Two NEW FAPs

This commit is contained in:
RogueMaster
2022-11-26 21:58:01 -05:00
parent e7ccb8029d
commit cf2dbc1fc7
66 changed files with 4590 additions and 1 deletions
+4
View File
@@ -27,6 +27,8 @@ Thank you to all the supporters!
- [Add protocol Auriol hg0601a #451 (By LY2NEO)](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/pull/451)
- Added: [SubGhz: fix duration pricenton protocol #2054 (By Skorpionm)](https://github.com/flipperdevices/flipperzero-firmware/pull/2054)
- Added: [POCSAG protocol decoder for subghz #2055 (By Shuma)](https://github.com/flipperdevices/flipperzero-firmware/pull/2055)
- Added: [Dice (By Ka3u6y6a)](https://github.com/Ka3u6y6a/flipper-zero-dice)
- Added: [VB Lab Migration Assistant (By GMMan)](https://github.com/GMMan/flipperzero-vb-migrate) `Req: Vital Bracelet`
## Install from Release
FLASH STOCK FIRST BEFORE UPDATING TO CUSTOM FIRMWARE!
@@ -163,6 +165,7 @@ $ ./fbt resources icons dolphin_ext
- [BlackJack (By teeebor)](https://github.com/teeebor/flipper_games)
- [Chess (By Okalachev)](https://github.com/okalachev/flipperzero-firmware/tree/chess) Crashes 1st load if FW <~750KB or every load on larger FW `Broken?`
- [Dice Roller Including SEX/WAR/8BALL/WEED DICE (By RogueMaster)](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/blob/420/applications/dice/dice.c)
- [Dice (By Ka3u6y6a)](https://github.com/Ka3u6y6a/flipper-zero-dice)
- [Doom (By p4nic4ttack)](https://github.com/p4nic4ttack/doom-flipper-zero/)
- [Flappy Bird (By DroomOne)](https://github.com/DroomOne/flipperzero-firmware/tree/dev/applications/flappy_bird) [Flappy: Border hitboxes, bigger Pilars (By TQMatvey)](https://github.com/DarkFlippers/unleashed-firmware/pull/114) [Increase pilars line width to improve visibility (By ahumeniy)](https://github.com/DarkFlippers/unleashed-firmware/pull/140)
- [Game of Life (Updated to work by tgxn) (By itsyourbedtime)](https://github.com/tgxn/flipperzero-firmware/blob/dev/applications/game_of_life/game_of_life.c)
@@ -239,6 +242,7 @@ $ ./fbt resources icons dolphin_ext
- [UART Echo (By DrZlo13)-OFW](https://github.com/flipperdevices/flipperzero-firmware/pull/831)
- [USB HID Autofire (By pbek)](https://github.com/pbek/usb_hid_autofire)
- [USB Keyboard (By huuck)](https://github.com/huuck/FlipperZeroUSBKeyboard)
- [VB Lab Migration Assistant (By GMMan)](https://github.com/GMMan/flipperzero-vb-migrate) `Req: Vital Bracelet`
- [WAV Player (By DrZlo13)](https://github.com/flipperdevices/flipperzero-firmware/tree/zlo/wav-player) Updated by Atmanos & RogueMaster To Work
- [WiFi (Deauther) V2 (By Timmotools)](https://github.com/Timmotools/flipperzero_esp8266_deautherv2) `Req: ESP8266`
- [WiFi (Marauder) (By 0xchocolate)](https://github.com/0xchocolate/flipperzero-firmware-with-wifi-marauder-companion) `Req: ESP32 WITH MARAUDER FLASHED`
+1 -1
View File
@@ -1,6 +1,6 @@
App(
appid="Dice",
name="Dice",
name="Dice [RM]",
apptype=FlipperAppType.EXTERNAL,
entry_point="dice_app",
cdefines=["APP_DICE"],
+8
View File
@@ -0,0 +1,8 @@
# Flipper Zero Dice App
## Compiling
1. Clone the [flipperzero-firmware](https://github.com/flipperdevices/flipperzero-firmware) repository or another firmware that you use.
2. Create a symbolic link in `applications_user` named **dice**, pointing to this repository.
3. Compile by command `./fbt fap_dice_app`
4. Copy `build/f7-firmware-D/.extapps/dice_app.fap` to **apps/Tools** on the SD card or by [qFlipper](https://flipperzero.one/update) app.
@@ -0,0 +1,13 @@
App(
appid="Dice_app",
name="Dice [Ka3u6y6a]",
apptype=FlipperAppType.EXTERNAL,
entry_point="dice_tool_app",
cdefines=["APP_DICE"],
requires=["gui"],
stack_size=1 * 1024,
order=90,
fap_icon="icon.png",
fap_category="Games",
fap_icon_assets="assets",
)
Binary file not shown.

After

Width:  |  Height:  |  Size: 220 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 211 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 189 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 182 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 180 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 539 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 535 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 204 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 546 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 530 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 546 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 535 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 628 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 618 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 630 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 635 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 376 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 490 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 369 B

+116
View File
@@ -0,0 +1,116 @@
#include <gui/icon.h>
#include "dice_app_icons.h"
#define TAG "DiceApp"
#define DICE_TYPES 8
#define MAX_DICE_COUNT 10
#define MAX_COIN_FRAMES 9
#define MAX_DICE_FRAMES 4
#define DICE_X 45
#define DICE_Y 6
#define DICE_Y_T 0
#define DICE_GAP 44
#define SWIPE_DIST 11
const Icon* coin_heads_start[] = {&I_coin_1, &I_coin_2};
const Icon* coin_heads_end[] = {&I_coin_7, &I_coin_1};
const Icon* coin_tails_start[] = {&I_coin_5, &I_coin_6};
const Icon* coin_tails_end[] = {&I_coin_4, &I_coin_5};
const Icon* coin_frames[] = {
&I_coin_1,
&I_coin_2,
&I_coin_3,
&I_coin_4,
&I_coin_5,
&I_coin_6,
&I_coin_3,
&I_coin_7,
&I_coin_1,
};
const Icon* dice_frames[] = {
&I_d4_1, &I_d4_2, &I_d4_3, &I_d4_1, // d4
&I_coin_1, &I_d4_2, &I_d4_3, &I_d4_1, // d6
&I_d4_2, &I_d4_2, &I_d4_3, &I_d4_1, // d8
&I_coin_1, &I_d4_2, &I_d4_3, &I_d4_1, // d10
&I_d4_1, &I_d4_2, &I_d4_3, &I_d4_1, // d12
&I_coin_7, &I_d4_2, &I_d4_3, &I_d4_1, // d20
&I_d100_1, &I_d100_2, &I_d100_3, &I_d100_4, // d100
};
typedef struct {
uint8_t type;
int x;
int y;
char* name;
} Dice;
const uint8_t screen_pos[] = {};
static const Dice dice_types[] = {
{2, 0, 0, "Coin"},
{4, 0, 0, "d4"},
{6, 0, 0, "d6"},
{8, 0, 0, "d8"},
{10, 0, 0, "d10"},
{12, 0, 0, "d12"},
{20, 0, 0, "d20"},
{100, 0, 0, "d100"},
};
typedef enum { EventTypeTick, EventTypeKey } EventType;
typedef enum { SelectState, SwipeLeftState, SwipeRightState, AnimState, ResultState } AppState;
typedef struct {
EventType type;
InputEvent input;
} AppEvent;
typedef struct {
AppState app_state;
uint16_t roll_result;
uint8_t rolled_dices[MAX_DICE_COUNT];
uint8_t anim_frame;
uint8_t dice_index;
uint8_t dice_count;
Dice dices[DICE_TYPES];
} State;
void init(State* const state) {
state->app_state = SelectState;
state->roll_result = 0;
state->dice_index = 0;
state->anim_frame = 0;
state->dice_count = 1;
for(uint8_t i = 0; i < DICE_TYPES; i++) {
state->dices[i] = dice_types[i];
state->dices[i].x = DICE_X + (i * DICE_GAP);
state->dices[i].y = i == 0 ? DICE_Y_T : DICE_Y;
}
}
void coin_set_start(uint16_t type) {
if(type == 1) {
coin_frames[0] = coin_heads_start[0];
coin_frames[1] = coin_heads_start[1];
} else {
coin_frames[0] = coin_tails_start[0];
coin_frames[1] = coin_tails_start[1];
}
}
void coin_set_end(uint16_t type) {
if(type == 1) {
coin_frames[MAX_COIN_FRAMES - 2] = coin_heads_end[0];
coin_frames[MAX_COIN_FRAMES - 1] = coin_heads_end[1];
} else {
coin_frames[MAX_COIN_FRAMES - 2] = coin_tails_end[0];
coin_frames[MAX_COIN_FRAMES - 1] = coin_tails_end[1];
}
}
+256
View File
@@ -0,0 +1,256 @@
#include <furi.h>
#include <input/input.h>
#include <gui/gui.h>
#include "constants.h"
const Icon* draw_dice_frame;
static void update(State* const state) {
if(state->app_state == SwipeLeftState) {
for(uint8_t i = 0; i < DICE_TYPES; i++) {
state->dices[i].x -= SWIPE_DIST;
state->dices[i].y = DICE_Y;
}
if(state->dices[state->dice_index].x == DICE_X) {
state->app_state = SelectState;
state->dices[state->dice_index].y = DICE_Y_T;
}
} else if(state->app_state == SwipeRightState) {
for(uint8_t i = 0; i < DICE_TYPES; i++) {
state->dices[i].x += SWIPE_DIST;
state->dices[i].y = DICE_Y;
}
if(state->dices[state->dice_index].x == DICE_X) {
state->app_state = SelectState;
state->dices[state->dice_index].y = DICE_Y_T;
}
} else if(state->app_state == AnimState) {
state->anim_frame += 1;
if(state->dice_index == 0) {
if(state->anim_frame == 3) coin_set_start(state->roll_result); // change coin anim
if(state->anim_frame >= MAX_COIN_FRAMES) {
state->anim_frame = 0;
state->app_state = ResultState;
}
} else {
if(state->anim_frame >= MAX_DICE_FRAMES) {
state->anim_frame = 0;
state->app_state = ResultState;
}
}
}
}
static void roll(State* const state) {
state->roll_result = 0;
for(uint8_t i = 0; i < MAX_DICE_COUNT; i++) {
if(i < state->dice_count) {
state->rolled_dices[i] = (rand() % dice_types[state->dice_index].type) + 1;
state->roll_result += state->rolled_dices[i];
} else {
state->rolled_dices[i] = 0;
}
}
if(state->dice_index == 0) coin_set_end(state->roll_result); // change coin anim
state->app_state = AnimState;
}
static void draw_ui(const State* state, Canvas* canvas) {
canvas_set_font(canvas, FontSecondary);
FuriString* count = furi_string_alloc();
furi_string_printf(count, "%01d", state->dice_count);
// dice name and arrows
if(state->app_state != SwipeLeftState && state->app_state != SwipeRightState) {
canvas_draw_str_aligned(
canvas, 63, 50, AlignCenter, AlignBottom, dice_types[state->dice_index].name);
if(state->dice_index > 0) canvas_draw_icon(canvas, 45, 44, &I_ButtonLeft_4x7);
if(state->dice_index < DICE_TYPES - 1)
canvas_draw_icon(canvas, 78, 44, &I_ButtonRight_4x7);
}
// dice settings
if(state->dice_index == 0)
canvas_draw_icon(canvas, 48, 51, &I_DiceCount_30x13_One);
else
canvas_draw_icon(canvas, 48, 51, &I_DiceCount_30x13);
canvas_draw_str_aligned(canvas, 58, 61, AlignCenter, AlignBottom, furi_string_get_cstr(count));
// buttons
canvas_draw_icon(canvas, 92, 54, &I_ButtonRoll_35x10);
canvas_draw_icon(canvas, 0, 54, &I_ButtonExit_35x10);
furi_string_free(count);
}
static void draw_dice(const State* state, Canvas* canvas) {
for(uint8_t i = 0; i < DICE_TYPES; i++) {
if(state->dices[i].x > 128 || state->dices[i].x < -35) continue;
if(i == state->dice_index) { // draw dice with animation
if(i == 0) { // coin
draw_dice_frame = coin_frames[state->anim_frame];
} else { // dices
draw_dice_frame = dice_frames[(i - 1) * MAX_DICE_FRAMES + state->anim_frame];
}
} else { // draw first dice frame
if(i == 0) { // coin
draw_dice_frame = coin_frames[0];
} else { // dices
draw_dice_frame = dice_frames[(i - 1) * MAX_DICE_FRAMES];
}
}
canvas_draw_icon(canvas, state->dices[i].x, state->dices[i].y, draw_dice_frame);
}
}
static void draw_results(const State* state, Canvas* canvas) {
if(state->app_state != ResultState) return;
canvas_set_font(canvas, FontPrimary);
FuriString* sum = furi_string_alloc();
furi_string_printf(sum, "%01d", state->roll_result);
canvas_draw_str_aligned(canvas, 38, 44, AlignCenter, AlignCenter, furi_string_get_cstr(sum));
furi_string_free(sum);
}
static void draw_callback(Canvas* canvas, void* ctx) {
const State* state = acquire_mutex((ValueMutex*)ctx, 25);
if(state == NULL) {
return;
}
canvas_clear(canvas);
draw_ui(state, canvas);
draw_dice(state, canvas);
draw_results(state, canvas);
release_mutex((ValueMutex*)ctx, state);
}
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
AppEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
AppEvent event = {.type = EventTypeTick};
furi_message_queue_put(event_queue, &event, 0);
}
int32_t dice_tool_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(AppEvent));
FURI_LOG_E(TAG, ">>> Started...\r\n");
State* state = malloc(sizeof(State));
init(state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, state, sizeof(State))) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
free(state);
return 255;
}
// Set callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, draw_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() * 0.2);
// Create GUI, register view port
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
AppEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
State* state = (State*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
// timer evetn
if(event.type == EventTypeTick) {
update(state);
}
// button events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypePress) {
// lock input while animations
if(state->app_state == SelectState || state->app_state == ResultState) {
// input
if(event.input.key == InputKeyUp) {
if(state->dice_index != 0) {
state->dice_count += 1;
if(state->dice_count > MAX_DICE_COUNT) {
state->dice_count = MAX_DICE_COUNT;
}
}
} else if(event.input.key == InputKeyDown) {
state->dice_count -= 1;
if(state->dice_count < 1) {
state->dice_count = 1;
}
} else if(event.input.key == InputKeyRight) {
if(state->dice_index < DICE_TYPES - 1) {
state->dice_index += 1;
state->app_state = SwipeLeftState;
}
} else if(event.input.key == InputKeyLeft) {
if(state->dice_index > 0) {
state->dice_index -= 1;
state->app_state = SwipeRightState;
if(state->dice_index == 0) state->dice_count = 1;
}
} else if(event.input.key == InputKeyOk) {
roll(state);
}
}
// quit from app
if(event.input.key == InputKeyBack) {
processing = false;
}
}
}
} else {
FURI_LOG_D(TAG, "osMessageQueue: event timeout");
}
view_port_update(view_port);
release_mutex(&state_mutex, state);
}
// Clear
free(state);
furi_timer_free(timer);
furi_message_queue_free(event_queue);
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
delete_mutex(&state_mutex);
return 0;
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
+1
View File
@@ -0,0 +1 @@
ko_fi: caralynx
@@ -0,0 +1,12 @@
name: Build FAP
on: [push]
jobs:
build:
if: ${{ false }}
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Build
uses: oleksiikutuzov/flipperzero-ufbt-action@v1
+674
View File
@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
+121
View File
@@ -0,0 +1,121 @@
VB Lab Migration Assistant for Flipper Zero
===========================================
This app is designed to make transferring your characters from VB Lab and VBC
Lab more convenient.
