mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-06-19 20:34:19 -07:00
ifttt updates
This commit is contained in:
@@ -1,5 +1,150 @@
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#include "ifttt_virtual_button.h"
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#define IFTTT_FOLDER "/ext/ifttt"
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#define IFTTT_CONFIG_FOLDER "/ext/ifttt/config"
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const char *CONFIG_FILE_PATH = "/ext/ifttt/config/config.settings";
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#define FLIPPERZERO_SERIAL_BAUD 115200
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typedef enum ESerialCommand { ESerialCommand_Config } ESerialCommand;
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Settings save_settings(Settings settings) {
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Storage *storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat *file = flipper_format_file_alloc(storage);
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if (flipper_format_file_open_existing(file, CONFIG_FILE_PATH)) {
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flipper_format_update_string_cstr(file, CONF_SSID, settings.save_ssid);
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flipper_format_update_string_cstr(file, CONF_PASSWORD, settings.save_password);
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flipper_format_update_string_cstr(file, CONF_KEY, settings.save_key);
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flipper_format_update_string_cstr(file, CONF_EVENT, settings.save_event);
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}else{
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}
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flipper_format_file_close(file);
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flipper_format_free(file);
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furi_record_close(RECORD_STORAGE);
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return settings;
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}
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void save_settings_file(FlipperFormat *file, Settings *settings) {
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flipper_format_write_header_cstr(file, CONFIG_FILE_HEADER, CONFIG_FILE_VERSION);
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flipper_format_write_comment_cstr(file, "Enter here the SSID of the wifi network");
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flipper_format_write_string_cstr(file, CONF_SSID, settings->save_ssid);
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flipper_format_write_comment_cstr(file, "Enter here the PASSWORD of the wifi network");
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flipper_format_write_string_cstr(file, CONF_PASSWORD, settings->save_password);
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flipper_format_write_comment_cstr(file, "Enter here the WEBHOOKS of your IFTTT account");
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flipper_format_write_string_cstr(file, CONF_KEY, settings->save_key);
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flipper_format_write_comment_cstr(file, "Enter here the EVENT name of your trigger");
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flipper_format_write_string_cstr(file, CONF_EVENT, settings->save_event);
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}
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Settings *load_settings() {
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Settings *settings=malloc(sizeof(Settings));
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Storage *storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat *file = flipper_format_file_alloc(storage);
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FuriString *string_value;
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string_value = furi_string_alloc();
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FuriString *text_ssid_value;
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text_ssid_value = furi_string_alloc();
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FuriString *text_password_value;
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text_password_value = furi_string_alloc();
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FuriString *text_key_value;
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text_key_value = furi_string_alloc();
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FuriString *text_event_value;
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text_event_value = furi_string_alloc();
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if (storage_common_stat(storage, CONFIG_FILE_PATH, NULL) != FSE_OK) {
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if (!flipper_format_file_open_new(file, CONFIG_FILE_PATH)) {
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flipper_format_file_close(file);
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} else {
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settings->save_ssid = malloc( 1);
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settings->save_password = malloc( 1);
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settings->save_key = malloc( 1);
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settings->save_event = malloc( 1);
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settings->save_ssid[0]='\0';
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settings->save_password[0]='\0';
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settings->save_key[0]='\0';
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settings->save_event[0]='\0';
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save_settings_file(file, settings);
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flipper_format_file_close(file);
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}
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} else {
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if (!flipper_format_file_open_existing(file, CONFIG_FILE_PATH)) {
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flipper_format_file_close(file);
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} else {
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uint32_t value;
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if (!flipper_format_read_header(file, string_value, &value)) {
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} else {
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if (flipper_format_read_string(file, CONF_SSID, text_ssid_value)) {
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settings->save_ssid = malloc(furi_string_size(text_ssid_value) + 1);
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strcpy(settings->save_ssid, furi_string_get_cstr(text_ssid_value));
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}
