Files
Momentum-Firmware/applications/system/bad_ble/views/bad_ble_view.c
2024-10-04 22:08:08 +09:00

285 lines
10 KiB
C

#include "bad_ble_view.h"
#include "../helpers/ducky_script.h"
#include <toolbox/path.h>
#include <gui/elements.h>
#include <assets_icons.h>
#include "bad_ble_icons.h"
#define MAX_NAME_LEN 64
struct BadBle {
View* view;
BadBleButtonCallback callback;
void* context;
};
typedef struct {
char file_name[MAX_NAME_LEN];
char layout[MAX_NAME_LEN];
BadBleState state;
bool pause_wait;
uint8_t anim_frame;
} BadBleModel;
static void bad_ble_draw_callback(Canvas* canvas, void* _model) {
BadBleModel* model = _model;
FuriString* disp_str;
disp_str = furi_string_alloc_set(model->file_name);
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 8, furi_string_get_cstr(disp_str));
if(strlen(model->layout) == 0) {
furi_string_set(disp_str, "(default)");
} else {
furi_string_printf(disp_str, "(%s)", model->layout);
}
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_draw_str(
canvas, 2, 8 + canvas_current_font_height(canvas), furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 22, 24, &I_Bad_BLE_48x22);
BadBleWorkerState state = model->state.state;
if((state == BadBleStateIdle) || (state == BadBleStateDone) ||
(state == BadBleStateNotConnected)) {
elements_button_center(canvas, "Run");
elements_button_left(canvas, "Config");
} else if((state == BadBleStateRunning) || (state == BadBleStateDelay)) {
elements_button_center(canvas, "Stop");
if(!model->pause_wait) {
elements_button_right(canvas, "Pause");
}
} else if(state == BadBleStatePaused) {
elements_button_center(canvas, "End");
elements_button_right(canvas, "Resume");
} else if(state == BadBleStateWaitForBtn) {
elements_button_center(canvas, "Press to continue");
} else if(state == BadBleStateWillRun) {
elements_button_center(canvas, "Cancel");
}
if(state == BadBleStateNotConnected) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "to device");
} else if(state == BadBleStateWillRun) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Will run");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "on connect");
} else if(state == BadBleStateFileError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "File");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "ERROR");
} else if(state == BadBleStateScriptError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 33, AlignRight, AlignBottom, "ERROR:");
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "line %zu", model->state.error_line);
canvas_draw_str_aligned(
canvas, 127, 46, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
furi_string_set_str(disp_str, model->state.error);
elements_string_fit_width(canvas, disp_str, canvas_width(canvas));
canvas_draw_str_aligned(
canvas, 127, 56, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else if(state == BadBleStateIdle) {
canvas_draw_icon(canvas, 4, 26, &I_Smile_18x18);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "0");
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadBleStateRunning) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%zu", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadBleStateDone) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "100");
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadBleStateDelay) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%zu", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "delay %lus", model->state.delay_remain);
canvas_draw_str_aligned(
canvas, 127, 50, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else if((state == BadBleStatePaused) || (state == BadBleStateWaitForBtn)) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%zu", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 127, 50, AlignRight, AlignBottom, "Paused");
furi_string_reset(disp_str);
} else {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
}
furi_string_free(disp_str);
}
static bool bad_ble_input_callback(InputEvent* event, void* context) {
furi_assert(context);
BadBle* bad_ble = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyLeft) {
consumed = true;
furi_assert(bad_ble->callback);
bad_ble->callback(event->key, bad_ble->context);
} else if(event->key == InputKeyOk) {
with_view_model(
bad_ble->view, BadBleModel * model, { model->pause_wait = false; }, true);
consumed = true;
furi_assert(bad_ble->callback);
bad_ble->callback(event->key, bad_ble->context);
} else if(event->key == InputKeyRight) {
with_view_model(
bad_ble->view,
BadBleModel * model,
{
if((model->state.state == BadBleStateRunning) ||
(model->state.state == BadBleStateDelay)) {
model->pause_wait = true;
}
},
true);
consumed = true;
furi_assert(bad_ble->callback);
bad_ble->callback(event->key, bad_ble->context);
}
}
return consumed;
}
BadBle* bad_ble_view_alloc(void) {
BadBle* bad_ble = malloc(sizeof(BadBle));
bad_ble->view = view_alloc();
view_allocate_model(bad_ble->view, ViewModelTypeLocking, sizeof(BadBleModel));
view_set_context(bad_ble->view, bad_ble);
view_set_draw_callback(bad_ble->view, bad_ble_draw_callback);
view_set_input_callback(bad_ble->view, bad_ble_input_callback);
return bad_ble;
}
void bad_ble_view_free(BadBle* bad_ble) {
furi_assert(bad_ble);
view_free(bad_ble->view);
free(bad_ble);
}
View* bad_ble_view_get_view(BadBle* bad_ble) {
furi_assert(bad_ble);
return bad_ble->view;
}
void bad_ble_view_set_button_callback(
BadBle* bad_ble,
BadBleButtonCallback callback,
void* context) {
furi_assert(bad_ble);
furi_assert(callback);
with_view_model(
bad_ble->view,
BadBleModel * model,
{
UNUSED(model);
bad_ble->callback = callback;
bad_ble->context = context;
},
true);
}
void bad_ble_view_set_file_name(BadBle* bad_ble, const char* name) {
furi_assert(name);
with_view_model(
bad_ble->view,
BadBleModel * model,
{ strlcpy(model->file_name, name, MAX_NAME_LEN); },
true);
}
void bad_ble_view_set_layout(BadBle* bad_ble, const char* layout) {
furi_assert(layout);
with_view_model(
bad_ble->view,
BadBleModel * model,
{ strlcpy(model->layout, layout, MAX_NAME_LEN); },
true);
}
void bad_ble_view_set_state(BadBle* bad_ble, BadBleState* st) {
furi_assert(st);
with_view_model(
bad_ble->view,
BadBleModel * model,
{
memcpy(&(model->state), st, sizeof(BadBleState));
model->anim_frame ^= 1;
if(model->state.state == BadBleStatePaused) {
model->pause_wait = false;
}
},
true);
}
bool bad_ble_view_is_idle_state(BadBle* bad_ble) {
bool is_idle = false;
with_view_model(
bad_ble->view,
BadBleModel * model,
{
if((model->state.state == BadBleStateIdle) ||
(model->state.state == BadBleStateDone) ||
(model->state.state == BadBleStateNotConnected)) {
is_idle = true;
}
},
false);
return is_idle;
}