[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/C0C81P4PX)
Background
----------
The Vital Bracelet Arena app is going to be the new companion app for the Vital
Bracelet series of fitness bracelet toys, however the app does not support
account linking from VB Lab and VBC Lab, and requires you to transfer characters
one by one from those apps through your Vital Bracelet. Because the Vital
Bracelet can only hold at most two characters at a time and requires inserting
Dim/VBM to complete the transfer, transferring all of your characters may take
a significant amount of time. The VB Lab Migration Assistant is designed to make
this process faster by allowing you to store an unlimited amount of characters
on the Flipper and to bypass the Dim loading process, therefore allowing you to
transfer your characters without having to flip back and forth between the apps
or wasting time loading data that will never be used.
Usage
-----
### 1. Register Vital Bracelet
Registering your Vital Bracelet to the Flipper creates template data used for
emulating the VB using the Flipper.
1. Select "Register Vital Bracelet" from Migration Assistant's main menu.
2. If you have an active character on your Vital Bracelet, **transfer it to VB
Lab**. The active character slot on the VB has to be empty to avoid issues
when transferring character from VB Lab to the Flipper. Press the right key
on Flipper.
3. If there is an active character in VB Lab, put it in storage.
4. On VB Lab's "Scan" page, tap "Vital Bracelet -> App". Press the right key on
Flipper.
5. Tap the Flipper to your Vital Bracelet. You do not have to put the VB in
scan mode. When Flipper finishes reading, it will beep.
6. On VB Lab, tap "Send", and tap the Flipper to your phone. VB Lab will give
you an error message. This is normal, and you can dismiss it. The Flipper
will beep. Wait for it to switch to the next screen.
7. Tap the Flipper to the original Vital Bracelet again. The Flipper will beep
when it's finished reading.
8. Name the Vital Bracelet and select "Save".
The Vital Bracelet info will show after saving.
### 2. Select Vital Bracelet, Vital Bracelet Info
Use the "Select Vital Bracelet" menu to load a previously registered VB. After
loading, you will see information about this Vital Bracelet:
- Registered name
- Vital Bracelet type
- Number of characters captured
Press the right key to see a menu of options you can use with the registered VB.
### Spoof Version
Vital Bracelet Arena splits Vital Bracelet and Vital Hero Digimon into
mutually-exclusive categories, and currently transferring VBM characters from
VBDM has not been tested, so if you want to transfer between categories, you
can select the Vital Bracelet version to spoof to change the VB type and force
the app to perform transfers between categories.
### 3. Transfer App > Flipper
Use this mode to transfer characters from VB Lab to Flipper.
1. An instructions screen is displayed. Press right key to continue.
2. On your VB Lab app, wake up the character you want to send (if you have not
already).
3. Go to the "Scan" screen, and tap "App -> Vital Bracelet". Select "Check Dim
Card". If prompted to send Special Missions or items, tap "No".
4. Tap the Flipper to your phone. Release when VB Lab indicates to do so, and
wait for Flipper to beep.
5. Tap "Check Dim Installation" on VB Lab, and tap Flipper to your phone.
Flipper will beep.
6. Tap "Send" on VB Lab, and tap Flipper to your phone. Hold it there until VB
Lab shows the transfer animation. Flipper will beep after it has received
the character.
7. Tap "OK" on VB Lab. Flipper will have automatically reloaded the template so
you can repeat from step 2 again to transfer more characters.
8. When you are done transferring characters, press the left key on Flipper to
exit the transfer mode.
Note if you have previously transferred characters to Flipper, the new
characters you transfer will be put at the end of the sequence of characters
when transferring from Flipper to app.
### 4. Transfer Flipper > App
Use this mode to transfer characters from Flipper to VB Lab.
1. An instructions screen is displayed. Press right key to continue.
2. On your VB Lab app, if you have an active character, save the character into
storage.
3. Go to the "Scan" screen, and tap "Vital Bracelet -> App".
4. Tap "Send". Tap your Flipper to your phone, and hold until VB Lab shows the
transfer animation. Flipper will beep when it detected the transfer and will
load the next character.
5. Repeat from step 2 until all of your characters have been transferred.
6. If you want to skip a certain character, press the right key to skip and load
the next character.
7. You will see the "Transfers complete" screen on Flipper when all characters
have been transferred. Press the right key to return to the menu.
### 5. Clear Captures
If you are doing transfers in batches, you can clear the currently captured
characters so you do not have to skip them when transferring to app. Check the
details, and press the right key to confirm deletion.
### 6. Delete Vital Bracelet
If you want to unregister the Vital Bracelet, you can use this option to delete
its captures and remove it from the "Select Vital Bracelet" list. Check the
details, and press the right key to confirm deletion.
@@ -0,0 +1,33 @@
# SPDX-License-Identifier: GPL-3.0-or-later
#
# VB Lab Migration Assistant for Flipper Zero
# Copyright (C) 2022 cyanic
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
App(
appid="vb_migrate",
name="VB Migration Assistant",
apptype=FlipperAppType.EXTERNAL,
entry_point="vb_migrate_app",
requires=["gui", "storage"],
stack_size=2 * 1024,
fap_version=(0,2),
fap_libs=["nfc", "misc", "mbedtls", "ST25RFAL002", "gcc", "toolbox"],
fap_category="Tools",
fap_description="Makes transferring characters with VB Lab less cumbersome",
fap_author="cyanic",
fap_weburl="https://github.com/GMMan/flipperzero-vb-migrate",
fap_icon_assets="icons",
)
@@ -0,0 +1,481 @@
#include "file_select.h"
#include <gui/elements.h>
#include <storage/storage.h>
#define FILENAME_COUNT 4
struct FileSelect {
// public
View* view;
Storage* fs_api;
const char* path;
const char* extension;
bool init_completed;
FileSelectCallback callback;
void* context;
char* buffer;
uint8_t buffer_size;
};
typedef struct {
FuriString* filename[FILENAME_COUNT];
uint8_t position;
uint16_t first_file_index;
uint16_t file_count;
} FileSelectModel;
bool file_select_fill_strings(FileSelect* file_select);
bool file_select_fill_count(FileSelect* file_select);
static bool file_select_init_inner(FileSelect* file_select);
static void file_select_draw_callback(Canvas* canvas, void* _model) {
FileSelectModel* model = _model;
FuriString* string_buff;
const uint8_t item_height = 16;
const uint8_t item_width = 123;
const uint8_t text_max_width = 115;
canvas_clear(canvas);
canvas_set_font(canvas, FontSecondary);
if(model->file_count) {
for(uint8_t i = 0; i < MIN(FILENAME_COUNT, model->file_count); i++) {
if(i == model->position) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(canvas, 0, (i * item_height) + 1, item_width, item_height - 2);
canvas_set_color(canvas, ColorWhite);
canvas_draw_dot(canvas, 0, (i * item_height) + 1);
canvas_draw_dot(canvas, 0, (i * item_height) + item_height - 2);
canvas_draw_dot(canvas, item_width - 1, (i * item_height) + 1);
canvas_draw_dot(canvas, item_width - 1, (i * item_height) + item_height - 2);
} else {
canvas_set_color(canvas, ColorBlack);
}
string_buff = furi_string_alloc_set(model->filename[i]);
elements_string_fit_width(canvas, string_buff, text_max_width);
canvas_draw_str(
canvas, 6, (i * item_height) + item_height - 4, furi_string_get_cstr(string_buff));
furi_string_free(string_buff);
}
} else {
canvas_draw_str(canvas, 6, item_height, "Empty folder");
}
elements_scrollbar(canvas, model->first_file_index + model->position, model->file_count);
}
static bool file_select_input_callback(InputEvent* event, void* context) {
FileSelect* file_select = (FileSelect*)context;
bool consumed = false;
if((event->type == InputTypeShort) | (event->type == InputTypeRepeat)) {
if(!file_select->init_completed) {
if(!file_select_init_inner(file_select)) {
file_select->callback(false, file_select->context);
}
} else if(event->key == InputKeyUp) {
with_view_model(
file_select->view,
FileSelectModel * model,
{
if(model->position == 0) {
if(model->first_file_index == 0) {
// wrap
int16_t max_first_file_index = model->file_count - FILENAME_COUNT;
model->position = MIN(FILENAME_COUNT - 1, model->file_count - 1);
model->first_file_index =
max_first_file_index < 0 ? 0 : max_first_file_index;
} else {
model->first_file_index--;
}
} else if(model->position == 1) {
if(model->first_file_index == 0) {
model->position--;
} else {
model->first_file_index--;
}
} else {
model->position--;
}
},
true);
consumed = true;
if(!file_select_fill_strings(file_select)) {
file_select->callback(false, file_select->context);
}
} else if(event->key == InputKeyDown) {
with_view_model(
file_select->view,
FileSelectModel * model,
{
uint16_t max_first_file_index = model->file_count > FILENAME_COUNT ?
