mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
Massive overhaul | Part 1
This commit is contained in:
@@ -64,13 +64,7 @@ static void
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archive_add_file_item(browser, is_folder, furi_string_get_cstr(item_path));
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} else {
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with_view_model(
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browser->view,
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ArchiveBrowserViewModel * model,
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{
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files_array_sort(model->files);
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model->list_loading = false;
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},
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true);
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browser->view, ArchiveBrowserViewModel * model, { model->list_loading = false; }, true);
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}
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}
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@@ -485,7 +479,7 @@ void archive_switch_tab(ArchiveBrowserView* browser, InputKey key) {
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// Hide dot files everywhere except Browser
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bool hide_dot_files = (strcmp(archive_get_tab_ext(tab), "*") == 0) ? false : true;
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archive_file_browser_set_path(
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browser, browser->path, archive_get_tab_ext(tab), skip_assets, false);
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browser, browser->path, archive_get_tab_ext(tab), skip_assets, hide_dot_files);
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tab_empty = false; // Empty check will be performed later
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}
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}
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@@ -533,4 +527,4 @@ void archive_refresh_dir(ArchiveBrowserView* browser) {
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with_view_model(
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browser->view, ArchiveBrowserViewModel * model, { idx_temp = model->item_idx; }, false);
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file_browser_worker_folder_refresh(browser->worker, idx_temp);
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}
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}
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@@ -87,13 +87,6 @@ Nfc* nfc_alloc() {
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nfc->view_dispatcher, NfcViewTextBox, text_box_get_view(nfc->text_box));
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nfc->text_box_store = furi_string_alloc();
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// Variable Item List
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nfc->variable_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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nfc->view_dispatcher,
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NfcViewVarItemList,
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variable_item_list_get_view(nfc->variable_item_list));
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// Custom Widget
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nfc->widget = widget_alloc();
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view_dispatcher_add_view(nfc->view_dispatcher, NfcViewWidget, widget_get_view(nfc->widget));
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@@ -166,10 +159,6 @@ void nfc_free(Nfc* nfc) {
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text_box_free(nfc->text_box);
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furi_string_free(nfc->text_box_store);
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// Variable Item List
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view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewVarItemList);
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variable_item_list_free(nfc->variable_item_list);
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// Custom Widget
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view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewWidget);
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widget_free(nfc->widget);
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@@ -301,11 +290,6 @@ int32_t nfc_app(void* p) {
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} else if(nfc->dev->format == NfcDeviceSaveFormatMifareClassic) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicEmulate);
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DOLPHIN_DEED(DolphinDeedNfcEmulate);
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} else if(nfc->dev->format == NfcDeviceSaveFormatNfcV) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateNfcV);
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DOLPHIN_DEED(DolphinDeedNfcEmulate);
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} else if(nfc->dev->format == NfcDeviceSaveFormatBankCard) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneDeviceInfo);
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} else {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
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DOLPHIN_DEED(DolphinDeedNfcEmulate);
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@@ -21,7 +21,6 @@
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#include <gui/modules/byte_input.h>
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#include <gui/modules/text_box.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/variable_item_list.h>
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#include <lib/nfc/nfc_types.h>
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#include <lib/nfc/nfc_worker.h>
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@@ -78,7 +77,6 @@ struct Nfc {
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TextInput* text_input;
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ByteInput* byte_input;
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TextBox* text_box;
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VariableItemList* variable_item_list;
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Widget* widget;
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DictAttack* dict_attack;
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DetectReader* detect_reader;
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@@ -94,7 +92,6 @@ typedef enum {
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NfcViewTextInput,
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NfcViewByteInput,
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NfcViewTextBox,
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NfcViewVarItemList,
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NfcViewWidget,
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NfcViewDictAttack,
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NfcViewDetectReader,
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@@ -14,11 +14,6 @@ ADD_SCENE(nfc, file_select, FileSelect)
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ADD_SCENE(nfc, emulate_uid, EmulateUid)
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ADD_SCENE(nfc, nfca_read_success, NfcaReadSuccess)
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ADD_SCENE(nfc, nfca_menu, NfcaMenu)
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ADD_SCENE(nfc, nfcv_menu, NfcVMenu)
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ADD_SCENE(nfc, nfcv_unlock_menu, NfcVUnlockMenu)
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ADD_SCENE(nfc, nfcv_key_input, NfcVKeyInput)
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ADD_SCENE(nfc, nfcv_unlock, NfcVUnlock)
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ADD_SCENE(nfc, emulate_nfcv, EmulateNfcV)
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ADD_SCENE(nfc, mf_ultralight_read_success, MfUltralightReadSuccess)
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ADD_SCENE(nfc, mf_ultralight_data, MfUltralightData)
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ADD_SCENE(nfc, mf_ultralight_menu, MfUltralightMenu)
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@@ -50,14 +45,6 @@ ADD_SCENE(nfc, mf_classic_update_success, MfClassicUpdateSuccess)
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ADD_SCENE(nfc, mf_classic_wrong_card, MfClassicWrongCard)
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ADD_SCENE(nfc, emv_read_success, EmvReadSuccess)
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ADD_SCENE(nfc, emv_menu, EmvMenu)
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ADD_SCENE(nfc, passport_read, PassportReadSuccess)
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ADD_SCENE(nfc, passport_read_auth, PassportReadAuthSuccess)
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ADD_SCENE(nfc, passport_menu, PassportMenu)
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ADD_SCENE(nfc, passport_auth, PassportAuth)
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ADD_SCENE(nfc, passport_auth_save_name, PassportAuthSaveName)
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ADD_SCENE(nfc, passport_date, PassportDate)
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ADD_SCENE(nfc, passport_docnr, PassportDocNr)
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ADD_SCENE(nfc, passport_pace_todo, PassportPaceTodo)
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ADD_SCENE(nfc, emulate_apdu_sequence, EmulateApduSequence)
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ADD_SCENE(nfc, device_info, DeviceInfo)
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ADD_SCENE(nfc, delete, Delete)
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@@ -1,149 +0,0 @@
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#include "../nfc_i.h"
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#define NFC_SCENE_EMULATE_NFCV_LOG_SIZE_MAX (100)
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enum {
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NfcSceneEmulateNfcVStateWidget,
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NfcSceneEmulateNfcVStateTextBox,
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};
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bool nfc_emulate_nfcv_worker_callback(NfcWorkerEvent event, void* context) {
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UNUSED(event);
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furi_assert(context);
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventWorkerExit);
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return true;
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}
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void nfc_scene_emulate_nfcv_widget_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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Nfc* nfc = context;
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if(type == InputTypeShort) {
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view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
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}
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}
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void nfc_emulate_nfcv_textbox_callback(void* context) {
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furi_assert(context);
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
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}
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// Add widget with device name or inform that data received
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static void nfc_scene_emulate_nfcv_widget_config(Nfc* nfc, bool data_received) {
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FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
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Widget* widget = nfc->widget;
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widget_reset(widget);
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FuriString* info_str;
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info_str = furi_string_alloc();
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widget_add_icon_element(widget, 0, 3, &I_RFIDDolphinSend_97x61);
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widget_add_string_element(
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widget, 89, 32, AlignCenter, AlignTop, FontPrimary, "Emulating NfcV");
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if(strcmp(nfc->dev->dev_name, "")) {
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furi_string_printf(info_str, "%s", nfc->dev->dev_name);
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} else {
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for(uint8_t i = 0; i < data->uid_len; i++) {
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furi_string_cat_printf(info_str, "%02X ", data->uid[i]);
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}
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}
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furi_string_trim(info_str);
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widget_add_text_box_element(
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widget, 56, 43, 70, 21, AlignCenter, AlignTop, furi_string_get_cstr(info_str), true);
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furi_string_free(info_str);
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if(data_received) {
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widget_add_button_element(
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widget, GuiButtonTypeCenter, "Log", nfc_scene_emulate_nfcv_widget_callback, nfc);
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}
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}
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void nfc_scene_emulate_nfcv_on_enter(void* context) {
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Nfc* nfc = context;
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// Setup Widget
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nfc_scene_emulate_nfcv_widget_config(nfc, false);
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// Setup TextBox
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TextBox* text_box = nfc->text_box;
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text_box_set_font(text_box, TextBoxFontHex);
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text_box_set_focus(text_box, TextBoxFocusEnd);
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furi_string_reset(nfc->text_box_store);
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// Set Widget state and view
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneEmulateNfcV, NfcSceneEmulateNfcVStateWidget);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
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// Start worker
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memset(&nfc->dev->dev_data.reader_data, 0, sizeof(NfcReaderRequestData));
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nfc_worker_start(
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nfc->worker,
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NfcWorkerStateNfcVEmulate,
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&nfc->dev->dev_data,
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nfc_emulate_nfcv_worker_callback,
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nfc);
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nfc_blink_emulate_start(nfc);
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}
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bool nfc_scene_emulate_nfcv_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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NfcVData* nfcv_data = &nfc->dev->dev_data.nfcv_data;
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uint32_t state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneEmulateNfcV);
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcCustomEventWorkerExit) {
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// Add data button to widget if data is received for the first time
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if(!furi_string_size(nfc->text_box_store)) {
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nfc_scene_emulate_nfcv_widget_config(nfc, true);
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}
