MNTM: Ok to choose Asset Pack from full-screen list

This commit is contained in:
Willy-JL
2024-06-09 04:27:20 +02:00
parent 3be0251f85
commit ad9490ac8b
4 changed files with 56 additions and 0 deletions

View File

@@ -11,6 +11,7 @@
- OFW: Mifare Plus detection support (by @Astrrra)
- OFW: Felica emulation (by @RebornedBrain)
- OFW: Write to ultralight cards is now possible (by @RebornedBrain)
- MNTM Settings: Click Ok on Asset Pack setting to choose from a full-screen list (by @Willy-JL)
- FBT: New `SKIP_EXTERNAL` toggle and `EXTRA_EXT_APPS` config option (by @Willy-JL)
- Desktop: Added TV animation from OFW which was missing (internal on OFW)
- UL: BadKB: Add Finnish keyboard layout (by @nicou)

View File

@@ -1,6 +1,7 @@
ADD_SCENE(momentum_app, start, Start)
ADD_SCENE(momentum_app, interface, Interface)
ADD_SCENE(momentum_app, interface_graphics, InterfaceGraphics)
ADD_SCENE(momentum_app, interface_graphics_pack, InterfaceGraphicsPack)
ADD_SCENE(momentum_app, interface_mainmenu, InterfaceMainmenu)
ADD_SCENE(momentum_app, interface_mainmenu_add, InterfaceMainmenuAdd)
ADD_SCENE(momentum_app, interface_mainmenu_add_main, InterfaceMainmenuAddMain)

View File

@@ -181,6 +181,8 @@ bool momentum_app_scene_interface_graphics_on_event(void* context, SceneManagerE
app->scene_manager, MomentumAppSceneInterfaceGraphics, event.event);
consumed = true;
switch(event.event) {
case VarItemListIndexAssetPack:
scene_manager_next_scene(app->scene_manager, MomentumAppSceneInterfaceGraphicsPack);
default:
break;
}

View File

@@ -0,0 +1,52 @@
#include "../momentum_app.h"
void momentum_app_scene_interface_graphics_pack_submenu_callback(void* context, uint32_t index) {
MomentumApp* app = context;
strlcpy(
momentum_settings.asset_pack,
index == 0 ? "" : *CharList_get(app->asset_pack_names, index - 1),
ASSET_PACKS_NAME_LEN);
app->asset_pack_index = index;
app->save_settings = true;
app->apply_pack = true;
scene_manager_previous_scene(app->scene_manager);
}
void momentum_app_scene_interface_graphics_pack_on_enter(void* context) {
MomentumApp* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu, "Default", 0, momentum_app_scene_interface_graphics_pack_submenu_callback, app);
for(size_t i = 0; i < CharList_size(app->asset_pack_names); i++) {
submenu_add_item(
submenu,
*CharList_get(app->asset_pack_names, i),
i + 1,
momentum_app_scene_interface_graphics_pack_submenu_callback,
app);
}
submenu_set_header(submenu, "Choose Asset Pack:");
submenu_set_selected_item(submenu, app->asset_pack_index);
view_dispatcher_switch_to_view(app->view_dispatcher, MomentumAppViewSubmenu);
}
bool momentum_app_scene_interface_graphics_pack_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
}
return consumed;
}
void momentum_app_scene_interface_graphics_pack_on_exit(void* context) {
MomentumApp* app = context;
submenu_reset(app->submenu);
}