mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
Merge branch 'UNLEASHED' into 420
This commit is contained in:
13
CHANGELOG.md
13
CHANGELOG.md
@@ -1,11 +1,10 @@
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### New changes
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* PR: Feature: lock device with pin by long pressing up button (by @an4tur0r | PR #107)
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* Plugins: Updated TOTP (Authenticator) [(by akopachov)](https://github.com/akopachov/flipper-zero_authenticator)
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* OFW PR: scripts: simpler tar format (OFW PR 1871 by hedger)
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* OFW PR: Updated: MFC Improvements Part 2/2 (OFW PR 1868 by Astrrra)
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* OFW: Dolphin: add L1_Painting animation
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* OFW: fbt: more fixes & improvements
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* OFW: Badusb: show script errors on screen
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* Add 433Mhz Security+ 1.0/2.0 in add manually in subghz
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* Update Minesweeper (https://github.com/panki27/minesweeper)
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-----
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* SubGHz: Fix DTM Neo (keeloq) encoder
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* fbt: fix flash usb without resources
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* OFW: DesktopSettings: reset submenu before running dialog
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#### [🎲 Download extra apps pack](https://download-directory.github.io/?url=https://github.com/UberGuidoZ/Flipper/tree/main/Applications/Unleashed)
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@@ -24,9 +24,11 @@ typedef enum {
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SubmenuIndexLinear_300_00,
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SubmenuIndexLiftMaster_315_00,
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SubmenuIndexLiftMaster_390_00,
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SubmenuIndexLiftMaster_433_00,
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SubmenuIndexSecPlus_v2_310_00,
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SubmenuIndexSecPlus_v2_315_00,
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SubmenuIndexSecPlus_v2_390_00,
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SubmenuIndexSecPlus_v2_433_00,
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//SubGhzCustomEvent
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SubGhzCustomEventSceneDeleteSuccess = 100,
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@@ -167,6 +167,12 @@ void subghz_scene_set_type_on_enter(void* context) {
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SubmenuIndexLiftMaster_390_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+1.0 433MHz",
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SubmenuIndexLiftMaster_433_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+2.0 310MHz",
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@@ -185,6 +191,12 @@ void subghz_scene_set_type_on_enter(void* context) {
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SubmenuIndexSecPlus_v2_390_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+2.0 433MHz",
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SubmenuIndexSecPlus_v2_433_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
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@@ -359,6 +371,20 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
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generated_protocol = true;
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}
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break;
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case SubmenuIndexLiftMaster_433_00:
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while(!subghz_protocol_secplus_v1_check_fixed(key)) {
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key = subghz_random_serial();
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}
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if(subghz_scene_set_type_submenu_gen_data_protocol(
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subghz,
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SUBGHZ_PROTOCOL_SECPLUS_V1_NAME,
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(uint64_t)key << 32 | 0xE6000000,
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42,
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433920000,
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"AM650")) {
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generated_protocol = true;
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}
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break;
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case SubmenuIndexSecPlus_v2_310_00:
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subghz->txrx->transmitter = subghz_transmitter_alloc_init(
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subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
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@@ -413,6 +439,24 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
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}
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subghz_transmitter_free(subghz->txrx->transmitter);
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break;
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case SubmenuIndexSecPlus_v2_433_00:
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subghz->txrx->transmitter = subghz_transmitter_alloc_init(
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subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
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subghz_preset_init(subghz, "AM650", 433920000, NULL, 0);
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if(subghz->txrx->transmitter) {
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subghz_protocol_secplus_v2_create_data(
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subghz_transmitter_get_protocol_instance(subghz->txrx->transmitter),
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subghz->txrx->fff_data,
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key,
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0x68,
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0xE500000,
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subghz->txrx->preset);
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generated_protocol = true;
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} else {
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generated_protocol = false;
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}
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subghz_transmitter_free(subghz->txrx->transmitter);
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break;
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default:
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return false;
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break;
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@@ -11,6 +11,7 @@ This is a Minesweeper implementation for the Flipper Zero device.
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- Arrow buttons to move
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- Push center button to open field
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- Hold center button to toggle flag
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- Push center button on an already open field that has the correct amount of flags surrounding it to auto-open the remaining ones (thanks @gelin!)
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## Compiling
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@@ -311,7 +311,6 @@ static bool game_won(Minesweeper* minesweeper_state) {
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dialog_message_set_text(
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message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
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dialog_message_set_buttons(message, NULL, "Play again", NULL);
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// TODO: create icon
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dialog_message_set_icon(message, NULL, 72, 17);
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DialogMessageButton choice = dialog_message_show(dialogs, message);
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@@ -321,18 +320,23 @@ static bool game_won(Minesweeper* minesweeper_state) {
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return choice == DialogMessageButtonCenter;
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}
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// returns false if the move loses the game - otherwise true
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static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y) {
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if(minesweeper_state->playfield[cursor_x][cursor_y] != TileTypeUncleared) {
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// we're on an already uncovered field
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if(minesweeper_state->playfield[cursor_x][cursor_y] == TileTypeFlag) {
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// we're on a flagged field, do nothing
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return true;
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}
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if(minesweeper_state->minefield[cursor_x][cursor_y] == FieldMine) {
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// TODO: player loses!
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// player loses - draw mine
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minesweeper_state->playfield[cursor_x][cursor_y] = TileTypeMine;
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return false;
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} else {
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// get number of surrounding mines.
