Merge branch 'UNLEASHED' into 420

This commit is contained in:
RogueMaster
2022-10-13 23:01:00 -04:00
7 changed files with 129 additions and 27 deletions

View File

@@ -1,11 +1,10 @@
### New changes
* PR: Feature: lock device with pin by long pressing up button (by @an4tur0r | PR #107)
* Plugins: Updated TOTP (Authenticator) [(by akopachov)](https://github.com/akopachov/flipper-zero_authenticator)
* OFW PR: scripts: simpler tar format (OFW PR 1871 by hedger)
* OFW PR: Updated: MFC Improvements Part 2/2 (OFW PR 1868 by Astrrra)
* OFW: Dolphin: add L1_Painting animation
* OFW: fbt: more fixes & improvements
* OFW: Badusb: show script errors on screen
* Add 433Mhz Security+ 1.0/2.0 in add manually in subghz
* Update Minesweeper (https://github.com/panki27/minesweeper)
-----
* SubGHz: Fix DTM Neo (keeloq) encoder
* fbt: fix flash usb without resources
* OFW: DesktopSettings: reset submenu before running dialog
#### [🎲 Download extra apps pack](https://download-directory.github.io/?url=https://github.com/UberGuidoZ/Flipper/tree/main/Applications/Unleashed)

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@@ -24,9 +24,11 @@ typedef enum {
SubmenuIndexLinear_300_00,
SubmenuIndexLiftMaster_315_00,
SubmenuIndexLiftMaster_390_00,
SubmenuIndexLiftMaster_433_00,
SubmenuIndexSecPlus_v2_310_00,
SubmenuIndexSecPlus_v2_315_00,
SubmenuIndexSecPlus_v2_390_00,
SubmenuIndexSecPlus_v2_433_00,
//SubGhzCustomEvent
SubGhzCustomEventSceneDeleteSuccess = 100,

View File

@@ -167,6 +167,12 @@ void subghz_scene_set_type_on_enter(void* context) {
SubmenuIndexLiftMaster_390_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Security+1.0 433MHz",
SubmenuIndexLiftMaster_433_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Security+2.0 310MHz",
@@ -185,6 +191,12 @@ void subghz_scene_set_type_on_enter(void* context) {
SubmenuIndexSecPlus_v2_390_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Security+2.0 433MHz",
SubmenuIndexSecPlus_v2_433_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_set_selected_item(
subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
@@ -359,6 +371,20 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
generated_protocol = true;
}
break;
case SubmenuIndexLiftMaster_433_00:
while(!subghz_protocol_secplus_v1_check_fixed(key)) {
key = subghz_random_serial();
}
if(subghz_scene_set_type_submenu_gen_data_protocol(
subghz,
SUBGHZ_PROTOCOL_SECPLUS_V1_NAME,
(uint64_t)key << 32 | 0xE6000000,
42,
433920000,
"AM650")) {
generated_protocol = true;
}
break;
case SubmenuIndexSecPlus_v2_310_00:
subghz->txrx->transmitter = subghz_transmitter_alloc_init(
subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
@@ -413,6 +439,24 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
}
subghz_transmitter_free(subghz->txrx->transmitter);
break;
case SubmenuIndexSecPlus_v2_433_00:
subghz->txrx->transmitter = subghz_transmitter_alloc_init(
subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
subghz_preset_init(subghz, "AM650", 433920000, NULL, 0);
if(subghz->txrx->transmitter) {
subghz_protocol_secplus_v2_create_data(
subghz_transmitter_get_protocol_instance(subghz->txrx->transmitter),
subghz->txrx->fff_data,
key,
0x68,
0xE500000,
subghz->txrx->preset);
generated_protocol = true;
} else {
generated_protocol = false;
}
subghz_transmitter_free(subghz->txrx->transmitter);
break;
default:
return false;
break;

View File

@@ -11,6 +11,7 @@ This is a Minesweeper implementation for the Flipper Zero device.
- Arrow buttons to move
- Push center button to open field
- Hold center button to toggle flag
- Push center button on an already open field that has the correct amount of flags surrounding it to auto-open the remaining ones (thanks @gelin!)
## Compiling