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if(strlen(nfcv_data->last_command) > 0) {
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/* use the last n bytes from the log so there's enough space for the new log entry */
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size_t maxSize =
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NFC_SCENE_EMULATE_NFCV_LOG_SIZE_MAX - (strlen(nfcv_data->last_command) + 1);
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if(furi_string_size(nfc->text_box_store) >= maxSize) {
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furi_string_right(nfc->text_box_store, (strlen(nfcv_data->last_command) + 1));
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}
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furi_string_cat_printf(nfc->text_box_store, "%s", nfcv_data->last_command);
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furi_string_push_back(nfc->text_box_store, '\n');
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text_box_set_text(nfc->text_box, furi_string_get_cstr(nfc->text_box_store));
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/* clear previously logged command */
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strcpy(nfcv_data->last_command, "");
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}
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consumed = true;
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} else if(event.event == GuiButtonTypeCenter && state == NfcSceneEmulateNfcVStateWidget) {
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextBox);
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneEmulateNfcV, NfcSceneEmulateNfcVStateTextBox);
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consumed = true;
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} else if(event.event == NfcCustomEventViewExit && state == NfcSceneEmulateNfcVStateTextBox) {
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneEmulateNfcV, NfcSceneEmulateNfcVStateWidget);
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consumed = true;
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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if(state == NfcSceneEmulateNfcVStateTextBox) {
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneEmulateNfcV, NfcSceneEmulateNfcVStateWidget);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_scene_emulate_nfcv_on_exit(void* context) {
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Nfc* nfc = context;
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// Stop worker
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nfc_worker_stop(nfc->worker);
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// Clear view
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widget_reset(nfc->widget);
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text_box_reset(nfc->text_box);
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furi_string_reset(nfc->text_box_store);
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nfc_blink_stop(nfc);
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}
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@@ -4,7 +4,6 @@ enum SubmenuIndex {
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SubmenuIndexReadCardType,
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SubmenuIndexMfClassicKeys,
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SubmenuIndexMfUltralightUnlock,
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SubmenuIndexNfcVUnlock,
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};
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void nfc_scene_extra_actions_submenu_callback(void* context, uint32_t index) {
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@@ -35,12 +34,6 @@ void nfc_scene_extra_actions_on_enter(void* context) {
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SubmenuIndexMfUltralightUnlock,
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nfc_scene_extra_actions_submenu_callback,
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nfc);
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submenu_add_item(
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submenu,
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"Unlock SLIX-L",
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SubmenuIndexNfcVUnlock,
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nfc_scene_extra_actions_submenu_callback,
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nfc);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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@@ -63,9 +56,6 @@ bool nfc_scene_extra_actions_on_event(void* context, SceneManagerEvent event) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneReadCardType, 0);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCardType);
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consumed = true;
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} else if(event.event == SubmenuIndexNfcVUnlock) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVUnlockMenu);
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consumed = true;
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}
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneExtraActions, event.event);
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}
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@@ -58,7 +58,7 @@ static void nfc_scene_mf_classic_dict_attack_prepare_view(Nfc* nfc, DictAttackSt
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// If failed to load user dictionary - try the system dictionary
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if(!dict) {
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FURI_LOG_E(TAG, "User Dictionary Not Found");
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FURI_LOG_E(TAG, "User dictionary not found");
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state = DictAttackStateFlipperDictInProgress;
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}
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}
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@@ -67,8 +67,8 @@ static void nfc_scene_mf_classic_dict_attack_prepare_view(Nfc* nfc, DictAttackSt
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dict_attack_set_header(nfc->dict_attack, "MF Classic System Dictionary");
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dict = mf_classic_dict_alloc(MfClassicDictTypeSystem);
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if(!dict) {
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FURI_LOG_E(TAG, "Flipper Dictionary Not Found");
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// Pass through to let worker handle the failure
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FURI_LOG_E(TAG, "Flipper dictionary not found");
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// Pass through to let the worker handle the failure
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}
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}
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// Free previous dictionary
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@@ -28,9 +28,9 @@ void nfc_scene_mf_classic_keys_on_enter(void* context) {
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widget_add_string_element(
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nfc->widget, 0, 0, AlignLeft, AlignTop, FontPrimary, "MIFARE Classic Keys");
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char temp_str[32];
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snprintf(temp_str, sizeof(temp_str), "System Dict: %ld", flipper_dict_keys_total);
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snprintf(temp_str, sizeof(temp_str), "System dict: %lu", flipper_dict_keys_total);
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widget_add_string_element(nfc->widget, 0, 20, AlignLeft, AlignTop, FontSecondary, temp_str);
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snprintf(temp_str, sizeof(temp_str), "User Dict: %ld", user_dict_keys_total);
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snprintf(temp_str, sizeof(temp_str), "User dict: %lu", user_dict_keys_total);
|
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widget_add_string_element(nfc->widget, 0, 32, AlignLeft, AlignTop, FontSecondary, temp_str);
|
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widget_add_button_element(
|
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nfc->widget, GuiButtonTypeCenter, "Add", nfc_scene_mf_classic_keys_widget_callback, nfc);
|
||||
|
||||
@@ -1,103 +1,20 @@
|
||||
#include "../nfc_i.h"
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#include <lib/nfc/protocols/mifare_ultralight.h>
|
||||
|
||||
#define NFC_SCENE_MF_ULTRALIGHT_EMULATE_LOG_SIZE_MAX (200)
|
||||
|
||||
#define NFC_MF_UL_DATA_NOT_CHANGED (0UL)
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#define NFC_MF_UL_DATA_CHANGED (1UL)
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||||
|
||||
enum {
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// View states
|
||||
NfcSceneMfUltralightEmulateStateWidget,
|
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NfcSceneMfUltralightEmulateStateTextBox,
|
||||
NfcSceneMfUltralightEmulateStateMax = 0xFF,
|
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// State flags
|
||||
NfcSceneMfUltralightEmulateStateDataChanged = 1 << 8,
|
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NfcSceneMfUltralightEmulateStateAuthAttempted = 1 << 9,
|
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NfcSceneMfUltralightEmulateStateLogButtonShown = 1 << 10,
|
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};
|
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|
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bool nfc_mf_ultralight_emulate_worker_callback(NfcWorkerEvent event, void* context) {
|
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UNUSED(event);
|
||||
Nfc* nfc = context;
|
||||
uint32_t state =
|
||||
scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate);
|
||||
|
||||
if(event == NfcWorkerEventSuccess)
|
||||
state |= NfcSceneMfUltralightEmulateStateDataChanged;
|
||||
else if(event == NfcWorkerEventMfUltralightPwdAuth) {
|
||||
// Don't update if we're exiting
|
||||
if(nfc_worker_get_state(nfc->worker) != NfcWorkerStateStop) {
|
||||
// Event data is only available for the duration of this callback, so we're updating the
|
||||
// text box right here
|
||||
MfUltralightAuth* auth = nfc_worker_get_event_data(nfc->worker);
|
||||
if(auth != NULL && furi_string_size(nfc->text_box_store) <
|
||||
NFC_SCENE_MF_ULTRALIGHT_EMULATE_LOG_SIZE_MAX) {
|
||||
furi_string_cat(nfc->text_box_store, "PWD:");
|
||||
for(size_t i = 0; i < sizeof(auth->pwd.raw); ++i) {
|
||||
furi_string_cat_printf(nfc->text_box_store, " %02X", auth->pwd.raw[i]);
|
||||
}
|
||||
furi_string_push_back(nfc->text_box_store, '\n');
|
||||
text_box_set_text(nfc->text_box, furi_string_get_cstr(nfc->text_box_store));
|
||||
}
|
||||
state |= NfcSceneMfUltralightEmulateStateAuthAttempted;
|
||||
}
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate, state);
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventWorkerExit);
|
||||
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneMfUltralightEmulate, NFC_MF_UL_DATA_CHANGED);
|
||||
return true;
|
||||
}
|
||||
|
||||
void nfc_scene_mf_ultralight_emulate_widget_callback(
|
||||
GuiButtonType result,
|
||||
InputType type,
|
||||
void* context) {
|
||||
furi_assert(context);
|
||||
Nfc* nfc = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void nfc_scene_mf_ultralight_emulate_widget_config(Nfc* nfc, bool auth_attempted) {
|
||||
Widget* widget = nfc->widget;
|
||||
widget_reset(widget);
|
||||
FuriString* info_str;
|
||||
info_str = furi_string_alloc();
|
||||
|
||||
widget_add_icon_element(widget, 0, 3, &I_RFIDDolphinSend_97x61);
|
||||
if(strcmp(nfc->dev->dev_name, "")) {
|
||||
furi_string_printf(info_str, "Emulating\n%s", nfc->dev->dev_name);
|
||||
} else {
|
||||
furi_string_printf(info_str, "Emulating\nMf Ultralight");
|
||||
}
|
||||
|
||||
widget_add_string_multiline_element(
|
||||
widget, 56, 31, AlignLeft, AlignTop, FontPrimary, furi_string_get_cstr(info_str));
|
||||
furi_string_free(info_str);
|
||||
if(auth_attempted) {
|
||||
widget_add_button_element(
|
||||
widget,
|
||||
GuiButtonTypeCenter,
|
||||
"Log",
|
||||
nfc_scene_mf_ultralight_emulate_widget_callback,
|
||||
nfc);
|
||||
}
|
||||
}
|
||||
|
||||
void nfc_scene_mf_ultralight_emulate_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
uint32_t state =
|
||||
scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate);
|
||||
|
||||
// Setup Widget
|
||||
nfc_scene_mf_ultralight_emulate_widget_config(nfc, false);
|
||||
state &= ~NfcSceneMfUltralightEmulateStateLogButtonShown;
|
||||
// Setup TextBox
|
||||
TextBox* text_box = nfc->text_box;
|
||||
text_box_set_font(text_box, TextBoxFontHex);
|
||||
text_box_set_focus(text_box, TextBoxFocusEnd);
|
||||
furi_string_reset(nfc->text_box_store);
|
||||
// Setup view
|
||||
MfUltralightType type = nfc->dev->dev_data.mf_ul_data.type;
|
||||
bool is_ultralight = (type == MfUltralightTypeUL11) || (type == MfUltralightTypeUL21) ||
|
||||
@@ -114,12 +31,8 @@ void nfc_scene_mf_ultralight_emulate_on_enter(void* context) {
|
||||
popup_set_icon(popup, 0, 3, &I_NFC_dolphin_emulation_47x61);
|
||||
popup_set_text(popup, nfc->text_store, 90, 28, AlignCenter, AlignTop);
|
||||
|
||||
// Set Widget state and view
|
||||
state = (state & ~NfcSceneMfUltralightEmulateStateMax) |
|
||||
NfcSceneMfUltralightEmulateStateWidget;
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate, state);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
|
||||
// Start worker
|
||||
// Setup and start worker
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
nfc_worker_start(
|
||||
nfc->worker,
|
||||
NfcWorkerStateMfUltralightEmulate,
|
||||
@@ -131,8 +44,6 @@ void nfc_scene_mf_ultralight_emulate_on_enter(void* context) {
|
||||
|
||||
bool nfc_scene_mf_ultralight_emulate_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
uint32_t state =
|
||||
scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate);
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
@@ -148,28 +59,16 @@ bool nfc_scene_mf_ultralight_emulate_on_event(void* context, SceneManagerEvent e
|
||||
nfc_device_save_shadow(nfc->dev, furi_string_get_cstr(nfc->dev->load_path));
|
||||
}
|
||||
}
|
||||
consumed = false;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_mf_ultralight_emulate_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
uint32_t state =
|
||||
scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate);
|
||||
|
||||
// Stop worker
|
||||
nfc_worker_stop(nfc->worker);
|
||||
// Check if data changed and save in shadow file
|
||||
if(state & NfcSceneMfUltralightEmulateStateDataChanged) {
|
||||
state &= ~NfcSceneMfUltralightEmulateStateDataChanged;
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate, state);
|
||||
nfc_device_save_shadow(nfc->dev, nfc->dev->dev_name);
|
||||
}
|
||||
|
||||
// Clear view
|
||||
widget_reset(nfc->widget);
|
||||
text_box_reset(nfc->text_box);
|
||||
furi_string_reset(nfc->text_box_store);
|
||||
popup_reset(nfc->popup);
|
||||
|
||||
nfc_blink_stop(nfc);
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ void nfc_scene_mf_ultralight_key_input_on_enter(void* context) {
|
||||
|
||||
// Setup view
|
||||
ByteInput* byte_input = nfc->byte_input;
|
||||
byte_input_set_header_text(byte_input, "Enter The Password In Hex");
|
||||
byte_input_set_header_text(byte_input, "Enter the password in hex");
|
||||
byte_input_set_result_callback(
|
||||
byte_input,
|
||||
nfc_scene_mf_ultralight_key_input_byte_input_callback,
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexUnlockByReader,
|
||||
SubmenuIndexUnlockByPassword,
|
||||
SubmenuIndexUnlock,
|
||||
SubmenuIndexSave,
|
||||
SubmenuIndexEmulate,
|
||||
SubmenuIndexInfo,
|
||||
@@ -23,14 +22,8 @@ void nfc_scene_mf_ultralight_menu_on_enter(void* context) {
|
||||
if(!mf_ul_is_full_capture(data)) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Unlock With Reader",
|
||||
SubmenuIndexUnlockByReader,
|
||||
nfc_scene_mf_ultralight_menu_submenu_callback,
|
||||
nfc);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Unlock With Password",
|
||||
SubmenuIndexUnlockByPassword,
|
||||
"Unlock",
|
||||
SubmenuIndexUnlock,
|
||||
nfc_scene_mf_ultralight_menu_submenu_callback,
|
||||
nfc);
|
||||
}
|
||||
@@ -70,10 +63,7 @@ bool nfc_scene_mf_ultralight_menu_on_event(void* context, SceneManagerEvent even
|
||||
DOLPHIN_DEED(DolphinDeedNfcEmulate);
|
||||
}
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexUnlockByReader) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockAuto);