model->file_count - FILENAME_COUNT :
0;
if(model->position >= MIN(FILENAME_COUNT - 1, model->file_count - 1)) {
if(model->first_file_index >= max_first_file_index) {
// wrap
model->position = 0;
model->first_file_index = 0;
} else {
model->first_file_index++;
}
} else if(model->position >= (FILENAME_COUNT - 2)) {
if(model->first_file_index >= max_first_file_index) {
model->position++;
} else {
model->first_file_index++;
}
} else {
model->position++;
}
},
true);
consumed = true;
if(!file_select_fill_strings(file_select)) {
file_select->callback(false, file_select->context);
}
} else if(event->key == InputKeyOk) {
if(file_select->callback != NULL) {
size_t files = 0;
if(file_select->buffer) {
with_view_model(
file_select->view,
FileSelectModel * model,
{
files = model->file_count;
strlcpy(
file_select->buffer,
furi_string_get_cstr(model->filename[model->position]),
file_select->buffer_size);
},
false);
};
if(files > 0) {
file_select->callback(true, file_select->context);
}
}
consumed = true;
}
}
return consumed;
}
static bool file_select_init_inner(FileSelect* file_select) {
bool result = false;
if(file_select->path && file_select->extension && file_select->fs_api) {
if(file_select_fill_count(file_select)) {
if(file_select_fill_strings(file_select)) {
file_select->init_completed = true;
result = true;
}
}
}
return result;
}
FileSelect* file_select_alloc() {
FileSelect* file_select = malloc(sizeof(FileSelect));
file_select->view = view_alloc();
file_select->fs_api = furi_record_open("storage");
view_set_context(file_select->view, file_select);
view_allocate_model(file_select->view, ViewModelTypeLockFree, sizeof(FileSelectModel));
view_set_draw_callback(file_select->view, file_select_draw_callback);
view_set_input_callback(file_select->view, file_select_input_callback);
with_view_model(
file_select->view,
FileSelectModel * model,
{
for(uint8_t i = 0; i < FILENAME_COUNT; i++) {
model->filename[i] = furi_string_alloc();
}
model->first_file_index = 0;
model->file_count = 0;
},
false);
return file_select;
}
void file_select_free(FileSelect* file_select) {
furi_assert(file_select);
with_view_model(
file_select->view,
FileSelectModel * model,
{
for(uint8_t i = 0; i < FILENAME_COUNT; i++) {
furi_string_free(model->filename[i]);
}
},
false);
view_free(file_select->view);
free(file_select);
furi_record_close("storage");
}
View* file_select_get_view(FileSelect* file_select) {
furi_assert(file_select);
return file_select->view;
}
void file_select_set_callback(FileSelect* file_select, FileSelectCallback callback, void* context) {
file_select->context = context;
file_select->callback = callback;
}
void file_select_set_filter(FileSelect* file_select, const char* path, const char* extension) {
furi_assert(file_select);
file_select->path = path;
file_select->extension = extension;
}
void file_select_set_result_buffer(FileSelect* file_select, char* buffer, uint8_t buffer_size) {
file_select->buffer = buffer;
file_select->buffer_size = buffer_size;
if(file_select->buffer) {
strlcpy(file_select->buffer, "", file_select->buffer_size);
}
}
bool file_select_init(FileSelect* file_select) {
if(!file_select_init_inner(file_select)) {
file_select->callback(false, file_select->context);
return false;
} else {
return true;
}
}
static bool filter_file(FileSelect* file_select, FileInfo* file_info, char* name) {
bool result = false;
if((file_info->flags & FSF_DIRECTORY)) {
if(strcmp(file_select->extension, "*") == 0) {
result = true;
} else if(strstr(name, file_select->extension) != NULL) {
result = true;
}
}
return result;
}
bool file_select_fill_strings(FileSelect* file_select) {
furi_assert(file_select);
furi_assert(file_select->fs_api);
furi_assert(file_select->path);
furi_assert(file_select->extension);
FileInfo file_info;
File* directory = storage_file_alloc(file_select->fs_api);
uint8_t string_counter = 0;
uint16_t file_counter = 0;
const uint8_t name_length = 100;
char* name = malloc(name_length);
uint16_t first_file_index = 0;
with_view_model(
file_select->view,
FileSelectModel * model,
{ first_file_index = model->first_file_index; },
false);
if(!storage_dir_open(directory, file_select->path)) {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return true;
}
while(1) {
if(!storage_dir_read(directory, &file_info, name, name_length)) {
break;
}
if(storage_file_get_error(directory) == FSE_OK) {
if(filter_file(file_select, &file_info, name)) {
if(file_counter >= first_file_index) {
with_view_model(
file_select->view,
FileSelectModel * model,
{
furi_string_set(model->filename[string_counter], name);
if(strcmp(file_select->extension, "*") != 0) {
furi_string_replace_all_str(
model->filename[string_counter], file_select->extension, "");
}
},
true);
string_counter++;
if(string_counter >= FILENAME_COUNT) {
break;
}
}
file_counter++;
}
} else {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return false;
}
}
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return true;
}
bool file_select_fill_count(FileSelect* file_select) {
furi_assert(file_select);
furi_assert(file_select->fs_api);
furi_assert(file_select->path);
furi_assert(file_select->extension);
FileInfo file_info;
File* directory = storage_file_alloc(file_select->fs_api);
uint16_t file_counter = 0;
const uint8_t name_length = 100;
char* name = malloc(name_length);
if(!storage_dir_open(directory, file_select->path)) {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return true;
}
while(1) {
if(!storage_dir_read(directory, &file_info, name, name_length)) {
break;
}
if(storage_file_get_error(directory) == FSE_OK) {
if(filter_file(file_select, &file_info, name)) {
file_counter++;
}
} else {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return false;
}
}
with_view_model(
file_select->view, FileSelectModel * model, { model->file_count = file_counter; }, false);
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return true;
}
void file_select_set_selected_file_internal(FileSelect* file_select, const char* filename) {
furi_assert(file_select);
furi_assert(filename);
furi_assert(file_select->fs_api);
furi_assert(file_select->path);
furi_assert(file_select->extension);
if(strlen(filename) == 0) return;
FileInfo file_info;
File* directory = storage_file_alloc(file_select->fs_api);
const uint8_t name_length = 100;
char* name = malloc(name_length);
uint16_t file_position = 0;
bool file_found = false;
FuriString* filename_str = furi_string_alloc_set_str(filename);
if(strcmp(file_select->extension, "*") != 0) {
furi_string_cat_str(filename_str, file_select->extension);
}
if(!storage_dir_open(directory, file_select->path)) {
furi_string_free(filename_str);
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return;
}
while(1) {
if(!storage_dir_read(directory, &file_info, name, name_length)) {
break;
}
if(storage_file_get_error(directory) == FSE_OK) {
if(filter_file(file_select, &file_info, name)) {
if(strcmp(furi_string_get_cstr(filename_str), name) == 0) {
file_found = true;
break;
}
file_position++;
}
} else {
furi_string_free(filename_str);
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return;
}
}
if(file_found) {
with_view_model(
file_select->view,
FileSelectModel * model,
{
uint16_t max_first_file_index =
model->file_count > FILENAME_COUNT ? model->file_count - FILENAME_COUNT : 0;
model->first_file_index = file_position;
if(model->first_file_index > 0) {
model->first_file_index -= 1;
}
if(model->first_file_index >= max_first_file_index) {
model->first_file_index = max_first_file_index;
}
model->position = file_position - model->first_file_index;
},
true);
}
furi_string_free(filename_str);
storage_dir_close(directory);
storage_file_free(directory);
free(name);
}
void file_select_set_selected_file(FileSelect* file_select, const char* filename) {
file_select_set_selected_file_internal(file_select, filename);
if(!file_select_fill_strings(file_select)) {
file_select->callback(false, file_select->context);
}
}
@@ -0,0 +1,31 @@
/**
* @file file_select.h
* GUI: FileSelect view module API
*/
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct FileSelect FileSelect;
typedef void (*FileSelectCallback)(bool result, void* context);
FileSelect* file_select_alloc();
void file_select_free(FileSelect* file_select);
View* file_select_get_view(FileSelect* file_select);
void file_select_set_callback(FileSelect* file_select, FileSelectCallback callback, void* context);
void file_select_set_filter(FileSelect* file_select, const char* path, const char* extension);
void file_select_set_result_buffer(FileSelect* file_select, char* buffer, uint8_t buffer_size);
bool file_select_init(FileSelect* file_select);
void file_select_set_selected_file(FileSelect* file_select, const char* filename);
#ifdef __cplusplus
}
#endif
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

@@ -0,0 +1,48 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "vb_migrate_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const vb_migrate_on_enter_handlers[])(void*) = {
#include "vb_migrate_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const vb_migrate_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "vb_migrate_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const vb_migrate_on_exit_handlers[])(void* context) = {
#include "vb_migrate_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers vb_migrate_scene_handlers = {
.on_enter_handlers = vb_migrate_on_enter_handlers,
.on_event_handlers = vb_migrate_on_event_handlers,
.on_exit_handlers = vb_migrate_on_exit_handlers,
.scene_num = VbMigrateSceneNum,
};
@@ -0,0 +1,47 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) VbMigrateScene##id,
typedef enum {
#include "vb_migrate_scene_config.h"
VbMigrateSceneNum,
} VbMigrateScene;
#undef ADD_SCENE
extern const SceneManagerHandlers vb_migrate_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "vb_migrate_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "vb_migrate_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "vb_migrate_scene_config.h"
#undef ADD_SCENE
@@ -0,0 +1,75 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
void vb_migrate_scene_about_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
FuriString* temp_str = furi_string_alloc_printf(
"\e#Information\n"
"Version: %s\n"
"Developed by: cyanic\n"
"GitHub: https://github.com/GMMan/flipperzero-vb-migrate\n"
"\n"
"\e#Description\n"
"Makes transferring\n"
"characters with VB Lab less\n"
"cumbersome",
VB_MIGRATE_VERSION);
Widget* widget = inst->widget;
widget_add_text_box_element(
widget,
0,
0,
128,
14,
AlignCenter,
AlignBottom,
"\e#\e! \e!\n",
false);
widget_add_text_box_element(
widget,
0,
2,
128,
14,
AlignCenter,
AlignBottom,
"\e#\e! VB Migration Assistant \e!\n",
false);
widget_add_text_scroll_element(widget, 0, 16, 128, 50, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
}
bool vb_migrate_scene_about_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
return false;
}
void vb_migrate_scene_about_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
}
@@ -0,0 +1,33 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
ADD_SCENE(vb_migrate, main_menu, MainMenu)
ADD_SCENE(vb_migrate, register, Register)
ADD_SCENE(vb_migrate, register_save, RegisterSave)
ADD_SCENE(vb_migrate, save_success, SaveSuccess)
ADD_SCENE(vb_migrate, select, Select)
ADD_SCENE(vb_migrate, load, Load)
ADD_SCENE(vb_migrate, info, Info)
ADD_SCENE(vb_migrate, dev_menu, DevMenu)
ADD_SCENE(vb_migrate, delete, Delete)
ADD_SCENE(vb_migrate, delete_success, DeleteSuccess)
ADD_SCENE(vb_migrate, from_app, FromApp)
ADD_SCENE(vb_migrate, to_app, ToApp)
ADD_SCENE(vb_migrate, delete_captures, DeleteCaptures)
ADD_SCENE(vb_migrate, delete_captures_success, DeleteCapturesSuccess)
ADD_SCENE(vb_migrate, about, About)
@@ -0,0 +1,91 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#include "../vb_tag.h"
static void
vb_migrate_scene_delete_widget_callback(GuiButtonType result, InputType type, void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(inst->view_dispatcher, result);
}
}
void vb_migrate_scene_delete_on_enter(void* context) {
VbMigrate* inst = context;
FuriString* temp_str;
// Perform your setup here
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
const VbTagProduct* product = vb_tag_find_product(bant);
if(product)
temp_str = furi_string_alloc_printf("\e#Delete %s?\e#", product->short_name);