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int hint = 0;
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}
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if(minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 &&
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minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) {
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// click on a cleared cell with a number
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// count the flags around
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int flags = 0;
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for(int y = cursor_y - 1; y <= cursor_y + 1; y++) {
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for(int x = cursor_x - 1; x <= cursor_x + 1; x++) {
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if(x == cursor_x && y == cursor_y) {
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@@ -341,18 +345,15 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
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}
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// make sure we don't go OOB
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if(x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->minefield[x][y] == FieldMine) {
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hint++;
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if(minesweeper_state->playfield[x][y] == TileTypeFlag) {
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flags++;
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}
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}
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}
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}
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// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
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minesweeper_state->playfield[cursor_x][cursor_y] = hint;
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minesweeper_state->fields_cleared++;
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FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
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if(hint == 0) {
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// auto open surrounding fields.
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int mines = minesweeper_state->playfield[cursor_x][cursor_y]; // ¯\_(ツ)_/¯
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if(flags == mines) {
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// auto uncover all non-flags around (to win faster ;)
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for(int auto_y = cursor_y - 1; auto_y <= cursor_y + 1; auto_y++) {
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for(int auto_x = cursor_x - 1; auto_x <= cursor_x + 1; auto_x++) {
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if(auto_x == cursor_x && auto_y == cursor_y) {
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@@ -361,14 +362,57 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
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if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
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auto_y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
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play_move(minesweeper_state, auto_x, auto_y);
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if(!play_move(minesweeper_state, auto_x, auto_y)) {
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// flags were wrong, we got a mine!
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return false;
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}
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}
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}
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}
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}
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// we're done without hitting a mine - so return
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return true;
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}
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return true;
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}
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// calculate number of surrounding mines.
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int hint = 0;
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for(int y = cursor_y - 1; y <= cursor_y + 1; y++) {
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for(int x = cursor_x - 1; x <= cursor_x + 1; x++) {
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if(x == cursor_x && y == cursor_y) {
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// we're on the cell the user selected, so ignore.
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continue;
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}
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// make sure we don't go OOB
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if(x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->minefield[x][y] == FieldMine) {
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hint++;
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}
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}
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}
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}
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// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
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minesweeper_state->playfield[cursor_x][cursor_y] = hint;
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minesweeper_state->fields_cleared++;
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FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
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if(hint == 0) {
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// the field is "empty"
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// auto open surrounding fields.
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for(int auto_y = cursor_y - 1; auto_y <= cursor_y + 1; auto_y++) {
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for(int auto_x = cursor_x - 1; auto_x <= cursor_x + 1; auto_x++) {
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if(auto_x == cursor_x && auto_y == cursor_y) {
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continue;
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}
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if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
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auto_y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
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play_move(minesweeper_state, auto_x, auto_y);
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}
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}
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}
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}
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}
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return true;
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}
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static void minesweeper_state_init(Minesweeper* const minesweeper_state) {
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@@ -510,6 +554,9 @@ int32_t minesweeper_app(void* p) {
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}
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}
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}
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} else {
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// event timeout
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;
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}
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view_port_update(view_port);
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release_mutex(&state_mutex, minesweeper_state);
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@@ -151,6 +151,11 @@ static bool subghz_protocol_keeloq_gen_data(SubGhzProtocolEncoderKeeloq* instanc
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instance->manufacture_name = "";
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}
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// DTM Neo uses 12bit, simple learning
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if((strcmp(instance->manufacture_name, "DTM_Neo") == 0)) {
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decrypt = btn << 28 | (instance->generic.serial & 0xFFF) << 16 | instance->generic.cnt;
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}
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// Nice Smilo, MHouse, JCM has 8bit serial - simple learning
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if((strcmp(instance->manufacture_name, "NICE_Smilo") == 0) ||
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(strcmp(instance->manufacture_name, "NICE_MHOUSE") == 0) ||
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@@ -80,6 +80,7 @@ class Main(App):
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stage_basename = "updater.bin" # used to be basename(self.args.stage)
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dfu_basename = "firmware.dfu" # used to be basename(self.args.dfu)
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radiobin_basename = "radio.bin" # used to be basename(self.args.radiobin)
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radiobin_basename_arg = basename(self.args.radiobin)
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resources_basename = ""
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radio_version = 0
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@@ -115,7 +116,7 @@ class Main(App):
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if self.args.dfu:
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dfu_size = os.stat(self.args.dfu).st_size
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shutil.copyfile(self.args.dfu, join(self.args.directory, dfu_basename))
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if radiobin_basename:
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if radiobin_basename_arg:
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shutil.copyfile(
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self.args.radiobin, join(self.args.directory, radiobin_basename)
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)
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@@ -155,10 +156,13 @@ class Main(App):
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file.writeComment("little-endian hex!")
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file.writeKey("Loader CRC", self.int2ffhex(self.crc(self.args.stage)))
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file.writeKey("Firmware", dfu_basename)
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file.writeKey("Radio", radiobin_basename or "")
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if radiobin_basename_arg:
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file.writeKey("Radio", radiobin_basename)
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else:
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file.writeKey("Radio", "")
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file.writeKey("Radio address", self.int2ffhex(radio_addr))
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file.writeKey("Radio version", self.int2ffhex(radio_version, 12))
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if radiobin_basename:
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if radiobin_basename_arg:
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file.writeKey("Radio CRC", self.int2ffhex(self.crc(self.args.radiobin)))
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else:
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file.writeKey("Radio CRC", self.int2ffhex(0))
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