mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-25 03:29:58 -07:00
146 lines
4.2 KiB
C++
146 lines
4.2 KiB
C++
#include <furi.h>
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#include <furi_hal_speaker.h>
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#include <stdlib.h>
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#include <input/input.h>
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#include <dialogs/dialogs.h>
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#include <flipper_format/flipper_format.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/text_input.h>
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#include "stm32_sam.h"
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#define TAG "SAM"
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#define SAM_SAVE_PATH APP_DATA_PATH("message.txt")
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#define TEXT_BUFFER_SIZE 256
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STM32SAM voice;
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typedef enum {
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EventTypeTick,
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EventTypeKey,
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} EventType;
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typedef struct {
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EventType type;
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InputEvent input;
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} PluginEvent;
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typedef struct {
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ViewDispatcher* view_dispatcher;
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TextInput* text_input;
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char input[TEXT_BUFFER_SIZE];
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} AppState;
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AppState* app_state;
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static void say_something(char* something) {
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if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) {
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voice.begin();
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voice.say(something);
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furi_hal_speaker_release();
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}
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}
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static void text_input_callback(void* ctx) {
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AppState* app_state = (AppState*)ctx;
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//FURI_LOG_D(TAG, "Input text: %s", app_state->input);
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// underscore_to_space(app_state->input);
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for(int i = 0; app_state->input[i] != '\0'; i++) {
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if(app_state->input[i] == '_') {
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app_state->input[i] = ' ';
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}
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}
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say_something(app_state->input);
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}
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static bool back_event_callback(void* ctx) {
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const AppState* app_state = (AppState*)ctx;
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view_dispatcher_stop(app_state->view_dispatcher);
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return true;
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}
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static void sam_state_init(AppState* const app_state) {
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app_state->view_dispatcher = view_dispatcher_alloc();
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app_state->text_input = text_input_alloc();
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}
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static void sam_state_free(AppState* const app_state) {
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text_input_free(app_state->text_input);
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view_dispatcher_remove_view(app_state->view_dispatcher, 0);
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view_dispatcher_free(app_state->view_dispatcher);
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free(app_state);
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}
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static void save_message(FuriString* save_string) {
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Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
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File* file = storage_file_alloc(storage);
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if(storage_file_open(file, SAM_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
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storage_file_write(file, save_string, TEXT_BUFFER_SIZE);
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}
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storage_file_close(file);
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storage_file_free(file);
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furi_record_close(RECORD_STORAGE);
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}
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static bool load_messages() {
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Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
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storage_common_migrate(storage, EXT_PATH("sam.txt"), SAM_SAVE_PATH);
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File* file = storage_file_alloc(storage);
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uint16_t bytes_read = 0;
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if(storage_file_open(file, SAM_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
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bytes_read = storage_file_read(file, app_state->input, TEXT_BUFFER_SIZE);
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}
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storage_file_close(file);
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storage_file_free(file);
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furi_record_close(RECORD_STORAGE);
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return bytes_read == TEXT_BUFFER_SIZE;
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}
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extern "C" int32_t sam_app(void* p) {
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UNUSED(p);
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app_state = (AppState*)malloc(sizeof(AppState));
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FURI_LOG_D(TAG, "Running sam_state_init");
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sam_state_init(app_state);
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FURI_LOG_D(TAG, "Assigning text input callback");
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load_messages();
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text_input_set_result_callback(
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app_state->text_input,
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text_input_callback,
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app_state,
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app_state->input,
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TEXT_BUFFER_SIZE,
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false); //clear default text
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text_input_set_header_text(app_state->text_input, "Input");
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Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
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view_dispatcher_enable_queue(app_state->view_dispatcher);
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FURI_LOG_D(TAG, "Adding text input view to dispatcher");
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view_dispatcher_add_view(
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app_state->view_dispatcher, 0, text_input_get_view(app_state->text_input));
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FURI_LOG_D(TAG, "Attaching view dispatcher to GUI");
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view_dispatcher_attach_to_gui(app_state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
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FURI_LOG_D(TAG, "starting view dispatcher");
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view_dispatcher_set_navigation_event_callback(app_state->view_dispatcher, back_event_callback);
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view_dispatcher_set_event_callback_context(app_state->view_dispatcher, app_state);
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view_dispatcher_switch_to_view(app_state->view_dispatcher, 0);
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view_dispatcher_run(app_state->view_dispatcher);
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save_message((FuriString*)app_state->input);
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furi_record_close(RECORD_GUI);
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sam_state_free(app_state);
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return 0;
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}
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