When xTimerDelete is called using a dymanic timer handle, the timer
handle should immediately be considered unusable for any operation;
including checking if the timer is still running. Under high system
loads, that memory region may see fast reuse while furi_timer_free
is sleeping between timer active checks. That reuse could result in
memory at that pointer causing the timer active check to return true.
Rework the furi_timer_delete process (in the case of dynamically
allocated callback memory) to stop the timer, wait for it to stop,
free the memory, and then delete the timer. Timers without dynamically
allocated callback memory are just sent a delete command; no need
to stop it first.
Fixes: ff33bc6aea ("Furi: wait for timer wind down in destructor (#1716)")
Signed-off-by: Kris Bahnsen <Kris@KBEmbedded.com>
* New menu item "Unlock with Dictionary" added to classic menu
* No retry also returns to dictionary attack if it was previously displayed
* nfc app: format code
---------
Co-authored-by: gornekich <n.gorbadey@gmail.com>
* Create ITSO parser
Standard for UK transport cards outside of Oyster
* Update application.fam with ITSO parser
* Update date buffer to fix access outside array
* nfc app: use rtc function in itso plugin
---------
Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
* nfc_protocol_support_has_feature is now public
* Added function to show different scene depending on supported features of the device
* Fix delete button logic when selected from browser
* Fix rename button logic when selected from browser
* Update nfc_scene_save_success.c
---------
Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>