mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
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Merge pull request #965 from Dmitry422/dev
BT ON/OFF instead of Lock/Unlock action in desktop lock menu
This commit is contained in:
@@ -1,5 +1,4 @@
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#include "bt_i.h"
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#include <profiles/serial_profile.h>
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#include "bt_api.h"
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FuriHalBleProfileBase* bt_profile_start(
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Bt* bt,
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5
applications/services/bt/bt_service/bt_api.h
Normal file
5
applications/services/bt/bt_service/bt_api.h
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@@ -0,0 +1,5 @@
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#pragma once
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#include "bt_i.h"
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#include <profiles/serial_profile.h>
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extern void bt_set_settings(Bt* bt, const BtSettings* settings);
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@@ -10,6 +10,8 @@
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#include "../views/desktop_view_lock_menu.h"
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#include "desktop_scene.h"
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#include "applications/services/bt/bt_service/bt_api.h"
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#define TAG "DesktopSceneLock"
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void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
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@@ -25,6 +27,7 @@ void desktop_scene_lock_menu_on_enter(void* context) {
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desktop_lock_menu_set_dummy_mode_state(desktop->lock_menu, desktop->settings.dummy_mode);
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desktop_lock_menu_set_stealth_mode_state(
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desktop->lock_menu, furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode));
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desktop_lock_menu_set_bt_mode_state(desktop->lock_menu, furi_hal_bt_is_active());
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desktop_lock_menu_set_idx(desktop->lock_menu, 0);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
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@@ -34,6 +37,9 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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Desktop* desktop = (Desktop*)context;
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bool consumed = false;
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Bt* bt = furi_record_open(RECORD_BT);
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BtSettings bts = bt->bt_settings;
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if(event.type == SceneManagerEventTypeTick) {
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bool check_pin_changed =
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scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
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@@ -42,10 +48,17 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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}
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} else if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case DesktopLockMenuEventLock:
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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desktop_lock(desktop);
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consumed = true;
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// old use case
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// case DesktopLockMenuEventLock:
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// scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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// desktop_lock(desktop);
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// consumed = true;
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// break;
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case DesktopLockMenuEventBt:
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bts.enabled = !bts.enabled;
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bt_set_settings(bt, &bts);
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scene_manager_search_and_switch_to_previous_scene(
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desktop->scene_manager, DesktopSceneMain);
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break;
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case DesktopLockMenuEventDummyModeOn:
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desktop_set_dummy_mode_state(desktop, true);
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@@ -78,4 +91,5 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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void desktop_scene_lock_menu_on_exit(void* context) {
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UNUSED(context);
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furi_record_close(RECORD_BT);
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}
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@@ -37,7 +37,8 @@ typedef enum {
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DesktopDebugEventToggleDebugMode,
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DesktopDebugEventExit,
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DesktopLockMenuEventLock,
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//DesktopLockMenuEventLock,
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DesktopLockMenuEventBt,
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DesktopLockMenuEventDummyModeOn,
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DesktopLockMenuEventDummyModeOff,
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DesktopLockMenuEventStealthModeOn,
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@@ -6,7 +6,8 @@
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#include "desktop_view_lock_menu.h"
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typedef enum {
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DesktopLockMenuIndexLock,
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//DesktopLockMenuIndexLock,
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DesktopLockMenuIndexBt,
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DesktopLockMenuIndexStealth,
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DesktopLockMenuIndexDummy,
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@@ -39,6 +40,11 @@ void desktop_lock_menu_set_stealth_mode_state(DesktopLockMenuView* lock_menu, bo
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true);
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}
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void desktop_lock_menu_set_bt_mode_state(DesktopLockMenuView* lock_menu, bool bt_mode) {
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with_view_model(
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lock_menu->view, DesktopLockMenuViewModel * model, { model->bt_mode = bt_mode; }, true);
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}
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void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
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furi_assert(idx < DesktopLockMenuIndexTotalCount);
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with_view_model(
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@@ -56,8 +62,13 @@ void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
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for(size_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
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const char* str = NULL;
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if(i == DesktopLockMenuIndexLock) {
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str = "Lock";
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//if(i == DesktopLockMenuIndexLock) {
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if(i == DesktopLockMenuIndexBt) {
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if(m->bt_mode) {
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str = "Bluetooth Off";
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} else {
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str = "Bluetooth On";
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}
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} else if(i == DesktopLockMenuIndexStealth) {
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if(m->stealth_mode) {
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str = "Unmute";
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@@ -126,10 +137,15 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
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update);
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if(event->key == InputKeyOk) {
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if(idx == DesktopLockMenuIndexLock) {
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if(idx == DesktopLockMenuIndexBt) {
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if(event->type == InputTypeShort) {
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lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
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lock_menu->callback(DesktopLockMenuEventBt, lock_menu->context);
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}
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// old use case
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// } else if(idx == DesktopLockMenuIndexLock) {
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// if(event->type == InputTypeShort) {
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// lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
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// }
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} else if(idx == DesktopLockMenuIndexStealth) {
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if((stealth_mode == false) && (event->type == InputTypeShort)) {
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lock_menu->callback(DesktopLockMenuEventStealthModeOn, lock_menu->context);
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@@ -19,6 +19,7 @@ typedef struct {
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uint8_t idx;
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bool dummy_mode;
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bool stealth_mode;
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bool bt_mode;
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} DesktopLockMenuViewModel;
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void desktop_lock_menu_set_callback(
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@@ -29,6 +30,7 @@ void desktop_lock_menu_set_callback(
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View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
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void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode);
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void desktop_lock_menu_set_stealth_mode_state(DesktopLockMenuView* lock_menu, bool stealth_mode);
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void desktop_lock_menu_set_bt_mode_state(DesktopLockMenuView* lock_menu, bool bt_mode);
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void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx);
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DesktopLockMenuView* desktop_lock_menu_alloc(void);
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void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
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@@ -25,7 +25,7 @@ void power_settings_scene_power_off_on_enter(void* context) {
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if(!settings.happy_mode) {
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dialog_ex_set_text(
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dialog, " I will be\nwaiting for\n you here...", 78, 14, AlignLeft, AlignTop);
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dialog_ex_set_icon(dialog, 14, 10, &I_dolph_cry_49x54);
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dialog_ex_set_icon(dialog, 24, 10, &I_dolph_cry_49x54);
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}
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dialog_ex_set_left_button_text(dialog, "Settings");
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dialog_ex_set_right_button_text(dialog, "Power Off");
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