mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
Desktop new full keybind system + fix settng logic
This commit is contained in:
@@ -153,12 +153,7 @@ static bool desktop_custom_event_callback(void* context, uint32_t event) {
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return true;
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case DesktopGlobalAfterAppFinished:
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animation_manager_load_and_continue_animation(desktop->animation_manager);
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// TODO: Implement a message mechanism for loading settings and (optionally)
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// locking and unlocking
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_clock_toggle_view(desktop, XTREME_SETTINGS()->statusbar_clock);
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desktop_auto_lock_arm(desktop);
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return true;
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case DesktopGlobalAutoLock:
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@@ -450,6 +445,43 @@ FuriPubSub* desktop_api_get_status_pubsub(Desktop* instance) {
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return instance->status_pubsub;
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}
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static const KeybindType keybind_types[] = {
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[InputTypeShort] = KeybindTypePress,
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[InputTypeLong] = KeybindTypeHold,
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};
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static const KeybindKey keybind_keys[] = {
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[InputKeyUp] = KeybindKeyUp,
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[InputKeyDown] = KeybindKeyDown,
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[InputKeyRight] = KeybindKeyRight,
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[InputKeyLeft] = KeybindKeyLeft,
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};
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void desktop_run_keybind(Desktop* instance, InputType _type, InputKey _key) {
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if(_type != InputTypeShort && _type != InputTypeLong) return;
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if(_key != InputKeyUp && _key != InputKeyDown && _key != InputKeyRight && _key != InputKeyLeft)
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return;
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KeybindType type = keybind_types[_type];
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KeybindKey key = keybind_keys[_key];
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const char* keybind = instance->settings.keybinds[type][key].data;
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if(!strnlen(keybind, MAX_KEYBIND_LENGTH)) return;
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if(!strncmp(keybind, "Archive", MAX_KEYBIND_LENGTH)) {
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopMainEventOpenArchive);
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} else if(!strncmp(keybind, "Device Info", MAX_KEYBIND_LENGTH)) {
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loader_start_with_gui_error(instance->loader, "Power", "about_battery");
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} else if(!strncmp(keybind, "Lock Menu", MAX_KEYBIND_LENGTH)) {
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopMainEventOpenLockMenu);
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} else if(!strncmp(keybind, "Lock Keypad", MAX_KEYBIND_LENGTH)) {
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopMainEventLockKeypad);
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} else if(!strncmp(keybind, "Lock with PIN", MAX_KEYBIND_LENGTH)) {
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopMainEventLockWithPin);
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} else {
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loader_start_with_gui_error(instance->loader, keybind, NULL);
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}
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}
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int32_t desktop_srv(void* p) {
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UNUSED(p);
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@@ -466,6 +498,14 @@ int32_t desktop_srv(void* p) {
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}
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if(!ok) {
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memset(&desktop->settings, 0, sizeof(desktop->settings));
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strcpy(desktop->settings.keybinds[KeybindTypePress][KeybindKeyUp].data, "Lock Menu");
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strcpy(desktop->settings.keybinds[KeybindTypePress][KeybindKeyDown].data, "Archive");
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strcpy(desktop->settings.keybinds[KeybindTypePress][KeybindKeyRight].data, "Passport");
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strcpy(
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desktop->settings.keybinds[KeybindTypePress][KeybindKeyLeft].data,
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EXT_PATH("apps/Misc/nightstand.fap"));
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strcpy(desktop->settings.keybinds[KeybindTypeHold][KeybindKeyRight].data, "Device Info");
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strcpy(desktop->settings.keybinds[KeybindTypeHold][KeybindKeyLeft].data, "Lock with PIN");
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furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
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furi_hal_rtc_set_pin_fails(0);
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}
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@@ -1,6 +1,7 @@
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#pragma once
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#include <furi.h>
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#include <input/input.h>
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typedef struct Desktop Desktop;
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@@ -15,3 +16,5 @@ typedef struct {
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} DesktopStatus;
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FuriPubSub* desktop_api_get_status_pubsub(Desktop* instance);
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void desktop_run_keybind(Desktop* instance, InputType _type, InputKey _key);
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@@ -5,9 +5,8 @@
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#include <stdbool.h>
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#include <toolbox/saved_struct.h>
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#include <storage/storage.h>
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#include <loader/loader.h>
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#define DESKTOP_SETTINGS_VER (9)
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#define DESKTOP_SETTINGS_VER (11)
