_simply_mkdir(storage, IFTTT_FOLDER)) {
}
if(!storage_simply_mkdir(storage, IFTTT_CONFIG_FOLDER)) {
}
furi_record_close(RECORD_STORAGE);
uint32_t first_scene = VirtualButtonAppSceneStart;
VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
memcpy(&app->settings,load_settings(),sizeof(Settings));
send_serial_command_config(ESerialCommand_Config, &(app->settings));
view_dispatcher_run(app->view_dispatcher);
ifttt_virtual_button_app_free(app);
return 0;
}
}
@@ -6,35 +6,51 @@
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include "views/send_view.h"
#include "views/module_view.h"
#include "views/reboot_view.h"
#include "views/reset_view.h"
#include "views/about_view.h"
#include <gui/modules/submenu.h>
#include <gui/modules/dialog_ex.h>
#include <flipper_format/flipper_format.h>
#include <flipper_format/flipper_format_i.h>
#include <storage/storage.h>
#include <furi_hal_uart.h>
#include "scenes/virtual_button_scene.h"
#define APP_NAME "[ESP8266] IFTTT Virtual Button"
#define CONF_SSID "wifi_ssid"
#define CONF_PASSWORD "wifi_password"
#define CONF_KEY "webhooks_key"
#define CONF_EVENT "event"
#define CONFIG_FILE_HEADER "IFTTT Virtual Button Config File"
#define CONFIG_FILE_VERSION 1
typedef struct{
char *save_ssid;
char *save_password;
char *save_key;
char *save_event;
} Settings;
typedef struct {
Power* power;
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
SendView* sen_view;
ModuleView* modul_view;
RebootView* reboo_view;
ResetView* rese_view;
AboutView* abou_view;
Submenu* submenu;
DialogEx* dialog;
PowerInfo info;
Settings settings;
} VirtualButtonApp;
typedef enum {
VirtualButtonAppViewSendView,
VirtualButtonAppViewModuleView,
VirtualButtonAppViewRebootView,
VirtualButtonAppViewResetView,
VirtualButtonAppViewAboutView,
VirtualButtonAppViewSubmenu,
VirtualButtonAppViewDialog,
} VirtualButtonAppView;
Settings save_settings(Settings settings);
Settings *load_settings();
@@ -1,26 +1,26 @@
#include "../ifttt_virtual_button.h"
static void virtual_button_scene_reset_view_update_model(VirtualButtonApp* app) {
static void virtual_button_scene_about_view_update_model(VirtualButtonApp* app) {
power_get_info(app->power, &app->info);
}
void virtual_button_scene_reset_view_on_enter(void* context) {
void virtual_button_scene_about_view_on_enter(void* context) {
VirtualButtonApp* app = context;
virtual_button_scene_reset_view_update_model(app);
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewResetView);
virtual_button_scene_about_view_update_model(app);
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewAboutView);
}
bool virtual_button_scene_reset_view_on_event(void* context, SceneManagerEvent event) {
bool virtual_button_scene_about_view_on_event(void* context, SceneManagerEvent event) {
VirtualButtonApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
virtual_button_scene_reset_view_update_model(app);
virtual_button_scene_about_view_update_model(app);
consumed = true;
}
return consumed;
}
void virtual_button_scene_reset_view_on_exit(void* context) {
void virtual_button_scene_about_view_on_exit(void* context) {
UNUSED(context);
}
@@ -1,5 +1,3 @@
ADD_SCENE(virtual_button, start, Start)
ADD_SCENE(virtual_button, send_view, SendView)
ADD_SCENE(virtual_button, module_view, ModuleView)
ADD_SCENE(virtual_button, reboot_view, RebootView)
ADD_SCENE(virtual_button, reset_view, ResetView)
ADD_SCENE(virtual_button, about_view, AboutView)
@@ -1,26 +0,0 @@
#include "../ifttt_virtual_button.h"
static void virtual_button_scene_module_view_update_model(VirtualButtonApp* app) {
power_get_info(app->power, &app->info);
}
void virtual_button_scene_module_view_on_enter(void* context) {
VirtualButtonApp* app = context;
virtual_button_scene_module_view_update_model(app);
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
}
bool virtual_button_scene_module_view_on_event(void* context, SceneManagerEvent event) {
VirtualButtonApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
virtual_button_scene_module_view_update_model(app);
consumed = true;
}
return consumed;
}
void virtual_button_scene_module_view_on_exit(void* context) {
UNUSED(context);
}
@@ -1,26 +0,0 @@
#include "../ifttt_virtual_button.h"
static void virtual_button_scene_reboot_view_update_model(VirtualButtonApp* app) {
power_get_info(app->power, &app->info);
}
void virtual_button_scene_reboot_view_on_enter(void* context) {
VirtualButtonApp* app = context;
virtual_button_scene_reboot_view_update_model(app);
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
}
bool virtual_button_scene_reboot_view_on_event(void* context, SceneManagerEvent event) {
VirtualButtonApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
virtual_button_scene_reboot_view_update_model(app);
consumed = true;
}
return consumed;
}
void virtual_button_scene_reboot_view_on_exit(void* context) {
UNUSED(context);
}
@@ -2,9 +2,7 @@
enum VirtualButtonSubmenuIndex {
VirtualButtonSubmenuIndexSendView,
VirtualButtonSubmenuIndexModuleView,
VirtualButtonSubmenuIndexRebootView,
VirtualButtonSubmenuIndexResetView,
VirtualButtonSubmenuIndexAboutView,
};
static void virtual_button_scene_start_submenu_callback(void* context, uint32_t index) {
@@ -25,20 +23,8 @@ void virtual_button_scene_start_on_enter(void* context) {
app);
submenu_add_item(
submenu,
"Configure module",
VirtualButtonSubmenuIndexModuleView,
virtual_button_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Reboot module",
VirtualButtonSubmenuIndexRebootView,
virtual_button_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Reset module",
VirtualButtonSubmenuIndexResetView,
"About",
VirtualButtonSubmenuIndexAboutView,
virtual_button_scene_start_submenu_callback,
app);
submenu_set_selected_item(
@@ -54,12 +40,8 @@ bool virtual_button_scene_start_on_event(void* context, SceneManagerEvent event)
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == VirtualButtonSubmenuIndexSendView) {
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneSendView);
} else if(event.event == VirtualButtonSubmenuIndexModuleView) {
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneModuleView);
} else if(event.event == VirtualButtonSubmenuIndexRebootView) {
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneRebootView);
} else if(event.event == VirtualButtonSubmenuIndexResetView) {
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneResetView);
} else if(event.event == VirtualButtonSubmenuIndexAboutView) {
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneAboutView);
}
scene_manager_set_scene_state(app->scene_manager, VirtualButtonAppSceneStart, event.event);
consumed = true;
@@ -0,0 +1,49 @@
#include "about_view.h"
#include <furi.h>
#include <gui/elements.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
struct AboutView {
View* view;
};
typedef struct {
bool connected;
} AboutViewModel;
static void about_view_draw_callback(Canvas* canvas, void* context) {
furi_assert(context);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "IFTTT Virtual button");
canvas_draw_str_aligned(canvas, 0, 15, AlignLeft, AlignTop, "Version 0.2");
canvas_draw_str_aligned(canvas, 0, 50, AlignLeft, AlignTop, "press back");
}
AboutView* about_view_alloc() {
AboutView* about_view = malloc(sizeof(AboutView));
about_view->view = view_alloc();
view_set_context(about_view->view, about_view);
view_allocate_model(about_view->view, ViewModelTypeLocking, sizeof(AboutViewModel));
view_set_draw_callback(about_view->view, about_view_draw_callback);
return about_view;
}
void about_view_free(AboutView* about_view) {
furi_assert(about_view);
view_free(about_view->view);
free(about_view);
}
View* about_view_get_view(AboutView* about_view) {
furi_assert(about_view);
return about_view->view;