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if (flipper_format_read_string(file, CONF_PASSWORD, text_password_value)) {
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settings->save_password = malloc(furi_string_size(text_password_value) + 1);
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strcpy(settings->save_password, furi_string_get_cstr(text_password_value));
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}
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if (flipper_format_read_string(file, CONF_KEY, text_key_value)) {
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settings->save_key = malloc(furi_string_size(text_key_value) + 1);
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strcpy(settings->save_key, furi_string_get_cstr(text_key_value));
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}
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if (flipper_format_read_string(file, CONF_EVENT, text_event_value)) {
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settings->save_event = malloc(furi_string_size(text_event_value) + 1);
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strcpy(settings->save_event, furi_string_get_cstr(text_event_value));
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}
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}
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flipper_format_file_close(file);
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}
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}
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furi_string_free(text_ssid_value);
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furi_string_free(text_password_value);
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furi_string_free(text_key_value);
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furi_string_free(text_event_value);
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flipper_format_free(file);
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furi_record_close(RECORD_STORAGE);
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return settings;
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}
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void send_serial_command_config(ESerialCommand command, Settings *settings) {
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uint8_t data[1] = {0};
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char config_tmp[100];
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strcpy(config_tmp,"config,");
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strcat(config_tmp, settings->save_key);
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char config_tmp2[5];
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strcpy(config_tmp2, config_tmp);
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strcat(config_tmp2,",");
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char config_tmp3[100];
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strcpy(config_tmp3, config_tmp2);
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strcat(config_tmp3,settings->save_ssid);
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char config_tmp4[5];
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strcpy(config_tmp4, config_tmp3);
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strcat(config_tmp4,",");
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char config_tmp5[100];
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strcpy(config_tmp5, config_tmp4);
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strcat(config_tmp5,settings->save_password);
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char config_tmp6[5];
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strcpy(config_tmp6, config_tmp5);
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strcat(config_tmp6,",");
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char config[350];
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strcpy(config, config_tmp6);
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strcat(config,settings->save_event);
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int length = strlen(config);
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for (int i = 0; i < length; i++){
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switch(command) {
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case ESerialCommand_Config:
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data[0] = config[i];
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break;
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default:
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return;
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};
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furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
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}
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}
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static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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VirtualButtonApp* app = context;
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@@ -43,21 +188,11 @@ VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
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view_dispatcher_add_view(
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app->view_dispatcher, VirtualButtonAppViewSendView, send_view_get_view(app->sen_view));
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app->modul_view = module_view_alloc();
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app->abou_view = about_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewModuleView,
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module_view_get_view(app->modul_view));
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app->reboo_view = reboot_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewRebootView,
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reboot_view_get_view(app->reboo_view));
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app->rese_view = reset_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, VirtualButtonAppViewResetView, reset_view_get_view(app->rese_view));
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VirtualButtonAppViewAboutView,
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about_view_get_view(app->abou_view));
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app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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@@ -73,15 +208,16 @@ VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
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void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
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furi_assert(app);
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free(app->settings.save_ssid);
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free(app->settings.save_password);
