mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
typo in passport fixed and power off text changed for sfw_mode
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@@ -43,14 +43,14 @@ static void render_callback(Canvas* canvas, void* ctx) {
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DolphinStats* stats = ctx;
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DesktopSettings* settings = malloc(sizeof(DesktopSettings));
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DESKTOP_SETTINGS_LOAD(settings)
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DESKTOP_SETTINGS_LOAD(settings);
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char level_str[20];
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char xp_str[12];
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char mood_str[32];
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uint8_t mood = 0;
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if(Settings->sfw_mode) (
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if(settings->sfw_mode) {
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if(stats->butthurt <= 4) {
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mood = 0;
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snprintf(mood_str, 20, "Mood: Happy");
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@@ -61,7 +61,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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mood = 2;
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snprintf(mood_str, 20, "Mood: Angry");
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}
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) else (
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} else {
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if(stats->butthurt <= 4) {
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mood = 0;
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snprintf(mood_str, 20, "Status: Wet");
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@@ -73,7 +73,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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snprintf(mood_str, 20, "Status: Desperate");
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}
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)
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}
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uint32_t xp_progress = 0;
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uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter);
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uint32_t xp_above_last_levelup = dolphin_state_xp_above_last_levelup(stats->icounter);
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@@ -1,4 +1,5 @@
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#include "../power_settings_app.h"
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#include "../../desktop_settings/desktop_settings_app.h"
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void power_settings_scene_power_off_dialog_callback(DialogExResult result, void* context) {
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furi_assert(context);
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@@ -10,9 +11,16 @@ void power_settings_scene_power_off_on_enter(void* context) {
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PowerSettingsApp* app = context;
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DialogEx* dialog = app->dialog;
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DesktopSettings* settings = malloc(sizeof(DesktopSettings));
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DESKTOP_SETTINGS_LOAD(settings);
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dialog_ex_set_header(dialog, "Turn Off Device?", 64, 2, AlignCenter, AlignTop);
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dialog_ex_set_text(
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dialog, " I will be\nwaiting for\n you master", 78, 16, AlignLeft, AlignTop);
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if (settings->sfw_mode) {
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dialog_ex_set_text(dialog, " I will be\nwaiting for\n you here", 78, 16, AlignLeft, AlignTop);
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}
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else {
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dialog_ex_set_text(dialog, " I will be\nwaiting for\n you master", 78, 16, AlignLeft, AlignTop);
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}
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dialog_ex_set_icon(dialog, 21, 13, &I_Cry_dolph_55x52);
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dialog_ex_set_left_button_text(dialog, "Back");
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dialog_ex_set_right_button_text(dialog, "OFF");
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@@ -20,6 +28,7 @@ void power_settings_scene_power_off_on_enter(void* context) {
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dialog_ex_set_context(dialog, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, PowerSettingsAppViewDialog);
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free(settings);
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}
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bool power_settings_scene_power_off_on_event(void* context, SceneManagerEvent event) {
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