Cleanup and use indeterminate progress indicator
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+1
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@@ -197,8 +197,8 @@ fun BugReportView(
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}
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when (state.sending) {
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is Async.Loading -> {
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// Indeterminate indicator, to avoid the freeze effect if the connection takes time to initialize.
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CircularProgressIndicator(
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progress = state.sendingProgress,
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modifier = Modifier.align(Alignment.Center)
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)
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}
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@@ -484,9 +484,9 @@ class DefaultBugReporter @Inject constructor(
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return compressFile(logCatErrFile)
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} catch (error: OutOfMemoryError) {
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Timber.e(error, "## saveLogCat() : fail to write logcat$error")
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Timber.e(error, "## saveLogCat() : fail to write logcat OOM")
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} catch (e: Exception) {
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Timber.e(e, "## saveLogCat() : fail to write logcat$e")
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Timber.e(e, "## saveLogCat() : fail to write logcat")
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}
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return null
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+2
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:5c34404a33be8eb234025442da98fc85e29236769c200bd0e40cc2cf8f9db3e4
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size 52604
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oid sha256:9b432f300926890ddc7dcc59051b3b31a2a1185ba1d527d776378547433905d9
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size 52789
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+2
-2
@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:e628e65234a8632350cdc9ab014b36f3c2bd9e35977bc6d919314a32c2f8a1cf
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size 50965
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oid sha256:08cb1e38ee31bf4931d3835d471e61e5cc51d8b6ca5fca3d3044ba85686777ea
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size 51075
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