files upd

This commit is contained in:
RogueMaster
2022-11-25 01:53:44 -05:00
parent dc69174394
commit 70f76aaeb1
7 changed files with 5 additions and 3 deletions
+3 -1
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@@ -36,6 +36,8 @@ Thank you to all the supporters!
- Added: [Gui: proper navigation in file browser dialog #2014 (By skotopes)](https://github.com/flipperdevices/flipperzero-firmware/pull/2014)
- Added: [(WIP) added ISO15693 reading, saving and revealing from privacy mode (unlock) #1991 (By g3gg0)](https://github.com/flipperdevices/flipperzero-firmware/pull/1991)
- Added: [RC2014 ColecoVision (By ezod)](https://github.com/ezod/flipperzero-rc2014-coleco)
- Updated: [iButton Fuzzer (By xMasterX)](https://github.com/DarkFlippers/unleashed-firmware) location for file storage
- Updated: [Bad Apple (By GMMan)](https://github.com/GMMan/flipperzero-badapple) location for file storage and included video.bin
## Install from Release
FLASH STOCK FIRST BEFORE UPDATING TO CUSTOM FIRMWARE!
@@ -194,7 +196,7 @@ $ ./fbt resources icons dolphin_ext
- [Air Mouse (By ginkage)](https://github.com/ginkage/FlippAirMouse/)
- [Authenticator/TOTP (By akopachov)](https://github.com/akopachov/flipper-zero_authenticator)
- [Bad Apple (By GMMan)](https://github.com/GMMan/flipperzero-badapple) `video.bin NEEDED, Please LMK if you have it`
- [Bad Apple (By GMMan)](https://github.com/GMMan/flipperzero-badapple)
- [Barcode Generator (By McAzzaMan)](https://github.com/McAzzaMan/flipperzero-firmware/tree/UPC-A_Barcode_Generator/applications/barcode_generator)
- [Bluetooth Remote (By Cutch)-OFW](https://github.com/flipperdevices/flipperzero-firmware/pull/1330)
- [BPM Tapper (By panki27)](https://github.com/panki27/bpm-tapper)
+1 -1
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@@ -9,7 +9,7 @@
#define VIDEO_WIDTH 104
#define VIDEO_HEIGHT 80
#define FILE_BUFFER_SIZE (1024 * 64)
#define VIDEO_PATH EXT_PATH("bad_apple/video.bin")
#define VIDEO_PATH EXT_PATH("apps_data/bad_apple/video.bin")
#define VIDEO_X ((SCREEN_WIDTH - VIDEO_WIDTH) / 2)
#define VIDEO_Y 0
@@ -6,7 +6,7 @@
#include "scene/ibtnfuzzer_scene_run_attack.h"
#include "scene/ibtnfuzzer_scene_load_custom_uids.h"
#define IBTNFUZZER_APP_FOLDER "/ext/ibtnfuzzer"
#define IBTNFUZZER_APP_FOLDER "/ext/ibutton/ibtnfuzzer"
static void ibtnfuzzer_draw_callback(Canvas* const canvas, void* ctx) {
iBtnFuzzerState* ibtnfuzzer_state = (iBtnFuzzerState*)acquire_mutex((ValueMutex*)ctx, 100);
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