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#define DESKTOP_SETTINGS_OLD_PATH CFG_PATH("desktop.settings")
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#define DESKTOP_SETTINGS_PATH INT_PATH(".desktop.settings")
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@@ -18,7 +17,7 @@
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#define MAX_PIN_SIZE 10
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#define MIN_PIN_SIZE 4
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#define MAX_APP_LENGTH 128
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#define MAX_KEYBIND_LENGTH 64
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typedef struct {
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InputKey data[MAX_PIN_SIZE];
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@@ -26,16 +25,28 @@ typedef struct {
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} PinCode;
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typedef struct {
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bool is_external;
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char name_or_path[MAX_APP_LENGTH];
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} FavoriteApp;
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char data[MAX_KEYBIND_LENGTH];
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} Keybind;
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typedef enum {
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KeybindTypePress,
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KeybindTypeHold,
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KeybindTypeCount,
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} KeybindType;
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typedef enum {
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KeybindKeyUp,
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KeybindKeyDown,
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KeybindKeyRight,
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KeybindKeyLeft,
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KeybindKeyCount,
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} KeybindKey;
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typedef struct {
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FavoriteApp favorite_primary;
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FavoriteApp favorite_secondary;
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PinCode pin_code;
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uint32_t auto_lock_delay_ms;
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bool auto_lock_with_pin;
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Keybind keybinds[KeybindTypeCount][KeybindKeyCount];
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} DesktopSettings;
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bool DESKTOP_SETTINGS_SAVE(DesktopSettings* x);
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@@ -23,7 +23,6 @@ void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
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void desktop_scene_lock_menu_on_enter(void* context) {
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Desktop* desktop = (Desktop*)context;
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
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desktop_lock_menu_set_pin_state(
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@@ -62,7 +61,6 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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int check_pin_changed =
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scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
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if(check_pin_changed) {
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(desktop_pin_is_valid(&desktop->settings.pin_code)) {
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desktop_lock_menu_set_pin_state(desktop->lock_menu, true);
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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@@ -54,7 +54,6 @@ void desktop_scene_locked_on_enter(void* context) {
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furi_record_close(RECORD_GUI);
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if(pin_locked) {
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_view_locked_lock(desktop->locked_view, true);
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uint32_t pin_timeout = desktop_pin_lock_get_fail_timeout();
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if(pin_timeout > 0) {
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@@ -61,12 +61,6 @@ static void
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}
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#endif
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static void desktop_scene_main_start_favorite(Desktop* desktop, FavoriteApp* application) {
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if(strlen(application->name_or_path) > 0) {
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loader_start_with_gui_error(desktop->loader, application->name_or_path, NULL);
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}
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}
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void desktop_scene_main_callback(DesktopEvent event, void* context) {
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Desktop* desktop = (Desktop*)context;
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if(desktop->in_transition) return;
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@@ -113,7 +107,12 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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break;
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case DesktopMainEventLock:
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case DesktopMainEventLockKeypad:
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desktop_lock(desktop, false);
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consumed = true;
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break;
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case DesktopMainEventLockWithPin:
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desktop_lock(desktop, true);
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consumed = true;
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break;
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@@ -130,16 +129,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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break;
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}
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case DesktopMainEventOpenFavoritePrimary:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_primary);
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteSecondary:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_secondary);
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consumed = true;
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break;
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case DesktopAnimationEventCheckAnimation:
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animation_manager_check_blocking_process(desktop->animation_manager);
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consumed = true;
