LoadingRoomNode : fix windowInsets...
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@@ -72,7 +72,8 @@ fun LoadingRoomNodeView(
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modifier = Modifier
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.fillMaxSize()
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.padding(padding)
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.padding(16.dp), contentAlignment = Alignment.Center
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.padding(16.dp),
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contentAlignment = Alignment.Center
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) {
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if (state is LoadingRoomState.Error) {
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Text(
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@@ -90,9 +91,12 @@ fun LoadingRoomNodeView(
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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private fun LoadingRoomTopBar(onBackClicked: () -> Unit) {
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private fun LoadingRoomTopBar(
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onBackClicked: () -> Unit,
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modifier: Modifier = Modifier
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) {
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TopAppBar(
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modifier = Modifier,
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modifier = modifier,
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navigationIcon = {
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BackButton(onClick = onBackClicked)
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},
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@@ -112,6 +116,7 @@ private fun LoadingRoomTopBar(onBackClicked: () -> Unit) {
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PlaceholderAtom(width = 45.dp, height = 7.dp)
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}
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},
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windowInsets = WindowInsets(0.dp),
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)
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}
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