Update strings for ios parity
This commit is contained in:
+25
-27
@@ -30,7 +30,6 @@ import androidx.compose.ui.autofill.ContentType
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.lerp
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.res.pluralStringResource
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import androidx.compose.ui.res.stringResource
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import androidx.compose.ui.semantics.contentDescription
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import androidx.compose.ui.semantics.contentType
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@@ -149,8 +148,8 @@ private fun title(state: SecureBackupSetupState): String {
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// Custom flow has no "save your key" step — use per-step custom titles throughout.
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if (state.isCustomEntry()) {
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return when (state.customEntryStep) {
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CustomEntryStep.Entry -> stringResource(id = R.string.screen_recovery_key_custom_title)
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CustomEntryStep.Confirm -> stringResource(id = R.string.screen_recovery_key_custom_confirm_title)
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CustomEntryStep.Entry -> stringResource(id = R.string.pro_screen_recovery_key_mode_input_title)
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CustomEntryStep.Confirm -> stringResource(id = R.string.pro_screen_recovery_key_mode_confirm_title)
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}
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}
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return when (state.setupState) {
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@@ -171,8 +170,8 @@ private fun subtitle(state: SecureBackupSetupState): String? {
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if (!state.wellknownLoaded) return null
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if (state.isCustomEntry()) {
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return when (state.customEntryStep) {
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CustomEntryStep.Entry -> stringResource(id = R.string.screen_recovery_key_custom_description)
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CustomEntryStep.Confirm -> stringResource(id = R.string.screen_recovery_key_custom_confirm_description)
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CustomEntryStep.Entry -> stringResource(id = R.string.pro_screen_recovery_key_mode_input_description)
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CustomEntryStep.Confirm -> stringResource(id = R.string.pro_screen_recovery_key_mode_confirm_description)
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}
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}
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return when (state.setupState) {
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@@ -295,9 +294,8 @@ private fun CustomPassphraseEntry(state: SecureBackupSetupState) {
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}
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},
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),
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supportingText = pluralStringResource(
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id = R.plurals.screen_recovery_key_custom_requirement_length,
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count = specs.minCharacterCount,
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supportingText = stringResource(
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id = R.string.pro_screen_recovery_key_mode_input_passphrase_field_footer,
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specs.minCharacterCount,
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),
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)
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@@ -317,7 +315,7 @@ private fun PassphraseStrengthIndicator(
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modifier: Modifier = Modifier,
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) {
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val label = stringResource(
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id = result?.strength?.labelRes() ?: R.string.screen_recovery_key_custom_strength_base,
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id = result?.strength?.labelRes() ?: R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_base,
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)
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val hint = result?.strength?.hintRes()?.let { stringResource(id = it) }
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val score = result?.score ?: 0f
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@@ -354,25 +352,25 @@ private fun PassphraseStrengthIndicator(
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}
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private fun CustomRecoveryPassphraseStrength.labelRes(): Int = when (this) {
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CustomRecoveryPassphraseStrength.Garbage -> R.string.screen_recovery_key_custom_strength_garbage
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CustomRecoveryPassphraseStrength.Weak -> R.string.screen_recovery_key_custom_strength_weak
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CustomRecoveryPassphraseStrength.Moderate -> R.string.screen_recovery_key_custom_strength_moderate
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CustomRecoveryPassphraseStrength.Okay -> R.string.screen_recovery_key_custom_strength_okay
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CustomRecoveryPassphraseStrength.Strong -> R.string.screen_recovery_key_custom_strength_strong
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CustomRecoveryPassphraseStrength.VeryStrong -> R.string.screen_recovery_key_custom_strength_very_strong
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CustomRecoveryPassphraseStrength.UltraStrong -> R.string.screen_recovery_key_custom_strength_ultra_strong
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CustomRecoveryPassphraseStrength.Mega -> R.string.screen_recovery_key_custom_strength_mega
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CustomRecoveryPassphraseStrength.Garbage -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_garbage
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CustomRecoveryPassphraseStrength.Weak -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_weak
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CustomRecoveryPassphraseStrength.Moderate -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_moderate
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CustomRecoveryPassphraseStrength.Okay -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_okay
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CustomRecoveryPassphraseStrength.Strong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_strong
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CustomRecoveryPassphraseStrength.VeryStrong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_very_strong
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CustomRecoveryPassphraseStrength.UltraStrong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_ultra_strong
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CustomRecoveryPassphraseStrength.Mega -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_mega
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}
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private fun CustomRecoveryPassphraseStrength.hintRes(): Int = when (this) {
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CustomRecoveryPassphraseStrength.Garbage -> R.string.screen_recovery_key_custom_strength_hint_garbage
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CustomRecoveryPassphraseStrength.Weak -> R.string.screen_recovery_key_custom_strength_hint_weak
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CustomRecoveryPassphraseStrength.Moderate -> R.string.screen_recovery_key_custom_strength_hint_moderate
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CustomRecoveryPassphraseStrength.Okay -> R.string.screen_recovery_key_custom_strength_hint_okay
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CustomRecoveryPassphraseStrength.Strong -> R.string.screen_recovery_key_custom_strength_hint_strong
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CustomRecoveryPassphraseStrength.VeryStrong -> R.string.screen_recovery_key_custom_strength_hint_very_strong
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CustomRecoveryPassphraseStrength.UltraStrong -> R.string.screen_recovery_key_custom_strength_hint_ultra_strong
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CustomRecoveryPassphraseStrength.Mega -> R.string.screen_recovery_key_custom_strength_hint_mega
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CustomRecoveryPassphraseStrength.Garbage -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_garbage
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CustomRecoveryPassphraseStrength.Weak -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_weak
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CustomRecoveryPassphraseStrength.Moderate -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_moderate
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CustomRecoveryPassphraseStrength.Okay -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_okay
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CustomRecoveryPassphraseStrength.Strong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_strong
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CustomRecoveryPassphraseStrength.VeryStrong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_very_strong
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CustomRecoveryPassphraseStrength.UltraStrong -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_ultra_strong
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CustomRecoveryPassphraseStrength.Mega -> R.string.pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_mega
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}
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// Stops mirror iOS PasswordStrengthBar.gradient: Compound red900 / lime700 with the same vivid
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@@ -439,7 +437,7 @@ private fun CustomPassphraseConfirm(state: SecureBackupSetupState) {
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),
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validity = if (state.customPassphraseMismatch) TextFieldValidity.Invalid else TextFieldValidity.None,
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supportingText = if (state.customPassphraseMismatch) {
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stringResource(id = R.string.screen_recovery_key_custom_mismatch)
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stringResource(id = R.string.pro_screen_recovery_key_mode_custom_mismatch)
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} else {
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null
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},
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@@ -491,7 +489,7 @@ private fun ColumnScope.CustomButtons(
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}
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CustomEntryStep.Confirm -> {
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Button(
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text = stringResource(id = R.string.screen_recovery_key_custom_finish_action),
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text = stringResource(id = R.string.pro_screen_recovery_key_mode_confirm_finish_button),
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enabled = state.canSubmitCustomPassphrase,
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modifier = Modifier.fillMaxWidth(),
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onClick = { state.eventSink.invoke(SecureBackupSetupEvents.SubmitCustomPassphrase) },
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@@ -5,33 +5,31 @@
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~ Please see LICENSE files in the repository root for full details.