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@@ -150,15 +139,10 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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break;
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case DesktopAnimationEventInteractAnimation:
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if(!animation_manager_interact_process(desktop->animation_manager)) {
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loader_start(desktop->loader, "Passport", NULL, NULL);
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desktop_run_keybind(desktop, InputTypeShort, InputKeyRight);
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}
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consumed = true;
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break;
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case DesktopMainEventOpenClock: {
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loader_start_with_gui_error(
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desktop->loader, EXT_PATH("apps/Misc/Nightstand.fap"), NULL);
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break;
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}
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case DesktopLockedEventUpdate:
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desktop_view_locked_update(desktop->locked_view);
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consumed = true;
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@@ -3,14 +3,11 @@
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typedef enum {
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DesktopMainEventOpenLockMenu,
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DesktopMainEventOpenArchive,
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DesktopMainEventOpenFavoritePrimary,
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DesktopMainEventOpenFavoriteSecondary,
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DesktopMainEventOpenMenu,
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DesktopMainEventOpenDebug,
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DesktopMainEventOpenPowerOff,
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DesktopMainEventLock,
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DesktopMainEventOpenClock,
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DesktopMainEventLockKeypad,
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DesktopMainEventLockWithPin,
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DesktopLockedEventOpenPowerOff,
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DesktopLockedEventUnlocked,
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@@ -36,34 +36,15 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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DesktopMainView* main_view = context;
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if(event->type == InputTypeShort) {
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// DesktopMainEventOpenDebug
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if(event->type == InputTypeShort || event->type == InputTypeLong) {
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if(event->key == InputKeyOk) {
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main_view->callback(DesktopMainEventOpenMenu, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenArchive, main_view->context);
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} else if(event->key == InputKeyRight) {
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Loader* loader = furi_record_open(RECORD_LOADER);
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loader_start(loader, "Passport", NULL, NULL);
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furi_record_close(RECORD_LOADER);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenClock, main_view->context);
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}
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// Right key is handled by animation manager
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} else if(event->type == InputTypeLong) {
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if(event->key == InputKeyOk) {
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main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenFavoritePrimary, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
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} else if(event->key == InputKeyRight) {
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Loader* loader = furi_record_open(RECORD_LOADER);
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loader_start(loader, "Power", "about_battery", NULL);
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furi_record_close(RECORD_LOADER);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventLock, main_view->context);
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main_view->callback(
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event->type == InputTypeShort ? DesktopMainEventOpenMenu :
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DesktopAnimationEventNewIdleAnimation,
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main_view->context);
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} else {
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desktop_run_keybind((Desktop*)main_view->context, event->type, event->key);
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}
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}
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@@ -22,6 +22,7 @@ DesktopSettingsApp* desktop_settings_app_alloc() {
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DesktopSettingsApp* app = malloc(sizeof(DesktopSettingsApp));
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app->gui = furi_record_open(RECORD_GUI);
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app->desktop = furi_record_open(RECORD_DESKTOP);
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app->dialogs = furi_record_open(RECORD_DIALOGS);
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
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@@ -85,13 +86,13 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close(RECORD_DIALOGS);
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furi_record_close(RECORD_DESKTOP);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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extern int32_t desktop_settings_app(void* p) {
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DesktopSettingsApp* app = desktop_settings_app_alloc();
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DESKTOP_SETTINGS_LOAD(&app->settings);
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if(p && (strcmp(p, DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG) == 0)) {
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
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} else {
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@@ -99,6 +100,7 @@ extern int32_t desktop_settings_app(void* p) {
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}
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view_dispatcher_run(app->view_dispatcher);
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DESKTOP_SETTINGS_SAVE(&app->desktop->settings);
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desktop_settings_app_free(app);