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free(app->settings.save_key);
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
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send_view_free(app->sen_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
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module_view_free(app->modul_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
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reboot_view_free(app->reboo_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
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reset_view_free(app->rese_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewAboutView);
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about_view_free(app->abou_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
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submenu_free(app->submenu);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
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@@ -92,14 +228,26 @@ void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
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// Records
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furi_record_close(RECORD_POWER);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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int32_t ifttt_virtual_button_app(void* p) {
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UNUSED(p);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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if(!storage_simply_mkdir(storage, IFTTT_FOLDER)) {
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}
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if(!storage_simply_mkdir(storage, IFTTT_CONFIG_FOLDER)) {
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}
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furi_record_close(RECORD_STORAGE);
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uint32_t first_scene = VirtualButtonAppSceneStart;
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VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
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memcpy(&app->settings,load_settings(),sizeof(Settings));
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send_serial_command_config(ESerialCommand_Config, &(app->settings));
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view_dispatcher_run(app->view_dispatcher);
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ifttt_virtual_button_app_free(app);
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return 0;
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}
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}
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@@ -6,35 +6,51 @@
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include "views/send_view.h"
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#include "views/module_view.h"
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#include "views/reboot_view.h"
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#include "views/reset_view.h"
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#include "views/about_view.h"
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#include <gui/modules/submenu.h>
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#include <gui/modules/dialog_ex.h>
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#include <flipper_format/flipper_format.h>
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#include <flipper_format/flipper_format_i.h>
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#include <storage/storage.h>
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#include <furi_hal_uart.h>
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#include "scenes/virtual_button_scene.h"
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#define APP_NAME "[ESP8266] IFTTT Virtual Button"
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#define CONF_SSID "wifi_ssid"
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#define CONF_PASSWORD "wifi_password"
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#define CONF_KEY "webhooks_key"
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#define CONF_EVENT "event"
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#define CONFIG_FILE_HEADER "IFTTT Virtual Button Config File"
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#define CONFIG_FILE_VERSION 1
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typedef struct{
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char *save_ssid;
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char *save_password;
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char *save_key;
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char *save_event;
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} Settings;
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typedef struct {
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Power* power;
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Gui* gui;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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SendView* sen_view;
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ModuleView* modul_view;
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RebootView* reboo_view;
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ResetView* rese_view;
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AboutView* abou_view;
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Submenu* submenu;
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DialogEx* dialog;
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PowerInfo info;
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Settings settings;
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} VirtualButtonApp;
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typedef enum {
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VirtualButtonAppViewSendView,
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VirtualButtonAppViewModuleView,
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VirtualButtonAppViewRebootView,
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VirtualButtonAppViewResetView,
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VirtualButtonAppViewAboutView,
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VirtualButtonAppViewSubmenu,
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VirtualButtonAppViewDialog,
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} VirtualButtonAppView;
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Settings save_settings(Settings settings);
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Settings *load_settings();
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+7
-7
@@ -1,26 +1,26 @@
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#include "../ifttt_virtual_button.h"
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static void virtual_button_scene_reset_view_update_model(VirtualButtonApp* app) {