}
void about_view_set_data(AboutView* about_view, bool connected) {
furi_assert(about_view);
with_view_model(
about_view->view, AboutViewModel * model, { model->connected = connected; }, true);
}
@@ -0,0 +1,11 @@
#pragma once
#include <gui/view.h>
typedef struct AboutView AboutView;
AboutView* about_view_alloc();
void about_view_free(AboutView* about_view);
View* about_view_get_view(AboutView* about_view);
@@ -1,147 +0,0 @@
#include "module_view.h"
#include <furi.h>
#include <gui/elements.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <furi_hal_uart.h>
#define MODULE_CONTROL_COMMAND_CONFIG_ON 'c'
#define MODULE_CONTROL_COMMAND_CONFIG_OFF 'd'
#define FLIPPERZERO_SERIAL_BAUD 115200
bool configState;
typedef enum ESerialCommand { ESerialCommand_Config_On, ESerialCommand_Config_Off } ESerialCommand;
struct ModuleView {
View* view;
};
typedef struct {
bool right_pressed;
bool connected;
} ModuleViewModel;
/*
static void Shake(void) {
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(notification, &sequence_single_vibro);
furi_record_close(RECORD_NOTIFICATION);
}
*/
void send_serial_command_module(ESerialCommand command) {
uint8_t data[1] = {0};
switch(command) {
case ESerialCommand_Config_On:
data[0] = MODULE_CONTROL_COMMAND_CONFIG_ON;
break;
case ESerialCommand_Config_Off:
data[0] = MODULE_CONTROL_COMMAND_CONFIG_OFF;
break;
default:
return;
};
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
}
static void module_view_draw_callback(Canvas* canvas, void* context) {
furi_assert(context);
ModuleViewModel* model = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "CONFIGURE MODULE");
canvas_draw_line(canvas, 0, 10, 128, 10);
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to start the");
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "configurator and connect");
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "to ip 192.168.4.1 or press");
canvas_draw_str_aligned(canvas, 64, 45, AlignCenter, AlignTop, "and hold back to return");
canvas_draw_str_aligned(canvas, 64, 55, AlignCenter, AlignTop, "to the menu");
if(configState == false) {
send_serial_command_module(ESerialCommand_Config_On);
configState = true;
}
// Right
if(model->right_pressed) {
}
}
static void module_view_process(ModuleView* module_view, InputEvent* event) {
with_view_model(
module_view->view,
ModuleViewModel * model,
{
if(event->type == InputTypePress) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = true;
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeRelease) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = false;
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeShort) {
if(event->key == InputKeyBack) {
}
}
},
true);
}
static bool module_view_input_callback(InputEvent* event, void* context) {
furi_assert(context);
ModuleView* module_view = context;
bool consumed = false;
if(event->type == InputTypeLong && event->key == InputKeyBack) {
send_serial_command_module(ESerialCommand_Config_Off);
configState = false;
} else {
module_view_process(module_view, event);
consumed = true;
}
return consumed;
}
ModuleView* module_view_alloc() {
ModuleView* module_view = malloc(sizeof(ModuleView));
module_view->view = view_alloc();
view_set_context(module_view->view, module_view);
view_allocate_model(module_view->view, ViewModelTypeLocking, sizeof(ModuleViewModel));
view_set_draw_callback(module_view->view, module_view_draw_callback);
view_set_input_callback(module_view->view, module_view_input_callback);
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
configState = false;
return module_view;
}
void module_view_free(ModuleView* module_view) {
furi_assert(module_view);
view_free(module_view->view);
free(module_view);
}
View* module_view_get_view(ModuleView* module_view) {
furi_assert(module_view);
return module_view->view;
}
void module_view_set_data(ModuleView* module_view, bool connected) {
