mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-06-10 19:23:31 -07:00
Update desktop_settings_scene_start.c
This commit is contained in:
@@ -6,11 +6,11 @@
|
||||
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_PRIMARY 0
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_SECONDARY 1
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_GAME 2
|
||||
#define SCENE_EVENT_SELECT_PIN_SETUP 3
|
||||
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 4
|
||||
#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 5
|
||||
#define SCENE_EVENT_SELECT_DUMBMODE 6
|
||||
// #define SCENE_EVENT_SELECT_FAVORITE_GAME 2
|
||||
#define SCENE_EVENT_SELECT_PIN_SETUP 2
|
||||
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 3
|
||||
#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 4
|
||||
#define SCENE_EVENT_SELECT_DUMBMODE 5
|
||||
|
||||
#define AUTO_LOCK_DELAY_COUNT 9
|
||||
const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
|
||||
@@ -88,7 +88,7 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
|
||||
variable_item_list_add(variable_item_list, "Secondary Favorite App", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Favorite Game", 1, NULL, NULL);
|
||||
// variable_item_list_add(variable_item_list, "Favorite Game", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
|
||||
|
||||
@@ -150,11 +150,11 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent sme)
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_FAVORITE_GAME:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 2);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
// case SCENE_EVENT_SELECT_FAVORITE_GAME:
|
||||
// scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 2);
|
||||
// scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
// consumed = true;
|
||||
// break;
|
||||
case SCENE_EVENT_SELECT_PIN_SETUP:
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinMenu);
|
||||
consumed = true;
|
||||
|
||||
Reference in New Issue
Block a user