View File

@@ -311,7 +311,6 @@ static bool game_won(Minesweeper* minesweeper_state) {
dialog_message_set_text(
message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play again", NULL);
// TODO: create icon
dialog_message_set_icon(message, NULL, 72, 17);
DialogMessageButton choice = dialog_message_show(dialogs, message);
@@ -321,18 +320,23 @@ static bool game_won(Minesweeper* minesweeper_state) {
return choice == DialogMessageButtonCenter;
}
// returns false if the move loses the game - otherwise true
static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y) {
if(minesweeper_state->playfield[cursor_x][cursor_y] != TileTypeUncleared) {
// we're on an already uncovered field
if(minesweeper_state->playfield[cursor_x][cursor_y] == TileTypeFlag) {
// we're on a flagged field, do nothing
return true;
}
if(minesweeper_state->minefield[cursor_x][cursor_y] == FieldMine) {
// TODO: player loses!
// player loses - draw mine
minesweeper_state->playfield[cursor_x][cursor_y] = TileTypeMine;
return false;
} else {
// get number of surrounding mines.
int hint = 0;
}
if(minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 &&
minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) {
// click on a cleared cell with a number
// count the flags around
int flags = 0;
for(int y = cursor_y - 1; y <= cursor_y + 1; y++) {
for(int x = cursor_x - 1; x <= cursor_x + 1; x++) {
if(x == cursor_x && y == cursor_y) {
@@ -341,18 +345,15 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
}
// make sure we don't go OOB
if(x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->minefield[x][y] == FieldMine) {
hint++;
if(minesweeper_state->playfield[x][y] == TileTypeFlag) {
flags++;
}
}
}
}
// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
minesweeper_state->playfield[cursor_x][cursor_y] = hint;
minesweeper_state->fields_cleared++;
FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
if(hint == 0) {
// auto open surrounding fields.
int mines = minesweeper_state->playfield[cursor_x][cursor_y]; // ¯\_(ツ)_/¯
if(flags == mines) {
// auto uncover all non-flags around (to win faster ;)
for(int auto_y = cursor_y - 1; auto_y <= cursor_y + 1; auto_y++) {
for(int auto_x = cursor_x - 1; auto_x <= cursor_x + 1; auto_x++) {
if(auto_x == cursor_x && auto_y == cursor_y) {
@@ -361,14 +362,57 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
auto_y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
play_move(minesweeper_state, auto_x, auto_y);
if(!play_move(minesweeper_state, auto_x, auto_y)) {
// flags were wrong, we got a mine!
return false;
}
}
}
}
}
// we're done without hitting a mine - so return
return true;
}
return true;
}
// calculate number of surrounding mines.
int hint = 0;
for(int y = cursor_y - 1; y <= cursor_y + 1; y++) {
for(int x = cursor_x - 1; x <= cursor_x + 1; x++) {
if(x == cursor_x && y == cursor_y) {
// we're on the cell the user selected, so ignore.
continue;
}
// make sure we don't go OOB
if(x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->minefield[x][y] == FieldMine) {
hint++;
}
}
}
}
// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
minesweeper_state->playfield[cursor_x][cursor_y] = hint;
minesweeper_state->fields_cleared++;
FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
if(hint == 0) {
// the field is "empty"
// auto open surrounding fields.
for(int auto_y = cursor_y - 1; auto_y <= cursor_y + 1; auto_y++) {
for(int auto_x = cursor_x - 1; auto_x <= cursor_x + 1; auto_x++) {
if(auto_x == cursor_x && auto_y == cursor_y) {
continue;
}
if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
auto_y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
play_move(minesweeper_state, auto_x, auto_y);
}
}
}
}
}
return true;
}
static void minesweeper_state_init(Minesweeper* const minesweeper_state) {
@@ -510,6 +554,9 @@ int32_t minesweeper_app(void* p) {
}
}
}
} else {
// event timeout
;
}
view_port_update(view_port);
release_mutex(&state_mutex, minesweeper_state);

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@@ -151,6 +151,11 @@ static bool subghz_protocol_keeloq_gen_data(SubGhzProtocolEncoderKeeloq* instanc
instance->manufacture_name = "";
}
// DTM Neo uses 12bit, simple learning
if((strcmp(instance->manufacture_name, "DTM_Neo") == 0)) {
decrypt = btn << 28 | (instance->generic.serial & 0xFFF) << 16 | instance->generic.cnt;
}
// Nice Smilo, MHouse, JCM has 8bit serial - simple learning
if((strcmp(instance->manufacture_name, "NICE_Smilo") == 0) ||
(strcmp(instance->manufacture_name, "NICE_MHOUSE") == 0) ||

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@@ -80,6 +80,7 @@ class Main(App):
stage_basename = "updater.bin" # used to be basename(self.args.stage)
dfu_basename = "firmware.dfu" # used to be basename(self.args.dfu)
radiobin_basename = "radio.bin" # used to be basename(self.args.radiobin)
radiobin_basename_arg = basename(self.args.radiobin)
resources_basename = ""
radio_version = 0
@@ -115,7 +116,7 @@ class Main(App):
if self.args.dfu:
dfu_size = os.stat(self.args.dfu).st_size
shutil.copyfile(self.args.dfu, join(self.args.directory, dfu_basename))
if radiobin_basename:
if radiobin_basename_arg:
shutil.copyfile(
self.args.radiobin, join(self.args.directory, radiobin_basename)
)
@@ -155,10 +156,13 @@ class Main(App):
file.writeComment("little-endian hex!")
file.writeKey("Loader CRC", self.int2ffhex(self.crc(self.args.stage)))
file.writeKey("Firmware", dfu_basename)
file.writeKey("Radio", radiobin_basename or "")
if radiobin_basename_arg:
file.writeKey("Radio", radiobin_basename)
else:
file.writeKey("Radio", "")
file.writeKey("Radio address", self.int2ffhex(radio_addr))
file.writeKey("Radio version", self.int2ffhex(radio_version, 12))
if radiobin_basename:
if radiobin_basename_arg:
file.writeKey("Radio CRC", self.int2ffhex(self.crc(self.args.radiobin)))
else:
file.writeKey("Radio CRC", self.int2ffhex(0))