typo in passport fixed and power off text changed for sfw_mode

This commit is contained in:
jbohack
2022-12-29 22:57:23 -05:00
parent 4a150d3252
commit 87282fba46
2 changed files with 15 additions and 6 deletions

View File

@@ -43,14 +43,14 @@ static void render_callback(Canvas* canvas, void* ctx) {
DolphinStats* stats = ctx;
DesktopSettings* settings = malloc(sizeof(DesktopSettings));
DESKTOP_SETTINGS_LOAD(settings)
DESKTOP_SETTINGS_LOAD(settings);
char level_str[20];
char xp_str[12];
char mood_str[32];
uint8_t mood = 0;
if(Settings->sfw_mode) (
if(settings->sfw_mode) {
if(stats->butthurt <= 4) {
mood = 0;
snprintf(mood_str, 20, "Mood: Happy");
@@ -61,7 +61,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
mood = 2;
snprintf(mood_str, 20, "Mood: Angry");
}
) else (
} else {
if(stats->butthurt <= 4) {
mood = 0;
snprintf(mood_str, 20, "Status: Wet");
@@ -73,7 +73,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
snprintf(mood_str, 20, "Status: Desperate");
}
)
}
uint32_t xp_progress = 0;
uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter);
uint32_t xp_above_last_levelup = dolphin_state_xp_above_last_levelup(stats->icounter);

View File

@@ -1,4 +1,5 @@
#include "../power_settings_app.h"
#include "../../desktop_settings/desktop_settings_app.h"
void power_settings_scene_power_off_dialog_callback(DialogExResult result, void* context) {
furi_assert(context);
@@ -10,9 +11,16 @@ void power_settings_scene_power_off_on_enter(void* context) {
PowerSettingsApp* app = context;
DialogEx* dialog = app->dialog;
DesktopSettings* settings = malloc(sizeof(DesktopSettings));
DESKTOP_SETTINGS_LOAD(settings);
dialog_ex_set_header(dialog, "Turn Off Device?", 64, 2, AlignCenter, AlignTop);
dialog_ex_set_text(
dialog, " I will be\nwaiting for\n you master", 78, 16, AlignLeft, AlignTop);
if (settings->sfw_mode) {
dialog_ex_set_text(dialog, " I will be\nwaiting for\n you here", 78, 16, AlignLeft, AlignTop);
}
else {
dialog_ex_set_text(dialog, " I will be\nwaiting for\n you master", 78, 16, AlignLeft, AlignTop);
}
dialog_ex_set_icon(dialog, 21, 13, &I_Cry_dolph_55x52);
dialog_ex_set_left_button_text(dialog, "Back");
dialog_ex_set_right_button_text(dialog, "OFF");
@@ -20,6 +28,7 @@ void power_settings_scene_power_off_on_enter(void* context) {
dialog_ex_set_context(dialog, app);
view_dispatcher_switch_to_view(app->view_dispatcher, PowerSettingsAppViewDialog);
free(settings);
}
bool power_settings_scene_power_off_on_event(void* context, SceneManagerEvent event) {