else
temp_str = furi_string_alloc_set_str("\e#Delete VB?\e#");
widget_add_text_box_element(
inst->widget,
0,
0,
128,
23,
AlignCenter,
AlignCenter,
furi_string_get_cstr(temp_str),
false);
widget_add_button_element(
inst->widget, GuiButtonTypeLeft, "Cancel", vb_migrate_scene_delete_widget_callback, inst);
widget_add_button_element(
inst->widget, GuiButtonTypeRight, "Delete", vb_migrate_scene_delete_widget_callback, inst);
furi_string_printf(temp_str, "%s\nCharas. captured: %d", inst->text_store, inst->num_captured);
widget_add_string_multiline_element(
inst->widget, 64, 24, AlignCenter, AlignTop, FontSecondary, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
}
bool vb_migrate_scene_delete_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(inst->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
if(vb_migrate_delete(inst, inst->text_store, true)) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneDeleteSuccess);
consumed = true;
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
inst->scene_manager, VbMigrateSceneSelect);
}
}
}
return consumed;
}
void vb_migrate_scene_delete_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
}
@@ -0,0 +1,85 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
static void vb_migrate_scene_delete_captures_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(inst->view_dispatcher, result);
}
}
void vb_migrate_scene_delete_captures_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
widget_add_text_box_element(
inst->widget, 0, 0, 128, 23, AlignCenter, AlignCenter, "\e#Clear captures?\e#", false);
widget_add_button_element(
inst->widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_delete_captures_widget_callback,
inst);
widget_add_button_element(
inst->widget,
GuiButtonTypeRight,
"Delete",
vb_migrate_scene_delete_captures_widget_callback,
inst);
FuriString* temp_str =
furi_string_alloc_printf("%s\nCharas. captured: %d", inst->text_store, inst->num_captured);
widget_add_string_multiline_element(
inst->widget, 64, 24, AlignCenter, AlignTop, FontSecondary, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
}
bool vb_migrate_scene_delete_captures_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(inst->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
if(vb_migrate_delete(inst, inst->text_store, false)) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneDeleteCapturesSuccess);
consumed = true;
} else {
consumed = scene_manager_previous_scene(inst->scene_manager);
}
inst->num_captured = vb_migrate_count_captured_mons(inst, inst->text_store);
}
}
return consumed;
}
void vb_migrate_scene_delete_captures_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
}
@@ -0,0 +1,58 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#include "vb_migrate_icons.h"
static void vb_migrate_scene_delete_captures_success_popup_callback(void* context) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, 0);
}
void vb_migrate_scene_delete_captures_success_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
Popup* popup = inst->popup;
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Cleared", 83, 19, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, inst);
popup_set_callback(popup, vb_migrate_scene_delete_captures_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewPopup);
}
bool vb_migrate_scene_delete_captures_success_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = scene_manager_search_and_switch_to_previous_scene(
inst->scene_manager, VbMigrateSceneDevMenu);
}
return consumed;
}
void vb_migrate_scene_delete_captures_success_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
popup_reset(inst->popup);
}
@@ -0,0 +1,59 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#include "vb_migrate_icons.h"
static void vb_migrate_scene_delete_success_popup_callback(void* context) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, 0);
}
void vb_migrate_scene_delete_success_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
Popup* popup = inst->popup;
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, inst);
popup_set_callback(popup, vb_migrate_scene_delete_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewPopup);
}
bool vb_migrate_scene_delete_success_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
uint32_t back_scenes[] = {VbMigrateSceneSelect, VbMigrateSceneMainMenu};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
inst->scene_manager, back_scenes, COUNT_OF(back_scenes));
}
return consumed;
}
void vb_migrate_scene_delete_success_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
popup_reset(inst->popup);
}
@@ -0,0 +1,107 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
typedef enum {
SubmenuDevMenuIndexTransferFromApp,
SubmenuDevMenuIndexTransferToApp,
SubmenuDevMenuIndexSpoof,
SubmenuDevMenuIndexClearCaptures,
SubmenuDevMenuIndexDeleteVb,
SubmenuDevMenuIndexSpoofSelection, // Always keep this last because we add tag type to it
} SubmenuDevMenuIndex;
static void vb_migrate_scene_dev_menu_var_list_enter_callback(void* context, uint32_t index) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, index);
}
static void vb_migrate_scene_dev_menu_spoof_change_callback(VariableItem* item) {
VbMigrate* inst = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
VbTagType tag_type = index + 1;
variable_item_set_current_value_text(item, vb_tag_get_tag_type_name(tag_type));
view_dispatcher_send_custom_event(
inst->view_dispatcher, SubmenuDevMenuIndexSpoofSelection + tag_type);
}
void vb_migrate_scene_dev_menu_on_enter(void* context) {
VbMigrate* inst = context;
VariableItemList* variable_list = inst->variable_list;
VariableItem* item;
variable_item_list_set_enter_callback(
variable_list, vb_migrate_scene_dev_menu_var_list_enter_callback, inst);
variable_item_list_add(variable_list, "Transfer App > Flipper", 0, NULL, NULL);
variable_item_list_add(variable_list, "Transfer Flipper > App", 0, NULL, NULL);
item = variable_item_list_add(
variable_list,
"Spoof Version",
VbTagTypeMax - 1,
vb_migrate_scene_dev_menu_spoof_change_callback,
inst);
variable_item_set_current_value_index(item, inst->override_type - 1);
variable_item_set_current_value_text(item, vb_tag_get_tag_type_name(inst->override_type));
variable_item_list_add(variable_list, "Clear Captures", 0, NULL, NULL);
variable_item_list_add(variable_list, "Delete Vital Bracelet", 0, NULL, NULL);
variable_item_list_set_selected_item(
variable_list, scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneDevMenu));
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewVariableItemList);
}
bool vb_migrate_scene_dev_menu_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event < SubmenuDevMenuIndexSpoofSelection) {
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneDevMenu, event.event);
}
if(event.event == SubmenuDevMenuIndexTransferFromApp) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneFromApp);
consumed = true;
} else if(event.event == SubmenuDevMenuIndexTransferToApp) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneToApp);
consumed = true;
} else if(event.event == SubmenuDevMenuIndexClearCaptures) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneDeleteCaptures);
consumed = true;
} else if(event.event == SubmenuDevMenuIndexDeleteVb) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneDelete);
consumed = true;
} else if(event.event >= SubmenuDevMenuIndexSpoofSelection) {
// Note: skipping SubmenuDevMenuIndexSpoof because there's nothing to do on enter
inst->override_type = event.event - SubmenuDevMenuIndexSpoofSelection;
consumed = true;
}
}
return consumed;
}
void vb_migrate_scene_dev_menu_on_exit(void* context) {
VbMigrate* inst = context;
variable_item_list_reset(inst->variable_list);
}
@@ -0,0 +1,373 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <notification/notification_messages.h>
#include "../vb_migrate_i.h"
#include "../vb_tag.h"
#include "vb_migrate_icons.h"
#define TAG "vb_migrate_scene_from_app"
typedef enum {
FromAppStateInitial,
FromAppStateInstructions,
FromAppStateEmulateReady,
FromAppStateEmulateCheckDim,
FromAppStateEmulateTransferFromApp,
FromAppStateTemplateError,
FromAppStateSaveError,
} FromAppState;
typedef enum {
FromAppEventTypeWidgetLeft,
FromAppEventTypeWidgetRight,
FromAppEventTypeTemplateLoadError,
FromAppEventTypeTagWrite,
FromAppEventTypeCaptureSaveError,
FromAppEventTypeCaptureSaveSuccess,
} FromAppEventType;
static void
vb_migrate_scene_from_app_widget_callback(GuiButtonType result, InputType type, void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
if(result == GuiButtonTypeLeft)
view_dispatcher_send_custom_event(inst->view_dispatcher, FromAppEventTypeWidgetLeft);
else if(result == GuiButtonTypeRight)
view_dispatcher_send_custom_event(inst->view_dispatcher, FromAppEventTypeWidgetRight);
}
}
static bool vb_migrate_scene_from_app_worker_callback(NfcWorkerEvent event, void* context) {
VbMigrate* inst = context;
bool result = false;
if(event == NfcWorkerEventSuccess) {
view_dispatcher_send_custom_event(inst->view_dispatcher, FromAppEventTypeTagWrite);
result = true;
}
return result;
}
static void vb_migrate_scene_from_app_set_nfc_state(VbMigrate* inst, FromAppState state) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
if(state == FromAppStateEmulateReady) {
vb_tag_set_status(bant, VbTagStatusReady);
vb_tag_set_operation(bant, VbTagOperationReady);
} else if(state == FromAppStateEmulateCheckDim) {
vb_tag_set_status(bant, VbTagStatusReady | VbTagStatusDimReady);
vb_tag_set_operation(bant, VbTagOperationReady);
} else if(state == FromAppStateEmulateTransferFromApp) {
vb_tag_set_status(bant, 0);
vb_tag_set_operation(bant, VbTagOperationIdle);
}
// Override tag type
if(inst->override_type != inst->orig_type && inst->override_type != VbTagTypeUnknown) {
vb_tag_set_item_id_no(bant, vb_tag_get_default_product(inst->override_type));
}
}
static bool vb_migrate_scene_from_app_is_state_changed(VbMigrate* inst, FromAppState state) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
VbTagOperation operation = vb_tag_get_operation(bant);
if(state == FromAppStateEmulateReady) {
return operation == VbTagOperationCheckDim;
} else if(state == FromAppStateEmulateCheckDim) {
return operation == VbTagOperationCheckDim || operation == VbTagOperationReturnFromApp;
}
return false;
}
static void vb_migrate_scene_from_app_set_state(VbMigrate* inst, FromAppState state) {
uint32_t curr_state =
scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneFromApp);
if(state != curr_state) {
Widget* widget = inst->widget;
if(state == FromAppStateInstructions) {
widget_reset(widget);
widget_add_text_scroll_element(
widget,
0,
0,
128,
45,
"\e#To transfer characters\n"
"\e#to Flipper:\n"
"1. Wake up character from\n"
"storage\n"
"2. Sync character to Flipper\n"
"as if it was a Vital Bracelet.\n"
"Flipper will beep when it is\n"
"ready for the next step\n"
"3. The character is\n"
"automatically saved when the\n"
"transfer is complete, and will\n"
"be ready for another transfer\n"
"4. Repeat the above until you\n"
"have transferred all the\n"
"characters you want\n"
"\n"
"You can cancel at any time to\n"
"finish transferring.");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
widget_add_button_element(
widget,
GuiButtonTypeRight,
"Next",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
} else if(state == FromAppStateEmulateReady) {
vb_migrate_show_loading_popup(inst, true);
if(vb_migrate_load_nfc(inst, inst->text_store, VB_MIGRATE_TEMPLATE_NAME)) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
20,
AlignCenter,
AlignCenter,
FontPrimary,
"Ready, waiting\nfor Dim check");
FuriString* temp_str =
furi_string_alloc_printf("Charas. captured: %d", inst->num_captured);
widget_add_string_element(
widget,
63,
43,
AlignCenter,
AlignCenter,
FontSecondary,
furi_string_get_cstr(temp_str));
widget_add_icon_element(widget, 7, 7, &I_Touch_26x26);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
furi_string_free(temp_str);
vb_migrate_scene_from_app_set_nfc_state(inst, state);
nfc_worker_start(
inst->worker,
NfcWorkerStateMfUltralightEmulate,
&inst->nfc_dev->dev_data,
vb_migrate_scene_from_app_worker_callback,
inst);
vb_migrate_blink_emulate(inst);
} else {
view_dispatcher_send_custom_event(
inst->view_dispatcher, FromAppEventTypeTemplateLoadError);
}
vb_migrate_show_loading_popup(inst, false);