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexUnlockByPassword) {
|
||||
} else if(event.event == SubmenuIndexUnlock) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockMenu);
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexInfo) {
|
||||
|
||||
@@ -24,22 +24,21 @@ void nfc_scene_mf_ultralight_read_auth_set_state(Nfc* nfc, NfcSceneMfUlReadState
|
||||
if(curr_state != state) {
|
||||
if(state == NfcSceneMfUlReadStateDetecting) {
|
||||
popup_reset(nfc->popup);
|
||||
popup_set_text(
|
||||
nfc->popup, "Apply Card To\nFlipper's Back", 97, 24, AlignCenter, AlignTop);
|
||||
popup_set_text(nfc->popup, "Apply the\ntarget card", 97, 24, AlignCenter, AlignTop);
|
||||
popup_set_icon(nfc->popup, 0, 8, &I_NFC_manual_60x50);
|
||||
nfc_blink_read_start(nfc);
|
||||
} else if(state == NfcSceneMfUlReadStateReading) {
|
||||
popup_reset(nfc->popup);
|
||||
popup_set_header(
|
||||
nfc->popup, "Reading Card\nDon't Move...", 85, 24, AlignCenter, AlignTop);
|
||||
nfc->popup, "Reading card\nDon't move...", 85, 24, AlignCenter, AlignTop);
|
||||
popup_set_icon(nfc->popup, 12, 23, &A_Loading_24);
|
||||
nfc_blink_detect_start(nfc);
|
||||
} else if(state == NfcSceneMfUlReadStateNotSupportedCard) {
|
||||
popup_reset(nfc->popup);
|
||||
popup_set_header(nfc->popup, "Wrong Type Of Card!", 64, 3, AlignCenter, AlignTop);
|
||||
popup_set_header(nfc->popup, "Wrong type of card!", 64, 3, AlignCenter, AlignTop);
|
||||
popup_set_text(
|
||||
nfc->popup,
|
||||
"Only MIFARE\nUltralight & NTAG\n Are Supported",
|
||||
"Only MIFARE\nUltralight & NTAG\nare supported",
|
||||
4,
|
||||
22,
|
||||
AlignLeft,
|
||||
|
||||
@@ -31,7 +31,7 @@ void nfc_scene_mf_ultralight_unlock_auto_on_enter(void* context) {
|
||||
nfc_scene_mf_ultralight_unlock_auto_worker_callback,
|
||||
nfc);
|
||||
|
||||
nfc_blink_emulate_start(nfc);
|
||||
nfc_blink_read_start(nfc);
|
||||
}
|
||||
|
||||
bool nfc_scene_mf_ultralight_unlock_auto_on_event(void* context, SceneManagerEvent event) {
|
||||
@@ -58,7 +58,6 @@ void nfc_scene_mf_ultralight_unlock_auto_on_exit(void* context) {
|
||||
// Stop worker
|
||||
nfc_worker_stop(nfc->worker);
|
||||
// Clear view
|
||||
popup_reset(nfc->popup);
|
||||
widget_reset(nfc->widget);
|
||||
|
||||
nfc_blink_stop(nfc);
|
||||
|
||||
@@ -7,17 +7,6 @@ void nfc_scene_nfc_data_info_widget_callback(GuiButtonType result, InputType typ
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t nfc_scene_nfc_data_info_get_key(uint8_t* data) {
|
||||
uint32_t value = 0;
|
||||
|
||||
for(uint32_t pos = 0; pos < 4; pos++) {
|
||||
value <<= 8;
|
||||
value |= data[pos];
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void nfc_scene_nfc_data_info_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
Widget* widget = nfc->widget;
|
||||
@@ -25,8 +14,7 @@ void nfc_scene_nfc_data_info_on_enter(void* context) {
|
||||
NfcDeviceData* dev_data = &nfc->dev->dev_data;
|
||||
NfcProtocol protocol = dev_data->protocol;
|
||||
uint8_t text_scroll_height = 0;
|
||||
if((protocol == NfcDeviceProtocolMifareDesfire) || (protocol == NfcDeviceProtocolMifareUl) ||
|
||||
(protocol == NfcDeviceProtocolNfcV)) {
|
||||
if((protocol == NfcDeviceProtocolMifareDesfire) || (protocol == NfcDeviceProtocolMifareUl)) {
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeRight, "More", nfc_scene_nfc_data_info_widget_callback, nfc);
|
||||
text_scroll_height = 52;
|
||||
@@ -44,8 +32,6 @@ void nfc_scene_nfc_data_info_on_enter(void* context) {
|
||||
// Set tag type
|
||||
if(protocol == NfcDeviceProtocolEMV) {
|
||||
furi_string_cat_printf(temp_str, "\e#EMV Bank Card\n");
|
||||
} else if(protocol == NfcDeviceProtocolMRTD) {
|
||||
furi_string_cat_printf(temp_str, "\e#Passport/ID\n");
|
||||
} else if(protocol == NfcDeviceProtocolMifareUl) {
|
||||
furi_string_cat_printf(
|
||||
temp_str, "\e#%s\n", nfc_mf_ul_type(dev_data->mf_ul_data.type, true));
|
||||
@@ -54,156 +40,19 @@ void nfc_scene_nfc_data_info_on_enter(void* context) {
|
||||
temp_str, "\e#%s\n", nfc_mf_classic_type(dev_data->mf_classic_data.type));
|
||||
} else if(protocol == NfcDeviceProtocolMifareDesfire) {
|
||||
furi_string_cat_printf(temp_str, "\e#MIFARE DESfire\n");
|
||||
} else if(protocol == NfcDeviceProtocolNfcV) {
|
||||
switch(dev_data->nfcv_data.sub_type) {
|
||||
case NfcVTypePlain:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693\n");
|
||||
break;
|
||||
case NfcVTypeSlix:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 SLIX\n");
|
||||
break;
|
||||
case NfcVTypeSlixS:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 SLIX-S\n");
|
||||
break;
|
||||
case NfcVTypeSlixL:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 SLIX-L\n");
|
||||
break;
|
||||
case NfcVTypeSlix2:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 SLIX2\n");
|
||||
break;
|
||||
default:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 (unknown)\n");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
furi_string_cat_printf(temp_str, "\e#Unknown ISO tag\n");
|
||||
}
|
||||
|
||||
// Set tag iso data
|
||||
if(protocol == NfcDeviceProtocolNfcV) {
|
||||
NfcVData* nfcv_data = &nfc->dev->dev_data.nfcv_data;
|
||||
|
||||
furi_string_cat_printf(temp_str, "UID:\n");
|
||||
for(size_t i = 0; i < nfc_data->uid_len; i++) {
|
||||
furi_string_cat_printf(temp_str, " %02X", nfc_data->uid[i]);
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\n");
|
||||
|
||||
furi_string_cat_printf(temp_str, "DSFID: %02X\n", nfcv_data->dsfid);
|
||||
furi_string_cat_printf(temp_str, "AFI: %02X\n", nfcv_data->afi);
|
||||
furi_string_cat_printf(temp_str, "IC Ref: %02X\n", nfcv_data->ic_ref);
|
||||
furi_string_cat_printf(temp_str, "Blocks: %02X\n", nfcv_data->block_num);
|
||||
furi_string_cat_printf(temp_str, "Blocksize: %02X\n", nfcv_data->block_size);
|
||||
|
||||
furi_string_cat_printf(
|
||||
temp_str, "Data (%d byte)\n", nfcv_data->block_num * nfcv_data->block_size);
|
||||
|
||||
int maxBlocks = nfcv_data->block_num;
|
||||
if(maxBlocks > 32) {
|
||||
maxBlocks = 32;
|
||||
furi_string_cat_printf(temp_str, "(truncated to %d blocks)\n", maxBlocks);
|
||||
}
|
||||
|
||||
for(int block = 0; block < maxBlocks; block++) {
|
||||
for(int pos = 0; pos < nfcv_data->block_size; pos++) {
|
||||
furi_string_cat_printf(
|
||||
temp_str, " %02X", nfcv_data->data[block * nfcv_data->block_size + pos]);
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\n");
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\n");
|
||||
|
||||
switch(dev_data->nfcv_data.sub_type) {
|
||||
case NfcVTypePlain:
|
||||
furi_string_cat_printf(temp_str, "Type: Plain\n");
|
||||
break;
|
||||
case NfcVTypeSlix:
|
||||
furi_string_cat_printf(temp_str, "Type: SLIX\n");
|
||||
furi_string_cat_printf(temp_str, "Keys:\n");
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" EAS %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_eas));
|
||||
break;
|
||||
case NfcVTypeSlixS:
|
||||
furi_string_cat_printf(temp_str, "Type: SLIX-S\n");
|
||||
furi_string_cat_printf(temp_str, "Keys:\n");
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Read %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_read));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Write %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_write));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Privacy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_privacy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Destroy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_destroy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" EAS %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_eas));
|
||||
break;
|
||||
case NfcVTypeSlixL:
|
||||
furi_string_cat_printf(temp_str, "Type: SLIX-L\n");
|
||||
furi_string_cat_printf(temp_str, "Keys:\n");
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Privacy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_privacy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Destroy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_destroy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" EAS %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_eas));
|
||||
break;
|
||||
case NfcVTypeSlix2:
|
||||
furi_string_cat_printf(temp_str, "Type: SLIX2\n");
|
||||
furi_string_cat_printf(temp_str, "Keys:\n");
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Read %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_read));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Write %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_write));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Privacy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_privacy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" Destroy %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_destroy));
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
" EAS %08lX\n",
|
||||
nfc_scene_nfc_data_info_get_key(nfcv_data->sub_data.slix.key_eas));
|
||||
break;
|
||||
default:
|
||||
furi_string_cat_printf(temp_str, "\e#ISO15693 (unknown)\n");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
char iso_type = FURI_BIT(nfc_data->sak, 5) ? '4' : '3';
|
||||
furi_string_cat_printf(temp_str, "ISO 14443-%c (NFC-A)\n", iso_type);
|
||||
furi_string_cat_printf(temp_str, "UID:");
|
||||
for(size_t i = 0; i < nfc_data->uid_len; i++) {
|
||||
furi_string_cat_printf(temp_str, " %02X", nfc_data->uid[i]);
|
||||
}
|
||||
furi_string_cat_printf(
|
||||
temp_str, "\nATQA: %02X %02X ", nfc_data->atqa[1], nfc_data->atqa[0]);
|
||||
furi_string_cat_printf(temp_str, " SAK: %02X", nfc_data->sak);
|
||||
char iso_type = FURI_BIT(nfc_data->sak, 5) ? '4' : '3';
|
||||
furi_string_cat_printf(temp_str, "ISO 14443-%c (NFC-A)\n", iso_type);
|
||||
furi_string_cat_printf(temp_str, "UID:");
|
||||
for(size_t i = 0; i < nfc_data->uid_len; i++) {
|
||||
furi_string_cat_printf(temp_str, " %02X", nfc_data->uid[i]);
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\nATQA: %02X %02X ", nfc_data->atqa[1], nfc_data->atqa[0]);
|
||||
furi_string_cat_printf(temp_str, " SAK: %02X", nfc_data->sak);
|
||||
|
||||
// Set application specific data
|
||||
if(protocol == NfcDeviceProtocolMifareDesfire) {
|
||||
@@ -287,9 +136,6 @@ bool nfc_scene_nfc_data_info_on_event(void* context, SceneManagerEvent event) {
|
||||
} else if(protocol == NfcDeviceProtocolMifareUl) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightData);
|
||||
consumed = true;
|
||||
} else if(protocol == NfcDeviceProtocolNfcV) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVMenu);
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
void nfc_scene_nfcv_key_input_byte_input_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
NfcVSlixData* data = &nfc->dev->dev_data.nfcv_data.sub_data.slix;
|
||||
|
||||
memcpy(data->key_privacy, nfc->byte_input_store, 4);
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_key_input_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Setup view
|
||||
ByteInput* byte_input = nfc->byte_input;
|
||||
byte_input_set_header_text(byte_input, "Enter The Password In Hex");
|
||||
byte_input_set_result_callback(
|
||||
byte_input,
|
||||
nfc_scene_nfcv_key_input_byte_input_callback,
|
||||
NULL,
|
||||
nfc,
|
||||
nfc->byte_input_store,
|
||||
4);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
|
||||
}
|
||||
|
||||
bool nfc_scene_nfcv_key_input_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcCustomEventByteInputDone) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVUnlock);
|
||||
DOLPHIN_DEED(DolphinDeedNfcRead);
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_key_input_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
|
||||
byte_input_set_header_text(nfc->byte_input, "");
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexSave,
|
||||
SubmenuIndexEmulate,
|
||||
};
|
||||
|
||||
void nfc_scene_nfcv_menu_submenu_callback(void* context, uint32_t index) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_menu_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
Submenu* submenu = nfc->submenu;
|
||||
|
||||
submenu_add_item(submenu, "Save", SubmenuIndexSave, nfc_scene_nfcv_menu_submenu_callback, nfc);
|
||||
submenu_add_item(
|
||||
submenu, "Emulate", SubmenuIndexEmulate, nfc_scene_nfcv_menu_submenu_callback, nfc);
|
||||
|
||||
submenu_set_selected_item(
|
||||
nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneNfcVMenu));
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
|
||||
}
|
||||
|
||||
bool nfc_scene_nfcv_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SubmenuIndexSave) {
|
||||
nfc->dev->format = NfcDeviceSaveFormatNfcV;
|
||||
// Clear device name
|
||||
nfc_device_set_name(nfc->dev, "");
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexEmulate) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateNfcV);
|
||||
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
|
||||
DOLPHIN_DEED(DolphinDeedNfcAddEmulate);
|
||||
} else {
|
||||
DOLPHIN_DEED(DolphinDeedNfcEmulate);
|
||||
}
|
||||
consumed = true;
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneNfcVMenu, event.event);
|
||||
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = scene_manager_previous_scene(nfc->scene_manager);
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_menu_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
submenu_reset(nfc->submenu);
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
typedef enum {
|
||||
NfcSceneNfcVUnlockStateIdle,
|
||||
NfcSceneNfcVUnlockStateDetecting,
|
||||
NfcSceneNfcVUnlockStateUnlocked,
|
||||
NfcSceneNfcVUnlockStateAlreadyUnlocked,
|
||||
NfcSceneNfcVUnlockStateNotSupportedCard,
|
||||
} NfcSceneNfcVUnlockState;
|
||||
|
||||
static bool nfc_scene_nfcv_unlock_worker_callback(NfcWorkerEvent event, void* context) {
|
||||
Nfc* nfc = context;
|
||||
NfcVSlixData* data = &nfc->dev->dev_data.nfcv_data.sub_data.slix;
|
||||
|
||||
if(event == NfcWorkerEventNfcVPassKey) {
|
||||
memcpy(data->key_privacy, nfc->byte_input_store, 4);
|
||||
} else {
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, event);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_popup_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_set_state(Nfc* nfc, NfcSceneNfcVUnlockState state) {
|
||||
FuriHalNfcDevData* nfc_data = &(nfc->dev->dev_data.nfc_data);
|
||||
NfcVData* nfcv_data = &(nfc->dev->dev_data.nfcv_data);
|
||||
|
||||
uint32_t curr_state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneNfcVUnlock);
|
||||
if(curr_state != state) {
|
||||
Popup* popup = nfc->popup;
|
||||
if(state == NfcSceneNfcVUnlockStateDetecting) {
|
||||
popup_reset(popup);
|
||||
popup_set_text(
|
||||
popup, "Put figurine on\nFlipper's back", 97, 24, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 8, &I_NFC_manual_60x50);
|
||||
} else if(state == NfcSceneNfcVUnlockStateUnlocked) {
|
||||
popup_reset(popup);
|
||||
|
||||
if(nfc_worker_get_state(nfc->worker) == NfcWorkerStateNfcVUnlockAndSave) {
|
||||
nfc_text_store_set(
|
||||
nfc,
|
||||
"%s/SLIX_%02X%02X%02X%02X%02X%02X%02X%02X%s",
|
||||
NFC_APP_FOLDER,
|
||||
nfc_data->uid[0],
|
||||
nfc_data->uid[1],
|
||||
nfc_data->uid[2],
|
||||
nfc_data->uid[3],
|
||||
nfc_data->uid[4],
|
||||
nfc_data->uid[5],
|
||||
nfc_data->uid[6],
|
||||
nfc_data->uid[7],
|
||||
NFC_APP_EXTENSION);
|
||||
|
||||
nfc->dev->format = NfcDeviceSaveFormatNfcV;
|
||||
|
||||
if(nfc_device_save(nfc->dev, nfc->text_store)) {
|
||||
popup_set_header(popup, "Successfully\nsaved", 94, 3, AlignCenter, AlignTop);
|
||||
} else {
|
||||
popup_set_header(
|
||||
popup, "Unlocked but\nsave failed!", 94, 3, AlignCenter, AlignTop);
|
||||
}
|
||||
} else {
|
||||
popup_set_header(popup, "Successfully\nunlocked", 94, 3, AlignCenter, AlignTop);
|
||||
}
|
||||
|
||||
notification_message(nfc->notifications, &sequence_single_vibro);
|
||||
//notification_message(nfc->notifications, &sequence_success);
|
||||
|
||||
popup_set_icon(popup, 0, 6, &I_RFIDDolphinSuccess_108x57);
|
||||
popup_set_context(popup, nfc);
|
||||
popup_set_callback(popup, nfc_scene_nfcv_unlock_popup_callback);
|
||||
popup_set_timeout(popup, 1500);
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
|
||||
|
||||
} else if(state == NfcSceneNfcVUnlockStateAlreadyUnlocked) {
|
||||
popup_reset(popup);
|
||||
|
||||
popup_set_header(popup, "Already\nUnlocked!", 94, 3, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 6, &I_RFIDDolphinSuccess_108x57);
|
||||
popup_set_context(popup, nfc);
|
||||
popup_set_callback(popup, nfc_scene_nfcv_unlock_popup_callback);
|
||||
popup_set_timeout(popup, 1500);
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
} else if(state == NfcSceneNfcVUnlockStateNotSupportedCard) {
|
||||
popup_reset(popup);
|
||||
popup_set_header(popup, "Wrong Type Of Card!", 64, 3, AlignCenter, AlignTop);
|
||||