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static void virtual_button_scene_about_view_update_model(VirtualButtonApp* app) {
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power_get_info(app->power, &app->info);
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}
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void virtual_button_scene_reset_view_on_enter(void* context) {
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void virtual_button_scene_about_view_on_enter(void* context) {
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VirtualButtonApp* app = context;
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virtual_button_scene_reset_view_update_model(app);
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view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewResetView);
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virtual_button_scene_about_view_update_model(app);
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view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewAboutView);
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}
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bool virtual_button_scene_reset_view_on_event(void* context, SceneManagerEvent event) {
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bool virtual_button_scene_about_view_on_event(void* context, SceneManagerEvent event) {
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VirtualButtonApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeTick) {
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virtual_button_scene_reset_view_update_model(app);
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virtual_button_scene_about_view_update_model(app);
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consumed = true;
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}
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return consumed;
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}
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void virtual_button_scene_reset_view_on_exit(void* context) {
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void virtual_button_scene_about_view_on_exit(void* context) {
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UNUSED(context);
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}
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@@ -1,5 +1,3 @@
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ADD_SCENE(virtual_button, start, Start)
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ADD_SCENE(virtual_button, send_view, SendView)
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ADD_SCENE(virtual_button, module_view, ModuleView)
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ADD_SCENE(virtual_button, reboot_view, RebootView)
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ADD_SCENE(virtual_button, reset_view, ResetView)
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ADD_SCENE(virtual_button, about_view, AboutView)
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@@ -1,26 +0,0 @@
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#include "../ifttt_virtual_button.h"
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static void virtual_button_scene_module_view_update_model(VirtualButtonApp* app) {
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power_get_info(app->power, &app->info);
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}
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void virtual_button_scene_module_view_on_enter(void* context) {
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VirtualButtonApp* app = context;
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virtual_button_scene_module_view_update_model(app);
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view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
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}
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bool virtual_button_scene_module_view_on_event(void* context, SceneManagerEvent event) {
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VirtualButtonApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeTick) {
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virtual_button_scene_module_view_update_model(app);
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consumed = true;
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}
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return consumed;
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}
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void virtual_button_scene_module_view_on_exit(void* context) {
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UNUSED(context);
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}
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@@ -1,26 +0,0 @@
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#include "../ifttt_virtual_button.h"
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static void virtual_button_scene_reboot_view_update_model(VirtualButtonApp* app) {
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power_get_info(app->power, &app->info);
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}
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void virtual_button_scene_reboot_view_on_enter(void* context) {
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VirtualButtonApp* app = context;
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virtual_button_scene_reboot_view_update_model(app);
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view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
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}
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bool virtual_button_scene_reboot_view_on_event(void* context, SceneManagerEvent event) {
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VirtualButtonApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeTick) {
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virtual_button_scene_reboot_view_update_model(app);
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consumed = true;
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}
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return consumed;
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}
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void virtual_button_scene_reboot_view_on_exit(void* context) {
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UNUSED(context);
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}
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@@ -2,9 +2,7 @@
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||||
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enum VirtualButtonSubmenuIndex {
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VirtualButtonSubmenuIndexSendView,
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VirtualButtonSubmenuIndexModuleView,