} else if(state == FromAppStateEmulateCheckDim) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
"Waiting for\nsecond Dim\ncheck/transfer");
widget_add_icon_element(widget, 7, 18, &I_Touch_26x26);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_success);
vb_migrate_scene_from_app_set_nfc_state(inst, state);
nfc_worker_start(
inst->worker,
NfcWorkerStateMfUltralightEmulate,
&inst->nfc_dev->dev_data,
vb_migrate_scene_from_app_worker_callback,
inst);
vb_migrate_blink_emulate(inst);
} else if(state == FromAppStateEmulateTransferFromApp) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
"Transfer captured,\nsaving...");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
vb_migrate_scene_from_app_set_nfc_state(inst, state);
notification_message(inst->notifications, &sequence_success);
// Restore original tag type if necessary
if(inst->override_type != inst->orig_type && inst->override_type != VbTagTypeUnknown) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
vb_tag_set_item_id_no(bant, inst->orig_product);
}
// Save the tag
inst->next_id = vb_migrate_get_next_id(inst, inst->text_store, inst->next_id, false);
FuriString* save_path = furi_string_alloc_printf(
VB_MIGRATE_CAPTURE_FORMAT, inst->next_id, NFC_APP_EXTENSION);
if(vb_migrate_save_nfc(inst, inst->text_store, furi_string_get_cstr(save_path))) {
view_dispatcher_send_custom_event(
inst->view_dispatcher, FromAppEventTypeCaptureSaveSuccess);
} else {
view_dispatcher_send_custom_event(
inst->view_dispatcher, FromAppEventTypeCaptureSaveError);
}
furi_string_free(save_path);
} else if(state == FromAppStateTemplateError) {
widget_reset(widget);
widget_add_string_multiline_element(
widget, 80, 31, AlignCenter, AlignCenter, FontPrimary, "Could not\nload template");
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_error);
notification_message(inst->notifications, &sequence_set_red_255);
} else if(state == FromAppStateSaveError) {
widget_reset(widget);
widget_add_string_multiline_element(
widget, 80, 31, AlignCenter, AlignCenter, FontPrimary, "Could not\nsave capture");
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_from_app_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_error);
notification_message(inst->notifications, &sequence_set_red_255);
} else {
furi_crash("Unknown new state in vb_migrate_scene_from_app_set_state");
}
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneFromApp, state);
}
}
void vb_migrate_scene_from_app_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
inst->next_id = 0;
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneFromApp, FromAppStateInitial);
vb_migrate_scene_from_app_set_state(inst, FromAppStateInstructions);
}
bool vb_migrate_scene_from_app_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == FromAppEventTypeWidgetLeft) {
consumed = scene_manager_previous_scene(inst->scene_manager);
} else if(event.event == FromAppEventTypeWidgetRight) {
vb_migrate_scene_from_app_set_state(inst, FromAppStateEmulateReady);
consumed = true;
} else if(event.event == FromAppEventTypeTagWrite) {
uint32_t state =
scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneFromApp);
if(vb_migrate_scene_from_app_is_state_changed(inst, state)) {
if(state == FromAppStateEmulateReady) {
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
vb_migrate_scene_from_app_set_state(inst, FromAppStateEmulateCheckDim);
consumed = true;
} else if(state == FromAppStateEmulateCheckDim) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
VbTagOperation operation = vb_tag_get_operation(bant);
if(operation == VbTagOperationReturnFromApp) {
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
vb_migrate_scene_from_app_set_state(
inst, FromAppStateEmulateTransferFromApp);
consumed = true;
} else if(operation == VbTagOperationCheckDim) {
// Don't need to reset tag, but should make a beep
vb_migrate_blink_stop(inst);
notification_message_block(inst->notifications, &sequence_success);
vb_migrate_blink_emulate(inst);
}
}
}
} else if(event.event == FromAppEventTypeTemplateLoadError) {
vb_migrate_scene_from_app_set_state(inst, FromAppStateTemplateError);
consumed = true;
} else if(event.event == FromAppEventTypeCaptureSaveError) {
vb_migrate_scene_from_app_set_state(inst, FromAppStateSaveError);
consumed = true;
} else if(event.event == FromAppEventTypeCaptureSaveSuccess) {
++inst->num_captured;
++inst->next_id;
vb_migrate_scene_from_app_set_state(inst, FromAppStateEmulateReady);
consumed = true;
} else {
furi_crash("Unknown event in vb_migrate_scene_from_app_on_event");
}
}
return consumed;
}
void vb_migrate_scene_from_app_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
notification_message_block(inst->notifications, &sequence_reset_red);
}
@@ -0,0 +1,83 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#include "../vb_tag.h"
static void
vb_migrate_scene_info_button_callback(GuiButtonType result, InputType type, void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
if(result == GuiButtonTypeRight) {
view_dispatcher_send_custom_event(inst->view_dispatcher, result);
}
}
}
void vb_migrate_scene_info_on_enter(void* context) {
VbMigrate* inst = context;
FuriString* temp_str = furi_string_alloc();
// Build info scroll
// Name
furi_string_cat_printf(temp_str, "\ec%s\n", inst->text_store);
// Type
if(inst->orig_product == NULL)
furi_string_cat(temp_str, "Unknown product\n");
else
furi_string_cat_printf(temp_str, "\e#%s\n", inst->orig_product->name);
// Number of mons loaded
furi_string_cat_printf(temp_str, "Charas. captured: %d", inst->num_captured);
widget_add_text_scroll_element(inst->widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
widget_add_button_element(
inst->widget, GuiButtonTypeRight, "More", vb_migrate_scene_info_button_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
}
bool vb_migrate_scene_info_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
UNUSED(inst);
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeRight) {
// Reset menu selection index
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneDevMenu, 0);
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneDevMenu);
consumed = true;
}
} else if(event.type == SceneManagerEventTypeBack) {
uint32_t back_scenes[] = {VbMigrateSceneSelect, VbMigrateSceneMainMenu};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
inst->scene_manager, back_scenes, COUNT_OF(back_scenes));
}
return consumed;
}
void vb_migrate_scene_info_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
}
@@ -0,0 +1,61 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#define TAG "vb_migrate_scene_load"
void vb_migrate_scene_load_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
vb_migrate_show_loading_popup(inst, true);
view_dispatcher_send_custom_event(inst->view_dispatcher, 0);
}
bool vb_migrate_scene_load_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(vb_migrate_load_nfc(inst, inst->text_store, VB_MIGRATE_TEMPLATE_NAME)) {
inst->num_captured = vb_migrate_count_captured_mons(inst, inst->text_store);
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
const VbTagProduct* product = vb_tag_find_product(bant);
inst->orig_product = product;
if(product) {
inst->orig_type = product->type;
} else {
inst->orig_type = VbTagTypeUnknown;
}
inst->override_type = inst->orig_type;
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneInfo);
consumed = true;
} else {
consumed = scene_manager_previous_scene(inst->scene_manager);
}
vb_migrate_show_loading_popup(inst, false);
}
return consumed;
}
void vb_migrate_scene_load_on_exit(void* context) {
UNUSED(context);
}
@@ -0,0 +1,78 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
typedef enum {
SubmenuMainIndexRegister,
SubmenuMainIndexSelect,
SubmenuMainIndexAbout,
} SubmenuMainIndex;
static void vb_migrate_scene_main_menu_submenu_callback(void* context, uint32_t index) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, index);
}
void vb_migrate_scene_main_menu_on_enter(void* context) {
VbMigrate* inst = context;
Submenu* submenu = inst->submenu;
submenu_add_item(
submenu,
"Register Vital Bracelet",
SubmenuMainIndexRegister,
vb_migrate_scene_main_menu_submenu_callback,
inst);
submenu_add_item(
submenu,
"Select Vital Bracelet",
SubmenuMainIndexSelect,
vb_migrate_scene_main_menu_submenu_callback,
inst);
submenu_add_item(
submenu, "About", SubmenuMainIndexAbout, vb_migrate_scene_main_menu_submenu_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewMenu);
}
bool vb_migrate_scene_main_menu_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuMainIndexRegister) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneRegister);
consumed = true;
} else if(event.event == SubmenuMainIndexSelect) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneSelect);
consumed = true;
} else if(event.event == SubmenuMainIndexAbout) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneAbout);
consumed = true;
}
}
return consumed;
}
void vb_migrate_scene_main_menu_on_exit(void* context) {
VbMigrate* inst = context;
submenu_reset(inst->submenu);
}
@@ -0,0 +1,436 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <notification/notification_messages.h>
#include "../vb_tag.h"
#include "../vb_migrate_i.h"
#include "vb_migrate_icons.h"
typedef enum {
RegisterStateInitial,
RegisterStateInstructionInitial,
RegisterStateInstructionConnect,
RegisterStateCaptureInitial,
RegisterStateCaptureInvalidTag,
RegisterStateCapturePwd,
RegisterStateCaptureFull,
RegisterStateCaptureFailed,
RegisterStateCaptureIncorrectTag,
} RegisterState;
typedef enum {
RegisterEventTypeNextButton,
RegisterEventTypePrevButton,
RegisterEventTypeVbReadInitial,
RegisterEventTypeVbPwdAuth,
RegisterEventTypeVbReadFullSuccess,
RegisterEventTypeVbReadFullFail,
} RegisterEventType;
static void
vb_migrate_scene_register_widget_callback(GuiButtonType result, InputType type, void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
if(result == GuiButtonTypeRight)
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterEventTypeNextButton);
else if(result == GuiButtonTypeLeft)
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterEventTypePrevButton);
}
}
static bool
vb_migrate_scene_register_worker_read_initial_callback(NfcWorkerEvent event, void* context) {
VbMigrate* inst = context;
bool consumed = false;
if(event == NfcWorkerEventReadMfUltralight) {
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterEventTypeVbReadInitial);
consumed = true;
}
return consumed;
}
static bool vb_migrate_scene_register_worker_auth_callback(NfcWorkerEvent event, void* context) {
VbMigrate* inst = context;
bool consumed = false;
if(event == NfcWorkerEventMfUltralightPwdAuth) {
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterEventTypeVbPwdAuth);
consumed = true;
}
return consumed;
}
static bool
vb_migrate_scene_register_worker_full_capture_callback(NfcWorkerEvent event, void* context) {
VbMigrate* inst = context;
bool consumed = false;
if(event == NfcWorkerEventMfUltralightPassKey) {
memcpy(
inst->nfc_dev->dev_data.mf_ul_data.auth_key,
inst->captured_pwd,
sizeof(inst->captured_pwd));
consumed = true;
} else if(event == NfcWorkerEventSuccess) {
view_dispatcher_send_custom_event(
inst->view_dispatcher, RegisterEventTypeVbReadFullSuccess);
consumed = true;
} else if(event == NfcWorkerEventFail) {
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterEventTypeVbReadFullFail);
consumed = true;
}
return consumed;
}
static void vb_migrate_scene_register_cleanup_state(VbMigrate* inst, RegisterState state) {
if(state == RegisterStateCaptureInvalidTag || state == RegisterStateCaptureFailed ||
state == RegisterStateCaptureIncorrectTag) {
notification_message(inst->notifications, &sequence_reset_red);
} else if(
state == RegisterStateCaptureInitial || state == RegisterStateCapturePwd ||
state == RegisterStateCaptureFull) {
vb_migrate_blink_stop(inst);
nfc_worker_stop(inst->worker);
}
}
static void vb_migrate_scene_register_set_state(VbMigrate* inst, RegisterState state) {
uint32_t curr_state =
scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneRegister);
if(state != curr_state) {
vb_migrate_scene_register_cleanup_state(inst, curr_state);
Widget* widget = inst->widget;
if(state == RegisterStateInstructionInitial) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
0,
0,
AlignLeft,
AlignTop,
FontSecondary,