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return 0;
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}
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@@ -9,7 +9,7 @@
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#include <dialogs/dialogs.h>
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#include <assets_icons.h>
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#include <desktop/desktop_settings.h>
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#include <desktop/desktop_i.h>
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#include <desktop/views/desktop_view_pin_input.h>
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#include "views/desktop_settings_view_pin_setup_howto.h"
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#include "views/desktop_settings_view_pin_setup_howto2.h"
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@@ -24,9 +24,8 @@ typedef enum {
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} DesktopSettingsAppView;
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typedef struct {
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DesktopSettings settings;
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Gui* gui;
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Desktop* desktop;
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DialogsApp* dialogs;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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@@ -1,5 +1,7 @@
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ADD_SCENE(desktop_settings, start, Start)
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ADD_SCENE(desktop_settings, favorite, Favorite)
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ADD_SCENE(desktop_settings, keybinds_type, KeybindsType)
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ADD_SCENE(desktop_settings, keybinds_key, KeybindsKey)
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ADD_SCENE(desktop_settings, keybinds_choose, KeybindsChoose)
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ADD_SCENE(desktop_settings, pin_menu, PinMenu)
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ADD_SCENE(desktop_settings, pin_auth, PinAuth)
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@@ -1,134 +0,0 @@
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#include "../desktop_settings_app.h"
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#include "applications.h"
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#include "desktop_settings_scene.h"
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#include <flipper_application/flipper_application.h>
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#define EXTERNAL_APPLICATION_NAME ("[External Application]")
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#define EXTERNAL_APPLICATION_INDEX (FLIPPER_APPS_COUNT + 1)
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static bool favorite_fap_selector_item_callback(
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FuriString* file_path,
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void* context,
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uint8_t** icon_ptr,
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FuriString* item_name) {
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UNUSED(context);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool success = flipper_application_load_name_and_icon(file_path, storage, icon_ptr, item_name);
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furi_record_close(RECORD_STORAGE);
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return success;
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}
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static bool favorite_fap_selector_file_exists(char* file_path) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool exists = storage_file_exists(storage, file_path);
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furi_record_close(RECORD_STORAGE);
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return exists;
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}
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static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
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DesktopSettingsApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, index);
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}
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void desktop_settings_scene_favorite_on_enter(void* context) {
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DesktopSettingsApp* app = context;
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Submenu* submenu = app->submenu;
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submenu_reset(submenu);
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uint32_t primary_favorite =
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scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
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uint32_t pre_select_item = 0;
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FavoriteApp* curr_favorite_app = primary_favorite ? &app->settings.favorite_primary :
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&app->settings.favorite_secondary;
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for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
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submenu_add_item(
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submenu,
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FLIPPER_APPS[i].name,
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i,
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desktop_settings_scene_favorite_submenu_callback,
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app);
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// Select favorite item in submenu
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if(!curr_favorite_app->is_external &&
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!strcmp(FLIPPER_APPS[i].name, curr_favorite_app->name_or_path)) {
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pre_select_item = i;
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}
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}
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submenu_add_item(
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submenu,
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EXTERNAL_APPLICATION_NAME,
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EXTERNAL_APPLICATION_INDEX,
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desktop_settings_scene_favorite_submenu_callback,
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app);
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if(curr_favorite_app->is_external) {
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pre_select_item = EXTERNAL_APPLICATION_INDEX;
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}
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submenu_set_header(
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submenu, primary_favorite ? "Primary favorite app:" : "Secondary favorite app:");
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||||
submenu_set_selected_item(submenu, pre_select_item); // If set during loop, visual glitch.