popup_set_text(popup, nfcv_data->error, 4, 22, AlignLeft, AlignTop);
|
||||
popup_set_icon(popup, 73, 20, &I_DolphinCommon_56x48);
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneNfcVUnlock, state);
|
||||
}
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
nfc_device_clear(nfc->dev);
|
||||
// Setup view
|
||||
nfc_scene_nfcv_unlock_set_state(nfc, NfcSceneNfcVUnlockStateDetecting);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
|
||||
// Start worker
|
||||
nfc_worker_start(
|
||||
nfc->worker,
|
||||
NfcWorkerStateNfcVUnlockAndSave,
|
||||
&nfc->dev->dev_data,
|
||||
nfc_scene_nfcv_unlock_worker_callback,
|
||||
nfc);
|
||||
|
||||
nfc_blink_read_start(nfc);
|
||||
}
|
||||
|
||||
bool nfc_scene_nfcv_unlock_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcWorkerEventCardDetected) {
|
||||
nfc_scene_nfcv_unlock_set_state(nfc, NfcSceneNfcVUnlockStateUnlocked);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventAborted) {
|
||||
nfc_scene_nfcv_unlock_set_state(nfc, NfcSceneNfcVUnlockStateAlreadyUnlocked);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventNoCardDetected) {
|
||||
nfc_scene_nfcv_unlock_set_state(nfc, NfcSceneNfcVUnlockStateDetecting);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventWrongCardDetected) {
|
||||
nfc_scene_nfcv_unlock_set_state(nfc, NfcSceneNfcVUnlockStateNotSupportedCard);
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcSceneNfcVUnlockMenu);
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Stop worker
|
||||
nfc_worker_stop(nfc->worker);
|
||||
// Clear view
|
||||
popup_reset(nfc->popup);
|
||||
nfc_blink_stop(nfc);
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneNfcVUnlock, NfcSceneNfcVUnlockStateIdle);
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexNfcVUnlockMenuManual,
|
||||
SubmenuIndexNfcVUnlockMenuTonieBox,
|
||||
};
|
||||
|
||||
void nfc_scene_nfcv_unlock_menu_submenu_callback(void* context, uint32_t index) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_menu_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
Submenu* submenu = nfc->submenu;
|
||||
|
||||
uint32_t state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneNfcVUnlockMenu);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Enter PWD Manually",
|
||||
SubmenuIndexNfcVUnlockMenuManual,
|
||||
nfc_scene_nfcv_unlock_menu_submenu_callback,
|
||||
nfc);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Auth As TonieBox",
|
||||
SubmenuIndexNfcVUnlockMenuTonieBox,
|
||||
nfc_scene_nfcv_unlock_menu_submenu_callback,
|
||||
nfc);
|
||||
submenu_set_selected_item(submenu, state);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
|
||||
}
|
||||
|
||||
bool nfc_scene_nfcv_unlock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SubmenuIndexNfcVUnlockMenuManual) {
|
||||
nfc->dev->dev_data.nfcv_data.auth_method = NfcVAuthMethodManual;
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVKeyInput);
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexNfcVUnlockMenuTonieBox) {
|
||||
nfc->dev->dev_data.nfcv_data.auth_method = NfcVAuthMethodTonieBox;
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVUnlock);
|
||||
DOLPHIN_DEED(DolphinDeedNfcRead);
|
||||
consumed = true;
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneNfcVUnlockMenu, event.event);
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_nfcv_unlock_menu_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
submenu_reset(nfc->submenu);
|
||||
}
|
||||
@@ -1,194 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
|
||||
#define TAG "PassportAuth"
|
||||
|
||||
#define MRTD_AUTH_METHOD_COUNT 4
|
||||
// Must match MrtdAuthMethod size (lib/nfc/protocols/mrtd_helpers.h)
|
||||
|
||||
typedef enum {
|
||||
NfcScenePassportAuthSelectDob,
|
||||
NfcScenePassportAuthSelectDoe,
|
||||
NfcScenePassportAuthSelectDocNr,
|
||||
NfcScenePassportAuthSelectMethod,
|
||||
NfcScenePassportAuthSelectAuth,
|
||||
NfcScenePassportAuthSelectSave,
|
||||
NfcScenePassportAuthSelectLoad,
|
||||
} NfcScenePassportAuthSelect;
|
||||
|
||||
void nfc_scene_passport_auth_var_list_enter_callback(void* context, uint32_t index) {
|
||||
Nfc* nfc = context;
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_auth_method_changed(VariableItem* item) {
|
||||
Nfc* nfc = variable_item_get_context(item);
|
||||
uint8_t index = variable_item_get_current_value_index(item);
|
||||
nfc->dev->dev_data.mrtd_data.auth.method = index;
|
||||
variable_item_set_current_value_text(item, mrtd_auth_method_string(index));
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_auth_load(Nfc* nfc) {
|
||||
const DialogsFileBrowserOptions browser_options = {
|
||||
.extension = MRTD_APP_EXTENSION,
|
||||
.skip_assets = true,
|
||||
.icon = &I_u2f_10px,
|
||||
.hide_ext = true,
|
||||
.item_loader_callback = NULL,
|
||||
.item_loader_context = NULL,
|
||||
};
|
||||
|
||||
FuriString* mrtd_app_folder;
|
||||
mrtd_app_folder = furi_string_alloc_set(MRTD_APP_FOLDER);
|
||||
|
||||
FuriString* file_path;
|
||||
file_path = furi_string_alloc();
|
||||
|
||||
bool res =
|
||||
dialog_file_browser_show(nfc->dev->dialogs, file_path, mrtd_app_folder, &browser_options);
|
||||
|
||||
furi_string_free(mrtd_app_folder);
|
||||
|
||||
if(res) {
|
||||
mrtd_auth_params_load(
|
||||
nfc->dev->storage,
|
||||
nfc->dev->dialogs,
|
||||
&nfc->dev->dev_data.mrtd_data.auth,
|
||||
furi_string_get_cstr(file_path),
|
||||
true);
|
||||
|
||||
nfc_scene_passport_auth_on_enter(nfc);
|
||||
variable_item_list_set_selected_item(
|
||||
nfc->variable_item_list, NfcScenePassportAuthSelectAuth);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_auth_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
MrtdData* mrtd_data = &nfc->dev->dev_data.mrtd_data;
|
||||
|
||||
// By entering the Auth menu, we default to Auth: Any
|
||||
MrtdAuthMethod* auth_method = &mrtd_data->auth.method;
|
||||
if(*auth_method == MrtdAuthMethodNone) {
|
||||
*auth_method = MrtdAuthMethodAny;
|
||||
}
|
||||
|
||||
VariableItemList* variable_item_list = nfc->variable_item_list;
|
||||
variable_item_list_reset(variable_item_list);
|
||||
|
||||
VariableItem* item;
|
||||
uint8_t value_index;
|
||||
|
||||
const size_t temp_str_size = 15;
|
||||
char temp_str[temp_str_size];
|
||||
snprintf(
|
||||
temp_str,
|
||||
temp_str_size,
|
||||
"%02u%02u%02u",
|
||||
mrtd_data->auth.birth_date.year,
|
||||
mrtd_data->auth.birth_date.month,
|
||||
mrtd_data->auth.birth_date.day);
|
||||
|
||||
item = variable_item_list_add(variable_item_list, "Birth Date", 1, NULL, NULL);
|
||||
variable_item_set_current_value_text(item, temp_str);
|
||||
|
||||
snprintf(
|
||||
temp_str,
|
||||
temp_str_size,
|
||||
"%02u%02u%02u",
|
||||
mrtd_data->auth.expiry_date.year,
|
||||
mrtd_data->auth.expiry_date.month,
|
||||
mrtd_data->auth.expiry_date.day);
|
||||
|
||||
item = variable_item_list_add(variable_item_list, "Expiry Date", 1, NULL, NULL);
|
||||
variable_item_set_current_value_text(item, temp_str);
|
||||
|
||||
item = variable_item_list_add(variable_item_list, "Document Nr.", 1, NULL, NULL);
|
||||
|
||||
strncpy(temp_str, mrtd_data->auth.doc_number, temp_str_size);
|
||||
temp_str[temp_str_size] = '\x00';
|
||||
if(strlen(temp_str) > 8) {
|
||||
temp_str[8] = '.';
|
||||
temp_str[9] = '.';
|
||||
temp_str[10] = '.';
|
||||
temp_str[11] = '\x00';
|
||||
}
|
||||
variable_item_set_current_value_text(item, temp_str);
|
||||
|
||||
item = variable_item_list_add(
|
||||
variable_item_list,
|
||||
"Method",
|
||||
MRTD_AUTH_METHOD_COUNT,
|
||||
nfc_scene_passport_auth_method_changed,
|
||||
nfc);
|
||||
|
||||
value_index = *auth_method;
|
||||
variable_item_set_current_value_index(item, value_index);
|
||||
variable_item_set_current_value_text(item, mrtd_auth_method_string(value_index));
|
||||
|
||||
variable_item_list_add(variable_item_list, "Authenticate and read", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Save parameters", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Load parameters", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_set_enter_callback(
|
||||
variable_item_list, nfc_scene_passport_auth_var_list_enter_callback, nfc);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewVarItemList);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_auth_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
FURI_LOG_D(TAG, "event.event: %ld", event.event);
|
||||
switch(event.event) {
|
||||
case NfcScenePassportAuthSelectLoad:
|
||||
nfc_scene_passport_auth_load(nfc);
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectDob:
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcScenePassportDate, 0);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportDate);
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectDoe:
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcScenePassportDate, 1);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportDate);
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectDocNr:
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportDocNr);
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectMethod:
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectAuth:
|
||||
if(nfc->dev->dev_data.mrtd_data.auth.method == MrtdAuthMethodPace) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportPaceTodo);
|
||||
} else {
|
||||
nfc_device_clear(nfc->dev);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneRead);
|
||||
}
|
||||
consumed = true;
|
||||
break;
|
||||
case NfcScenePassportAuthSelectSave:
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportAuthSaveName);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = scene_manager_previous_scene(nfc->scene_manager);
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_auth_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
variable_item_list_reset(nfc->variable_item_list);
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <lib/toolbox/random_name.h>
|
||||
#include <gui/modules/validators.h>
|
||||
#include <toolbox/path.h>
|
||||
|
||||
void nfc_scene_passport_auth_save_name_text_input_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventTextInputDone);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_auth_save_name_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
MrtdData* mrtd_data = &nfc->dev->dev_data.mrtd_data;
|
||||
|
||||
// Setup view
|
||||
TextInput* text_input = nfc->text_input;
|
||||
bool docnr_empty = false;
|
||||
if(!strcmp(mrtd_data->auth.doc_number, "")) {
|
||||
set_random_name(nfc->text_store, sizeof(nfc->text_store));
|
||||
docnr_empty = true;
|
||||
} else {
|
||||
nfc_text_store_set(nfc, mrtd_data->auth.doc_number);
|
||||
}
|
||||
text_input_set_header_text(text_input, "Name the parameters");
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
nfc_scene_passport_auth_save_name_text_input_callback,
|
||||
nfc,
|
||||
nfc->text_store,
|
||||
NFC_DEV_NAME_MAX_LEN,
|
||||
docnr_empty);
|
||||
|
||||
FuriString* folder_path;
|
||||
folder_path = furi_string_alloc();
|
||||
|
||||
if(furi_string_end_with(nfc->dev->load_path, NFC_APP_EXTENSION)) {
|
||||
path_extract_dirname(furi_string_get_cstr(nfc->dev->load_path), folder_path);
|
||||
} else {
|
||||
furi_string_set(folder_path, NFC_APP_FOLDER);
|
||||
}
|
||||
|
||||
ValidatorIsFile* validator_is_file =
|
||||
validator_is_file_alloc_init(furi_string_get_cstr(folder_path), NFC_APP_EXTENSION, NULL);
|
||||
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
|
||||
|
||||
furi_string_free(folder_path);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_auth_save_name_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
MrtdData* mrtd_data = &nfc->dev->dev_data.mrtd_data;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcCustomEventTextInputDone) {
|
||||
if(mrtd_auth_params_save(
|
||||
nfc->dev->storage, nfc->dev->dialogs, &mrtd_data->auth, nfc->text_store)) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
|
||||
consumed = true;
|
||||
} else {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcSceneStart);
|
||||
}
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_auth_save_name_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
void* validator_context = text_input_get_validator_callback_context(nfc->text_input);
|
||||
text_input_set_validator(nfc->text_input, NULL, NULL);
|
||||
validator_is_file_free(validator_context);
|
||||
|
||||
text_input_reset(nfc->text_input);
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include "m-string.h"
|
||||
#include <gui/modules/validators.h>
|
||||
|
||||
#define TAG "PassportDate"
|
||||
|
||||
#define DATE_LENGTH 6
|
||||
|
||||
//TODO: use types in .h file? also in nfc_scene_passport_bac.c
|
||||
#define NFC_PASSPORT_DATE_BIRTH 0
|
||||
#define NFC_PASSPORT_DATE_EXPIRY 1
|
||||
|
||||
void nfc_scene_passport_date_text_input_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventTextInputDone);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_date_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
MrtdDate date_value;
|
||||
|
||||
uint32_t date_type = scene_manager_get_scene_state(nfc->scene_manager, NfcScenePassportDate);
|
||||
|
||||
//TODO: numbers only
|
||||
TextInput* text_input = nfc->text_input;
|
||||
|
||||
switch(date_type) {
|
||||
case NFC_PASSPORT_DATE_BIRTH:
|
||||
text_input_set_header_text(text_input, "Birth Date");
|
||||
date_value = nfc->dev->dev_data.mrtd_data.auth.birth_date;
|
||||
break;
|
||||
case NFC_PASSPORT_DATE_EXPIRY:
|
||||
text_input_set_header_text(text_input, "Expiry Date");
|
||||
date_value = nfc->dev->dev_data.mrtd_data.auth.expiry_date;
|
||||
break;
|
||||
}
|
||||
|
||||
bool date_empty = false;
|
||||
if(date_value.year == 0 || date_value.month == 0 || date_value.day == 0 ||
|
||||
date_value.year > 100 || date_value.month > 13 || date_value.day > 31) {
|
||||
nfc_text_store_set(nfc, "YYMMDD");
|
||||
date_empty = true;
|
||||
} else {
|
||||
char temp_str[10];
|
||||
snprintf(temp_str, 10, "%02u%02u%02u", date_value.year, date_value.month, date_value.day);
|
||||
|
||||
memcpy(nfc->text_store, temp_str, DATE_LENGTH);
|
||||
nfc->text_store[DATE_LENGTH] = '\x00';
|
||||
}
|
||||
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
nfc_scene_passport_date_text_input_callback,
|
||||
nfc,
|
||||
nfc->text_store,
|
||||
DATE_LENGTH + 1, // incl. '\x00'
|
||||
date_empty); // Use as template
|
||||
|
||||
//TODO: add validator for valid date (YYMMDD)
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_date_save(Nfc* nfc) {
|
||||
int year;
|
||||
int month;
|
||||
int day;
|
||||
int ret = sscanf(nfc->text_store, "%02d%02d%02d", &year, &month, &day);
|
||||
|
||||
if(ret != 3) {
|
||||
FURI_LOG_E(TAG, "Invalid date entered (YYMMDD): %s", nfc->text_store);
|
||||
return false;
|
||||
}
|
||||
|
||||
MrtdDate date_value;
|
||||
date_value.year = year;
|
||||
date_value.month = month;
|
||||
date_value.day = day;
|
||||
|
||||
uint32_t date_type = scene_manager_get_scene_state(nfc->scene_manager, NfcScenePassportDate);
|
||||
|
||||
//TODO: use types in .h file? also in nfc_scene_passport_bac.c
|
||||
switch(date_type) {
|
||||
case NFC_PASSPORT_DATE_BIRTH:
|
||||
nfc->dev->dev_data.mrtd_data.auth.birth_date = date_value;
|
||||
break;
|
||||
case NFC_PASSPORT_DATE_EXPIRY:
|
||||
nfc->dev->dev_data.mrtd_data.auth.expiry_date = date_value;
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_date_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcCustomEventTextInputDone) {
|
||||
nfc_scene_passport_date_save(nfc);
|
||||
//TODO: handle invalid date (returned false)
|
||||
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcScenePassportAuth);
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_date_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
// TODO: clear validator
|
||||
|
||||
text_input_reset(nfc->text_input);
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include "m-string.h"
|
||||
#include <gui/modules/validators.h>
|
||||
|
||||
#define TAG "PassportDocnr"
|
||||
|
||||
void nfc_scene_passport_docnr_text_input_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventTextInputDone);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_docnr_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
TextInput* text_input = nfc->text_input;
|
||||
text_input_set_header_text(text_input, "Document Nr.");
|
||||
|
||||
char* docnr = nfc->dev->dev_data.mrtd_data.auth.doc_number;
|
||||
bool docnr_empty = false;
|
||||
|
||||
if(*docnr) {
|
||||
nfc_text_store_set(nfc, docnr);
|
||||
docnr_empty = false;
|
||||
} else {
|
||||
nfc_text_store_set(nfc, "PA7HJ34M8");
|
||||
docnr_empty = true;
|
||||
}
|
||||
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
nfc_scene_passport_docnr_text_input_callback,
|
||||
nfc,
|
||||
nfc->text_store,
|
||||
MRTD_DOCNR_MAX_LENGTH, // incl. '\x00'
|
||||
docnr_empty); // Use as template
|
||||
|
||||
//TODO: add validator?