"Please make sure your current\ncharacter has been sent to\nVB Lab before continuing.");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_register_widget_callback,
inst);
widget_add_button_element(
widget,
GuiButtonTypeRight,
"Next",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
} else if(state == RegisterStateInstructionConnect) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
0,
0,
AlignLeft,
AlignTop,
FontSecondary,
"Prepare VB Lab:\n"
"1. Ensure current character in\n"
"VB Lab has been put in storage\n"
"2. Open the \"Scan\" screen\n"
"3. Tap \"Vital Bracelet -> App\"");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Cancel",
vb_migrate_scene_register_widget_callback,
inst);
widget_add_button_element(
widget,
GuiButtonTypeRight,
"Next",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
} else if(state == RegisterStateCaptureInitial) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
"Tap Flipper to\nyour Vital\nBracelet");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Previous",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
nfc_device_clear(inst->nfc_dev);
inst->nfc_dev->dev_data.read_mode = NfcReadModeMfUltralight;
nfc_worker_start(
inst->worker,
NfcWorkerStateRead,
&inst->nfc_dev->dev_data,
vb_migrate_scene_register_worker_read_initial_callback,
inst);
vb_migrate_blink_read(inst);
} else if(state == RegisterStateCaptureInvalidTag) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontSecondary,
"Tag is not a valid\nVital Bracelet,\nplease try again");
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Retry",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_set_red_255);
} else if(state == RegisterStateCapturePwd) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
"Tap \"Send\" on\nVB Lab, then tap\nto Flipper");
widget_add_icon_element(widget, 7, 18, &I_Touch_26x26);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Previous",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
vb_tag_set_operation(bant, VbTagOperationReady);
vb_tag_set_status(bant, VbTagStatusReady);
nfc_worker_start(
inst->worker,
NfcWorkerStateMfUltralightEmulate,
&inst->nfc_dev->dev_data,
vb_migrate_scene_register_worker_auth_callback,
inst);
vb_migrate_blink_emulate(inst);
} else if(state == RegisterStateCaptureFull) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
"Tap Flipper to\nVital Bracelet\nagain");
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Previous",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
inst->nfc_dev->dev_data.mf_ul_data.auth_method = MfUltralightAuthMethodAuto;
nfc_worker_start(
inst->worker,
NfcWorkerStateReadMfUltralightReadAuth,
&inst->nfc_dev->dev_data,
vb_migrate_scene_register_worker_full_capture_callback,
inst);
vb_migrate_blink_read(inst);
} else if(state == RegisterStateCaptureFailed) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontSecondary,
"Failed to read\nVital Bracelet,\nplease try again");
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Retry",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_set_red_255);
} else if(state == RegisterStateCaptureIncorrectTag) {
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontSecondary,
"Different tag read,\nplease try again");
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Retry",
vb_migrate_scene_register_widget_callback,
inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
notification_message(inst->notifications, &sequence_set_red_255);
} else {
furi_crash("Unknown new state in vb_migrate_scene_register_set_state");
}
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneRegister, state);
}
}
static bool vb_migrate_scene_register_next_state(VbMigrate* inst, RegisterState state) {
if(state == RegisterStateInstructionInitial) {
vb_migrate_scene_register_set_state(inst, RegisterStateInstructionConnect);
return true;
} else if(state == RegisterStateInstructionConnect) {
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureInitial);
return true;
}
return false;
}
static bool
vb_migrate_scene_register_prev_state(VbMigrate* inst, RegisterState state, bool is_back) {
UNUSED(is_back);
if(state == RegisterStateInstructionInitial || state == RegisterStateInstructionConnect) {
return scene_manager_previous_scene(inst->scene_manager);
} else if(state == RegisterStateCaptureInitial) {
vb_migrate_scene_register_set_state(inst, RegisterStateInstructionConnect);
return true;
} else if(
state == RegisterStateCaptureInvalidTag || state == RegisterStateCapturePwd ||
state == RegisterStateCaptureFull) {
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureInitial);
return true;
} else if(state == RegisterStateCaptureFailed || state == RegisterStateCaptureIncorrectTag) {
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureFull);
return true;
}
return is_back;
}
void vb_migrate_scene_register_on_enter(void* context) {
VbMigrate* inst = context;
scene_manager_set_scene_state(
inst->scene_manager, VbMigrateSceneRegister, RegisterStateInitial);
vb_migrate_scene_register_set_state(inst, RegisterStateInstructionInitial);
}
bool vb_migrate_scene_register_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
RegisterState state =
scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneRegister);
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == RegisterEventTypeNextButton) {
consumed = vb_migrate_scene_register_next_state(inst, state);
} else if(event.event == RegisterEventTypePrevButton) {
consumed = vb_migrate_scene_register_prev_state(inst, state, false);
} else if(event.event == RegisterEventTypeVbReadInitial) {
if(vb_tag_validate_product(&inst->nfc_dev->dev_data)) {
memcpy(
inst->captured_uid,
inst->nfc_dev->dev_data.nfc_data.uid,
sizeof(inst->captured_uid));
notification_message(inst->notifications, &sequence_success);
vb_migrate_scene_register_set_state(inst, RegisterStateCapturePwd);
} else {
notification_message(inst->notifications, &sequence_error);
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureInvalidTag);
}
consumed = true;
} else if(event.event == RegisterEventTypeVbPwdAuth) {
// Set up for auth
memcpy(
inst->captured_pwd,
inst->nfc_dev->dev_data.mf_ul_auth.pwd.raw,
sizeof(inst->captured_pwd));
notification_message(inst->notifications, &sequence_success);
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureFull);
consumed = true;
} else if(event.event == RegisterEventTypeVbReadFullSuccess) {
NfcDeviceData* dev_data = &inst->nfc_dev->dev_data;
if(memcmp(dev_data->nfc_data.uid, inst->captured_uid, sizeof(inst->captured_uid)) ||
dev_data->mf_ul_data.data_read != dev_data->mf_ul_data.data_size) {
notification_message(inst->notifications, &sequence_error);
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureIncorrectTag);
} else {
notification_message(inst->notifications, &sequence_success);
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneRegisterSave);
}
consumed = true;
} else if(event.event == RegisterEventTypeVbReadFullFail) {
notification_message(inst->notifications, &sequence_error);
vb_migrate_scene_register_set_state(inst, RegisterStateCaptureFailed);
consumed = true;
} else {
furi_crash("Unknown event in vb_migrate_scene_register_on_event");
}
} else if(event.type == SceneManagerEventTypeBack) {
consumed = vb_migrate_scene_register_prev_state(inst, state, true);
}
return consumed;
}
void vb_migrate_scene_register_on_exit(void* context) {
VbMigrate* inst = context;
RegisterState state =
scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneRegister);
vb_migrate_scene_register_cleanup_state(inst, state);
widget_reset(inst->widget);
}
@@ -0,0 +1,119 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <notification/notification_messages.h>
#include "../vb_migrate_i.h"
#include "../vb_tag.h"
// This thing doesn't know what a FuriString is
#include <gui/modules/validators.h>
typedef enum {
RegisterSaveEventTextInput,
} RegisterSaveEvent;
static void vb_migrate_scene_register_save_text_input_callback(void* context) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, RegisterSaveEventTextInput);
}
void vb_migrate_scene_register_save_on_enter(void* context) {
VbMigrate* inst = context;
// Setup view
TextInput* text_input = inst->text_input;
text_input_set_header_text(text_input, "Name this Vital Bracelet");
text_input_set_result_callback(
text_input,
vb_migrate_scene_register_save_text_input_callback,
inst,
inst->text_store,
VB_MIGRATE_MAX_DEV_NAME_LENGTH,
true);
// Set default name
FuriString* temp_str;
NfcDeviceData* dev_data = &inst->nfc_dev->dev_data;
BantBlock* bant = vb_tag_get_bant_block(dev_data);
const VbTagProduct* prod = vb_tag_find_product(bant);
temp_str = furi_string_alloc_printf("%s_", prod->short_name);
for(size_t i = 0; i < dev_data->nfc_data.uid_len; ++i) {
furi_string_cat_printf(temp_str, "%02x", dev_data->nfc_data.uid[i]);
}
vb_migrate_text_store_set(inst, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
// We're validating whether folder exists
ValidatorIsFile* validator_is_file =
validator_is_file_alloc_init(VB_MIGRATE_FOLDER, "/" VB_MIGRATE_TEMPLATE_NAME, NULL);
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewTextInput);
notification_message(inst->notifications, &sequence_set_green_255);
}
bool vb_migrate_scene_register_save_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == RegisterSaveEventTextInput) {
if(strlen(inst->text_store) != 0) {
vb_migrate_show_loading_popup(inst, true);
if(vb_migrate_save_nfc(inst, inst->text_store, VB_MIGRATE_TEMPLATE_NAME)) {
inst->num_captured = 0;
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
const VbTagProduct* product = vb_tag_find_product(bant);
inst->orig_product = product;
if(product) {
inst->orig_type = product->type;
} else {
inst->orig_type = VbTagTypeUnknown;
}
inst->override_type = inst->orig_type;
// Go to success
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneSaveSuccess);
} else {
// Otherwise just stay here
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewTextInput);
}
vb_migrate_show_loading_popup(inst, false);
consumed = true;
}
}
}
return consumed;
}
void vb_migrate_scene_register_save_on_exit(void* context) {
VbMigrate* inst = context;
// Clear view
TextInput* text_input = inst->text_input;
ValidatorIsFile* validator = text_input_get_validator_callback_context(text_input);
text_input_set_validator(text_input, NULL, NULL);
validator_is_file_free(validator);
text_input_reset(text_input);
notification_message_block(inst->notifications, &sequence_reset_green);
}
@@ -0,0 +1,65 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
#include "vb_migrate_icons.h"
typedef enum {
SaveSuccessEventPopup,
} SaveSuccessEvent;
static void vb_migrate_scene_save_success_popup_callback(void* context) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, SaveSuccessEventPopup);
}
void vb_migrate_scene_save_success_on_enter(void* context) {
VbMigrate* inst = context;
// Setup view
Popup* popup = inst->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, inst);
popup_set_callback(popup, vb_migrate_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewPopup);
}
bool vb_migrate_scene_save_success_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SaveSuccessEventPopup) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneInfo);
consumed = true;
}
}
return consumed;
}
void vb_migrate_scene_save_success_on_exit(void* context) {
VbMigrate* inst = context;
// Clear view
popup_reset(inst->popup);
}
@@ -0,0 +1,57 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../vb_migrate_i.h"
static void vb_migrate_scene_select_file_select_callback(bool result, void* context) {
VbMigrate* inst = context;
view_dispatcher_send_custom_event(inst->view_dispatcher, result);
}
void vb_migrate_scene_select_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
file_select_set_callback(
inst->file_select, vb_migrate_scene_select_file_select_callback, inst);
file_select_set_filter(inst->file_select, VB_MIGRATE_FOLDER, "*");
file_select_set_result_buffer(inst->file_select, inst->text_store, sizeof(inst->text_store));
file_select_init(inst->file_select);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewFileSelect);
}
bool vb_migrate_scene_select_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
bool consumed = false;
UNUSED(inst);
if(event.type == SceneManagerEventTypeCustom) {
if(event.event) {