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent event) {
|
||||
DesktopSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
FuriString* temp_path = furi_string_alloc_set_str(EXT_PATH("apps"));
|
||||
|
||||
uint32_t primary_favorite =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
FavoriteApp* curr_favorite_app = primary_favorite ? &app->settings.favorite_primary :
|
||||
&app->settings.favorite_secondary;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == EXTERNAL_APPLICATION_INDEX) {
|
||||
const DialogsFileBrowserOptions browser_options = {
|
||||
.extension = ".fap",
|
||||
.icon = &I_unknown_10px,
|
||||
.skip_assets = true,
|
||||
.hide_ext = true,
|
||||
.item_loader_callback = favorite_fap_selector_item_callback,
|
||||
.item_loader_context = app,
|
||||
.base_path = EXT_PATH("apps"),
|
||||
};
|
||||
|
||||
// Select favorite fap in file browser
|
||||
if(favorite_fap_selector_file_exists(curr_favorite_app->name_or_path)) {
|
||||
furi_string_set_str(temp_path, curr_favorite_app->name_or_path);
|
||||
}
|
||||
|
||||
if(dialog_file_browser_show(app->dialogs, temp_path, temp_path, &browser_options)) {
|
||||
submenu_reset(app->submenu); // Prevent menu from being shown when we exiting scene
|
||||
curr_favorite_app->is_external = true;
|
||||
strncpy(
|
||||
curr_favorite_app->name_or_path,
|
||||
furi_string_get_cstr(temp_path),
|
||||
MAX_APP_LENGTH);
|
||||
consumed = true;
|
||||
}
|
||||
} else {
|
||||
curr_favorite_app->is_external = false;
|
||||
strncpy(
|
||||
curr_favorite_app->name_or_path, FLIPPER_APPS[event.event].name, MAX_APP_LENGTH);
|
||||
consumed = true;
|
||||
}
|
||||
if(consumed) {
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
};
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
furi_string_free(temp_path);
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_favorite_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
DESKTOP_SETTINGS_SAVE(&app->settings);
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
#include <storage/storage.h>
|
||||
#include <dialogs/dialogs.h>
|
||||
#include <flipper_application/flipper_application.h>
|
||||
|
||||
static const char* EXTRA_OPTIONS[] = {
|
||||
"Apps",
|
||||
"Archive",
|
||||
"Device Info",
|
||||
"Lock Menu",
|
||||
"Lock Keypad",
|
||||
"Lock with PIN",
|
||||
"Passport",
|
||||
};
|
||||
#define EXTRA_OPTIONS_COUNT COUNT_OF(EXTRA_OPTIONS)
|
||||
|
||||
static bool keybinds_fap_selector_item_callback(
|
||||
FuriString* file_path,
|
||||
void* context,
|
||||
uint8_t** icon_ptr,
|
||||
FuriString* item_name) {
|
||||
UNUSED(context);
|
||||
Storage* storage = furi_record_open(RECORD_STORAGE);
|
||||
bool success = flipper_application_load_name_and_icon(file_path, storage, icon_ptr, item_name);
|
||||
furi_record_close(RECORD_STORAGE);
|
||||
return success;
|
||||
}
|
||||
|
||||
static void desktop_settings_scene_keybinds_choose_main_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
KeybindType type =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsType);
|
||||
KeybindKey key =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey);
|
||||
char* keybind = app->desktop->settings.keybinds[type][key].data;
|
||||
|
||||
strncpy(keybind, FLIPPER_APPS[index].name, MAX_KEYBIND_LENGTH);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
}
|
||||
|
||||
static void desktop_settings_scene_keybinds_choose_ext_callback(void* context, uint32_t index) {
|
||||
UNUSED(index);
|
||||
DesktopSettingsApp* app = context;
|
||||
KeybindType type =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsType);
|
||||
KeybindKey key =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey);
|
||||
char* keybind = app->desktop->settings.keybinds[type][key].data;
|
||||
|
||||
const DialogsFileBrowserOptions browser_options = {
|
||||
.extension = ".fap",
|
||||
.icon = &I_unknown_10px,
|
||||
.skip_assets = true,
|
||||
.hide_ext = true,
|
||||
.item_loader_callback = keybinds_fap_selector_item_callback,
|
||||
.item_loader_context = app,
|
||||
.base_path = EXT_PATH("apps"),
|
||||
};
|
||||
|
||||
// Select keybind fap in file browser
|
||||
FuriString* temp_path = furi_string_alloc_set_str(EXT_PATH("apps"));
|
||||
if(storage_file_exists(furi_record_open(RECORD_STORAGE), keybind)) {
|
||||
furi_string_set_str(temp_path, keybind);
|
||||
}
|
||||
furi_record_close(RECORD_STORAGE);
|