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VirtualButtonSubmenuIndexRebootView,
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VirtualButtonSubmenuIndexResetView,
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VirtualButtonSubmenuIndexAboutView,
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};
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||||
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static void virtual_button_scene_start_submenu_callback(void* context, uint32_t index) {
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@@ -25,20 +23,8 @@ void virtual_button_scene_start_on_enter(void* context) {
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app);
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||||
submenu_add_item(
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||||
submenu,
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"Configure module",
|
||||
VirtualButtonSubmenuIndexModuleView,
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||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
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||||
submenu_add_item(
|
||||
submenu,
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||||
"Reboot module",
|
||||
VirtualButtonSubmenuIndexRebootView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Reset module",
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||||
VirtualButtonSubmenuIndexResetView,
|
||||
"About",
|
||||
VirtualButtonSubmenuIndexAboutView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_set_selected_item(
|
||||
@@ -54,12 +40,8 @@ bool virtual_button_scene_start_on_event(void* context, SceneManagerEvent event)
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == VirtualButtonSubmenuIndexSendView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneSendView);
|
||||
} else if(event.event == VirtualButtonSubmenuIndexModuleView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneModuleView);
|
||||
} else if(event.event == VirtualButtonSubmenuIndexRebootView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneRebootView);
|
||||
} else if(event.event == VirtualButtonSubmenuIndexResetView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneResetView);
|
||||
} else if(event.event == VirtualButtonSubmenuIndexAboutView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneAboutView);
|
||||
}
|
||||
scene_manager_set_scene_state(app->scene_manager, VirtualButtonAppSceneStart, event.event);
|
||||
consumed = true;
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
#include "about_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
struct AboutView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool connected;
|
||||
} AboutViewModel;
|
||||
|
||||
static void about_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "IFTTT Virtual button");
|
||||
canvas_draw_str_aligned(canvas, 0, 15, AlignLeft, AlignTop, "Version 0.2");
|
||||
canvas_draw_str_aligned(canvas, 0, 50, AlignLeft, AlignTop, "press back");
|
||||
}
|
||||
|
||||
|
||||
AboutView* about_view_alloc() {
|
||||
AboutView* about_view = malloc(sizeof(AboutView));
|
||||
about_view->view = view_alloc();
|
||||
view_set_context(about_view->view, about_view);
|
||||
view_allocate_model(about_view->view, ViewModelTypeLocking, sizeof(AboutViewModel));
|
||||
view_set_draw_callback(about_view->view, about_view_draw_callback);
|
||||
return about_view;
|
||||
}
|
||||
|
||||
void about_view_free(AboutView* about_view) {
|
||||
furi_assert(about_view);
|
||||
view_free(about_view->view);
|
||||
free(about_view);
|
||||
}
|
||||
|
||||
View* about_view_get_view(AboutView* about_view) {
|
||||
furi_assert(about_view);
|
||||
return about_view->view;
|
||||
}
|
||||
|
||||
void about_view_set_data(AboutView* about_view, bool connected) {
|
||||
furi_assert(about_view);
|
||||
with_view_model(
|
||||
about_view->view, AboutViewModel * model, { model->connected = connected; }, true);
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct AboutView AboutView;
|
||||
|
||||
AboutView* about_view_alloc();
|
||||
|
||||
void about_view_free(AboutView* about_view);
|
||||
|
||||
View* about_view_get_view(AboutView* about_view);
|
||||
@@ -1,147 +0,0 @@
|
||||
#include "module_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_CONFIG_ON 'c'
|
||||
#define MODULE_CONTROL_COMMAND_CONFIG_OFF 'd'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
bool configState;
|
||||
|
||||
typedef enum ESerialCommand { ESerialCommand_Config_On, ESerialCommand_Config_Off } ESerialCommand;
|
||||
|
||||
struct ModuleView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} ModuleViewModel;
|
||||
|
||||
/*
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
*/
|
||||
|
||||
void send_serial_command_module(ESerialCommand command) {
|
||||
uint8_t data[1] = {0};
|
||||
|
||||
switch(command) {
|
||||
case ESerialCommand_Config_On:
|
||||
data[0] = MODULE_CONTROL_COMMAND_CONFIG_ON;
|
||||
break;
|
||||
case ESerialCommand_Config_Off:
|
||||
data[0] = MODULE_CONTROL_COMMAND_CONFIG_OFF;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void module_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
ModuleViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "CONFIGURE MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to start the");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "configurator and connect");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "to ip 192.168.4.1 or press");
|
||||
canvas_draw_str_aligned(canvas, 64, 45, AlignCenter, AlignTop, "and hold back to return");
|
||||
canvas_draw_str_aligned(canvas, 64, 55, AlignCenter, AlignTop, "to the menu");
|
||||
|
||||
if(configState == false) {
|
||||
send_serial_command_module(ESerialCommand_Config_On);
|
||||
configState = true;
|
||||
}
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void module_view_process(ModuleView* module_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
module_view->view,
|
||||
ModuleViewModel * model,
|
||||
{
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
static bool module_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
ModuleView* module_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
send_serial_command_module(ESerialCommand_Config_Off);
|
||||
configState = false;
|
||||
} else {
|
||||
module_view_process(module_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
ModuleView* module_view_alloc() {
|
||||
ModuleView* module_view = malloc(sizeof(ModuleView));
|
||||
module_view->view = view_alloc();
|
||||
view_set_context(module_view->view, module_view);
|
||||
view_allocate_model(module_view->view, ViewModelTypeLocking, sizeof(ModuleViewModel));
|
||||
view_set_draw_callback(module_view->view, module_view_draw_callback);
|
||||
view_set_input_callback(module_view->view, module_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
configState = false;
|
||||
return module_view;
|
||||
}
|
||||
|
||||
void module_view_free(ModuleView* module_view) {
|
||||
furi_assert(module_view);