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_docnr_save(Nfc* nfc) {
|
||||
strncpy(nfc->dev->dev_data.mrtd_data.auth.doc_number, nfc->text_store, MRTD_DOCNR_MAX_LENGTH);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_docnr_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcCustomEventTextInputDone) {
|
||||
nfc_scene_passport_docnr_save(nfc);
|
||||
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcScenePassportAuth);
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_docnr_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
text_input_reset(nfc->text_input);
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexSave,
|
||||
SubmenuIndexInfo,
|
||||
};
|
||||
|
||||
void nfc_scene_passport_menu_submenu_callback(void* context, uint32_t index) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_menu_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
Submenu* submenu = nfc->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Save", SubmenuIndexSave, nfc_scene_passport_menu_submenu_callback, nfc);
|
||||
submenu_add_item(
|
||||
submenu, "Info", SubmenuIndexInfo, nfc_scene_passport_menu_submenu_callback, nfc);
|
||||
submenu_set_selected_item(
|
||||
nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcScenePassportMenu));
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SubmenuIndexSave) {
|
||||
//TODO: save more than just UID
|
||||
nfc->dev->format = NfcDeviceSaveFormatUid;
|
||||
// Clear device name
|
||||
nfc_device_set_name(nfc->dev, "");
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexInfo) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcDataInfo);
|
||||
consumed = true;
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcScenePassportMenu, event.event);
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = scene_manager_previous_scene(nfc->scene_manager);
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_menu_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
submenu_reset(nfc->submenu);
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
|
||||
void nfc_scene_passport_pace_todo_popup_callback(void* context) {
|
||||
Nfc* nfc = context;
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
|
||||
}
|
||||
|
||||
void nfc_scene_passport_pace_todo_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Setup view
|
||||
Popup* popup = nfc->popup;
|
||||
popup_set_icon(popup, 64, 16, &I_DolphinCommon_56x48);
|
||||
popup_set_header(popup, "PACE not yet implemented", 4, 4, AlignLeft, AlignTop);
|
||||
popup_set_timeout(popup, 2000);
|
||||
popup_set_context(popup, nfc);
|
||||
popup_set_callback(popup, nfc_scene_passport_pace_todo_popup_callback);
|
||||
popup_enable_timeout(popup);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_pace_todo_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == NfcCustomEventViewExit) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcScenePassportAuth);
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_pace_todo_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
popup_reset(nfc->popup);
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
void nfc_scene_passport_read_widget_callback(GuiButtonType result, InputType type, void* context) {
|
||||
Nfc* nfc = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void nfc_scene_passport_read_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
|
||||
MrtdData* mrtd_data = &nfc->dev->dev_data.mrtd_data;
|
||||
|
||||
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
|
||||
|
||||
Widget* widget = nfc->widget;
|
||||
|
||||
// Setup Custom Widget view
|
||||
FuriString* temp_str;
|
||||
temp_str = furi_string_alloc();
|
||||
furi_string_set(temp_str, "\e#Passport\n");
|
||||
char iso_type = FURI_BIT(data->sak, 5) ? '4' : '3';
|
||||
|
||||
char nfc_type;
|
||||
switch(data->type) {
|
||||
case FuriHalNfcTypeA:
|
||||
nfc_type = 'A';
|
||||
break;
|
||||
case FuriHalNfcTypeB:
|
||||
nfc_type = 'B';
|
||||
break;
|
||||
default:
|
||||
nfc_type = '?';
|
||||
break;
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "ISO 14443-%c (NFC-%c)\n", iso_type, nfc_type);
|
||||
furi_string_cat_printf(temp_str, "UID:");
|
||||
for(size_t i = 0; i < data->uid_len; i++) {
|
||||
furi_string_cat_printf(temp_str, " %02X", data->uid[i]);
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\nATQA: %02X %02X ", data->atqa[1], data->atqa[0]);
|
||||
furi_string_cat_printf(temp_str, " SAK: %02X\n", data->sak);
|
||||
|
||||
if(mrtd_data->auth.method != MrtdAuthMethodNone && !mrtd_data->auth_success) {
|
||||
furi_string_cat_printf(temp_str, "Auth failed. Wrong params?");
|
||||
}
|
||||
|
||||
widget_add_text_scroll_element(widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
|
||||
furi_string_free(temp_str);
|
||||
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeLeft, "Retry", nfc_scene_passport_read_widget_callback, nfc);
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeCenter, "Auth", nfc_scene_passport_read_widget_callback, nfc);
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeRight, "More", nfc_scene_passport_read_widget_callback, nfc);
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_read_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == GuiButtonTypeLeft) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneRetryConfirm);
|
||||
consumed = true;
|
||||
} else if(event.event == GuiButtonTypeCenter) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportAuth);
|
||||
consumed = true;
|
||||
} else if(event.event == GuiButtonTypeRight) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportMenu);
|
||||
consumed = true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneExitConfirm);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_read_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
widget_reset(nfc->widget);
|
||||
}
|
||||
@@ -1,142 +0,0 @@
|
||||
#include "../nfc_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
const char months[13][4] = {
|
||||
"---",
|
||||
"JAN",
|
||||
"FEB",
|
||||
"MAR",
|
||||
"APR",
|
||||
"MAY",
|
||||
"JUN",
|
||||
"JUL",
|
||||
"AUG",
|
||||
"SEP",
|
||||
"OCT",
|
||||
"NOV",
|
||||
"DEC",
|
||||
};
|
||||
|
||||
void nfc_scene_passport_read_auth_widget_callback(
|
||||
GuiButtonType result,
|
||||
InputType type,
|
||||
void* context) {
|
||||
Nfc* nfc = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void nfc_scene_passport_read_auth_on_enter(void* context) {
|
||||
Nfc* nfc = context;
|
||||
MrtdData* mrtd_data = &nfc->dev->dev_data.mrtd_data;
|
||||
|
||||
Widget* widget = nfc->widget;
|
||||
|
||||
// Setup Custom Widget view
|
||||
FuriString* temp_str;
|
||||
temp_str = furi_string_alloc();
|
||||
furi_string_set(temp_str, "\e#Passport\n");
|
||||
furi_string_cat_printf(
|
||||
temp_str, "Auth.method: %s\n", mrtd_auth_method_string(mrtd_data->auth_method_used));
|
||||
// TODO: indicate BAC / PACE used
|
||||
|
||||
uint16_t lds_version = mrtd_data->files.EF_COM.lds_version;
|
||||
furi_string_cat_printf(temp_str, "LDS version: %d.%d\n", lds_version / 100, lds_version % 100);
|
||||
|
||||
uint32_t unicode_version = mrtd_data->files.EF_COM.unicode_version;
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
"Unicode version: %d.%d.%d\n",
|
||||
(uint8_t)(unicode_version / 10000),
|
||||
(uint8_t)(unicode_version / 100 % 100),
|
||||
(uint8_t)(unicode_version % 100));
|
||||
|
||||
furi_string_cat_printf(temp_str, "Avail.files: ");
|
||||
for(size_t i = 0; i < MAX_EFCOM_TAGS; ++i) {
|
||||
uint8_t tag = mrtd_data->files.EF_COM.tag_list[i];
|
||||
const EFFile* file = mrtd_tag_to_file(tag);
|
||||
if(file->tag) {
|
||||
if(i > 0) furi_string_cat_printf(temp_str, ", ");
|
||||
furi_string_cat_printf(temp_str, "%s", file->name);
|
||||
}
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\n");
|
||||
|
||||
EF_DIR_contents* EF_DIR = &mrtd_data->files.EF_DIR;
|
||||
if(EF_DIR->applications_count > 0) {
|
||||
furi_string_cat_printf(temp_str, "Apps:\n");
|
||||
for(uint8_t i = 0; i < EF_DIR->applications_count; ++i) {
|
||||
for(uint8_t n = 0; n < sizeof(AIDValue); ++n) {
|
||||
furi_string_cat_printf(temp_str, "%02X ", EF_DIR->applications[i][n]);
|
||||
}
|
||||
furi_string_cat_printf(temp_str, "\n");
|
||||
}
|
||||
}
|
||||
|
||||
EF_DG1_contents* DG1 = &mrtd_data->files.DG1;
|
||||
furi_string_cat_printf(temp_str, "\e#DG1\n");
|
||||
furi_string_cat_printf(temp_str, "Doc Type: %s\n", DG1->doctype);
|
||||
furi_string_cat_printf(temp_str, "Issuing State: %s\n", DG1->issuing_state);
|
||||
furi_string_cat_printf(temp_str, "Name: %s\n", DG1->name);
|
||||
furi_string_cat_printf(temp_str, "DocNr: %s\n", DG1->docnr);
|
||||
furi_string_cat_printf(temp_str, "Nationality: %s\n", DG1->nationality);
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
"Birth Date: %02d %s %02d\n",
|
||||
DG1->birth_date.day,
|
||||
months[DG1->birth_date.month],
|
||||
DG1->birth_date.year);
|
||||
furi_string_cat_printf(temp_str, "Sex: %s\n", DG1->sex);
|
||||
furi_string_cat_printf(
|
||||
temp_str,
|
||||
"Expiry Date: %02d %s %02d\n",
|
||||
DG1->expiry_date.day,
|
||||
months[DG1->expiry_date.month],
|
||||
DG1->expiry_date.year);
|
||||
|
||||
widget_add_text_scroll_element(widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
|
||||
furi_string_free(temp_str);
|
||||
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeLeft, "Retry", nfc_scene_passport_read_auth_widget_callback, nfc);
|
||||
/*
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeCenter, "Auth", nfc_scene_passport_read_auth_widget_callback, nfc);
|
||||
widget_add_button_element(
|
||||
nfc->widget, GuiButtonTypeRight, "More", nfc_scene_passport_read_auth_widget_callback, nfc);
|
||||
*/
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
|
||||
}
|
||||
|
||||
bool nfc_scene_passport_read_auth_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == GuiButtonTypeLeft) {
|
||||
nfc->dev->dev_data.mrtd_data.auth_success = false;
|
||||
nfc->dev->dev_data.mrtd_data.auth.method = MrtdAuthMethodNone;
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneRetryConfirm);
|
||||
consumed = true;
|
||||
} else if(event.event == GuiButtonTypeCenter) {
|
||||
//scene_manager_next_scene(nfc->scene_manager, NfcScenePassportAuth);
|
||||
//consumed = true;
|
||||
} else if(event.event == GuiButtonTypeRight) {
|
||||
//scene_manager_next_scene(nfc->scene_manager, NfcScenePassportMenu);
|
||||
//consumed = true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneExitConfirm);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void nfc_scene_passport_read_auth_on_exit(void* context) {
|
||||
Nfc* nfc = context;
|
||||
|
||||
// Clear view
|
||||
widget_reset(nfc->widget);
|
||||
}
|
||||
@@ -25,12 +25,12 @@ void nfc_scene_read_set_state(Nfc* nfc, NfcSceneReadState state) {
|
||||
if(state == NfcSceneReadStateDetecting) {
|
||||
popup_reset(nfc->popup);
|
||||
popup_set_text(
|
||||
nfc->popup, "Apply Card To\nFlipper's Back", 97, 24, AlignCenter, AlignTop);
|
||||
nfc->popup, "Apply card to\nFlipper's back", 97, 24, AlignCenter, AlignTop);
|
||||
popup_set_icon(nfc->popup, 0, 8, &I_NFC_manual_60x50);
|
||||
} else if(state == NfcSceneReadStateReading) {
|
||||
popup_reset(nfc->popup);
|
||||
popup_set_header(
|
||||
nfc->popup, "Reading Card\nDon't Move...", 85, 24, AlignCenter, AlignTop);
|
||||
nfc->popup, "Reading card\nDon't move...", 85, 24, AlignCenter, AlignTop);
|
||||
popup_set_icon(nfc->popup, 12, 23, &A_Loading_24);
|
||||
}
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneRead, state);
|
||||
@@ -68,11 +68,6 @@ bool nfc_scene_read_on_event(void* context, SceneManagerEvent event) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcaReadSuccess);
|
||||
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventReadNfcV) {
|
||||
notification_message(nfc->notifications, &sequence_success);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcDataInfo);
|
||||
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventReadMfUltralight) {
|
||||
notification_message(nfc->notifications, &sequence_success);
|
||||
// Set unlock password input to 0xFFFFFFFF only on fresh read
|
||||
@@ -95,19 +90,6 @@ bool nfc_scene_read_on_event(void* context, SceneManagerEvent event) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmvReadSuccess);
|
||||
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventReadPassport) {
|
||||
notification_message(nfc->notifications, &sequence_success);
|
||||
FURI_LOG_D(
|
||||
"NFC",
|
||||
"Read passport, auth: %d, success: %d",
|
||||
nfc->dev->dev_data.mrtd_data.auth.method,
|
||||
nfc->dev->dev_data.mrtd_data.auth_success);
|
||||
if(nfc->dev->dev_data.mrtd_data.auth_success) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportReadAuthSuccess);
|
||||
} else {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcScenePassportReadSuccess);
|
||||
}
|
||||
consumed = true;
|
||||
} else if(event.event == NfcWorkerEventReadMfClassicDictAttackRequired) {
|
||||
if(mf_classic_dict_check_presence(MfClassicDictTypeSystem)) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack);
|
||||
|
||||
@@ -55,13 +55,6 @@ bool nfc_scene_rpc_on_event(void* context, SceneManagerEvent event) {
|
||||
&nfc->dev->dev_data,
|
||||
nfc_scene_rpc_emulate_callback,
|
||||
nfc);
|
||||
} else if(nfc->dev->format == NfcDeviceSaveFormatNfcV) {
|
||||
nfc_worker_start(
|
||||
nfc->worker,
|
||||
NfcWorkerStateNfcVEmulate,
|
||||
&nfc->dev->dev_data,
|
||||
nfc_scene_rpc_emulate_callback,
|
||||
nfc);
|
||||
} else {
|
||||
nfc_worker_start(
|
||||
nfc->worker, NfcWorkerStateUidEmulate, &nfc->dev->dev_data, NULL, nfc);
|
||||
|
||||
@@ -22,7 +22,7 @@ void nfc_scene_save_name_on_enter(void* context) {
|
||||
} else {
|
||||
nfc_text_store_set(nfc, nfc->dev->dev_name);
|
||||
}
|
||||
text_input_set_header_text(text_input, "Name The Card");
|
||||
text_input_set_header_text(text_input, "Name the card");
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
nfc_scene_save_name_text_input_callback,
|
||||
|
||||
@@ -31,12 +31,6 @@ bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
|
||||
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcSceneSavedMenu);
|
||||
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcScenePassportAuth)) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcScenePassportAuth);
|
||||
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneNfcDataInfo)) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcSceneNfcDataInfo);
|
||||
} else {
|
||||
consumed = scene_manager_search_and_switch_to_another_scene(
|
||||
nfc->scene_manager, NfcSceneFileSelect);
|
||||
|
||||
@@ -117,8 +117,6 @@ bool nfc_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightEmulate);
|
||||
} else if(nfc->dev->format == NfcDeviceSaveFormatMifareClassic) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicEmulate);
|
||||
} else if(nfc->dev->format == NfcDeviceSaveFormatNfcV) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateNfcV);
|
||||
} else {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ static void dict_attack_draw_callback(Canvas* canvas, void* model) {
|
||||
DictAttackViewModel* m = model;
|
||||
if(m->state == DictAttackStateCardRemoved) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Lost The Tag!");
|
||||
canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Lost the tag!");
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
elements_multiline_text_aligned(
|
||||
canvas, 64, 23, AlignCenter, AlignTop, "Make sure the tag is\npositioned correctly.");
|
||||
@@ -69,7 +69,7 @@ static void dict_attack_draw_callback(Canvas* canvas, void* model) {
|
||||
}
|
||||
elements_progress_bar_with_text(canvas, 0, 20, 128, dict_progress, draw_str);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
snprintf(draw_str, sizeof(draw_str), "Keys Found: %d/%d", m->keys_found, m->keys_total);
|
||||
snprintf(draw_str, sizeof(draw_str), "Keys found: %d/%d", m->keys_found, m->keys_total);
|
||||
canvas_draw_str_aligned(canvas, 0, 33, AlignLeft, AlignTop, draw_str);
|
||||
snprintf(
|
||||
draw_str, sizeof(draw_str), "Sectors Read: %d/%d", m->sectors_read, m->sectors_total);
|
||||
|
||||
@@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -1,35 +0,0 @@
|
||||
# Scorched tanks - flipper zero game
|
||||
A flipper zero game inspired by scorched earth.
|
||||
|
||||
Current state is shown below:
|
||||
|
||||

|
||||
|
||||
## How to do:
|
||||
Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. `feature/2-change-tank-icon`)
|
||||
|
||||
If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues
|
||||
|
||||
## What to do next (it's not in the priority order):
|
||||
5. flatten surface beneath tanks
|
||||
7. explosion animation
|
||||
9. sub-ghz multi-player
|
||||
11. add other types of weapons
|
||||
12. code AI
|
||||
13. add terain destruction
|
||||
14. add terain gravity (fall down after hitting the middle of the mountain)
|
||||
18. Add menu with settings (vibartion on/off, difficulty)
|
||||
20. add more ground modifiers (currently there is only one hill in the middle, maybe 2 hills, skew map, etc)
|
||||
|
||||
## What have been done:
|
||||
1. ~~remove movement~~
|
||||
2. ~~change tank icon~~
|
||||
3. ~~power as variable not constant~~
|
||||
4. ~~better map generation: high, low regions~~ (continuation in point 20.)
