Merge pull request #965 from Dmitry422/dev

BT ON/OFF instead of Lock/Unlock action in desktop lock menu
This commit is contained in:
MMX
2026-02-12 21:51:57 +03:00
committed by GitHub
7 changed files with 50 additions and 13 deletions

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@@ -1,5 +1,4 @@
#include "bt_i.h"
#include <profiles/serial_profile.h>
#include "bt_api.h"
FuriHalBleProfileBase* bt_profile_start(
Bt* bt,

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@@ -0,0 +1,5 @@
#pragma once
#include "bt_i.h"
#include <profiles/serial_profile.h>
extern void bt_set_settings(Bt* bt, const BtSettings* settings);

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@@ -10,6 +10,8 @@
#include "../views/desktop_view_lock_menu.h"
#include "desktop_scene.h"
#include "applications/services/bt/bt_service/bt_api.h"
#define TAG "DesktopSceneLock"
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
@@ -25,6 +27,7 @@ void desktop_scene_lock_menu_on_enter(void* context) {
desktop_lock_menu_set_dummy_mode_state(desktop->lock_menu, desktop->settings.dummy_mode);
desktop_lock_menu_set_stealth_mode_state(
desktop->lock_menu, furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode));
desktop_lock_menu_set_bt_mode_state(desktop->lock_menu, furi_hal_bt_is_active());
desktop_lock_menu_set_idx(desktop->lock_menu, 0);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
@@ -34,6 +37,9 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
Bt* bt = furi_record_open(RECORD_BT);
BtSettings bts = bt->bt_settings;
if(event.type == SceneManagerEventTypeTick) {
bool check_pin_changed =
scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
@@ -42,10 +48,17 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
}
} else if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopLockMenuEventLock:
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
desktop_lock(desktop);
consumed = true;
// old use case
// case DesktopLockMenuEventLock:
// scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
// desktop_lock(desktop);
// consumed = true;
// break;
case DesktopLockMenuEventBt:
bts.enabled = !bts.enabled;
bt_set_settings(bt, &bts);
scene_manager_search_and_switch_to_previous_scene(
desktop->scene_manager, DesktopSceneMain);
break;
case DesktopLockMenuEventDummyModeOn:
desktop_set_dummy_mode_state(desktop, true);
@@ -78,4 +91,5 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
void desktop_scene_lock_menu_on_exit(void* context) {
UNUSED(context);
furi_record_close(RECORD_BT);
}

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@@ -37,7 +37,8 @@ typedef enum {
DesktopDebugEventToggleDebugMode,
DesktopDebugEventExit,
DesktopLockMenuEventLock,
//DesktopLockMenuEventLock,
DesktopLockMenuEventBt,
DesktopLockMenuEventDummyModeOn,
DesktopLockMenuEventDummyModeOff,
DesktopLockMenuEventStealthModeOn,

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@@ -6,7 +6,8 @@
#include "desktop_view_lock_menu.h"
typedef enum {
DesktopLockMenuIndexLock,
//DesktopLockMenuIndexLock,
DesktopLockMenuIndexBt,
DesktopLockMenuIndexStealth,
DesktopLockMenuIndexDummy,
@@ -39,6 +40,11 @@ void desktop_lock_menu_set_stealth_mode_state(DesktopLockMenuView* lock_menu, bo
true);
}
void desktop_lock_menu_set_bt_mode_state(DesktopLockMenuView* lock_menu, bool bt_mode) {
with_view_model(
lock_menu->view, DesktopLockMenuViewModel * model, { model->bt_mode = bt_mode; }, true);
}
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
furi_assert(idx < DesktopLockMenuIndexTotalCount);
with_view_model(
@@ -56,8 +62,13 @@ void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
for(size_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
const char* str = NULL;
if(i == DesktopLockMenuIndexLock) {
str = "Lock";
//if(i == DesktopLockMenuIndexLock) {
if(i == DesktopLockMenuIndexBt) {
if(m->bt_mode) {
str = "Bluetooth Off";
} else {
str = "Bluetooth On";
}
} else if(i == DesktopLockMenuIndexStealth) {
if(m->stealth_mode) {
str = "Unmute";
@@ -126,10 +137,15 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
update);
if(event->key == InputKeyOk) {
if(idx == DesktopLockMenuIndexLock) {
if(idx == DesktopLockMenuIndexBt) {
if(event->type == InputTypeShort) {
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
lock_menu->callback(DesktopLockMenuEventBt, lock_menu->context);
}
// old use case
// } else if(idx == DesktopLockMenuIndexLock) {
// if(event->type == InputTypeShort) {
// lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
// }
} else if(idx == DesktopLockMenuIndexStealth) {
if((stealth_mode == false) && (event->type == InputTypeShort)) {
lock_menu->callback(DesktopLockMenuEventStealthModeOn, lock_menu->context);

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@@ -19,6 +19,7 @@ typedef struct {
uint8_t idx;
bool dummy_mode;
bool stealth_mode;
bool bt_mode;
} DesktopLockMenuViewModel;
void desktop_lock_menu_set_callback(
@@ -29,6 +30,7 @@ void desktop_lock_menu_set_callback(
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode);
void desktop_lock_menu_set_stealth_mode_state(DesktopLockMenuView* lock_menu, bool stealth_mode);
void desktop_lock_menu_set_bt_mode_state(DesktopLockMenuView* lock_menu, bool bt_mode);
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx);
DesktopLockMenuView* desktop_lock_menu_alloc(void);
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);

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@@ -25,7 +25,7 @@ void power_settings_scene_power_off_on_enter(void* context) {
if(!settings.happy_mode) {
dialog_ex_set_text(
dialog, " I will be\nwaiting for\n you here...", 78, 14, AlignLeft, AlignTop);
dialog_ex_set_icon(dialog, 14, 10, &I_dolph_cry_49x54);
dialog_ex_set_icon(dialog, 24, 10, &I_dolph_cry_49x54);
}
dialog_ex_set_left_button_text(dialog, "Settings");
dialog_ex_set_right_button_text(dialog, "Power Off");