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-->
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<resources>
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<string name="screen_recovery_key_custom_title">Enter a custom recovery key</string>
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<string name="screen_recovery_key_custom_description">Choose a recovery key that you can memorize.</string>
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<string name="screen_recovery_key_custom_confirm_title">Confirm your recovery key</string>
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<string name="screen_recovery_key_custom_confirm_description">Enter your recovery key again.</string>
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<string name="screen_recovery_key_custom_mismatch">The recovery key you entered doesn\'t match</string>
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<plurals name="screen_recovery_key_custom_requirement_length">
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<item quantity="one">Minimum %1$d character</item>
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<item quantity="other">Minimum %1$d characters</item>
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</plurals>
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<string name="screen_recovery_key_custom_finish_action">Finish setup</string>
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<string name="screen_recovery_key_custom_strength_base">Strength</string>
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<string name="screen_recovery_key_custom_strength_garbage">Garbage</string>
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<string name="screen_recovery_key_custom_strength_weak">Weak</string>
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<string name="screen_recovery_key_custom_strength_moderate">Moderate</string>
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<string name="screen_recovery_key_custom_strength_okay">Okay</string>
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<string name="screen_recovery_key_custom_strength_strong">Strong</string>
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<string name="screen_recovery_key_custom_strength_very_strong">Very strong</string>
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<string name="screen_recovery_key_custom_strength_ultra_strong">Super strong</string>
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<string name="screen_recovery_key_custom_strength_mega">Ideal</string>
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<string name="screen_recovery_key_custom_strength_hint_garbage">Cracking would take roughly milliseconds.</string>
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<string name="screen_recovery_key_custom_strength_hint_weak">Cracking would take roughly minutes to months.</string>
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<string name="screen_recovery_key_custom_strength_hint_moderate">Cracking would take roughly years.</string>
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<string name="screen_recovery_key_custom_strength_hint_okay">Cracking would take roughly hundreds of years.</string>
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<string name="screen_recovery_key_custom_strength_hint_strong">Cracking would take roughly billions of years.</string>
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<string name="screen_recovery_key_custom_strength_hint_very_strong">Cracking would take roughly trillions of years.</string>
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<string name="screen_recovery_key_custom_strength_hint_ultra_strong">Cracking would take roughly quadrillions of years.</string>
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<string name="screen_recovery_key_custom_strength_hint_mega">Cracking would take roughly quintillions of years.</string>
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<string name="pro_screen_recovery_key_mode_input_title">Enter a recovery key</string>
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<string name="pro_screen_recovery_key_mode_input_description">Choose a recovery key that you can memorize.</string>
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<string name="pro_screen_recovery_key_mode_confirm_title">Confirm your recovery key</string>
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<string name="pro_screen_recovery_key_mode_confirm_description">Enter your recovery key again.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_field_footer">Minimum %1$s characters</string>
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<string name="pro_screen_recovery_key_mode_confirm_finish_button">Finish setup</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_base">Strength</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_garbage">Garbage</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_weak">Weak</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_moderate">Moderate</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_okay">Okay</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_strong">Strong</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_very_strong">Very Strong</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_ultra_strong">Super Strong</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_mega">Ideal</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_garbage">Cracking would take roughly milliseconds.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_weak">Cracking would take roughly minutes to months.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_moderate">Cracking would take roughly years.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_okay">Cracking would take roughly hundreds of years.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_strong">Cracking would take roughly billions of years.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_very_strong">Cracking would take roughly trillions of years.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_ultra_strong">Cracking would take roughly quadrillions of years.</string>
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<string name="pro_screen_recovery_key_mode_input_passphrase_strength_label_hint_mega">Cracking would take roughly quintillions of years.</string>
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<!-- Android-only strings: no iOS counterpart was provided, so keys are left as-is. -->
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<string name="pro_screen_recovery_key_mode_custom_mismatch">The recovery key you entered doesn\'t match</string>
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<string name="a11y_recovery_key_loading_specs">Loading recovery key requirements</string>
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<string name="a11y_recovery_key_custom_strength_announcement">Passphrase strength: %1$s</string>
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</resources>
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