This commit is contained in:
Willy-JL
2023-06-25 22:14:06 +01:00
parent 8969aa10a9
commit d7f9a5ef60
@@ -94,8 +94,8 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
if(desktop_pin_is_valid(&desktop->settings.pin_code)) {
desktop_lock(desktop, true);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG, NULL);
LoaderStatus status = loader_start(
desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG, NULL);
if(status == LoaderStatusOk) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
} else {
@@ -113,8 +113,8 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
power_off(power);
furi_record_close(RECORD_POWER);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG, NULL);
LoaderStatus status = loader_start(
desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG, NULL);
if(status == LoaderStatusOk) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 2);
} else {