// File selected
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneLoad);
consumed = true;
}
}
return consumed;
}
void vb_migrate_scene_select_on_exit(void* context) {
UNUSED(context);
}
@@ -0,0 +1,291 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <notification/notification_messages.h>
#include "../vb_migrate_i.h"
#include "../vb_tag.h"
#include "vb_migrate_icons.h"
#define TAG "vb_migrate_scene_to_app"
typedef enum {
ToAppStateInitial,
ToAppStateInstructions,
ToAppStateEmulateReady,
ToAppStateEmulateTransferToApp,
ToAppStateLoadError,
ToAppStateComplete,
} ToAppState;
typedef enum {
ToAppEventTypeWidgetLeft,
ToAppEventTypeWidgetRight,
ToAppEventTypeEmulateStart,
ToAppEventTypeCaptureLoadError,
ToAppEventTypeTagWrite,
} ToAppEventType;
static void
vb_migrate_scene_to_app_widget_callback(GuiButtonType result, InputType type, void* context) {
VbMigrate* inst = context;
if(type == InputTypeShort) {
if(result == GuiButtonTypeLeft)
view_dispatcher_send_custom_event(inst->view_dispatcher, ToAppEventTypeWidgetLeft);
else if(result == GuiButtonTypeRight)
view_dispatcher_send_custom_event(inst->view_dispatcher, ToAppEventTypeWidgetRight);
}
}
static bool vb_migrate_scene_to_app_worker_callback(NfcWorkerEvent event, void* context) {
VbMigrate* inst = context;
bool result = false;
if(event == NfcWorkerEventSuccess) {
view_dispatcher_send_custom_event(inst->view_dispatcher, ToAppEventTypeTagWrite);
result = true;
}
return result;
}
static void vb_migrate_scene_to_app_set_nfc_state(VbMigrate* inst, ToAppState state) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
if(state == ToAppStateEmulateReady) {
vb_tag_set_status(bant, VbTagStatusReady);
vb_tag_set_operation(bant, VbTagOperationReady);
}
// Override tag type
if(inst->override_type != inst->orig_type && inst->override_type != VbTagTypeUnknown) {
vb_tag_set_item_id_no(bant, vb_tag_get_default_product(inst->override_type));
}
}
static bool vb_migrate_scene_to_app_is_state_changed(VbMigrate* inst, ToAppState state) {
BantBlock* bant = vb_tag_get_bant_block(&inst->nfc_dev->dev_data);
VbTagOperation operation = vb_tag_get_operation(bant);
if(state == ToAppStateEmulateReady) {
return operation == VbTagOperationTransferToApp;
}
return false;
}
static void vb_migrate_scene_to_app_set_state(VbMigrate* inst, ToAppState state) {
uint32_t curr_state = scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneToApp);
if(state != curr_state) {
Widget* widget = inst->widget;
if(state == ToAppStateInstructions) {
widget_reset(widget);
widget_add_text_scroll_element(
widget,
0,
0,
128,
45,
"\e#To transfer characters\n"
"\e#from Flipper:\n"
"1. Put the current character\n"
"into storage\n"
"2. Sync character from\n"
"Flipperas if it was a Vital\n"
"Bracelet. Flipper will beep\n"
"and automatically advance to\n"
"the next captured character\n"
"when VB Lab has transferred\n"
"the current character\n"
"\n"
"-> You can press the right\n"
"key to skip sending the\n"
"current character\n"
"3. Repeat the above until you\n"
"have transferred all the\n"
"characters you want\n"
"\n"
"You can cancel at any time to\n"
"finish transferring.");
widget_add_button_element(
widget, GuiButtonTypeLeft, "Cancel", vb_migrate_scene_to_app_widget_callback, inst);
widget_add_button_element(
widget, GuiButtonTypeRight, "Next", vb_migrate_scene_to_app_widget_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
} else if(state == ToAppStateEmulateReady) {
view_dispatcher_send_custom_event(inst->view_dispatcher, ToAppEventTypeEmulateStart);
} else if(state == ToAppStateLoadError) {
FuriString* temp_str =
furi_string_alloc_printf("Could not load\ncapture %03d", inst->next_id);
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
31,
AlignCenter,
AlignCenter,
FontPrimary,
furi_string_get_cstr(temp_str));
widget_add_icon_element(widget, 15, 22, &I_Error_18x18);
widget_add_button_element(
widget, GuiButtonTypeLeft, "Cancel", vb_migrate_scene_to_app_widget_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
furi_string_free(temp_str);
notification_message(inst->notifications, &sequence_error);
notification_message(inst->notifications, &sequence_set_red_255);
} else if(state == ToAppStateComplete) {
widget_reset(widget);
widget_add_icon_element(widget, 32, 5, &I_DolphinNice_96x59);
widget_add_string_multiline_element(
widget, 28, 26, AlignCenter, AlignBottom, FontPrimary, "Transfers\ncomplete");
widget_add_button_element(
widget, GuiButtonTypeRight, "Done", vb_migrate_scene_to_app_widget_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
} else {
furi_crash("Unknown new state in vb_migrate_scene_to_app_set_state");
}
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneToApp, state);
}
}
static void vb_migrate_scene_to_app_load_capture(VbMigrate* inst, bool go_next) {
if(go_next) {
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
++inst->next_id;
++inst->num_sent;
}
if(inst->num_sent == inst->num_captured) {
vb_migrate_scene_to_app_set_state(inst, ToAppStateComplete);
} else {
uint32_t state = scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneToApp);
inst->next_id = vb_migrate_get_next_id(inst, inst->text_store, inst->next_id, true);
FuriString* temp_str =
furi_string_alloc_printf(VB_MIGRATE_CAPTURE_FORMAT, inst->next_id, NFC_APP_EXTENSION);
vb_migrate_show_loading_popup(inst, true);
if(vb_migrate_load_nfc(inst, inst->text_store, furi_string_get_cstr(temp_str))) {
Widget* widget = inst->widget;
widget_reset(widget);
widget_add_string_multiline_element(
widget,
80,
20,
AlignCenter,
AlignCenter,
FontPrimary,
"Ready, waiting\nfor transfer");
furi_string_printf(
temp_str, "Progress: %d/%d", inst->num_sent + 1, inst->num_captured);
widget_add_string_element(
widget,
63,
43,
AlignCenter,
AlignCenter,
FontSecondary,
furi_string_get_cstr(temp_str));
widget_add_icon_element(widget, 7, 7, &I_Touch_26x26);
widget_add_button_element(
widget, GuiButtonTypeLeft, "Cancel", vb_migrate_scene_to_app_widget_callback, inst);
widget_add_button_element(
widget, GuiButtonTypeRight, "Skip", vb_migrate_scene_to_app_widget_callback, inst);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewWidget);
vb_migrate_scene_to_app_set_nfc_state(inst, state);
nfc_worker_start(
inst->worker,
NfcWorkerStateMfUltralightEmulate,
&inst->nfc_dev->dev_data,
vb_migrate_scene_to_app_worker_callback,
inst);
vb_migrate_blink_emulate(inst);
} else {
view_dispatcher_send_custom_event(
inst->view_dispatcher, ToAppEventTypeCaptureLoadError);
}
vb_migrate_show_loading_popup(inst, false);
furi_string_free(temp_str);
}
}
void vb_migrate_scene_to_app_on_enter(void* context) {
VbMigrate* inst = context;
// Perform your setup here
inst->next_id = 0;
inst->num_sent = 0;
scene_manager_set_scene_state(inst->scene_manager, VbMigrateSceneToApp, ToAppStateInitial);
vb_migrate_scene_to_app_set_state(inst, ToAppStateInstructions);
}
bool vb_migrate_scene_to_app_on_event(void* context, SceneManagerEvent event) {
VbMigrate* inst = context;
uint32_t state = scene_manager_get_scene_state(inst->scene_manager, VbMigrateSceneToApp);
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == ToAppEventTypeWidgetLeft) {
consumed = scene_manager_previous_scene(inst->scene_manager);
} else if(event.event == ToAppEventTypeWidgetRight) {
if(state == ToAppStateInstructions) {
vb_migrate_scene_to_app_set_state(inst, ToAppStateEmulateReady);
consumed = true;
} else if(state == ToAppStateEmulateReady) {
vb_migrate_scene_to_app_load_capture(inst, true);
consumed = true;
} else if(state == ToAppStateComplete) {
consumed = scene_manager_previous_scene(inst->scene_manager);
}
} else if(event.event == ToAppEventTypeEmulateStart) {
vb_migrate_scene_to_app_load_capture(inst, false);
} else if(event.event == ToAppEventTypeTagWrite) {
if(vb_migrate_scene_to_app_is_state_changed(inst, state)) {
if(state == ToAppStateEmulateReady) {
notification_message(inst->notifications, &sequence_success);
vb_migrate_scene_to_app_load_capture(inst, true);
consumed = true;
}
}
} else if(event.event == ToAppEventTypeCaptureLoadError) {
vb_migrate_scene_to_app_set_state(inst, ToAppStateLoadError);
consumed = true;
} else {
furi_crash("Unknown event in vb_migrate_scene_to_app_on_event");
}
}
return consumed;
}
void vb_migrate_scene_to_app_on_exit(void* context) {
VbMigrate* inst = context;
// Perform your cleanup here
widget_reset(inst->widget);
nfc_worker_stop(inst->worker);
vb_migrate_blink_stop(inst);
notification_message_block(inst->notifications, &sequence_reset_red);
}
+319
View File
@@ -0,0 +1,319 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <notification/notification_messages.h>
#include "vb_migrate_i.h"
#define TAG "vb_migrate"
bool vb_migrate_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
VbMigrate* inst = context;
return scene_manager_handle_custom_event(inst->scene_manager, event);
}
bool vb_migrate_back_event_callback(void* context) {
furi_assert(context);
VbMigrate* inst = context;
return scene_manager_handle_back_event(inst->scene_manager);
}
void vb_migrate_blink_read(VbMigrate* inst) {
notification_message(inst->notifications, &sequence_blink_start_cyan);
}
void vb_migrate_blink_emulate(VbMigrate* inst) {
notification_message(inst->notifications, &sequence_blink_start_magenta);
}
void vb_migrate_blink_stop(VbMigrate* inst) {
notification_message_block(inst->notifications, &sequence_blink_stop);
}
void vb_migrate_text_store_set(VbMigrate* inst, const char* text, ...) {
va_list args;
va_start(args, text);
vsnprintf(inst->text_store, sizeof(inst->text_store), text, args);
va_end(args);
}
void vb_migrate_text_store_clear(VbMigrate* inst) {
memset(inst->text_store, 0, sizeof(inst->text_store));
}
bool vb_migrate_save_nfc(VbMigrate* inst, const char* dev_name, const char* file_name) {
bool saved = false;
FuriString* temp_str = furi_string_alloc();
do {
furi_string_printf(temp_str, "%s/%s", VB_MIGRATE_FOLDER, dev_name);
if(!storage_simply_mkdir(inst->storage, furi_string_get_cstr(temp_str))) {
dialog_message_show_storage_error(inst->dialogs, "Can not create\ndata folder");
break;
}
furi_string_cat_printf(temp_str, "/%s", file_name);
inst->nfc_dev->format = NfcDeviceSaveFormatMifareUl;
saved = nfc_device_save(inst->nfc_dev, furi_string_get_cstr(temp_str));
} while(false);
furi_string_free(temp_str);
return saved;
}
bool vb_migrate_load_nfc(VbMigrate* inst, const char* dev_name, const char* file_name) {
bool saved = false;
FuriString* temp_str =
furi_string_alloc_printf("%s/%s/%s", VB_MIGRATE_FOLDER, dev_name, file_name);
saved = nfc_device_load(inst->nfc_dev, furi_string_get_cstr(temp_str), true);
furi_string_free(temp_str);
return saved;
}
bool vb_migrate_delete(VbMigrate* inst, const char* dev_name, bool whole_vb) {
bool deleted = false;
FuriString* dir_path = furi_string_alloc_printf("%s/%s", VB_MIGRATE_FOLDER, dev_name);
if(whole_vb) {
deleted = storage_simply_remove_recursive(inst->storage, furi_string_get_cstr(dir_path));
} else {
File* dir_handle = storage_file_alloc(inst->storage);
if(storage_dir_open(dir_handle, furi_string_get_cstr(dir_path))) {
FileInfo file_info;
char name[256];
FuriString* file_path = furi_string_alloc();
while(storage_dir_read(dir_handle, &file_info, name, sizeof(name))) {
// Files that is .nfc, but is not template
if(!(file_info.flags & FSF_DIRECTORY) && strstr(name, NFC_APP_EXTENSION) &&
!strstr(name, VB_MIGRATE_TEMPLATE_NAME)) {
furi_string_printf(file_path, "%s/%s", furi_string_get_cstr(dir_path), name);
deleted =
storage_simply_remove(inst->storage, furi_string_get_cstr(file_path));
if(!deleted) break;
}
}
furi_string_free(file_path);
storage_dir_close(dir_handle);
}
storage_file_free(dir_handle);
}
furi_string_free(dir_path);
return deleted;
}
int vb_migrate_count_captured_mons(VbMigrate* inst, const char* dev_name) {
int count = 0;
FuriString* dir_path = furi_string_alloc_printf("%s/%s", VB_MIGRATE_FOLDER, dev_name);
File* dir_handle = storage_file_alloc(inst->storage);
if(storage_dir_open(dir_handle, furi_string_get_cstr(dir_path))) {
FileInfo file_info;
char name[256];
while(storage_dir_read(dir_handle, &file_info, name, sizeof(name))) {
// Files that is .nfc, but is not template
if(!(file_info.flags & FSF_DIRECTORY) && strstr(name, NFC_APP_EXTENSION) &&
!strstr(name, VB_MIGRATE_TEMPLATE_NAME))
++count;
}
storage_dir_close(dir_handle);
}
storage_file_free(dir_handle);
