Update desktop_scene_main.c

This commit is contained in:
RogueMaster
2022-09-16 15:14:43 -04:00
parent 17a0ee14c5
commit b28041ab68
@@ -86,10 +86,10 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopMainEventOpenGames:
loader_show_game_menu();
consumed = true;
break;
// case DesktopMainEventOpenGames:
// loader_show_game_menu();
// consumed = true;
// break;
case DesktopMainEventOpenLockMenu:
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);