fix muck up wtf

This commit is contained in:
RogueMaster
2022-11-28 15:18:47 -05:00
parent a7124ae299
commit f73b5c104f

View File

@@ -24,7 +24,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Power_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Power");
infrared_brute_force_add_record(brute_force, i++, "POWER");
button_panel_add_item(
button_panel,
i,
@@ -36,7 +36,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Mute_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Mute");
infrared_brute_force_add_record(brute_force, i++, "MUTE");
button_panel_add_item(
button_panel,
i,
@@ -48,7 +48,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Vol_up_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_up");
infrared_brute_force_add_record(brute_force, i++, "VOL+");
button_panel_add_item(
button_panel,
i,
@@ -60,7 +60,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Up_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Ch_next");
infrared_brute_force_add_record(brute_force, i++, "CH+");
button_panel_add_item(
button_panel,
i,
@@ -72,7 +72,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Vol_down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_dn");
infrared_brute_force_add_record(brute_force, i++, "VOL-");
button_panel_add_item(
button_panel,
i,
@@ -84,7 +84,7 @@ void infrared_scene_universal_tv_on_enter(void* context) {
&I_Down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Ch_prev");
infrared_brute_force_add_record(brute_force, i++, "CH-");
button_panel_add_label(button_panel, 6, 11, FontPrimary, "TV remote");
button_panel_add_label(button_panel, 9, 64, FontSecondary, "Vol");