|
||||
6. ~~collision with the enemy~~
|
||||
8. ~~local multi-player~~
|
||||
10. ~~improve projectile trace draw on angles > 80~~
|
||||
15. ~~FIX: firing stops when bullet fly above the screen~~
|
||||
16. ~~Slightly randomize player and enemy spawn locations~~
|
||||
17. ~~Shooting vibration~~
|
||||
19. ~~Add wind~~
|
||||
@@ -1,12 +0,0 @@
|
||||
App(
|
||||
appid="Scorched_Tanks",
|
||||
name="Scorched Tanks",
|
||||
apptype=FlipperAppType.EXTERNAL,
|
||||
entry_point="scorched_tanks_game_app",
|
||||
cdefines=["APP_SCORCHED_TANKS_GAME"],
|
||||
requires=["gui"],
|
||||
stack_size=1 * 1024,
|
||||
order=100,
|
||||
fap_icon="scorchedTanks_10px.png",
|
||||
fap_category="Games",
|
||||
)
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 614 B |
@@ -1,540 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
#define SCREEN_WIDTH 128
|
||||
#define SCREEN_HEIGHT 64
|
||||
#define PLAYER_INIT_LOCATION_X 20
|
||||
#define PLAYER_INIT_AIM 45
|
||||
#define PLAYER_INIT_POWER 50
|
||||
#define ENEMY_INIT_LOCATION_X 108
|
||||
#define TANK_BARREL_LENGTH 8
|
||||
#define GRAVITY_FORCE (double)0.5
|
||||
#define MIN_GROUND_HEIGHT 35
|
||||
#define MAX_GROUND_HEIGHT 55
|
||||
#define MAX_FIRE_POWER 100
|
||||
#define MIN_FIRE_POWER 0
|
||||
#define TANK_COLLIDER_SIZE 3
|
||||
#define MAX_WIND 10
|
||||
#define MAX_PLAYER_DIFF_X 20
|
||||
#define MAX_ENEMY_DIFF_X 20
|
||||
|
||||
// That's a filthy workaround but sin(player.aimAngle) breaks it all... If you're able to fix it, please do create a PR!
|
||||
double scorched_tanks_sin[91] = {
|
||||
0.000, -0.017, -0.035, -0.052, -0.070, -0.087, -0.105, -0.122, -0.139, -0.156, -0.174, -0.191,
|
||||
-0.208, -0.225, -0.242, -0.259, -0.276, -0.292, -0.309, -0.326, -0.342, -0.358, -0.375, -0.391,
|
||||
-0.407, -0.423, -0.438, -0.454, -0.469, -0.485, -0.500, -0.515, -0.530, -0.545, -0.559, -0.574,
|
||||
-0.588, -0.602, -0.616, -0.629, -0.643, -0.656, -0.669, -0.682, -0.695, -0.707, -0.719, -0.731,
|
||||
-0.743, -0.755, -0.766, -0.777, -0.788, -0.799, -0.809, -0.819, -0.829, -0.839, -0.848, -0.857,
|
||||
-0.866, -0.875, -0.883, -0.891, -0.899, -0.906, -0.914, -0.921, -0.927, -0.934, -0.940, -0.946,
|
||||
-0.951, -0.956, -0.961, -0.966, -0.970, -0.974, -0.978, -0.982, -0.985, -0.988, -0.990, -0.993,
|
||||
-0.995, -0.996, -0.998, -0.999, -0.999, -1.000, -1.000};
|
||||
double scorched_tanks_cos[91] = {
|
||||
1.000, 1.000, 0.999, 0.999, 0.998, 0.996, 0.995, 0.993, 0.990, 0.988, 0.985, 0.982, 0.978,
|
||||
0.974, 0.970, 0.966, 0.961, 0.956, 0.951, 0.946, 0.940, 0.934, 0.927, 0.921, 0.914, 0.906,
|
||||
0.899, 0.891, 0.883, 0.875, 0.866, 0.857, 0.848, 0.839, 0.829, 0.819, 0.809, 0.799, 0.788,
|
||||
0.777, 0.766, 0.755, 0.743, 0.731, 0.719, 0.707, 0.695, 0.682, 0.669, 0.656, 0.643, 0.629,
|
||||
0.616, 0.602, 0.588, 0.574, 0.559, 0.545, 0.530, 0.515, 0.500, 0.485, 0.469, 0.454, 0.438,
|
||||
0.423, 0.407, 0.391, 0.375, 0.358, 0.342, 0.326, 0.309, 0.292, 0.276, 0.259, 0.242, 0.225,
|
||||
0.208, 0.191, 0.174, 0.156, 0.139, 0.122, 0.105, 0.087, 0.070, 0.052, 0.035, 0.017, 0.000};
|
||||
double scorched_tanks_tan[91] = {
|
||||
0.000, -0.017, -0.035, -0.052, -0.070, -0.087, -0.105, -0.123, -0.141, -0.158, -0.176,
|
||||
-0.194, -0.213, -0.231, -0.249, -0.268, -0.287, -0.306, -0.325, -0.344, -0.364, -0.384,
|
||||
-0.404, -0.424, -0.445, -0.466, -0.488, -0.510, -0.532, -0.554, -0.577, -0.601, -0.625,
|
||||
-0.649, -0.674, -0.700, -0.727, -0.754, -0.781, -0.810, -0.839, -0.869, -0.900, -0.932,
|
||||
-0.966, -1.000, -1.036, -1.072, -1.111, -1.150, -1.192, -1.235, -1.280, -1.327, -1.376,
|
||||
-1.428, -1.483, -1.540, -1.600, -1.664, -1.732, -1.804, -1.881, -1.963, -2.050, -2.144,
|
||||
-2.246, -2.356, -2.475, -2.605, -2.747, -2.904, -3.078, -3.271, -3.487, -3.732, -4.011,
|
||||
-4.331, -4.704, -5.144, -5.671, -6.313, -7.115, -8.144, -9.513, -11.429, -14.298, -19.077,
|
||||
-28.627, -57.254, -90747.269};
|
||||
unsigned char scorched_tanks_ground_modifiers[SCREEN_WIDTH] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 28, 26, 24, 22, 20,
|
||||
18, 16, 14, 12, 10, 8, 6, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
typedef struct {
|
||||
// +-----x
|
||||
// |
|
||||
// |
|
||||
// y
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
} Point;
|
||||
|
||||
typedef struct {
|
||||
// +-----x
|
||||
// |
|
||||
// |
|
||||
// y
|
||||
double x;
|
||||
double y;
|
||||
} PointDetailed;
|
||||
|
||||
typedef struct {
|
||||
unsigned char locationX;
|
||||
unsigned char hp;
|
||||
int aimAngle;
|
||||
unsigned char firePower;
|
||||
} Tank;
|
||||
|
||||
typedef struct {
|
||||
Point ground[SCREEN_WIDTH];
|
||||
Tank player;
|
||||
Tank enemy;
|
||||
bool isPlayerTurn;
|
||||
bool isShooting;
|
||||
int windSpeed;
|
||||
Point trajectory[SCREEN_WIDTH];
|
||||
unsigned char trajectoryAnimationStep;
|
||||
PointDetailed bulletPosition;
|
||||
PointDetailed bulletVector;
|
||||
} Game;
|
||||
|
||||
typedef enum {
|
||||
EventTypeTick,
|
||||
EventTypeKey,
|
||||
} EventType;
|
||||
|
||||
typedef struct {
|
||||
EventType type;
|
||||
InputEvent input;
|
||||
} ScorchedTanksEvent;
|
||||
|
||||
int scorched_tanks_random(int min, int max) {
|
||||
return min + rand() % ((max + 1) - min);
|
||||
}
|
||||
|
||||
void scorched_tanks_generate_ground(Game* game_state) {
|
||||
int lastHeight = 45;
|
||||
|
||||
for(unsigned char a = 0; a < SCREEN_WIDTH; a++) {
|
||||
int diffHeight = scorched_tanks_random(-2, 3);
|
||||
int changeLength = scorched_tanks_random(1, 6);
|
||||
|
||||
if(diffHeight == 0) {
|
||||
changeLength = 1;
|
||||
}
|
||||
|
||||
for(int b = 0; b < changeLength; b++) {
|
||||
if(a + b < SCREEN_WIDTH) {
|
||||
int index = a + b;
|
||||
int newPoint = lastHeight + diffHeight;
|
||||
newPoint = newPoint < MIN_GROUND_HEIGHT ? MIN_GROUND_HEIGHT : newPoint;
|
||||
newPoint = newPoint > MAX_GROUND_HEIGHT ? MAX_GROUND_HEIGHT : newPoint;
|
||||
game_state->ground[index].x = index;
|
||||
game_state->ground[index].y = newPoint - scorched_tanks_ground_modifiers[a];
|
||||
lastHeight = newPoint;
|
||||
} else {
|
||||
a += b;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
a += changeLength - 1;
|
||||
}
|
||||
}
|
||||
|
||||
void scorched_tanks_init_game(Game* game_state) {
|
||||
game_state->player.locationX = PLAYER_INIT_LOCATION_X +
|
||||
scorched_tanks_random(0, MAX_PLAYER_DIFF_X) -
|
||||
MAX_PLAYER_DIFF_X / 2;
|
||||
game_state->player.aimAngle = PLAYER_INIT_AIM;
|
||||
game_state->player.firePower = PLAYER_INIT_POWER;
|
||||
game_state->enemy.aimAngle = PLAYER_INIT_AIM;
|
||||
game_state->enemy.firePower = PLAYER_INIT_POWER;
|
||||
game_state->enemy.locationX =
|
||||
ENEMY_INIT_LOCATION_X + scorched_tanks_random(0, MAX_ENEMY_DIFF_X) - MAX_ENEMY_DIFF_X / 2;
|
||||
game_state->isPlayerTurn = true;
|
||||
|
||||
game_state->windSpeed = scorched_tanks_random(0, MAX_WIND);
|
||||
|
||||
for(int x = 0; x < SCREEN_WIDTH; x++) {
|
||||
game_state->trajectory[x].x = 0;
|
||||
game_state->trajectory[x].y = 0;
|
||||
}
|
||||
|
||||
scorched_tanks_generate_ground(game_state);
|
||||
}
|
||||
|
||||
void scorched_tanks_calculate_trajectory(Game* game_state) {
|
||||
if(game_state->isShooting) {
|
||||
game_state->bulletVector.x += ((double)game_state->windSpeed - MAX_WIND / 2) / 40;
|
||||
game_state->bulletVector.y += GRAVITY_FORCE;
|
||||
|
||||
game_state->bulletPosition.x += game_state->bulletVector.x;
|
||||
game_state->bulletPosition.y += game_state->bulletVector.y;
|
||||
|
||||
int totalDistanceToEnemy = 100;
|
||||
|
||||
if(game_state->isPlayerTurn) {
|
||||
double distanceToEnemyX = game_state->enemy.locationX - game_state->bulletPosition.x;
|
||||
double distanceToEnemyY = game_state->ground[game_state->enemy.locationX].y -
|
||||
TANK_COLLIDER_SIZE - game_state->bulletPosition.y;
|
||||
totalDistanceToEnemy =
|
||||
sqrt(distanceToEnemyX * distanceToEnemyX + distanceToEnemyY * distanceToEnemyY);
|
||||
} else {
|
||||
double distanceToEnemyX = game_state->player.locationX - game_state->bulletPosition.x;
|
||||
double distanceToEnemyY = game_state->ground[game_state->player.locationX].y -
|
||||
TANK_COLLIDER_SIZE - game_state->bulletPosition.y;
|
||||
totalDistanceToEnemy =
|
||||
sqrt(distanceToEnemyX * distanceToEnemyX + distanceToEnemyY * distanceToEnemyY);
|
||||
}
|
||||
|
||||
if(totalDistanceToEnemy <= TANK_COLLIDER_SIZE) {
|
||||
game_state->isShooting = false;
|
||||
scorched_tanks_init_game(game_state);
|
||||
game_state->isPlayerTurn = !game_state->isPlayerTurn;
|
||||
return;
|
||||
}
|
||||
|
||||
if(game_state->bulletPosition.x > SCREEN_WIDTH ||
|
||||
game_state->bulletPosition.y >
|
||||
game_state->ground[(int)round(game_state->bulletPosition.x)].y) {
|
||||
game_state->isShooting = false;
|
||||
game_state->bulletPosition.x = 0;
|
||||
game_state->bulletPosition.y = 0;
|
||||
game_state->windSpeed = scorched_tanks_random(0, MAX_WIND);
|
||||
game_state->isPlayerTurn = !game_state->isPlayerTurn;
|
||||
return;
|
||||
}
|
||||
|
||||
if(game_state->bulletPosition.y > 0) {
|
||||
game_state->trajectory[game_state->trajectoryAnimationStep].x =
|
||||
round(game_state->bulletPosition.x);
|
||||
game_state->trajectory[game_state->trajectoryAnimationStep].y =
|
||||
round(game_state->bulletPosition.y);
|
||||
game_state->trajectoryAnimationStep++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void scorched_tanks_draw_tank(
|
||||
Canvas* const canvas,
|
||||
unsigned char x,
|
||||
unsigned char y,
|
||||
bool isPlayer) {
|
||||
unsigned char lineIndex = 0;
|
||||
|
||||
if(isPlayer) {
|
||||
// Draw tank base
|
||||
canvas_draw_line(canvas, x - 3, y - lineIndex, x + 3, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x - 4, y - lineIndex, x + 4, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x - 4, y - lineIndex, x + 4, y - lineIndex++);
|
||||
|
||||
// draw turret
|
||||
canvas_draw_line(canvas, x - 2, y - lineIndex, x + 1, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x - 2, y - lineIndex, x, y - lineIndex++);
|
||||
} else {
|
||||
// Draw tank base
|
||||
canvas_draw_line(canvas, x - 3, y - lineIndex, x + 3, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x - 4, y - lineIndex, x + 4, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x - 4, y - lineIndex, x + 4, y - lineIndex++);
|
||||
|
||||
// draw turret
|
||||
canvas_draw_line(canvas, x - 1, y - lineIndex, x + 2, y - lineIndex++);
|
||||
canvas_draw_line(canvas, x, y - lineIndex, x + 2, y - lineIndex++);
|
||||
}
|
||||
}
|
||||
|
||||
static void scorched_tanks_render_callback(Canvas* const canvas, void* ctx) {
|
||||
const Game* game_state = acquire_mutex((ValueMutex*)ctx, 25);
|
||||
|
||||
if(game_state == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
canvas_draw_frame(canvas, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
if(game_state->isShooting) {
|
||||
canvas_draw_dot(canvas, game_state->bulletPosition.x, game_state->bulletPosition.y);
|
||||
}
|
||||
|
||||
for(int a = 1; a < SCREEN_WIDTH; a++) {
|
||||
canvas_draw_line(
|
||||
canvas,
|
||||
game_state->ground[a - 1].x,
|
||||
game_state->ground[a - 1].y,
|
||||
game_state->ground[a].x,
|
||||
game_state->ground[a].y);
|
||||
|
||||
if(game_state->trajectory[a].y != 0) {
|
||||
canvas_draw_dot(canvas, game_state->trajectory[a].x, game_state->trajectory[a].y);
|
||||
}
|
||||
}
|
||||
|
||||
scorched_tanks_draw_tank(
|
||||
canvas,
|
||||
game_state->enemy.locationX,
|
||||
game_state->ground[game_state->enemy.locationX].y - TANK_COLLIDER_SIZE,
|
||||
true);
|
||||
|
||||
scorched_tanks_draw_tank(
|
||||
canvas,
|
||||
game_state->player.locationX,
|
||||
game_state->ground[game_state->player.locationX].y - TANK_COLLIDER_SIZE,
|
||||
false);
|
||||
|
||||
int aimX1 = 0;
|
||||
int aimY1 = 0;
|
||||
int aimX2 = 0;
|
||||
int aimY2 = 0;
|
||||
|
||||
if(game_state->isPlayerTurn) {
|
||||
aimX1 = game_state->player.locationX;
|
||||
