Add back PIN Lock + OFF option to lock menu

This commit is contained in:
Willy-JL
2023-04-09 19:35:22 +01:00
parent 7b8eabfa59
commit 80b1e73989
4 changed files with 56 additions and 12 deletions
@@ -57,7 +57,7 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
bool check_pin_changed =
int check_pin_changed =
scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
if(check_pin_changed) {
DESKTOP_SETTINGS_LOAD(&desktop->settings);
@@ -66,6 +66,12 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
desktop_pin_lock(&desktop->settings);
desktop_lock(desktop);
if(check_pin_changed == 2) {
Power* power = furi_record_open(RECORD_POWER);
furi_delay_ms(500);
power_off(power);
furi_record_close(RECORD_POWER);
}
}
}
} else if(event.type == SceneManagerEventTypeCustom) {
@@ -97,6 +103,26 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
}
consumed = true;
break;
case DesktopLockMenuEventLockPinOff:
desktop_scene_lock_menu_save_settings(desktop);
if(desktop->settings.pin_code.length > 0) {
desktop_pin_lock(&desktop->settings);
desktop_lock(desktop);
Power* power = furi_record_open(RECORD_POWER);
furi_delay_ms(500);
power_off(power);
furi_record_close(RECORD_POWER);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);
if(status == LoaderStatusOk) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 2);
} else {
FURI_LOG_E(TAG, "Unable to start desktop settings");
}
}
consumed = true;
break;
case DesktopLockMenuEventXtreme:
desktop_scene_lock_menu_save_settings(desktop);
loader_start(
@@ -42,6 +42,7 @@ typedef enum {
DesktopLockMenuEventSettings,
DesktopLockMenuEventLock,
DesktopLockMenuEventLockPin,
DesktopLockMenuEventLockPinOff,
DesktopLockMenuEventXtreme,
DesktopAnimationEventCheckAnimation,
@@ -160,10 +160,11 @@ void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
if(m->show_lock_menu) {
canvas_set_font(canvas, FontSecondary);
elements_bold_rounded_frame(canvas, 24, 10, 80, 44);
canvas_draw_str_aligned(canvas, 64, 24, AlignCenter, AlignCenter, "Keypad Lock");
canvas_draw_str_aligned(canvas, 64, 40, AlignCenter, AlignCenter, "PIN Code Lock");
elements_frame(canvas, 30, m->pin_lock ? 32 : 16, 68, 15);
elements_bold_rounded_frame(canvas, 24, 4, 80, 56);
canvas_draw_str_aligned(canvas, 64, 16, AlignCenter, AlignCenter, "Keypad Lock");
canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, "PIN Code Lock");
canvas_draw_str_aligned(canvas, 64, 48, AlignCenter, AlignCenter, "PIN Lock + OFF");
elements_frame(canvas, 28, 8 + m->pin_lock * 16, 72, 15);
}
}
@@ -178,7 +179,7 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
DesktopLockMenuView* lock_menu = context;
uint8_t idx = 0;
bool pin_lock = false;
int pin_lock = 0;
bool show_lock_menu = false;
bool consumed = true;
@@ -189,8 +190,16 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
show_lock_menu = model->show_lock_menu;
if((event->type == InputTypeShort) || (event->type == InputTypeRepeat)) {
if(model->show_lock_menu) {
if(event->key == InputKeyUp || event->key == InputKeyDown) {
model->pin_lock = !model->pin_lock;
if(event->key == InputKeyUp) {
model->pin_lock--;
if(model->pin_lock < 0) {
model->pin_lock = 2;
}
} else if(event->key == InputKeyDown) {
model->pin_lock++;
if(model->pin_lock > 2) {
model->pin_lock = 0;
}
} else if(event->key == InputKeyBack || event->key == InputKeyOk) {
model->show_lock_menu = false;
}
@@ -238,10 +247,18 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
DesktopEvent desktop_event = 0;
if(show_lock_menu) {
if(event->key == InputKeyOk && event->type == InputTypeShort) {
if(pin_lock) {
desktop_event = DesktopLockMenuEventLockPin;
} else {
switch(pin_lock) {
case 0:
desktop_event = DesktopLockMenuEventLock;
break;
case 1:
desktop_event = DesktopLockMenuEventLockPin;
break;
case 2:
desktop_event = DesktopLockMenuEventLockPinOff;
break;
default:
break;
}
}
} else {
@@ -25,7 +25,7 @@ struct DesktopLockMenuView {
typedef struct {
uint8_t idx;
bool pin_is_set;
bool pin_lock;
int pin_lock;
bool show_lock_menu;
DesktopLockMenuView* lock_menu;
} DesktopLockMenuViewModel;