furi_string_free(dir_path);
return count;
}
int vb_migrate_get_next_id(VbMigrate* inst, const char* dev_name, int i, bool is_load) {
FuriString* dir_path = furi_string_alloc_printf("%s/%s", VB_MIGRATE_FOLDER, dev_name);
FuriString* file_path = furi_string_alloc();
while(true) {
furi_string_printf(
file_path,
"%s/" VB_MIGRATE_CAPTURE_FORMAT,
furi_string_get_cstr(dir_path),
i,
NFC_APP_EXTENSION);
bool exit_cond =
storage_common_stat(inst->storage, furi_string_get_cstr(file_path), NULL) ==
FSE_NOT_EXIST;
if(is_load) exit_cond = !exit_cond;
if(exit_cond) break;
++i;
}
furi_string_free(file_path);
furi_string_free(dir_path);
return i;
}
void vb_migrate_show_loading_popup(VbMigrate* inst, bool show) {
TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
if(show) {
// Raise timer priority so that animations can play
vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
view_dispatcher_switch_to_view(inst->view_dispatcher, VbMigrateViewLoading);
} else {
// Restore default timer priority
vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
}
}
VbMigrate* vb_migrate_alloc() {
VbMigrate* inst = malloc(sizeof(VbMigrate));
inst->view_dispatcher = view_dispatcher_alloc();
inst->scene_manager = scene_manager_alloc(&vb_migrate_scene_handlers, inst);
view_dispatcher_enable_queue(inst->view_dispatcher);
view_dispatcher_set_event_callback_context(inst->view_dispatcher, inst);
view_dispatcher_set_custom_event_callback(
inst->view_dispatcher, vb_migrate_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
inst->view_dispatcher, vb_migrate_back_event_callback);
// GUI
inst->gui = furi_record_open(RECORD_GUI);
// Storage
inst->storage = furi_record_open(RECORD_STORAGE);
// Notifications service
inst->notifications = furi_record_open(RECORD_NOTIFICATION);
// Dialogs
inst->dialogs = furi_record_open(RECORD_DIALOGS);
// NFC
inst->nfc_dev = nfc_device_alloc();
inst->worker = nfc_worker_alloc();
// Submenu
inst->submenu = submenu_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewMenu, submenu_get_view(inst->submenu));
// Popup
inst->popup = popup_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewPopup, popup_get_view(inst->popup));
// Widget
inst->widget = widget_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewWidget, widget_get_view(inst->widget));
// File select
inst->file_select = file_select_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewFileSelect, file_select_get_view(inst->file_select));
// Text input
inst->text_input = text_input_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewTextInput, text_input_get_view(inst->text_input));
// Loading
inst->loading = loading_alloc();
view_dispatcher_add_view(
inst->view_dispatcher, VbMigrateViewLoading, loading_get_view(inst->loading));
// Variable item list
inst->variable_list = variable_item_list_alloc();
view_dispatcher_add_view(
inst->view_dispatcher,
VbMigrateViewVariableItemList,
variable_item_list_get_view(inst->variable_list));
// Dialog ex
// inst->dialog_ex = dialog_ex_alloc();
// view_dispatcher_add_view(
// inst->view_dispatcher, VbMigrateViewDialogEx, dialog_ex_get_view(inst->dialog_ex));
return inst;
}
void vb_migrate_free(VbMigrate* inst) {
// Dialog ex
// view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewDialogEx);
// dialog_ex_free(inst->dialog_ex);
// Variable item list
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewVariableItemList);
variable_item_list_free(inst->variable_list);
// Loading
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewLoading);
loading_free(inst->loading);
// Text input
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewTextInput);
text_input_free(inst->text_input);
// File select
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewFileSelect);
file_select_free(inst->file_select);
// Widget
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewWidget);
widget_free(inst->widget);
// Popup
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewPopup);
popup_free(inst->popup);
// Submenu
view_dispatcher_remove_view(inst->view_dispatcher, VbMigrateViewMenu);
submenu_free(inst->submenu);
// NFC
nfc_worker_free(inst->worker);
nfc_device_free(inst->nfc_dev);
furi_record_close(RECORD_DIALOGS);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_STORAGE);
furi_record_close(RECORD_GUI);
view_dispatcher_free(inst->view_dispatcher);
scene_manager_free(inst->scene_manager);
free(inst);
}
int32_t vb_migrate_app(void* p) {
UNUSED(p);
VbMigrate* inst = vb_migrate_alloc();
view_dispatcher_attach_to_gui(inst->view_dispatcher, inst->gui, ViewDispatcherTypeFullscreen);
if(storage_simply_mkdir(inst->storage, VB_MIGRATE_FOLDER)) {
scene_manager_next_scene(inst->scene_manager, VbMigrateSceneMainMenu);
view_dispatcher_run(inst->view_dispatcher);
} else {
dialog_message_show_storage_error(inst->dialogs, "Can not create\napp folder");
}
vb_migrate_free(inst);
return 0;
}
@@ -0,0 +1,31 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <storage/storage.h>
#define VB_MIGRATE_VERSION "0.2"
#define VB_MIGRATE_FOLDER ANY_PATH("vb_migrate")
typedef struct VbMigrate VbMigrate;
VbMigrate* vb_migrate_alloc();
void vb_migrate_free(VbMigrate* inst);
@@ -0,0 +1,97 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <furi.h>
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/popup.h>
#include <gui/modules/submenu.h>
#include <gui/modules/widget.h>
#include <gui/modules/text_input.h>
// #include <gui/modules/dialog_ex.h>
#include "gui/modules/file_select.h"
#include <gui/modules/loading.h>
#include <gui/modules/variable_item_list.h>
#include <notification/notification.h>
#include <dialogs/dialogs.h>
#include <lib/nfc/nfc_worker.h>
#include "vb_migrate.h"
#include "scenes/vb_migrate_scene.h"
#include "vb_tag.h"
#define VB_MIGRATE_TEMPLATE_NAME "template" NFC_APP_EXTENSION
#define VB_MIGRATE_CAPTURE_FORMAT "%03d%s"
#define VB_MIGRATE_MAX_DEV_NAME_LENGTH (30)
struct VbMigrate {
Gui* gui;
Storage* storage;
DialogsApp* dialogs;
NotificationApp* notifications;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
Submenu* submenu;
Popup* popup;
Widget* widget;
// DialogEx* dialog_ex;
FileSelect* file_select;
TextInput* text_input;
Loading* loading;
VariableItemList* variable_list;
NfcWorker* worker;
NfcDevice* nfc_dev;
char text_store[128];
uint8_t captured_pwd[4];
uint8_t captured_uid[7];
int num_captured;
int next_id;
int num_sent;
VbTagType orig_type;
VbTagType override_type;
const VbTagProduct* orig_product;
};
typedef enum {
VbMigrateViewMenu,
VbMigrateViewPopup,
VbMigrateViewWidget,
VbMigrateViewTextInput,
// VbMigrateViewDialogEx,
VbMigrateViewFileSelect,
VbMigrateViewLoading,
VbMigrateViewVariableItemList,
} VbMigrateView;
void vb_migrate_blink_read(VbMigrate* inst);
void vb_migrate_blink_emulate(VbMigrate* inst);
void vb_migrate_blink_stop(VbMigrate* inst);
void vb_migrate_text_store_set(VbMigrate* inst, const char* text, ...);
void vb_migrate_text_store_clear(VbMigrate* inst);
bool vb_migrate_save_nfc(VbMigrate* inst, const char* dev_name, const char* file_name);
bool vb_migrate_load_nfc(VbMigrate* inst, const char* dev_name, const char* file_name);
int vb_migrate_count_captured_mons(VbMigrate* inst, const char* dev_name);
bool vb_migrate_delete(VbMigrate* inst, const char* dev_name, bool whole_vb);
int vb_migrate_get_next_id(VbMigrate* inst, const char* dev_name, int i, bool is_load);
void vb_migrate_show_loading_popup(VbMigrate* inst, bool show);
+144
View File
@@ -0,0 +1,144 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "vb_tag.h"
#define VB_NAME_VBDM "VB Digital Monster"
#define VB_NAME_VBV "VB Digivice -V-"
#define VB_NAME_VBC "VB Characters"
#define VB_NAME_VH "Vital Hero"
#define VB_NAME_VBDM_SHORT "VBDM"
#define VB_NAME_VBV_SHORT "VBV"
#define VB_NAME_VBC_SHORT "VBC"
#define VB_NAME_VH_SHORT "VH"
static const VbTagProduct vb_tag_valid_products[] = {
{.item_id = 0x0200,
.item_no = 0x0100,
.name = VB_NAME_VBDM,
.short_name = VB_NAME_VBDM_SHORT,
.type = VbTagTypeVBDM},
{.item_id = 0x0200,
.item_no = 0x0200,
.name = VB_NAME_VBDM,
.short_name = VB_NAME_VBDM_SHORT,
.type = VbTagTypeVBDM},
{.item_id = 0x0200,
.item_no = 0x0300,
.name = VB_NAME_VBDM,
.short_name = VB_NAME_VBDM_SHORT,
.type = VbTagTypeVBDM},
{.item_id = 0x0200,
.item_no = 0x0400,
.name = VB_NAME_VBV,
.short_name = VB_NAME_VBV_SHORT,
.type = VbTagTypeVBV},
{.item_id = 0x0200,
.item_no = 0x0500,
.name = VB_NAME_VBV,
.short_name = VB_NAME_VBV_SHORT,
.type = VbTagTypeVBV},
{.item_id = 0x0200,
.item_no = 0x0600,
.name = VB_NAME_VH,
.short_name = VB_NAME_VH_SHORT,
.type = VbTagTypeVH},
{.item_id = 0x0300,
.item_no = 0x0100,
.name = VB_NAME_VBC,
.short_name = VB_NAME_VBC_SHORT,
.type = VbTagTypeVBC},
};
static const char* vb_tag_type_names[] = {
"Unknown",
VB_NAME_VBDM_SHORT,
VB_NAME_VBV_SHORT,
VB_NAME_VBC_SHORT,
VB_NAME_VH_SHORT,
};
BantBlock* vb_tag_get_bant_block(NfcDeviceData* dev) {
return (BantBlock*)&dev->mf_ul_data.data[16];
}
const VbTagProduct* vb_tag_find_product(const BantBlock* bant) {
for(size_t i = 0; i < COUNT_OF(vb_tag_valid_products); ++i) {
const VbTagProduct* product = &vb_tag_valid_products[i];
if(bant->item_id == product->item_id && bant->item_no == product->item_no) return product;
}
return NULL;
}
bool vb_tag_validate_product(NfcDeviceData* dev) {
// Must be NTAG I2C Plus 1k
if(dev->protocol != NfcDeviceProtocolMifareUl) return false;
if(dev->mf_ul_data.type != MfUltralightTypeNTAGI2CPlus1K) return false;
// Must match one of the known product IDs
BantBlock* bant = vb_tag_get_bant_block(dev);
if(bant->magic != BANT_MAGIC) return false;
return vb_tag_find_product(bant) != NULL;
}
VbTagStatus vb_tag_get_status(const BantBlock* bant) {
return bant->status;
}
void vb_tag_set_status(BantBlock* bant, VbTagStatus status) {
bant->status = status;
}
VbTagOperation vb_tag_get_operation(const BantBlock* bant) {
return bant->operation;
}
void vb_tag_set_operation(BantBlock* bant, VbTagOperation operation) {
bant->operation = operation;
}
const VbTagProduct* vb_tag_get_default_product(VbTagType type) {
// IMPORTANT: Update when vb_tag_valid_products changes
switch(type) {
case VbTagTypeVBDM:
return &vb_tag_valid_products[2];
case VbTagTypeVBV:
return &vb_tag_valid_products[4];
case VbTagTypeVBC:
return &vb_tag_valid_products[6];
case VbTagTypeVH:
return &vb_tag_valid_products[5];
default:
return NULL;
}
}
void vb_tag_set_item_id_no(BantBlock* bant, const VbTagProduct* product) {
bant->item_id = product->item_id;
bant->item_no = product->item_no;
}
const char* vb_tag_get_tag_type_name(VbTagType type) {
if(type < VbTagTypeMax) {
return vb_tag_type_names[type];
} else {
return NULL;
}
}
+80
View File
@@ -0,0 +1,80 @@
// SPDX-License-Identifier: GPL-3.0-or-later
//
// VB Lab Migration Assistant for Flipper Zero
// Copyright (C) 2022 cyanic
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <furi.h>
#include <lib/nfc/nfc_device.h>
#define BANT_MAGIC (0x544E4142)
typedef struct {
uint32_t magic;
// Note: this should be big endian, but for convenience, we'll treat them as little endian
uint16_t item_id;
uint16_t item_no;
uint8_t status;
uint8_t dim_no;
uint8_t operation;
uint8_t reserved;
uint8_t app_flag;
uint8_t padding[3];
} __attribute__((packed)) BantBlock;
typedef enum {
VbTagTypeUnknown,
VbTagTypeVBDM,
VbTagTypeVBV,
VbTagTypeVBC,
VbTagTypeVH,
VbTagTypeMax
} VbTagType;
typedef struct {
uint16_t item_id;
uint16_t item_no;
const char* name;
const char* short_name;
VbTagType type;
} VbTagProduct;
typedef enum {
VbTagStatusReady = 1 << 0,
VbTagStatusDimReady = 1 << 1,
} VbTagStatus;
typedef enum {
VbTagOperationIdle,
VbTagOperationReady,
VbTagOperationTransferToApp,
VbTagOperationCheckDim,
VbTagOperationReturnFromApp,
VbTagOperationSpotInit,
VbTagOperationSpotCommit,
} VbTagOperation;
BantBlock* vb_tag_get_bant_block(NfcDeviceData* dev);
const VbTagProduct* vb_tag_find_product(const BantBlock* bant);
bool vb_tag_validate_product(NfcDeviceData* dev);
VbTagStatus vb_tag_get_status(const BantBlock* bant);
void vb_tag_set_status(BantBlock* bant, VbTagStatus status);
VbTagOperation vb_tag_get_operation(const BantBlock* bant);
void vb_tag_set_operation(BantBlock* bant, VbTagOperation operation);
const VbTagProduct* vb_tag_get_default_product(VbTagType type);
void vb_tag_set_item_id_no(BantBlock* bant, const VbTagProduct* product);
const char* vb_tag_get_tag_type_name(VbTagType type);