aimY1 = game_state->ground[game_state->player.locationX].y - TANK_COLLIDER_SIZE;
|
||||
|
||||
double sinFromAngle = scorched_tanks_sin[game_state->player.aimAngle];
|
||||
double cosFromAngle = scorched_tanks_cos[game_state->player.aimAngle];
|
||||
aimX2 = aimX1 + TANK_BARREL_LENGTH * cosFromAngle;
|
||||
aimY2 = aimY1 + TANK_BARREL_LENGTH * sinFromAngle;
|
||||
|
||||
aimX1 += 1;
|
||||
aimX2 += 1;
|
||||
} else {
|
||||
aimX1 = game_state->enemy.locationX;
|
||||
aimY1 = game_state->ground[game_state->enemy.locationX].y - TANK_COLLIDER_SIZE;
|
||||
|
||||
double sinFromAngle = scorched_tanks_sin[game_state->enemy.aimAngle];
|
||||
double cosFromAngle = scorched_tanks_cos[game_state->enemy.aimAngle];
|
||||
aimX2 = aimX1 + TANK_BARREL_LENGTH * cosFromAngle;
|
||||
aimY2 = aimY1 + TANK_BARREL_LENGTH * sinFromAngle;
|
||||
|
||||
aimX2 = aimX1 - (aimX2 - aimX1);
|
||||
|
||||
aimX1 -= 1;
|
||||
aimX2 -= 1;
|
||||
}
|
||||
|
||||
canvas_draw_line(canvas, aimX1, aimY1 - 3, aimX2, aimY2 - 3);
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
char buffer2[12];
|
||||
snprintf(buffer2, sizeof(buffer2), "wind: %i", game_state->windSpeed - MAX_WIND / 2);
|
||||
canvas_draw_str(canvas, 55, 10, buffer2);
|
||||
|
||||
if(game_state->isPlayerTurn) {
|
||||
canvas_draw_str(canvas, 93, 10, "player1");
|
||||
|
||||
char buffer[12];
|
||||
snprintf(buffer, sizeof(buffer), "a: %u", game_state->player.aimAngle);
|
||||
canvas_draw_str(canvas, 2, 10, buffer);
|
||||
|
||||
snprintf(buffer, sizeof(buffer), "p: %u", game_state->player.firePower);
|
||||
canvas_draw_str(canvas, 27, 10, buffer);
|
||||
} else {
|
||||
canvas_draw_str(canvas, 93, 10, "player2");
|
||||
|
||||
char buffer[12];
|
||||
snprintf(buffer, sizeof(buffer), "a: %u", game_state->enemy.aimAngle);
|
||||
canvas_draw_str(canvas, 2, 10, buffer);
|
||||
|
||||
snprintf(buffer, sizeof(buffer), "p: %u", game_state->enemy.firePower);
|
||||
canvas_draw_str(canvas, 27, 10, buffer);
|
||||
}
|
||||
|
||||
release_mutex((ValueMutex*)ctx, game_state);
|
||||
}
|
||||
|
||||
static void scorched_tanks_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
||||
furi_assert(event_queue);
|
||||
|
||||
ScorchedTanksEvent event = {.type = EventTypeKey, .input = *input_event};
|
||||
furi_message_queue_put(event_queue, &event, FuriWaitForever);
|
||||
}
|
||||
|
||||
static void scorched_tanks_update_timer_callback(FuriMessageQueue* event_queue) {
|
||||
furi_assert(event_queue);
|
||||
|
||||
ScorchedTanksEvent event = {.type = EventTypeTick};
|
||||
furi_message_queue_put(event_queue, &event, 0);
|
||||
}
|
||||
|
||||
static void scorched_tanks_increase_power(Game* game_state) {
|
||||
if(game_state->player.firePower < MAX_FIRE_POWER && !game_state->isShooting) {
|
||||
if(game_state->isPlayerTurn && game_state->player.firePower < MAX_FIRE_POWER) {
|
||||
game_state->player.firePower++;
|
||||
}
|
||||
|
||||
if(!game_state->isPlayerTurn && game_state->enemy.firePower < MAX_FIRE_POWER) {
|
||||
game_state->enemy.firePower++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void scorched_tanks_decrease_power(Game* game_state) {
|
||||
if(game_state->player.firePower > MIN_FIRE_POWER && !game_state->isShooting) {
|
||||
if(game_state->isPlayerTurn && game_state->player.firePower > MIN_FIRE_POWER) {
|
||||
game_state->player.firePower--;
|
||||
}
|
||||
|
||||
if(!game_state->isPlayerTurn && game_state->enemy.firePower > MIN_FIRE_POWER) {
|
||||
game_state->enemy.firePower--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void scorched_tanks_aim_up(Game* game_state) {
|
||||
if(!game_state->isShooting) {
|
||||
if(game_state->isPlayerTurn && game_state->player.aimAngle < 90) {
|
||||
game_state->player.aimAngle++;
|
||||
}
|
||||
|
||||
if(!game_state->isPlayerTurn && game_state->enemy.aimAngle < 90) {
|
||||
game_state->enemy.aimAngle++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void scorched_tanks_aim_down(Game* game_state) {
|
||||
if(game_state->player.aimAngle > 0 && !game_state->isShooting) {
|
||||
if(game_state->isPlayerTurn) {
|
||||
game_state->player.aimAngle--;
|
||||
} else {
|
||||
game_state->enemy.aimAngle--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const NotificationSequence sequence_long_vibro = {
|
||||
&message_vibro_on,
|
||||
&message_delay_500,
|
||||
&message_vibro_off,
|
||||
NULL,
|
||||
};
|
||||
|
||||
static void scorched_tanks_fire(Game* game_state) {
|
||||
if(!game_state->isShooting) {
|
||||
if(game_state->isPlayerTurn) {
|
||||
double sinFromAngle = scorched_tanks_sin[game_state->player.aimAngle];
|
||||
double cosFromAngle = scorched_tanks_cos[game_state->player.aimAngle];
|
||||
unsigned char aimX1 = game_state->player.locationX;
|
||||
unsigned char aimY1 =
|
||||
game_state->ground[game_state->player.locationX].y - TANK_COLLIDER_SIZE;
|
||||
int aimX2 = aimX1 + TANK_BARREL_LENGTH * cosFromAngle;
|
||||
int aimY2 = aimY1 + TANK_BARREL_LENGTH * sinFromAngle;
|
||||
game_state->bulletPosition.x = aimX2;
|
||||
game_state->bulletPosition.y = aimY2;
|
||||
game_state->bulletVector.x = scorched_tanks_cos[game_state->player.aimAngle] *
|
||||
((double)game_state->player.firePower / 10);
|
||||
game_state->bulletVector.y = scorched_tanks_sin[game_state->player.aimAngle] *
|
||||
((double)game_state->player.firePower / 10);
|
||||
} else {
|
||||
double sinFromAngle = scorched_tanks_sin[game_state->enemy.aimAngle];
|
||||
double cosFromAngle = scorched_tanks_cos[game_state->enemy.aimAngle];
|
||||
unsigned char aimX1 = game_state->enemy.locationX;
|
||||
unsigned char aimY1 =
|
||||
game_state->ground[game_state->enemy.locationX].y - TANK_COLLIDER_SIZE;
|
||||
int aimX2 = aimX1 + TANK_BARREL_LENGTH * cosFromAngle;
|
||||
int aimY2 = aimY1 + TANK_BARREL_LENGTH * sinFromAngle;
|
||||
aimX2 = aimX1 - (aimX2 - aimX1);
|
||||
|
||||
game_state->bulletPosition.x = aimX2;
|
||||
game_state->bulletPosition.y = aimY2;
|
||||
game_state->bulletVector.x = -scorched_tanks_cos[game_state->enemy.aimAngle] *
|
||||
((double)game_state->enemy.firePower / 10);
|
||||
game_state->bulletVector.y = scorched_tanks_sin[game_state->enemy.aimAngle] *
|
||||
((double)game_state->enemy.firePower / 10);
|
||||
}
|
||||
|
||||
game_state->trajectoryAnimationStep = 0;
|
||||
|
||||
for(int x = 0; x < SCREEN_WIDTH; x++) {
|
||||
game_state->trajectory[x].x = 0;
|
||||
game_state->trajectory[x].y = 0;
|
||||
}
|
||||
|
||||
game_state->isShooting = true;
|
||||
|
||||
NotificationApp* notification = furi_record_open("notification");
|
||||
notification_message(notification, &sequence_long_vibro);
|
||||
notification_message(notification, &sequence_blink_white_100);
|
||||
furi_record_close("notification");
|
||||
}
|
||||
}
|
||||
|
||||
int32_t scorched_tanks_game_app(void* p) {
|
||||
UNUSED(p);
|
||||
srand(DWT->CYCCNT);
|
||||
|
||||
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(ScorchedTanksEvent));
|
||||
|
||||
Game* game_state = malloc(sizeof(Game));
|
||||
scorched_tanks_init_game(game_state);
|
||||
|
||||
ValueMutex state_mutex;
|
||||
if(!init_mutex(&state_mutex, game_state, sizeof(ScorchedTanksEvent))) {
|
||||
FURI_LOG_E("ScorchedTanks", "cannot create mutex\r\n");
|
||||
free(game_state);
|
||||
return 255;
|
||||
}
|
||||
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
view_port_draw_callback_set(view_port, scorched_tanks_render_callback, &state_mutex);
|
||||
view_port_input_callback_set(view_port, scorched_tanks_input_callback, event_queue);
|
||||
|
||||
FuriTimer* timer =
|
||||
furi_timer_alloc(scorched_tanks_update_timer_callback, FuriTimerTypePeriodic, event_queue);
|
||||
furi_timer_start(timer, 2000);
|
||||
|
||||
// Open GUI and register view_port
|
||||
Gui* gui = furi_record_open(RECORD_GUI);
|
||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
||||
|
||||
ScorchedTanksEvent event;
|
||||
for(bool processing = true; processing;) {
|
||||
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 50);
|
||||
|
||||
if(event.type == EventTypeKey) { // && game->isPlayerTurn
|
||||
if(event.input.type == InputTypeRepeat || event.input.type == InputTypeShort) {
|
||||
switch(event.input.key) {
|
||||
case InputKeyUp:
|
||||
scorched_tanks_aim_up(game_state);
|
||||
break;
|
||||
case InputKeyDown:
|
||||
scorched_tanks_aim_down(game_state);
|
||||
break;
|
||||
case InputKeyRight:
|
||||
scorched_tanks_increase_power(game_state);
|
||||
break;
|
||||
case InputKeyLeft:
|
||||
scorched_tanks_decrease_power(game_state);
|
||||
break;
|
||||
case InputKeyOk:
|
||||
scorched_tanks_fire(game_state);
|
||||
break;
|
||||
case InputKeyBack:
|
||||
processing = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if(event.type == EventTypeTick) {
|
||||
scorched_tanks_calculate_trajectory(game_state);
|
||||
}
|
||||
|
||||
view_port_update(view_port);
|
||||
release_mutex(&state_mutex, game_state);
|
||||
}
|
||||
|
||||
furi_timer_free(timer);
|
||||
view_port_enabled_set(view_port, false);
|
||||
gui_remove_view_port(gui, view_port);
|
||||
furi_record_close(RECORD_GUI);
|
||||
view_port_free(view_port);
|
||||
furi_message_queue_free(event_queue);
|
||||
delete_mutex(&state_mutex);
|
||||
free(game_state);
|
||||
|
||||
return 0;
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 136 KiB |
@@ -43,7 +43,7 @@ typedef struct {
|
||||
#define KEY_WIDTH 9
|
||||
#define KEY_HEIGHT 12
|
||||
#define KEY_PADDING 1
|
||||
#define ROW_COUNT 6
|
||||
#define ROW_COUNT 7
|
||||
#define COLUMN_COUNT 12
|
||||
|
||||
// 0 width items are not drawn, but there value is used
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "desktop_scene_i.h"
|
||||
#include "desktop_scene.h"
|
||||
#include "../helpers/pin_lock.h"
|
||||
#include <power/power_service/power.h>
|
||||
|
||||
#define TAG "DesktopSceneLock"
|
||||
|
||||
@@ -69,33 +68,12 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
}
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockMenuEventPinLockShutdown:
|
||||
if(desktop->settings.pin_code.length > 0) {
|
||||
desktop_pin_lock(&desktop->settings);
|
||||
desktop_lock(desktop);
|
||||
} else {
|
||||
LoaderStatus status =
|
||||
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);
|
||||
if(status == LoaderStatusOk) {
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
|
||||
} else {
|
||||
FURI_LOG_E(TAG, "Unable to start desktop settings");
|
||||
}
|
||||
}
|
||||
consumed = true;
|
||||
Power* power = furi_record_open(RECORD_POWER);
|
||||
furi_delay_ms(666);
|
||||
power_off(power);
|
||||
furi_record_close(RECORD_POWER);
|
||||
break;
|
||||
case DesktopLockMenuEventExit:
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
||||
case DesktopLockMenuEventDummyModeOn:
|
||||
case DesktopLockMenuEventSFWModeOn:
|
||||
desktop_set_sfw_mode_state(desktop, true);
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
desktop->scene_manager, DesktopSceneMain);
|
||||
break;
|
||||
case DesktopLockMenuEventDummyModeOff:
|
||||
case DesktopLockMenuEventSFWModeOff:
|
||||
desktop_set_sfw_mode_state(desktop, false);
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
desktop->scene_manager, DesktopSceneMain);
|
||||
@@ -111,4 +89,4 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
|
||||
void desktop_scene_lock_menu_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
||||
}
|
||||
@@ -43,8 +43,8 @@ typedef enum {
|
||||
DesktopLockMenuEventPinLock,
|
||||
DesktopLockMenuEventPinLockShutdown,
|
||||
DesktopLockMenuEventExit,
|
||||
DesktopLockMenuEventDummyModeOn,
|
||||
DesktopLockMenuEventDummyModeOff,
|
||||
DesktopLockMenuEventSFWModeOn,
|
||||
DesktopLockMenuEventSFWModeOff,
|
||||
|
||||
DesktopAnimationEventCheckAnimation,
|
||||
DesktopAnimationEventNewIdleAnimation,
|
||||
|
||||
@@ -9,19 +9,11 @@
|
||||
|
||||
#define LOCK_MENU_ITEMS_NB 5
|
||||
|
||||
static void desktop_view_lock_menu_sfwmode_changed(bool isThisGameMode) {
|
||||
