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17 lines
575 B
C
17 lines
575 B
C
#ifndef WII_ANAL_KEYS_H_
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#define WII_ANAL_KEYS_H_
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//============================================================================= ========================================
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// Function prototypes
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//
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#include <stdbool.h> // bool
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typedef struct eventMsg eventMsg_t ;
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typedef struct state state_t ;
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typedef enum scene scene_t ;
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void sceneSet (state_t* const state, const scene_t scene) ;
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bool key_calib (const eventMsg_t* const msg, state_t* const state) ;
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bool evKey (const eventMsg_t* const msg, state_t* const state) ;
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#endif //WII_ANAL_KEYS_H_
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