furi_assert(module_view);
with_view_model(
module_view->view, ModuleViewModel * model, { model->connected = connected; }, true);
}
@@ -1,11 +0,0 @@
#pragma once
#include <gui/view.h>
typedef struct ModuleView ModuleView;
ModuleView* module_view_alloc();
void module_view_free(ModuleView* module_view);
View* module_view_get_view(ModuleView* module_view);
@@ -1,132 +0,0 @@
#include "reboot_view.h"
#include <furi.h>
#include <gui/elements.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <furi_hal_uart.h>
#define MODULE_CONTROL_COMMAND_REBOOT 'r'
#define FLIPPERZERO_SERIAL_BAUD 115200
typedef enum ESerialCommand { ESerialCommand_Reboot } ESerialCommand;
struct RebootView {
View* view;
};
typedef struct {
bool right_pressed;
bool connected;
} RebootViewModel;
static void Shake(void) {
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(notification, &sequence_single_vibro);
furi_record_close(RECORD_NOTIFICATION);
}
void send_serial_command_reboot(ESerialCommand command) {
uint8_t data[1] = {0};
switch(command) {
case ESerialCommand_Reboot:
data[0] = MODULE_CONTROL_COMMAND_REBOOT;
break;
default:
return;
};
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
}
static void reboot_view_draw_callback(Canvas* canvas, void* context) {
furi_assert(context);
RebootViewModel* model = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "REBOOT MODULE");
canvas_draw_line(canvas, 0, 10, 128, 10);
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to restart the");
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
// Right
if(model->right_pressed) {
}
}
static void reboot_view_process(RebootView* reboot_view, InputEvent* event) {
with_view_model(
reboot_view->view,
RebootViewModel * model,
{
if(event->type == InputTypePress) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = true;
Shake();
send_serial_command_reboot(ESerialCommand_Reboot);
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeRelease) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = false;
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeShort) {
if(event->key == InputKeyBack) {
}
}
},
true);
}
static bool reboot_view_input_callback(InputEvent* event, void* context) {
furi_assert(context);
RebootView* reboot_view = context;
bool consumed = false;
if(event->type == InputTypeLong && event->key == InputKeyBack) {
} else {
reboot_view_process(reboot_view, event);
consumed = true;
}
return consumed;
}
RebootView* reboot_view_alloc() {
RebootView* reboot_view = malloc(sizeof(RebootView));
reboot_view->view = view_alloc();
view_set_context(reboot_view->view, reboot_view);
view_allocate_model(reboot_view->view, ViewModelTypeLocking, sizeof(RebootViewModel));
view_set_draw_callback(reboot_view->view, reboot_view_draw_callback);
view_set_input_callback(reboot_view->view, reboot_view_input_callback);
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
return reboot_view;
}
void reboot_view_free(RebootView* reboot_view) {
furi_assert(reboot_view);
view_free(reboot_view->view);
free(reboot_view);
}
View* reboot_view_get_view(RebootView* reboot_view) {
furi_assert(reboot_view);
return reboot_view->view;
}
void reboot_view_set_data(RebootView* reboot_view, bool connected) {
furi_assert(reboot_view);
with_view_model(
reboot_view->view, RebootViewModel * model, { model->connected = connected; }, true);
}
@@ -1,11 +0,0 @@
#pragma once
#include <gui/view.h>
typedef struct RebootView RebootView;
RebootView* reboot_view_alloc();
void reboot_view_free(RebootView* reboot_view);
View* reboot_view_get_view(RebootView* reboot_view);
@@ -1,132 +0,0 @@
#include "reset_view.h"
#include <furi.h>
#include <gui/elements.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <furi_hal_uart.h>
#define MODULE_CONTROL_COMMAND_RESET 'a'
#define FLIPPERZERO_SERIAL_BAUD 115200