DesktopSettingsApp* app = malloc(sizeof(DesktopSettingsApp));
|
||||
DESKTOP_SETTINGS_LOAD(&app->settings);
|
||||
app->settings.is_sfwmode = isThisGameMode;
|
||||
DESKTOP_SETTINGS_SAVE(&app->settings);
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
DesktopLockMenuIndexLock,
|
||||
DesktopLockMenuIndexPinLock,
|
||||
DesktopLockMenuIndexPinLockShutdown,
|
||||
// DesktopLockMenuIndexGameMode,
|
||||
DesktopLockMenuIndexDummy,
|
||||
DesktopLockMenuIndexSFW,
|
||||
|
||||
DesktopLockMenuIndexTotalCount
|
||||
} DesktopLockMenuIndex;
|
||||
@@ -83,9 +75,7 @@ void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
|
||||
} else {
|
||||
str = "Set PIN + Off";
|
||||
}
|
||||
// } else if(i == DesktopLockMenuIndexGameMode) {
|
||||
// str = "Games Mode";
|
||||
} else if(i == DesktopLockMenuIndexDummy) {
|
||||
} else if(i == DesktopLockMenuIndexSFW) {
|
||||
if(m->sfw_mode) {
|
||||
str = "NSFW Mode";
|
||||
} else {
|
||||
@@ -155,12 +145,12 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
|
||||
// desktop_view_lock_menu_sfwmode_changed(1);
|
||||
// DOLPHIN_DEED(getRandomDeed());
|
||||
// lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context);
|
||||
} else if(idx == DesktopLockMenuIndexDummy) {
|
||||
} else if(idx == DesktopLockMenuIndexSFW) {
|
||||
// DOLPHIN_DEED(getRandomDeed());
|
||||
if((sfw_mode == false) && (event->type == InputTypeShort)) {
|
||||
lock_menu->callback(DesktopLockMenuEventDummyModeOn, lock_menu->context);
|
||||
lock_menu->callback(DesktopLockMenuEventSFWModeOn, lock_menu->context);
|
||||
} else if((sfw_mode == true) && (event->type == InputTypeShort)) {
|
||||
lock_menu->callback(DesktopLockMenuEventDummyModeOff, lock_menu->context);
|
||||
lock_menu->callback(DesktopLockMenuEventSFWModeOff, lock_menu->context);
|
||||
}
|
||||
}
|
||||
consumed = true;
|
||||
|
||||
@@ -81,7 +81,7 @@ uint64_t dolphin_state_timestamp() {
|
||||
return furi_hal_rtc_datetime_to_timestamp(&datetime);
|
||||
}
|
||||
|
||||
bool dolphin_state_is_levelup(uint32_t icounter) {
|
||||
bool dolphin_state_is_levelup(int icounter) {
|
||||
for (int i = 0; i<30; ++i) {
|
||||
if ((icounter == level_array[i])) {
|
||||
return true;
|
||||
@@ -90,7 +90,7 @@ bool dolphin_state_is_levelup(uint32_t icounter) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint8_t dolphin_get_level(uint32_t icounter) {
|
||||
uint8_t dolphin_get_level(int icounter) {
|
||||
for (int i = 0; i < 29; ++i) {
|
||||
if (icounter <= level_array[i]) {
|
||||
return i + 1;
|
||||
@@ -99,7 +99,7 @@ for (int i = 0; i < 29; ++i) {
|
||||
return 30;
|
||||
}
|
||||
|
||||
uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
|
||||
uint32_t dolphin_state_xp_above_last_levelup(int icounter) {
|
||||
if(level_array[0] > icounter) {
|
||||
for(int i = 1; i < 29; ++i) {
|
||||
if(icounter <= level_array[i]) {
|
||||
@@ -110,7 +110,7 @@ uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
|
||||
return icounter;
|
||||
}
|
||||
|
||||
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
|
||||
uint32_t dolphin_state_xp_to_levelup(int icounter) {
|
||||
for(int i = 0; i < 29; ++i) {
|
||||
if(icounter <= level_array[i]) {
|
||||
return level_array[i] - icounter;
|
||||
|
||||
@@ -37,12 +37,12 @@ void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
|
||||
|
||||
void dolphin_state_butthurted(DolphinState* dolphin_state);
|
||||
|
||||
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter);
|
||||
uint32_t dolphin_state_xp_to_levelup(int icounter);
|
||||
|
||||
uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter);
|
||||
uint32_t dolphin_state_xp_above_last_levelup(int icounter);
|
||||
|
||||
bool dolphin_state_is_levelup(uint32_t icounter);
|
||||
bool dolphin_state_is_levelup(int icounter);
|
||||
|
||||
void dolphin_state_increase_level(DolphinState* dolphin_state);
|
||||
|
||||
uint8_t dolphin_get_level(uint32_t icounter);
|
||||
uint8_t dolphin_get_level(int icounter);
|
||||
|
||||
@@ -386,7 +386,6 @@ BrowserWorker* file_browser_worker_alloc(
|
||||
browser->filter_extension = furi_string_alloc_set(filter_ext);
|
||||
browser->skip_assets = skip_assets;
|
||||
browser->hide_dot_files = hide_dot_files;
|
||||
browser->path_start = furi_string_alloc_set(path);
|
||||
|
||||
browser->path_current = furi_string_alloc_set(path);
|
||||
browser->path_next = furi_string_alloc_set(path);
|
||||
@@ -494,4 +493,4 @@ void file_browser_worker_load(BrowserWorker* browser, uint32_t offset, uint32_t
|
||||
browser->load_offset = offset;
|
||||
browser->load_count = count;
|
||||
furi_thread_flags_set(furi_thread_get_id(browser->thread), WorkerEvtLoad);
|
||||
}
|
||||
}
|
||||
@@ -67,4 +67,4 @@ void file_browser_worker_load(BrowserWorker* browser, uint32_t offset, uint32_t
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
@@ -455,7 +455,7 @@ static void
|
||||
} while(false);
|
||||
|
||||
furi_string_free(remote_path);
|
||||
infrared_brute_force_reset(brute_force);
|
||||
//infrared_brute_force_reset(brute_force);
|
||||
infrared_brute_force_free(brute_force);
|
||||
}
|
||||
|
||||
|
||||
@@ -48,18 +48,13 @@ static void loader_menu_callback(void* _ctx, uint32_t index) {
|
||||
|
||||
furi_assert(application->app);
|
||||
furi_assert(application->name);
|
||||
furi_assert(application->link);
|
||||
|
||||
if(strcmp(application->link, "NULL") != 0) {
|
||||
LoaderStatus status = loader_start(NULL, "Applications", application->link);
|
||||
} else {
|
||||
if(!loader_lock(loader_instance)) {
|
||||
FURI_LOG_E(TAG, "Loader is locked");
|
||||
return;
|
||||
}
|
||||
|
||||
loader_start_application(application, NULL);
|
||||
if(!loader_lock(loader_instance)) {
|
||||
FURI_LOG_E(TAG, "Loader is locked");
|
||||
return;
|
||||
}
|
||||
|
||||
loader_start_application(application, NULL);
|
||||
}
|
||||
|
||||
static void loader_submenu_callback(void* context, uint32_t index) {
|
||||
|
||||
@@ -12,18 +12,15 @@
|
||||
#define MOODS_TOTAL 3
|
||||
#define BUTTHURT_MAX 3
|
||||
|
||||
static const Icon* const portrait_happy[BUTTHURT_MAX] = {
|
||||
&I_flipper};
|
||||
static const Icon* const portrait_happy[BUTTHURT_MAX] = {&I_flipper};
|
||||
// &I_passport_happy1_46x49,
|
||||
// &I_passport_happy2_46x49,
|
||||
// &I_passport_happy3_46x49};
|
||||
static const Icon* const portrait_ok[BUTTHURT_MAX] = {
|
||||
&I_flipper};
|
||||
static const Icon* const portrait_ok[BUTTHURT_MAX] = {&I_flipper};
|
||||
// &I_passport_okay1_46x49,
|
||||
// &I_passport_okay2_46x49,
|
||||
// &I_passport_okay3_46x49};
|
||||
static const Icon* const portrait_bad[BUTTHURT_MAX] = {
|
||||
&I_flipper};
|
||||
static const Icon* const portrait_bad[BUTTHURT_MAX] = {&I_flipper};
|
||||
// &I_passport_bad1_46x49,
|
||||
// &I_passport_bad2_46x49,
|
||||
// &I_passport_bad3_46x49};
|
||||
@@ -43,37 +40,39 @@ static void render_callback(Canvas* canvas, void* ctx) {
|
||||
DolphinStats* stats = ctx;
|
||||
|
||||
DesktopSettings* settings = malloc(sizeof(DesktopSettings));
|
||||
DESKTOP_SETTINGS_LOAD(settings)
|
||||
DESKTOP_SETTINGS_LOAD(settings);
|
||||
|
||||
char level_str[20];
|
||||
char xp_str[12];
|
||||
char mood_str[32];
|
||||
uint8_t mood = 0;
|
||||
|
||||
if(Settings->sfw_mode) (
|
||||
if(stats->butthurt <= 4) {
|
||||
mood = 0;
|
||||
snprintf(mood_str, 20, "Mood: Happy");
|
||||
} else if(stats->butthurt <= 9) {
|
||||
mood = 1;
|
||||
snprintf(mood_str, 20, "Mood: Okay");
|
||||
} else {
|
||||
mood = 2;
|
||||
snprintf(mood_str, 20, "Mood: Angry");
|
||||
}
|
||||
) else (
|
||||
if(stats->butthurt <= 4) {
|
||||
mood = 0;
|
||||
snprintf(mood_str, 20, "Status: Wet");
|
||||
} else if(stats->butthurt <= 9) {
|
||||
mood = 1;
|
||||
snprintf(mood_str, 20, "Status: Horny");
|
||||
} else {
|
||||
mood = 2;
|
||||
snprintf(mood_str, 20, "Status: Desperate");
|
||||
}
|
||||
if(settings->sfw_mode)
|
||||
{
|
||||
if(stats->butthurt <= 4) {
|
||||
mood = 0;
|
||||
snprintf(mood_str, 20, "Mood: Happy");
|
||||
} else if(stats->butthurt <= 9) {
|
||||
mood = 1;
|
||||
snprintf(mood_str, 20, "Mood: Okay");
|
||||
} else {
|
||||
mood = 2;
|
||||
snprintf(mood_str, 20, "Mood: Angry");
|
||||
}}
|
||||
else
|
||||
{
|
||||
if(stats->butthurt <= 4) {
|
||||
mood = 0;
|
||||
snprintf(mood_str, 20, "Status: Wet");
|
||||
} else if(stats->butthurt <= 9) {
|
||||
mood = 1;
|
||||
snprintf(mood_str, 20, "Status: Horny");
|
||||
} else {
|
||||
mood = 2;
|
||||
snprintf(mood_str, 20, "Status: Desperate");
|
||||
}
|
||||
|
||||
)
|
||||
};
|
||||
uint32_t xp_progress = 0;
|
||||
uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter);
|
||||
uint32_t xp_above_last_levelup = dolphin_state_xp_above_last_levelup(stats->icounter);
|
||||
@@ -109,7 +108,6 @@ static void render_callback(Canvas* canvas, void* ctx) {
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_box(canvas, 123 - xp_progress, 45, xp_progress + 1, 5);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
free(settings);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
entry,status,name,type,params
|
||||
Version,+,11.4,,
|
||||
Version,v,14.2,,
|
||||
Header,+,applications/services/bt/bt_service/bt.h,,
|
||||
Header,+,applications/services/cli/cli.h,,
|
||||
Header,+,applications/services/cli/cli_vcp.h,,
|
||||
@@ -846,7 +846,7 @@ Function,+,file_browser_set_callback,void,"FileBrowser*, FileBrowserCallback, vo
|
||||
Function,+,file_browser_set_item_callback,void,"FileBrowser*, FileBrowserLoadItemCallback, void*"
|
||||
Function,+,file_browser_start,void,"FileBrowser*, FuriString*"
|
||||
Function,+,file_browser_stop,void,FileBrowser*
|
||||
Function,+,file_browser_worker_alloc,BrowserWorker*,"FuriString*, const char*, const char*, _Bool, _Bool"
|
||||
Function,?,file_browser_worker_alloc,BrowserWorker*,"FuriString*, const char*, const char*, _Bool, _Bool"
|
||||
Function,+,file_browser_worker_folder_enter,void,"BrowserWorker*, FuriString*, int32_t"
|
||||
Function,+,file_browser_worker_folder_exit,void,BrowserWorker*
|
||||
Function,+,file_browser_worker_folder_refresh,void,"BrowserWorker*, int32_t"
|
||||
@@ -854,7 +854,7 @@ Function,+,file_browser_worker_free,void,BrowserWorker*
|
||||
Function,+,file_browser_worker_is_in_start_folder,_Bool,BrowserWorker*
|
||||
Function,+,file_browser_worker_load,void,"BrowserWorker*, uint32_t, uint32_t"
|
||||
Function,+,file_browser_worker_set_callback_context,void,"BrowserWorker*, void*"
|
||||
Function,+,file_browser_worker_set_config,void,"BrowserWorker*, FuriString*, const char*, _Bool, _Bool"
|
||||
Function,?,file_browser_worker_set_config,void,"BrowserWorker*, FuriString*, const char*, _Bool, _Bool"
|
||||
Function,+,file_browser_worker_set_folder_callback,void,"BrowserWorker*, BrowserWorkerFolderOpenCallback"
|
||||
Function,+,file_browser_worker_set_item_callback,void,"BrowserWorker*, BrowserWorkerListItemCallback"
|
||||
Function,+,file_browser_worker_set_list_callback,void,"BrowserWorker*, BrowserWorkerListLoadCallback"
|
||||
|
||||
|
@@ -21,14 +21,11 @@ ENV.AppendUnique(
|
||||
# "-MMD",
|
||||
# "-MP",
|
||||
"-Wall",
|
||||
# "-Wextra",
|
||||
# "-Werror",
|
||||
"-Wextra",
|
||||
"-Werror",
|
||||
"-Wno-address-of-packed-member",
|
||||
"-Wimplicit-function-declaration",
|
||||
"-Wbuiltin-declaration-mismatch",
|
||||
"-Wredundant-decls",
|
||||
"-Wdouble-promotion",
|
||||
"-Wchar-subscripts",
|
||||
"-fdata-sections",
|
||||
"-ffunction-sections",
|
||||
"-fsingle-precision-constant",
|
||||
@@ -36,11 +33,6 @@ ENV.AppendUnique(
|
||||
# Generates .su files with stack usage information
|
||||
# "-fstack-usage",
|
||||
"-g",
|
||||
"-Wno-unused-parameter",
|
||||
"-Wno-type-limits",
|
||||
"-Wno-unused-variable",
|
||||
# "-Wno-stringop-overread",
|
||||
# "-Wno-stringop-overflow",
|
||||
],
|
||||
CPPDEFINES=[
|
||||
"_GNU_SOURCE",
|
||||
@@ -52,4 +44,4 @@ ENV.AppendUnique(
|
||||
"-mlittle-endian",
|
||||
"-mthumb",
|
||||
],
|
||||
)
|
||||
)
|
||||
Reference in New Issue
Block a user