Update dice.c

This commit is contained in:
RogueMaster
2022-10-16 00:59:30 -04:00
parent cd74e9d567
commit 6f9c82650d
+1 -1
View File
@@ -361,7 +361,7 @@ static void dice_render_callback(Canvas* const canvas, void* ctx) {
canvas_draw_str_aligned(canvas, 64, 26, AlignCenter, AlignCenter, state->strings[2]);
canvas_draw_str_aligned(canvas, 64, 34, AlignCenter, AlignCenter, state->strings[3]);
canvas_draw_str_aligned(canvas, 64, 42, AlignCenter, AlignCenter, state->strings[4]);
} else if(state->diceSelect == 228) {
} else if(state->diceSelect == 228 || state->diceSelect == 229) {
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignCenter, state->strings[1]);
canvas_set_font(canvas, FontSecondary);