||||
|
||||
if(dialog_file_browser_show(app->dialogs, temp_path, temp_path, &browser_options)) {
|
||||
submenu_reset(app->submenu); // Prevent menu from being shown when we exiting scene
|
||||
strncpy(keybind, furi_string_get_cstr(temp_path), MAX_KEYBIND_LENGTH);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
}
|
||||
furi_string_free(temp_path);
|
||||
}
|
||||
|
||||
static void desktop_settings_scene_keybinds_choose_extra_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
KeybindType type =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsType);
|
||||
KeybindKey key =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey);
|
||||
char* keybind = app->desktop->settings.keybinds[type][key].data;
|
||||
|
||||
strncpy(keybind, EXTRA_OPTIONS[index - FLIPPER_APPS_COUNT], MAX_KEYBIND_LENGTH);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_choose_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_reset(submenu);
|
||||
|
||||
KeybindType type =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsType);
|
||||
KeybindKey key =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey);
|
||||
uint32_t pre_select_item = 0;
|
||||
char* keybind = app->desktop->settings.keybinds[type][key].data;
|
||||
size_t submenu_i = -1;
|
||||
|
||||
for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
FLIPPER_APPS[i].name,
|
||||
++submenu_i,
|
||||
desktop_settings_scene_keybinds_choose_main_callback,
|
||||
app);
|
||||
|
||||
// Select keybind item in submenu
|
||||
FURI_LOG_I("URMOM", "%s %s", keybind, FLIPPER_APPS[i].name);
|
||||
if(!strncmp(FLIPPER_APPS[i].name, keybind, MAX_KEYBIND_LENGTH)) {
|
||||
pre_select_item = submenu_i;
|
||||
}
|
||||
}
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"[External Application]",
|
||||
++submenu_i,
|
||||
desktop_settings_scene_keybinds_choose_ext_callback,
|
||||
app);
|
||||
if(storage_file_exists(furi_record_open(RECORD_STORAGE), keybind)) {
|
||||
pre_select_item = submenu_i;
|
||||
}
|
||||
furi_record_close(RECORD_STORAGE);
|
||||
|
||||
for(size_t i = 0; i < EXTRA_OPTIONS_COUNT; i++) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
EXTRA_OPTIONS[i],
|
||||
++submenu_i,
|
||||
desktop_settings_scene_keybinds_choose_extra_callback,
|
||||
app);
|
||||
|
||||
// Select keybind item in submenu
|
||||
if(!strncmp(EXTRA_OPTIONS[i], keybind, MAX_KEYBIND_LENGTH)) {
|
||||
pre_select_item = submenu_i;
|
||||
}
|
||||
}
|
||||
|
||||
submenu_set_header(submenu, "Keybind action:");
|
||||
submenu_set_selected_item(submenu, pre_select_item); // If set during loop, visual glitch.
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_keybinds_choose_on_event(void* context, SceneManagerEvent event) {
|
||||
UNUSED(context);
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_choose_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
#include <applications.h>
|
||||
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
static void desktop_settings_scene_keybinds_key_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_key_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_reset(submenu);
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Up", KeybindKeyUp, desktop_settings_scene_keybinds_key_submenu_callback, app);
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Down", KeybindKeyDown, desktop_settings_scene_keybinds_key_submenu_callback, app);
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Right",
|
||||
KeybindKeyRight,
|
||||
desktop_settings_scene_keybinds_key_submenu_callback,
|
||||
app);
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Left", KeybindKeyLeft, desktop_settings_scene_keybinds_key_submenu_callback, app);
|
||||
|
||||
submenu_set_header(submenu, "Keybind key:");
|
||||
|
||||
submenu_set_selected_item(
|
||||
submenu,
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey));
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_keybinds_key_on_event(void* context, SceneManagerEvent event) {
|
||||
DesktopSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager, DesktopSettingsAppSceneKeybindsKey, event.event);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneKeybindsChoose);
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_key_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
#include <applications.h>
|
||||
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