typedef enum ESerialCommand { ESerialCommand_Reset } ESerialCommand;
struct ResetView {
View* view;
};
typedef struct {
bool right_pressed;
bool connected;
} ResetViewModel;
static void Shake(void) {
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(notification, &sequence_single_vibro);
furi_record_close(RECORD_NOTIFICATION);
}
void send_serial_command_reset(ESerialCommand command) {
uint8_t data[1] = {0};
switch(command) {
case ESerialCommand_Reset:
data[0] = MODULE_CONTROL_COMMAND_RESET;
break;
default:
return;
};
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
}
static void reset_view_draw_callback(Canvas* canvas, void* context) {
furi_assert(context);
ResetViewModel* model = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "RESET MODULE");
canvas_draw_line(canvas, 0, 10, 128, 10);
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to reset");
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
// Right
if(model->right_pressed) {
}
}
static void reset_view_process(ResetView* reset_view, InputEvent* event) {
with_view_model(
reset_view->view,
ResetViewModel * model,
{
if(event->type == InputTypePress) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = true;
Shake();
send_serial_command_reset(ESerialCommand_Reset);
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeRelease) {
if(event->key == InputKeyUp) {
} else if(event->key == InputKeyDown) {
} else if(event->key == InputKeyLeft) {
} else if(event->key == InputKeyRight) {
model->right_pressed = false;
} else if(event->key == InputKeyOk) {
} else if(event->key == InputKeyBack) {
}
} else if(event->type == InputTypeShort) {
if(event->key == InputKeyBack) {
}
}
},
true);
}
static bool reset_view_input_callback(InputEvent* event, void* context) {
furi_assert(context);
ResetView* reset_view = context;
bool consumed = false;
if(event->type == InputTypeLong && event->key == InputKeyBack) {
} else {
reset_view_process(reset_view, event);
consumed = true;
}
return consumed;
}
ResetView* reset_view_alloc() {
ResetView* reset_view = malloc(sizeof(ResetView));
reset_view->view = view_alloc();
view_set_context(reset_view->view, reset_view);
view_allocate_model(reset_view->view, ViewModelTypeLocking, sizeof(ResetViewModel));
view_set_draw_callback(reset_view->view, reset_view_draw_callback);
view_set_input_callback(reset_view->view, reset_view_input_callback);
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
return reset_view;
}
void reset_view_free(ResetView* reset_view) {
furi_assert(reset_view);
view_free(reset_view->view);
free(reset_view);
}
View* reset_view_get_view(ResetView* reset_view) {
furi_assert(reset_view);
return reset_view->view;
}
void reset_view_set_data(ResetView* reset_view, bool connected) {
furi_assert(reset_view);
with_view_model(
reset_view->view, ResetViewModel * model, { model->connected = connected; }, true);
}
@@ -1,11 +0,0 @@
#pragma once
#include <gui/view.h>
typedef struct ResetView ResetView;
ResetView* reset_view_alloc();
void reset_view_free(ResetView* reset_view);
View* reset_view_get_view(ResetView* reset_view);
+9 -4
View File
@@ -4,8 +4,9 @@
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <furi_hal_uart.h>
#include <string.h>
#include <stdio.h>
#define MODULE_CONTROL_COMMAND_SEND 's'
#define FLIPPERZERO_SERIAL_BAUD 115200
typedef enum ESerialCommand { ESerialCommand_Send } ESerialCommand;
@@ -28,15 +29,19 @@ static void Shake(void) {
void send_serial_command_send(ESerialCommand command) {
uint8_t data[1] = {0};
char name[10] = "send";
int length = strlen(name);
for (int i = 0; i < length; i++){
switch(command) {
case ESerialCommand_Send:
data[0] = MODULE_CONTROL_COMMAND_SEND;
case ESerialCommand_Send:
data[0] = name[i];
break;
default:
default:
return;
};
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
}
}
static void send_view_draw_callback(Canvas* canvas, void* context) {