Files
Momentum-Firmware/applications/plugins/ifttt/ifttt_virtual_button.c
RogueMaster 084e9aaf6e ifttt
2022-10-17 00:14:38 -04:00

110 lines
4.1 KiB
C

#include "ifttt_virtual_button.h"
static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
VirtualButtonApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool ifttt_virtual_button_back_event_callback(void* context) {
furi_assert(context);
VirtualButtonApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void ifttt_virtual_button_tick_event_callback(void* context) {
furi_assert(context);
VirtualButtonApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
VirtualButtonApp* app = malloc(sizeof(VirtualButtonApp));
// Records
app->gui = furi_record_open(RECORD_GUI);
app->power = furi_record_open(RECORD_POWER);
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&virtual_button_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, ifttt_virtual_button_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, ifttt_virtual_button_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, ifttt_virtual_button_tick_event_callback, 2000);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
app->sen_view = send_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewSendView,
send_view_get_view(app->sen_view));
app->modul_view = module_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewModuleView,
module_view_get_view(app->modul_view));
app->reboo_view = reboot_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewRebootView,
reboot_view_get_view(app->reboo_view));
app->rese_view = reset_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
VirtualButtonAppViewResetView,
reset_view_get_view(app->rese_view));
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, VirtualButtonAppViewSubmenu, submenu_get_view(app->submenu));
app->dialog = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, VirtualButtonAppViewDialog, dialog_ex_get_view(app->dialog));
// Set first scene
scene_manager_next_scene(app->scene_manager, first_scene);
return app;
}
void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
send_view_free(app->sen_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
module_view_free(app->modul_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
reboot_view_free(app->reboo_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
reset_view_free(app->rese_view);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
dialog_ex_free(app->dialog);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Records
furi_record_close(RECORD_POWER);
furi_record_close(RECORD_GUI);
free(app);
}
int32_t ifttt_virtual_button_app(void* p) {
UNUSED(p);
uint32_t first_scene = VirtualButtonAppSceneStart;
VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
view_dispatcher_run(app->view_dispatcher);
ifttt_virtual_button_app_free(app);
return 0;
}