|
||||
view_free(module_view->view);
|
||||
free(module_view);
|
||||
}
|
||||
|
||||
View* module_view_get_view(ModuleView* module_view) {
|
||||
furi_assert(module_view);
|
||||
return module_view->view;
|
||||
}
|
||||
|
||||
void module_view_set_data(ModuleView* module_view, bool connected) {
|
||||
furi_assert(module_view);
|
||||
with_view_model(
|
||||
module_view->view, ModuleViewModel * model, { model->connected = connected; }, true);
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct ModuleView ModuleView;
|
||||
|
||||
ModuleView* module_view_alloc();
|
||||
|
||||
void module_view_free(ModuleView* module_view);
|
||||
|
||||
View* module_view_get_view(ModuleView* module_view);
|
||||
@@ -1,132 +0,0 @@
|
||||
#include "reboot_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_REBOOT 'r'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand { ESerialCommand_Reboot } ESerialCommand;
|
||||
|
||||
struct RebootView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} RebootViewModel;
|
||||
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
|
||||
void send_serial_command_reboot(ESerialCommand command) {
|
||||
uint8_t data[1] = {0};
|
||||
|
||||
switch(command) {
|
||||
case ESerialCommand_Reboot:
|
||||
data[0] = MODULE_CONTROL_COMMAND_REBOOT;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void reboot_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
RebootViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "REBOOT MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to restart the");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void reboot_view_process(RebootView* reboot_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
reboot_view->view,
|
||||
RebootViewModel * model,
|
||||
{
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
Shake();
|
||||
send_serial_command_reboot(ESerialCommand_Reboot);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
static bool reboot_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
RebootView* reboot_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
} else {
|
||||
reboot_view_process(reboot_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
RebootView* reboot_view_alloc() {
|
||||
RebootView* reboot_view = malloc(sizeof(RebootView));
|
||||
reboot_view->view = view_alloc();
|
||||
view_set_context(reboot_view->view, reboot_view);
|
||||
view_allocate_model(reboot_view->view, ViewModelTypeLocking, sizeof(RebootViewModel));
|
||||
view_set_draw_callback(reboot_view->view, reboot_view_draw_callback);
|
||||
view_set_input_callback(reboot_view->view, reboot_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
|
||||
return reboot_view;
|
||||
}
|
||||
|
||||
void reboot_view_free(RebootView* reboot_view) {
|
||||
furi_assert(reboot_view);
|
||||
view_free(reboot_view->view);
|
||||
free(reboot_view);
|
||||
}
|
||||
|
||||
View* reboot_view_get_view(RebootView* reboot_view) {
|
||||
furi_assert(reboot_view);
|
||||
return reboot_view->view;
|
||||
}
|
||||
|
||||
void reboot_view_set_data(RebootView* reboot_view, bool connected) {
|
||||
furi_assert(reboot_view);
|
||||
with_view_model(
|
||||
reboot_view->view, RebootViewModel * model, { model->connected = connected; }, true);
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct RebootView RebootView;
|
||||
|
||||
RebootView* reboot_view_alloc();
|
||||
|
||||
void reboot_view_free(RebootView* reboot_view);
|
||||
|
||||
View* reboot_view_get_view(RebootView* reboot_view);
|
||||
@@ -1,132 +0,0 @@
|
||||
#include "reset_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_RESET 'a'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand { ESerialCommand_Reset } ESerialCommand;
|
||||
|
||||
struct ResetView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} ResetViewModel;
|
||||
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
|
||||
void send_serial_command_reset(ESerialCommand command) {
|
||||
uint8_t data[1] = {0};
|
||||
|
||||
switch(command) {
|
||||
case ESerialCommand_Reset:
|
||||
data[0] = MODULE_CONTROL_COMMAND_RESET;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void reset_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
ResetViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "RESET MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to reset");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void reset_view_process(ResetView* reset_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
reset_view->view,
|
||||
ResetViewModel * model,
|
||||
{
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
Shake();
|
||||
send_serial_command_reset(ESerialCommand_Reset);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
static bool reset_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
ResetView* reset_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
} else {
|
||||
reset_view_process(reset_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
ResetView* reset_view_alloc() {
|
||||
ResetView* reset_view = malloc(sizeof(ResetView));
|
||||
reset_view->view = view_alloc();
|
||||
view_set_context(reset_view->view, reset_view);
|
||||
view_allocate_model(reset_view->view, ViewModelTypeLocking, sizeof(ResetViewModel));
|
||||
view_set_draw_callback(reset_view->view, reset_view_draw_callback);
|
||||
view_set_input_callback(reset_view->view, reset_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
|
||||
return reset_view;
|
||||
}
|
||||
|
||||
void reset_view_free(ResetView* reset_view) {
|
||||
furi_assert(reset_view);
|
||||
view_free(reset_view->view);
|
||||
free(reset_view);
|
||||
}
|
||||
|
||||
View* reset_view_get_view(ResetView* reset_view) {
|
||||
furi_assert(reset_view);
|
||||
return reset_view->view;
|
||||
}
|
||||
|
||||
void reset_view_set_data(ResetView* reset_view, bool connected) {
|
||||
furi_assert(reset_view);
|
||||
with_view_model(
|
||||
reset_view->view, ResetViewModel * model, { model->connected = connected; }, true);
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct ResetView ResetView;
|
||||
|
||||
ResetView* reset_view_alloc();
|
||||
|
||||
void reset_view_free(ResetView* reset_view);
|
||||
|
||||
View* reset_view_get_view(ResetView* reset_view);
|
||||
@@ -4,8 +4,9 @@
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_SEND 's'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand { ESerialCommand_Send } ESerialCommand;
|
||||
@@ -28,15 +29,19 @@ static void Shake(void) {
|
||||
void send_serial_command_send(ESerialCommand command) {
|
||||
uint8_t data[1] = {0};
|
||||
|
||||
char name[10] = "send";
|
||||
int length = strlen(name);
|
||||
for (int i = 0; i < length; i++){
|
||||
switch(command) {
|
||||
case ESerialCommand_Send:
|
||||
data[0] = MODULE_CONTROL_COMMAND_SEND;
|
||||
case ESerialCommand_Send:
|
||||
data[0] = name[i];
|
||||
break;
|
||||
default:
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
}
|
||||
|
||||
static void send_view_draw_callback(Canvas* canvas, void* context) {
|
||||
|
||||
Reference in New Issue
Block a user