Update snake_game.c

This commit is contained in:
RogueMaster
2022-10-25 02:27:40 -04:00
parent c4fa9f4fc4
commit a62655cb0e
+1 -4
View File
@@ -77,6 +77,7 @@ static void snake_game_render_callback(Canvas* const canvas, void* ctx) {
// Show score on the game field
if(snake_state->state != GameStateGameOver) {
char buffer2[6];
canvas_set_font(canvas, FontBatteryPercent);
snprintf(buffer2, sizeof(buffer2), "%u", snake_state->len - 7);
canvas_draw_str_aligned(canvas, 124, 10, AlignRight, AlignBottom, buffer2);
}
@@ -104,10 +105,6 @@ static void snake_game_render_callback(Canvas* const canvas, void* ctx) {
DOLPHIN_DEED(getRandomDeed());
}
canvas_set_font(canvas, FontSecondary);
snprintf(buffer, sizeof(buffer), "Score: %u", snake_state->len - 7);
canvas_draw_str_aligned(canvas, 64, 41, AlignCenter, AlignBottom, buffer);
release_mutex((ValueMutex*)ctx, snake_state);
}