static void desktop_settings_scene_keybinds_type_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_type_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_reset(submenu);
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Press",
|
||||
KeybindTypePress,
|
||||
desktop_settings_scene_keybinds_type_submenu_callback,
|
||||
app);
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Hold",
|
||||
KeybindTypeHold,
|
||||
desktop_settings_scene_keybinds_type_submenu_callback,
|
||||
app);
|
||||
|
||||
submenu_set_header(submenu, "Keybind type:");
|
||||
|
||||
submenu_set_selected_item(
|
||||
submenu,
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsType));
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_keybinds_type_on_event(void* context, SceneManagerEvent event) {
|
||||
DesktopSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager, DesktopSettingsAppSceneKeybindsType, event.event);
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneKeybindsKey, 0);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneKeybindsKey);
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_keybinds_type_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
@@ -18,7 +18,7 @@ static void pin_auth_done_callback(const PinCode* pin_code, void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
|
||||
app->pincode_buffer = *pin_code;
|
||||
if(desktop_pin_compare(&app->settings.pin_code, pin_code)) {
|
||||
if(desktop_pin_compare(&app->desktop->settings.pin_code, pin_code)) {
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_EQUAL);
|
||||
} else {
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_DIFFERENT);
|
||||
@@ -33,8 +33,7 @@ static void pin_auth_back_callback(void* context) {
|
||||
void desktop_settings_scene_pin_auth_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
|
||||
DESKTOP_SETTINGS_LOAD(&app->settings);
|
||||
furi_assert(desktop_pin_is_valid(&app->settings.pin_code));
|
||||
furi_assert(desktop_pin_is_valid(&app->desktop->settings.pin_code));
|
||||
|
||||
desktop_view_pin_input_set_context(app->pin_input_view, app);
|
||||
desktop_view_pin_input_set_back_callback(app->pin_input_view, pin_auth_back_callback);
|
||||
|
||||
@@ -18,9 +18,9 @@ static void pin_disable_back_callback(void* context) {
|
||||
void desktop_settings_scene_pin_disable_on_enter(void* context) {
|
||||
furi_assert(context);
|
||||
DesktopSettingsApp* app = context;
|
||||
app->settings.pin_code.length = 0;
|
||||
memset(app->settings.pin_code.data, '0', sizeof(app->settings.pin_code.data));
|
||||
DESKTOP_SETTINGS_SAVE(&app->settings);
|
||||
app->desktop->settings.pin_code.length = 0;
|
||||
memset(
|
||||
app->desktop->settings.pin_code.data, '0', sizeof(app->desktop->settings.pin_code.data));
|
||||
|
||||
popup_set_context(app->popup, app);
|
||||
popup_set_callback(app->popup, pin_disable_back_callback);
|
||||
|
||||
@@ -20,7 +20,7 @@ void desktop_settings_scene_pin_menu_on_enter(void* context) {
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_reset(submenu);
|
||||
|
||||
if(!desktop_pin_is_valid(&app->settings.pin_code)) {
|
||||
if(!desktop_pin_is_valid(&app->desktop->settings.pin_code)) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Set Pin",
|
||||
|
||||
@@ -23,8 +23,7 @@ static void pin_setup_done_callback(const PinCode* pin_code, void* context) {
|
||||
void desktop_settings_scene_pin_setup_done_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
|
||||
app->settings.pin_code = app->pincode_buffer;
|
||||
DESKTOP_SETTINGS_SAVE(&app->settings);
|
||||
memcpy(&app->desktop->settings.pin_code, &app->pincode_buffer, sizeof(PinCode));
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
@@ -32,7 +31,7 @@ void desktop_settings_scene_pin_setup_done_on_enter(void* context) {
|
||||
desktop_view_pin_input_set_context(app->pin_input_view, app);
|
||||
desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
|
||||
desktop_view_pin_input_set_done_callback(app->pin_input_view, pin_setup_done_callback);
|
||||
desktop_view_pin_input_set_pin(app->pin_input_view, &app->settings.pin_code);
|
||||
desktop_view_pin_input_set_pin(app->pin_input_view, &app->desktop->settings.pin_code);
|
||||
desktop_view_pin_input_set_label_button(app->pin_input_view, "Done");
|
||||
desktop_view_pin_input_set_label_primary(app->pin_input_view, 29, 8, "PIN Activated!");
|
||||
desktop_view_pin_input_set_label_secondary(
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
#include <power/power_service/power.h>
|
||||
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_PRIMARY 0
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_SECONDARY 1
|
||||
#define SCENE_EVENT_SELECT_PIN_SETUP 2
|
||||
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 3
|
||||
#define SCENE_EVENT_SELECT_AUTO_LOCK_PIN 4
|
||||
enum VarItemListIndex {
|
||||
VarItemListIndexKeybinds,
|
||||
VarItemListIndexPinSetup,
|
||||
VarItemListIndexAutoLockTime,
|
||||
VarItemListIndexAutoLockPin,
|
||||
};
|
||||
|
||||
#define AUTO_LOCK_DELAY_COUNT 9
|
||||
const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
|
||||
@@ -36,7 +36,7 @@ static void desktop_settings_scene_start_auto_lock_delay_changed(VariableItem* i
|
||||
uint8_t index = variable_item_get_current_value_index(item);
|
||||
|
||||
variable_item_set_current_value_text(item, auto_lock_delay_text[index]);
|
||||
app->settings.auto_lock_delay_ms = auto_lock_delay_value[index];
|
||||
app->desktop->settings.auto_lock_delay_ms = auto_lock_delay_value[index];
|
||||
}
|
||||
|
||||
static void desktop_settings_scene_start_auto_lock_pin_changed(VariableItem* item) {
|
||||
@@ -44,7 +44,7 @@ static void desktop_settings_scene_start_auto_lock_pin_changed(VariableItem* ite
|
||||
uint8_t value = variable_item_get_current_value_index(item);
|
||||
|
||||
variable_item_set_current_value_text(item, value ? "ON" : "OFF");
|
||||
app->settings.auto_lock_with_pin = value;
|
||||
app->desktop->settings.auto_lock_with_pin = value;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_start_on_enter(void* context) {
|
||||
@@ -54,9 +54,7 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
VariableItem* item;
|
||||
uint8_t value_index;
|
||||
|
||||
variable_item_list_add(variable_item_list, "Primary Fav App (Up)", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Secondary Fav App (Down)", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Keybinds Setup", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
|
||||
|
||||
@@ -68,7 +66,7 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
app);
|
||||
|
||||
value_index = value_index_uint32(
|
||||
app->settings.auto_lock_delay_ms, auto_lock_delay_value, AUTO_LOCK_DELAY_COUNT);
|
||||
app->desktop->settings.auto_lock_delay_ms, auto_lock_delay_value, AUTO_LOCK_DELAY_COUNT);
|
||||
variable_item_set_current_value_index(item, value_index);
|
||||
variable_item_set_current_value_text(item, auto_lock_delay_text[value_index]);
|
||||
|
||||
@@ -79,8 +77,9 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
desktop_settings_scene_start_auto_lock_pin_changed,
|
||||
app);
|
||||
|
||||
variable_item_set_current_value_index(item, app->settings.auto_lock_with_pin);
|
||||
variable_item_set_current_value_text(item, app->settings.auto_lock_with_pin ? "ON" : "OFF");
|
||||
variable_item_set_current_value_index(item, app->desktop->settings.auto_lock_with_pin);
|
||||
variable_item_set_current_value_text(
|
||||
item, app->desktop->settings.auto_lock_with_pin ? "ON" : "OFF");
|
||||
|
||||
variable_item_list_set_enter_callback(
|
||||
variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
|
||||
@@ -94,23 +93,16 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case SCENE_EVENT_SELECT_FAVORITE_PRIMARY:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 1);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
case VarItemListIndexKeybinds:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager, DesktopSettingsAppSceneKeybindsType, 0);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneKeybindsType);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_FAVORITE_SECONDARY:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 0);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_PIN_SETUP:
|
||||
case VarItemListIndexPinSetup:
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinMenu);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_AUTO_LOCK_DELAY:
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
@@ -119,5 +111,4 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
|
||||
void desktop_settings_scene_start_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
variable_item_list_reset(app->variable_item_list);
|
||||
DESKTOP_SETTINGS_SAVE(&app->settings);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user